Sigurd's Descendants: The Art Of Dragon Slaying.

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2010-06-21
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フォーラム » FFXI » Jobs » Dragoon » Sigurd's Descendants: The Art of Dragon Slaying.
Sigurd's Descendants: The Art of Dragon Slaying.
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 Ragnarok.Martel
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サーバ: Ragnarok
Game: FFXI
Posts: 3104
By Ragnarok.Martel 2026-04-23 23:43:57  
Picked up some Clemency feet for cheaper than expected, and tested wyvern level 126(+7).

Base stat gains are pretty much as expected for going from 125 to 126

+8 HP
+30 atk
+37 acc
+36 def(Before 50% boost)
+31 eva.

Base wyvern stats at lvl 126.
Code
+--------+------+-----+------+------+-----+
| wlevel | HP   | Atk | Acc  | Def  | Eva |
+--------+------+-----+------+------+-----+
| 126    | 1692 | 984 | 1163 | 1155 | 961 |
+--------+------+-----+------+------+-----+
Keep in mind that these are before other bonuses, like wyvern native def boost, pet acc gifts, gear, param bonus, master levels, etc. This is solely the wyvern being this level.

Now, these all being base stats, to get an idea of what the wyvern's stats actually are in practice...

ML39 DRG, 5/5 Param bonus. HP via Relic body jump effect.(2,814 HP)

There's a lot of acc coming from various gear here. 35 on Gaebuide V, 200 from 4/5 nyame, 42 from Clemency feet[R0]. And there's gifts and ML gains.

Text version. Cause the eventual death of any given image host is inevitable.
Code
+--------+------+------+------+------+------+
| wlevel | HP   | Atk  | Acc  | Def  | Eva  |
+--------+------+------+------+------+------+
| 126    | 2814 | 1286 | 1598 | 1819 | 1089 |
+--------+------+------+------+------+------+
You won't always be wearing that much pet acc+, but it's not too uncommon to TP in pieces that have some. Peltast, Gleti's, Nyame(B) for hybrid, and now Clemency. My wyvern has more acc than I do. <,<;

Probably one of the most important things for wyvern survival just doesn't even show up here, and that's meva gains from wlvl... But I'm not going to try to quantify that. Huuuge pain. I'll just go with the bst pet testing that showed level+ adding to resist rates. I think it's fairly reasonable to assume it works the same for wyverns in this case.

The BGWiki dragoon wyvern page has been updated with lvl 126 base stats.

Also, for convenience, prior testing and other wlvl stat values here.
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 Ragnarok.Martel
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サーバ: Ragnarok
Game: FFXI
Posts: 3104
By Ragnarok.Martel 2026-04-24 00:41:03  
Separate post for a bit of ranting... Oh, how I wish they'd stuck some Pet: Breath+8~ augs on clemency. It would have been perfect.

The set has base and augment wyvern macc+. And wyvern level on the feet. The macc gains are huuuge. Acro has pet macc+25. Clemency R30 would be +72. And while I'm not enamored of Clemency's meva(compared to nyame), it's miles of ahead of Acro's meva. Which is legitimately dangerous to use in some content. And Clemency has DT too.

So it would have let me replace 4 pieces of Acro, improved elemental breath set, And made the healing breath set safer to wear. Alas... no breath+ augs...

Could still use Clemency for a high macc breath set, but... it'll be less damage. Still better if you were getting resists, though. But unless you augment your Clemency, peltast's has more wyvern macc(except the feet. wlvl+1 pushes Clemency well ahead)

On that note, I won't be augmenting mine. I bought it purely out of curiosity and wanting to test this. Screw new Limbus. Godawful content with a horrible grind and currency/rewards systems. I'm quite fed up with it. So. until something changes... I'm out.

Thinking about Breath+ augments... all of it is from the SoA era... Revie cape, and then later acro. And there's been none since. It's entirely possible that we'll never see a piece with it again. They did at least raise the regular breath+ cap.. but.. you can still cap it easily.

I feel like we're going to be stuck with Acro forever. Which means I'll end up keeping it anyway, even if I leave my DT breath toggle on and not actually use it much of the time.

Disclaimer, elemental breaths... don't actually really matter. <,<; They are a pathetically small percentage of your overall dps. I just gear for them cause it's another aspect of my job I can improve(and they did used to matter a bit more, before player damage scaled up explosively, and breaths... didn't. So it's kind of a legacy thing too.)

/rant.
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