looking to improve my nopotency set which is a combination of conmP -emnity
besides
1 Mephitas's Ring +1
2 Shinjutsu-no-Obi +1
What else new strong ConMP pieces are there compared to the V2 guide ?
On Healing Hands - A Comprehensive WHM Guide (v3) |
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On Healing Hands - A Comprehensive WHM Guide (v3)
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looking to improve my nopotency set which is a combination of conmP -emnity
besides 1 Mephitas's Ring +1 2 Shinjutsu-no-Obi +1 What else new strong ConMP pieces are there compared to the V2 guide ? For all our DD whms, Whm/dnc + Trust solo Gin. https://youtu.be/INKH-W_b5EE
Aurist Cape +1 for enfeebling set?
Phoenix.Gennss said: » Aurist Cape +1 for enfeebling set? Offline
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Would Volt Armor from Jeuno be bis for idle meva/status alignment resistance? how effective is +60 resistance?
eeternal said: » Would Volt Armor from Jeuno be bis for idle meva/status alignment resistance? how effective is +60 resistance? eeternal said: » Would Volt Armor from Jeuno be bis for idle meva/status alignment resistance? how effective is +60 resistance? Inyanga +2 set would be better, I think someone measured resistance stat and it was less valuable than magic evasion. EDIT: Looked a bit closer and some pieces might beat Inyanga +2 on meva alone, Volte hands is higher. https://www.ffxiah.com/forum/topic/52486/meva-vs-stat-resist-vs-ele-resists/ Here's a thread diving a bit more into the details that might have what you're looking for. At a quick glance it looks like the Resistance+ value on these pieces are halved against NMs but might help more against fodder. Offline
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Asura.Wotasu said: » It's halved against NM's so +30 those fights. But I think +1 resist = +1 meva. Set still has high Meva in general, so decent choice. I thought +resist would have a separate check than meva Could alternately go with Volte Gloves:
https://www.ffxiah.com/item/23718/volte-gloves Little less meva and no status resist but still beats out Inyanga +2 hands in meva AND offers idle refresh. I find that I spend extended periods in my meva/DT set and the hit to idle refresh is noticeable, so that's a tradeoff I'd make. No, +1 resist = 1% chance to flat out block a spell regardless of resistance (0.5% on NMs). It gives you the same Resist! message that Resist Traits do.
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that's about 60% chance of resisting or 30% against nms, that's really significant then... Jeuno volt might be the best for meva idle
eeternal said: » I thought +resist would have a separate check than meva It does but +resist is a very different thing then MACC/MEVD. A monster casts a spell at you, it first does the MACC/MEVD check and if it passes it rolls against percentile resistance, which is +resist. This is apparent when we cast against monsters with percentile resistances because we get an immunobreak message. Honestly due to how much +resist is nerfed on things we care about, I'd take the massive +MEVD Inyanga +2 has. Immunobreaks work against a third type of status resist that only monsters have; Resist Traits are completely separate.
Mob-specific Status Resist (like Maju's resistance to Blind) are a fixed (often 100%) resist rate that gets reduced by each Immunobreak you land. These resists will just give you the standard resist message when you come up against them. Resist Traits (like Dynamis PLD Beastmens' Resist Sleep) are also fixed resist rates, but they're a separate term, and can't be reduced by anything. When you hit one of these, you'll get a special Resist! message in the log, just like player Resist traits and things like Dagon Breastplate's Resist Slow. Of particular note, Stymie will always bypass Status Resist, but still has the normal fixed chance of getting blocked by mob Resist Traits. Asura.Saevel said: » eeternal said: » I thought +resist would have a separate check than meva It does but +resist is a very different thing then MACC/MEVD. A monster casts a spell at you, it first does the MACC/MEVD check and if it passes it rolls against percentile resistance, which is +resist. This is apparent when we cast against monsters with percentile resistances because we get an immunobreak message. Honestly due to how much +resist is nerfed on things we care about, I'd take the massive +MEVD Inyanga +2 has. It's been a while since I tested it but I THINK the Resist! check goes first. Nonetheless, you're probably right about the Inyanga gear. That MEVA is just too good to give up. If you can muster together a decent resist set then you can get some interesting builds but it usually takes something crazy like an Omen body to really shine. Here's a fun one that I did for WHM a while back. ItemSet 372710 https://www.ffxiah.com/forum/topic/52250/resist-testing/5/ Offline
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I am not sure, I have been doing trove mimic lately, and I have been getting silenced every time out of 6 times and I had Shamash Rope (+90 resist) as an idle set.
Does that mean that I was just unlucky that 45% resist silence did not proc or was it that resist trait aren't that much? eeternal said: » I am not sure, I have been doing trove mimic lately, and I have been getting silenced every time out of 6 times and I had Shamash Rope (+90 resist) as an idle set. Does that mean that I was just unlucky that 45% resist silence did not proc or was it that resist trait aren't that much? It's only a 45% chance on an NM. You need to stack at least 180 Resist Silence (or 160 + 10 from food since food is not subject to that penalty). I can still be silenced but I certainly notice the set kicking in. I'm more interested in how other Resist!s work. Resist death, charm, and Terror are the big ones I'm looking at. Many of these are rarely seen outside of NMs. What little reading I've seen has raised questions about whether or not things like the Staunch Tathlum affect them. Also, if something like the Warden's Ring says '"Death" resistance +10' is that cut in half on NMs? I need to go mess with the Dyna-Beaucidine boss to test it out. Ragnarok.Martel
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Cerberus.Dekar said: » eeternal said: » I am not sure, I have been doing trove mimic lately, and I have been getting silenced every time out of 6 times and I had Shamash Rope (+90 resist) as an idle set. Does that mean that I was just unlucky that 45% resist silence did not proc or was it that resist trait aren't that much? It's only a 45% chance on an NM. You need to stack at least 180 Resist Silence (or 160 + 10 from food since food is not subject to that penalty). I can still be silenced but I certainly notice the set kicking in. I'm more interested in how other Resist!s work. Resist death, charm, and Terror are the big ones I'm looking at. Many of these are rarely seen outside of NMs. What little reading I've seen has raised questions about whether or not things like the Staunch Tathlum affect them. Also, if something like the Warden's Ring says '"Death" resistance +10' is that cut in half on NMs? I need to go mess with the Dyna-Beaucidine boss to test it out. Unfortunately, I tested Shadow Ring, which doesn't have a stated value, so my testing can't show if the stated value is halved or not. <,<;; Shadow ring proc rate is boss though. freaking 25% on a ring. I can say with fair confidence that Resist all ailment does NOT work on death. Resist death only. So far as I know resist charm works just like any other status resist. Although, I do know of at least 2 charm sources that ignore resist charm and fealty completely, so there are outliers. Is it just me, or does Maxentius hit harder than Mjollnir R0 and Tishtrya R0?
eeternal said: » I am not sure, I have been doing trove mimic lately, and I have been getting silenced every time out of 6 times and I had Shamash Rope (+90 resist) as an idle set. Does that mean that I was just unlucky that 45% resist silence did not proc or was it that resist trait aren't that much? There are specific items that don't appear to give the actual resist trait, but something else. My money is on magic evasion. The Omen bodies, and other items with +80 or more of a single resist type, seem to fall into that category. So it's probably something like +90 magic evasion against Silence. Or it's just broken completely and doesn't do anything. As for Volte vs Inyanga, I use the Volte Bracers and everything else is Inyanga. Inyanga has refresh too, as a nice little tie-breaker. Dagon Breastplate at least does give the actual resist trait (I get Resist! messages all the freaking time with it on). What seems to be happening in at least some cases is that certain enemy abilities have the special property of ignoring resist traits.
Lakshmi.Buukki
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Asura.Pergatory said: » I tried the same with Onca Suit on Sovereign Behemoth. Still got stunned like nobody's business. Unity NMs have absurdly high magic accuracy, so much that even using the highest amount of magic evasion/resist trait possible will not do anything to overcome the debuff they use. I remember stacking as much Meva as possible vs various UNMs: Azrael, Sov. Behemoth, Lumber Jill. I was never able to resist Hex Eye's paralyze, Behemoth's stun, or Lumber Jill's breakga once (i was truly shocked i did not resist one move in dozens of uses). But Koru Moru (who has the Resist Petrify trait but only enough magic evasion for a normal 119 trust) was able to resist Lumber Jill's breakga a good handful of times (like 4/10 or so). So I started to wonder if Trusts get the full benefit of Resist traits when a monster uses a debuff on them, vs when a player has the same amount of resist trait. Idk, seemed weird. But did you actually have those resist traits to compare? Stacking MEVA works differently.
As mentioned, resist traits are halved against NM's. Tests on what the cap is were inconclusive but assuming the cap on "Resist [Status]" such as Omen bodies' +90 were a jumping off point, you would need to stack +180 Resist in order to reach the cap.
Also, certain NM's just completely ignore it in special cases such as Absolute Terror. Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. Status Effects from Gaze Attacks are 100% accuracy if not turned around or under special circumstances. ie. Casting Blind on Peistes. Ragnarok.Martel
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Sylph.Brahmsz said: » Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. Ragnarok.Martel said: » Sylph.Brahmsz said: » Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. The AOE + Gravity move from wave 2 Dyna D bastok NM's comes to mind. Maybe. Keep in mind there's evading and mitigating. If you reduce to 0, as far as I know, that doesn't help you resist the ailment like Martel said. But if you evade it entirely, obviously the ailment won't hit you.
Asura.Geriond said: » Dagon Breastplate at least does give the actual resist trait (I get Resist! messages all the freaking time with it on). It's possible Shamash is just broken, and is supposed to give the trait. Ragnarok.Martel said: » Sylph.Brahmsz said: » Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. Ragnarok.Martel
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Sylph.Brahmsz said: » Ragnarok.Martel said: » Sylph.Brahmsz said: » Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. ... But in that case, it's not really tied to the move's damage is it? It's tied to the move landing. So that phrasing is a bit off. Ragnarok.Martel said: » Sylph.Brahmsz said: » Ragnarok.Martel said: » Sylph.Brahmsz said: » Some Status Effects are tied to a TP move's damage, so you would need to evade the damage in order to not be afflicted. ... But in that case, it's not really tied to the move's damage is it? It's tied to the move landing. So that phrasing is a bit off. But yes, essentially, for certain physical TP moves with a Status Effect attached, the only way to avoid the Status Effect is to evade the move entirely. |
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