The Parthenon: A Warrior's Kyklos

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » Jobs » Warrior » The Parthenon: A Warrior's Kyklos
The Parthenon: A Warrior's Kyklos
First Page 2 3 ... 149 150 151 ... 224 225 226
Offline
Posts: 983
By Spaitin 2019-04-25 05:48:45  
Asura.Saevel said: »
Ok preliminary testing from a version Flippant modified for retaliation. Retaliation can only proc when a monster hits you and in fact it procs as a spike effect. So yes guys, we got Warrior Spikes.

Chango

22 Retaliations
46 Monster Hits

Reikiko and Blurred Shield +1
31 Retaliations
35 Monster Hits

I'm 2100 so this is with the JP bonus though we never exactly figured it out.

SO odd thing I have been curious about, does retaliation procc off of blocked hits?

The mob still hits you, but it is a bit different than a regular hit.
 Valefor.Yandaime
Offline
サーバ: Valefor
Game: FFXI
user: Yandaime
Posts: 747
By Valefor.Yandaime 2019-04-25 08:35:53  
You mean a Parry? I don't think so, no. I know that we can Retaliate from Countered attacks and Multi-attacks but not I don't recall ever Retaliating if I parry. Usually just a "Ooop! No hit for ju!" and proceed to smash the mob in the face afterwards.
 Asura.Brennski
Offline
サーバ: Asura
Game: FFXI
user: Ogri
Posts: 127
By Asura.Brennski 2019-04-25 08:40:12  
I'm assuming they mean the shield "Block" and not a parry and Saevel states he is using Blurred Shield +1, and the shield doesn't block full damage any more just reduces it.
 Valefor.Yandaime
Offline
サーバ: Valefor
Game: FFXI
user: Yandaime
Posts: 747
By Valefor.Yandaime 2019-04-25 09:03:41  
Asura.Brennski said: »
I'm assuming they mean the shield "Block" and not a parry and Saevel states he is using Blurred Shield +1, and the shield doesn't block full damage any more just reduces it.

Ahhh my mistake. In that case, I don't know actually. I can't imagine why it wouldn't work though. If I wasn't at work right now, I'd try to test it really quick.
Offline
Posts: 983
By Spaitin 2019-04-25 10:21:48  
Valefor.Yandaime said: »
Asura.Brennski said: »
I'm assuming they mean the shield "Block" and not a parry and Saevel states he is using Blurred Shield +1, and the shield doesn't block full damage any more just reduces it.

Ahhh my mistake. In that case, I don't know actually. I can't imagine why it wouldn't work though. If I wasn't at work right now, I'd try to test it really quick.
I cant think of a reason either. But i cant really imagine why counter works while terrored . Point being, SE does weird stuff.
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9701
By Asura.Saevel 2019-04-25 10:36:39  
Spaitin said: »
Valefor.Yandaime said: »
Asura.Brennski said: »
I'm assuming they mean the shield "Block" and not a parry and Saevel states he is using Blurred Shield +1, and the shield doesn't block full damage any more just reduces it.

Ahhh my mistake. In that case, I don't know actually. I can't imagine why it wouldn't work though. If I wasn't at work right now, I'd try to test it really quick.
I cant think of a reason either. But i cant really imagine why counter works while terrored . Point being, SE does weird stuff.

If you have ice spikes up and block an attack, does the attacker still take the damage?

Retaliation is quite literally "Warrior Spikes". It procs the same way as spikes and its action packet is the one used for spikes.
Offline
Posts: 983
By Spaitin 2019-04-25 10:42:22  
so is the answer confirmed to be yes or no on retaliation with a shield block? I havnt exactly played PLD with ice spikes up a lot.
 Fenrir.Skarwind
Offline
サーバ: Fenrir
Game: FFXI
user: Skarwind
Posts: 3188
By Fenrir.Skarwind 2019-04-25 11:15:34  
I don't believe it proc off of blocked hits. If anything it lowers your block rate.

I noticed it while Skilling up on mandies. Also really noticable on stuff that hundred fists
Offline
Posts: 983
By Spaitin 2019-04-25 11:46:42  
interesting thing I am noticing on cataclysm with Xoanon. It is dealing double damage at 3k tp as compared to 2k Tp. not a great set on my cataclysm build though.
Offline
Posts: 983
By Spaitin 2019-04-25 11:48:08  
SimonSes said: »
Odyssean Body, Hands, Legs and Feet with WSD, mab/macc and INT would be huge upgrades to this set.
would you take those over the founders options?
Offline
Posts: 8846
By SimonSes 2019-04-25 12:47:39  
Spaitin said: »
SimonSes said: »
Odyssean Body, Hands, Legs and Feet with WSD, mab/macc and INT would be huge upgrades to this set.
would you take those over the founders options?

With good augment for sure.
Only 3 pieces of Founder's have MAB (body,feet,hands) and only one has macc (body)

Odyssean can have almost as much MAB and on top of that macc, 4-5%WSD (6-7% on hands) and way more INT.
Offline
Posts: 983
By Spaitin 2019-04-25 14:39:24  
dang, guess ill farm another set lol.
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9701
By Asura.Saevel 2019-04-25 15:30:13  
Fenrir.Skarwind said: »
I don't believe it proc off of blocked hits. If anything it lowers your block rate.

I noticed it while Skilling up on mandies. Also really noticable on stuff that hundred fists
It process the same as spikes, meaning anytime something successfully ~hits~ you, then a roll on retaliation happens. Reprisal shows that spike effects proc off shield blocks.

:Edit:
I realized I didn't clarify what those previous numbers really meant. "Hit" is the total number of times something hit me, "Retaliation' is the number of times those hits proced a Retaliation. So Chango had 22/46 retaliations for 47.8%. Sword and board had 35 hits with 31 of those being retaliations for 31/35 and 88.5%. Now these are no where near enough to be certain, just my first night actually tracking them. Flippant has since fixed some of his code so we should be able to get a far more accurate set of numbers soon.

For those wanting to help contribute to the knowledge pool, here is the parse.

https://github.com/flippant/parse

Start it up first, hit Retaliation then start tracking the hits. Make sure the monster is in fact of you the entire time and Retaliation stays up.

To see the rate

//parse report retrate
Offline
Posts: 983
By Spaitin 2019-04-29 11:41:14  
Anyone know how much Martial arts a war/mnk needs in gear? 21?

assuming capped magic haste.
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9701
By Asura.Saevel 2019-04-29 11:53:51  
Two earrings you can use.
 Sylph.Zeocat
Offline
サーバ: Sylph
Game: FFXI
user: Zeota
Posts: 20
By Sylph.Zeocat 2019-04-29 11:54:59  
So I just recently got WAR to 99 and have around 100 JP on it. How up-to-date are the GA WS sets on the OP? I noticed in the S-tier WS sets having beads+2 and ioskeha+1. Are beads+2 and ioskeha+1 really beating out the fotia set for upheaval/ukkos/kings?
 Bahamut.Brake
Offline
サーバ: Bahamut
Game: FFXI
user: Brake
Posts: 23
By Bahamut.Brake 2019-04-29 12:10:54  
Fotia does very little for GA weapon skills. Beads+2 and iso+1 belt are the way to go. Keep using Fotia for Resolution though.
 Sylph.Zeocat
Offline
サーバ: Sylph
Game: FFXI
user: Zeota
Posts: 20
By Sylph.Zeocat 2019-04-29 12:15:34  
Ah ok. Already have ioskeha +1, but 80 mil is awfully steep for something I don't plan to use much outside of MS zerg situations. Primarily doing this since we don't have anyone with serviceable WAR in our group.
Offline
Posts: 983
By Spaitin 2019-04-29 12:20:44  
Asura.Saevel said: »
Two earrings you can use.
so that means you need how much?
I was thinking it might be ideal to go with 2 nq or 1 hq and 1 nq

Can go something like 20 23 or 26 Martial arts depending on what quality earrings you use.
 Bahamut.Brake
Offline
サーバ: Bahamut
Game: FFXI
user: Brake
Posts: 23
By Bahamut.Brake 2019-04-29 12:22:55  
It’s a hefty price tag but beads+2 are BiS for nearly everything. Since you’ll only use war for MS zergs then it’s not a huge deal. Maybe something to work towards if you end up wanting to play the job more.
[+]
Offline
Posts: 983
By Spaitin 2019-04-29 12:48:10  
Sylph.Zeocat said: »
Ah ok. Already have ioskeha +1, but 80 mil is awfully steep for something I don't plan to use much outside of MS zerg situations. Primarily doing this since we don't have anyone with serviceable WAR in our group.
for upheaval the unmoving collar +1 isnt a terrible option. the 10 enmity isnt a huge deal since during MS zerg you will probably have hate.
Offline
Posts: 2271
By Nariont 2019-04-29 13:11:52  
Spaitin said: »
Anyone know how much Martial arts a war/mnk needs in gear?

Alot more than you can get, youd need around 70 with capped magic haste to floor delay with the ambu h2h
 Asura.Yso
Offline
サーバ: Asura
Game: FFXI
By Asura.Yso 2019-04-29 13:18:44  
ItemSet 366455

WAR/MNK. Might be fun.
 Bismarck.Feanorsof
Offline
サーバ: Bismarck
Game: FFXI
user: Feanorsof
Posts: 49
By Bismarck.Feanorsof 2019-04-29 15:39:15  
Does anyone have a decent Hexa Strike set for WAR?

Obvious pieces I can think of are Yetshila +1, Valorous Feet with Crit dmg aug and Fotia neck/waist as it transfers fTP between hits.

I'm thinking Argosy +1 but would crit dmg pieces all around just be better?
Offline
Posts: 221
By olson2189 2019-04-29 16:19:22  
Anyone have a Black Halo set that they could share as well?
 Fenrir.Skarwind
Offline
サーバ: Fenrir
Game: FFXI
user: Skarwind
Posts: 3188
By Fenrir.Skarwind 2019-04-29 17:15:43  
Hexa= Ukko's/Vorpal Blade Set
Black Halo= Standard WSDMG/Savage Blade Set
Offline
Posts: 401
By Autocast 2019-04-29 17:21:48  
AF+3 hands/head useful?
Offline
Posts: 983
By Spaitin 2019-04-30 05:25:55  
Nariont said: »
Spaitin said: »
Anyone know how much Martial arts a war/mnk needs in gear?

Alot more than you can get, youd need around 70 with capped magic haste to floor delay with the ambu h2h
lame, haste samba dnc is the DPS partner i want then. I am guessing martial arts is calculated different than DW?
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9701
By Asura.Saevel 2019-04-30 06:44:09  
Spaitin said: »
Nariont said: »
Spaitin said: »
Anyone know how much Martial arts a war/mnk needs in gear?

Alot more than you can get, youd need around 70 with capped magic haste to floor delay with the ambu h2h
lame, haste samba dnc is the DPS partner i want then. I am guessing martial arts is calculated different than DW?

Different and the same. DW is a percentage while MA is a static value, otherwise they are treated the same.
First Page 2 3 ... 149 150 151 ... 224 225 226
Log in to post.