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Random Question thread (FFXI related)
Eh it's soulcrushing on assura but merely an annoyance at best anywhere else. (bots)
Does detonator/empyreal arrow have the same racc bonus on ws as namas/coro/melee ?
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Is there a website that shows every armor with an image linked to it? I usually just check ffxiah but not every armor has an image.
off topic but while looking for this I was surprised how active the account selling market is for ffxi still, a lot are probably stolen but still. Not quite stolen.
Its just a branch of business to RMTs, creating several accounts and complete requirements like missions or access, one or two jobs, then sell it for other types of RMT to actually profit from it just running contents like salvage, omen, dynamis, etc. saving them time to build accounts. The other day, when i went to south gustamberg to test some stuffs on fodders there, there was an alliance of galkas, low lv, just running loosely killing shits there. All of them lv synced, im not sure if they were actually farming spark/accolade to sell then reset the account or preparing them to future sales. The character market is another thing that blows my mind. People paying $200+ for ***that they could do in a day.
It's actually crazy. $180 for 6 new accounts, 99 em, master em, clear the minimum amount of stuff, abuse them for ambuscade gil, then sell the character as blank starters for $1000+ every week or two. Literally free money. Offline
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I dunno why people even buy the accounts, since it's so easy for the original owner to take it back after anyway. All they have to do is contact support.
They could sell you an account, let you gear it up more and then take it back from you a year later. These accounts are sold on so many times the person that sold you the account might not even be the person that takes it back. I'll never understand people dumping extra money to play less game. Especially this one. Final Fantasy XI doesn't wait until the level cap to start being fun and enjoyable.
I’d have GLADLY paid SE $20-30 to skip missions on my mules. Doing everything 4 times is a *** drag.
Not everyone plays this game for the storyline. It should be skippable (for a price). Does anybody know which lines need to be edited in Enemybar to make text appear above the HP bar?
Can the Master Trial weapons be stored in any Storage Slip?
Looking for tips on Kei. Group has a pretty narrow job range, and the BG wiki lists a pretty narrow job range for strategies.
My group consists of: THF/GEO/MNK, PLD/BLU, WHM, BRD/BLM/THF We took out Gin with THF, PLD, WHM, BRD. Kei looks like I'd murder myself off his spikes though. The answer to all of life's quandaries is just use 5/5 malignance
How you should go about actually killing it though, I guess if no geo wasn't a deal breaker on gin, do it the same but have brd/blm (even small nukes take off regen) or solo it on mnk have pld use +5 naked cor Quote: MNK, 4 step SC to break shield and double light, Asura.Sechs said: » Can the Master Trial weapons be stored in any Storage Slip? Testing to trade mine to the Moogle had no effect, so answer is No. What type of weapon skill (single hit, multi hit w or w/o ftp scaling etc ), and under what conditions would stacking PDL+ be optimal, or are we just not there yet gear-wise?
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Asura.Eiryl said: » The answer to all of life's quandaries is just use 5/5 malignance How you should go about actually killing it though, I guess if no geo wasn't a deal breaker on gin, do it the same but have brd/blm (even small nukes take off regen) or solo it on mnk have pld use +5 naked cor Quote: MNK, 4 step SC to break shield and double light, Good approach, but BRD should go /sch, not /blm. I think you need to actually make more than 0 damage with those nukes to take regen off. I remember having trouble doing it on DRK few years ago. I ended up using tier III nukes I think to go above 0 damage. /sch dark arts will set BRD elemental magic to 370+merits (Anyone know why its 370 anyway? Every info about Arts saying they bring skills to B+, but 370 is not a B+) and with enough macc gear you will be able to probably do it with tier I or tier II. Offline
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Quote: Good approach, but BRD should go /sch, not /blm. I think you need to actually make more than 0 damage with those nukes to take regen off. I remember having trouble doing it on DRK few years ago. I ended up using tier III nukes I think to go above 0 damage. /sch dark arts will set BRD elemental magic to 370+merits (Anyone know why its 370 anyway? Every info about Arts saying they bring skills to B+, but 370 is not a B+) and with enough macc gear you will be able to probably do it with tier I or tier II. You don't need to use nukes to remove kei's regen if you are multi stepping. Edit: See you were talking about doing it without multi stepping I guess, nvm. Like was said above, Monk - only person on kei, 3-4 step skillchain, Kenda/malig set preferred for Meva Naked +5 cor - sam roll alone makes multi stepping more reliable and chaos roll on top will speed things up Whm - Barfira, make sure monk is topped with cureskin at 75/50/25/10 if you aren't running out of fuller range on monk Brd - You want to stack marches to overhaste on his slow spikes to not disrupt skillchaining, not sure if you have aeonic but Soulvoice honor + Victory is enough in my experience, substitute honor for advancing if you dont have it. Madrigal and minuet or dark carol based on your needs. The spikes dont do meaningful damage, its more the slow effect from wind spikes that causes issues. Just engage and 4 step over and over and he will melt before NiTro songs wear off. Just pay attention to fuller hp thresholds and deal with it either through topping the monk or having the monk run 11-12' from it then back in after. Don't overthink it, not much more to it than that. You can also use blu, geo, brd, whm from your listed jobs with the blu just taking the monks role (flat > burning > savage > cdc) Have the geo frailty and fury or indi haste based on your needs. Remember if you use a geo the luopan adds 2500 damage from fullers so will have to run out unless you have decent hp with considerable cureskin up. Offline
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I think its still good to go /sch in case something bad happens and you will need to for example hold it for few minuets with MNK weakened. Also you can simply unsummon Luopan before Fuller and put it back after.
Asura.Wotasu said: » Asura.Sechs said: » Can the Master Trial weapons be stored in any Storage Slip? Testing to trade mine to the Moogle had no effect, so answer is No. Though you dont need to go that far to know this as BG already says to you if an item can be stored in porter, and if it can, tells which one to use MNK, WHM, BRD should be able to do Kei.
MNK does Asuran Fists > Howling Fist > Victory Smite > Victory Smite to make fusion and then double light. Make sure to run out of range of fullers Do tp affect the range of AOE ws such a circle blade or cyclone ?
Should be in the tooltip if it does. Fell Cleave's range increases, for example. Cyclone's damage increases with TP.
Any of you pick up the chocobo commode? How many storage is it?
A: Only 6, weak. https://www.bg-wiki.com/bg/Chocobo_Commode Asura.Bippin said: » MNK, WHM, BRD should be able to do Kei. MNK does Asuran Fists > Howling Fist > Victory Smite > Victory Smite to make fusion and then double light. Make sure to run out of range of fullers Is this better than TK > Shijin x3 for Radiance? Offline
What red mage trusts will cast Haste II on more than just the player who summoned them?
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