Onion Sword III Worth It? |
||
|
Onion Sword III Worth It?
While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting.
I can, but the onus is on you Simon so you can do the math. Anyway, thanks for proving a DNC might be stronger than a WAR on a crawler. This theory proves everything!
Asura.Kunel said: » While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting. Godfry said: » So, has the math people beaten Kalunga with the DNC setup yet? Why are we bringing DNC to a Kalunga fight? Is it because the math people have demonstrated, in the fight, that they can kill it with 6-7 mins left? Simonsess, show me a video of you killing it with DNC and I will show you one with WAR-BLU killing it with 2-3x more time left on the clock. K123 said: » Asura.Kunel said: » While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting. GetHelpNerd said: » K123 said: » Asura.Kunel said: » While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting. K123 said: » GetHelpNerd said: » K123 said: » Asura.Kunel said: » While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting. GetHelpNerd said: » K123 said: » GetHelpNerd said: » K123 said: » Asura.Kunel said: » While the initial Kalunga trial I was a part of was to see if DNC could crank out the damage to be a main damage dealing source, I very much like the approach discussed here where DNC is a support-focus to enable others (BLU etc.) to shine in the fight. While the damage was unimpressive during the fight I tried, the sword granting viability to creating new comps is quite interesting. I have played with both, Kinas and K123. Both really good players. 10/10 recommend!
Asura.Melliny said: » Quote: I trust Thorny, Maletaru and Simon above the majority of this forum posters, However there seems others that like to clash with them to prove them wrong, and that is ok, and they don't realize that they waste majority of readers time with their post. So is it worh it or not to get Onion Sword? YES, Worth it! You're wrong. People here DO understand the math. I have specifically explained why fast blade II is a weaponskill that excells on lower level mobs, but scales poorly into high level content where mobs gain a significant amount of defense and -dt. The differences between the mechanics of a F-TP transfer multi hit weaponskill versus a single hit scaling weaponskill matter a lot on high level content. Fast blade 2 has an 80% dex mod and an fTP cap of 5.0 at 3k. If both swings connect, that's a total of 10.0 f-TP. However, only the first swing benefits from WSD. So you have 5.0 FTP enhanced by nyame and all your wsd gear, and 5.0 that is not. Multi swings significantly help, but they do not get WSD bonus either. Savage blade is a 1 hit wonder with higher stat mods (100% total between 50% str and 50% mnd) so 100% secondary stat mod, and at 3k it scales to 13.75 f-TP. For savag eblade, 100% of that damage gets boosted by WSD. This makes all the difference on high level content. This is why fast blade II will do very high damage on lower level mobs but far less on HNM type mobs. This is why I wanted people to post actual experiences to showcase real live examples. And they have. And I trust their numbers, because it's backed up BY the maths. Oh a few things are being mixed up here. Neither Savage nor Fast Blade have native attack or defense modifiers, that makes them target neutral. High defense, low defense, doesn't matter it's the exact same pDiff multiplier. Naegling is a weapon that adds an attack bonus to any weapon skill it uses, vorpal blade, fast blade, circle blade and yes Savage Blade. DNC doesn't get access to naegling so that is outside this discussion. Next is mods, unless a mod is ungodly terrible (Requiescat MND anyone), 80% of a single is usually more beneficial then a 40/40 or 50/50 split due to how stats are on accessories. Having said that, STR is pretty much the best mod for physical WS's to have so it's not bad to have 50% of it in a WS. Next is that V25 Kalunga is a very bad choice for a test. Fast Blade II is like Savage Blade in that it absolutely sucks at 1K TP, you want to fire off at 2K to make any real impact and 2.5K to get big pretty numbers. This makes TP bonus equipment practically mandatory for using this WS. COR and RNG use their Magian weapon, WAR has Ikenga, Fencer and Warcry, Dancer has magian dagg.... ohh wait .... damn. Dancer's best offhand for this build, a weapon that doubles it's WS output, isn't really viable due to Kalunga's -100% resistance to piercing. Off hand strikes will deal no damage and general no TP. Seriously stop using crappy Gaol V25 boss's as examples for things, those fights cheat so badly that they should never be used as examples of how things really work. Dyna D boss's or mabey a melee sortie would be better locations. Hopefully Rimbus :p ends up not being more open to non-standard builds. Lakshmi.Buukki said: » It's worth mentioning but I'm pretty sure Kalunga will overwrite Defense Down from Shell Crusher or Armor break when he uses Blistering Roar, so RUN would need you reapply it with Gaxe and rayke after aura to maintain as high of DPS for other DDs as possible. Sims don't account for things like that in their DPS estimations, so whatever DPS it is showing will obviously be lower at certain points. Defense down is something you open with and run with as long as possible, but once roar happens just ignore it because you can't overwrite it and instead need it to wear off and you reapply. The RUN is usually busy trying not to die due to the dispel + physical hits, I wouldn't expect them to be able to switch to GAXE, get TP and apply armor break in a reasonable amount of time. Asura.Saevel said: » Asura.Melliny said: » Quote: I trust Thorny, Maletaru and Simon above the majority of this forum posters, However there seems others that like to clash with them to prove them wrong, and that is ok, and they don't realize that they waste majority of readers time with their post. So is it worh it or not to get Onion Sword? YES, Worth it! You're wrong. People here DO understand the math. I have specifically explained why fast blade II is a weaponskill that excells on lower level mobs, but scales poorly into high level content where mobs gain a significant amount of defense and -dt. The differences between the mechanics of a F-TP transfer multi hit weaponskill versus a single hit scaling weaponskill matter a lot on high level content. Fast blade 2 has an 80% dex mod and an fTP cap of 5.0 at 3k. If both swings connect, that's a total of 10.0 f-TP. However, only the first swing benefits from WSD. So you have 5.0 FTP enhanced by nyame and all your wsd gear, and 5.0 that is not. Multi swings significantly help, but they do not get WSD bonus either. Savage blade is a 1 hit wonder with higher stat mods (100% total between 50% str and 50% mnd) so 100% secondary stat mod, and at 3k it scales to 13.75 f-TP. For savag eblade, 100% of that damage gets boosted by WSD. This makes all the difference on high level content. This is why fast blade II will do very high damage on lower level mobs but far less on HNM type mobs. This is why I wanted people to post actual experiences to showcase real live examples. And they have. And I trust their numbers, because it's backed up BY the maths. Oh a few things are being mixed up here. Neither Savage nor Fast Blade have native attack or defense modifiers, that makes them target neutral. High defense, low defense, doesn't matter it's the exact same pDiff multiplier. Naegling is a weapon that adds an attack bonus to any weapon skill it uses, vorpal blade, fast blade, circle blade and yes Savage Blade. DNC doesn't get access to naegling so that is outside this discussion. Next is mods, unless a mod is ungodly terrible (Requiescat MND anyone), 80% of a single is usually more beneficial then a 40/40 or 50/50 split due to how stats are on accessories. Having said that, STR is pretty much the best mod for physical WS's to have so it's not bad to have 50% of it in a WS. Next is that V25 Kalunga is a very bad choice for a test. Fast Blade II is like Savage Blade in that it absolutely sucks at 1K TP, you want to fire off at 2K to make any real impact and 2.5K to get big pretty numbers. This makes TP bonus equipment practically mandatory for using this WS. COR and RNG use their Magian weapon, WAR has Ikenga, Fencer and Warcry, Dancer has magian dagg.... ohh wait .... damn. Dancer's best offhand for this build, a weapon that doubles it's WS output, isn't really viable due to Kalunga's -100% resistance to piercing. Off hand strikes will deal no damage and general no TP. Seriously stop using crappy Gaol V25 boss's as examples for things, those fights cheat so badly that they should never be used as examples of how things really work. Dyna D boss's or many a melee sortie would be better locations. Hopefully Rimbus :p ends up not being more open to non-standard builds. I absolutely agree 100% with this - especially since what you said are facts. THUS WHY I WAS SURPRISED AT PEOPLE TRYING TO MAKE ONION-DNC ARGUMENT ON ----------- KALUNGA. A fight with an already pretty viable strategy that benefits slashing damage, high attack and burst damage (40 and 25%). It's like trying to showcase Laphria on Aminon. You are gonna have a hard time justifying its use in a fight where WAR cannot engage, making Warcry and Mighty Strikes almost useless compared to DNC GP, CLIM and Reverse. Holding out hope we get this sorted before Onion Sword VII comes out. It's like the FFVII Remake, only Aerith doesn't die because Barrett was using an Onion Sword and had lower DPS
Fenrir.Richybear said: » Holding out hope we get this sorted before Onion Sword VII comes out. It's like the FFVII Remake, only Aerith doesn't die because Barrett was using an Onion Sword and had lower DPS Limbus is going to release a new Garlic Sword with Swift Blade II. Fenrir.Skarwind said: » Fenrir.Richybear said: » Holding out hope we get this sorted before Onion Sword VII comes out. It's like the FFVII Remake, only Aerith doesn't die because Barrett was using an Onion Sword and had lower DPS Limbus is going to release a new Garlic Sword with Swift Blade II. Don't fcking tempt me, I've been wanting Swift Blade on RDM and BLU for ages now. It's the only other sword WS with Gravitation property and unlike Requiescat it actually deals decent damage. It's not a bursty WS like Savage or Fast Blade II but it does enough to justify using in a setup for a SC. People can try it out with the Hepatizon +1 weapons to see what I mean. tbh the fastest videos of Kalunga clears (arguably not proccing and killing ASAP is technically more "survivable" than having a DNC or BLU cure anyway) haven't even had WAR or BLU in, they all have GEO DRK WHM
Still DNC with a sword isn't optimal for ***. Did SE not put it on Naegling on accident, or on purpose? Asura.Saevel said: » Lakshmi.Buukki said: » It's worth mentioning but I'm pretty sure Kalunga will overwrite Defense Down from Shell Crusher or Armor break when he uses Blistering Roar, so RUN would need you reapply it with Gaxe and rayke after aura to maintain as high of DPS for other DDs as possible. Sims don't account for things like that in their DPS estimations, so whatever DPS it is showing will obviously be lower at certain points. Defense down is something you open with and run with as long as possible, but once roar happens just ignore it because you can't overwrite it and instead need it to wear off and you reapply. The RUN is usually busy trying not to die due to the dispel + physical hits, I wouldn't expect them to be able to switch to GAXE, get TP and apply armor break in a reasonable amount of time. Just save Battuta for this. You could tenichally be unlucky and get dispelled, but after roar BRD is not doing anything for a while, so it can give run honor and vmarch if RUN is missing them and getting 3000 TP should be a matter of 25 sec top. You would need to be very unlucky to get dispelled within that time and you can still pop Sforzo then. It's not like you need it for anything specific. I think the Kalunga discussion also bares pointing out that it only is even worth discussing when you add on the caveat of "Also none of the other 2 targets were piercing weak either"
Because if you bring Dnc with Onion Sword to Kalunga when one of the other bosses was piercing weak, you basically wasted the dancer slot... So the situation is narrowed further to "We are bringing dancer on a fight with zero piercing bosses and the person on Dnc has no better job with Slashing, or support or healer, but they have an onion sword so its okay" Which maybe does exist but like, slashing is the way way more common weapon damage type. You telling me your only jobs are like, Dragoon and uh... Ranger? Who else does piercing damage mostly, I think it's just them? "I only play drg and rng and dnc so onion sword lets me actually finally get my kalunga clears" is what it sorta sounds like, in which case go off king, live your realest life, Im not gonna hate on someone for hating playing whm or a tank and being happy they finally have a slashing option. But, just saying, maybe you'd be better off grabbing flametongue instead and just... levelling a war...? Call my crazy but I feel like literally everyone should have a 99 war and 99 thf, purely just for proccing abyssea and etc on war, and thf for TH *** Its 2025, I have to assume literally everyone has a lv 99 warrior now right? soralin said: » "Also none of the other 2 targets were piercing weak either" I believed he was confused. Assuming amplifiers and trying for 3 full clears or something lol.
Mixing up clears and rp farms Kalunga clear implies 1 job. Then after you might be inclined to damage 2 more mobs, but clearing them also is uncommon. soralin said: » just... levelling a war...? Call my crazy but I feel like literally everyone should have a 99 war and 99 thf, purely just for proccing abyssea and etc on war, and thf for TH *** Its 2025, I have to assume literally everyone has a lv 99 warrior now right? I use nin for abyssea procs and have 15/22 jobs geared up split between my 3 characters with a possible 2 or 3 more in the future to add to the roster, however, war will remain lv60 forever as a subjob. Nothing against war, just not my preference. :) We should bully SE into making bonanza weapons exchangeable once every conquest tally like the ring rewards
Shichishito said: » We should bully SE into making bonanza weapons exchangeable once every conquest tally like the ring rewards I think you are supposed to put all your marbles on one number and just win everytime... if you can't do that just get gud i guess.
Bring back bonanza marble ammo for login points!! I want to hoard my precious
Found a segment farm video on DNC, starts at 1:03:58.
YouTube Video Placeholder With COR rolls and 5 songs his low fast blade II's seems to be around 30k, highs around 50k(? maybe someone catchs something higher while watching). Another Onion Sword III video although I'm not sure what job this is, damage seems too high for PLD and trust buffs?
YouTube Video Placeholder Shichishito said: » Found a segment farm video on DNC, starts at 1:03:58. YouTube Video Placeholder With COR rolls and 5 songs his low fast blade II's seems to be around 30k, highs around 50k(? maybe someone catchs something higher while watching). He is using WSD gear for it... Shichishito said: » Another Onion Sword III video although I'm not sure what job this is, damage seems too high for PLD and trust buffs? YouTube Video Placeholder That's fencer WAR SimonSes said: » He is using WSD gear for it... But good to point out. SimonSes said: » That's fencer WAR |
||
|
All FFXI content and images © 2002-2025 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|
||