November 2021 Version Update

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » General » November 2021 Version Update
November 2021 Version Update
First Page 2 3 ... 7 8 9 ... 16 17 18
 Lakshmi.Avereith
Offline
サーバ: Lakshmi
Game: FFXI
user: Lilianna
Posts: 1194
By Lakshmi.Avereith 2021-11-10 10:33:23  
ScaevolaBahamut said: »
what's the rush?
*twitches thinking about mastery rank 9*
[+]
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-11-10 10:36:54  
JP bot are going to start selling ML spots now -.-
[+]
By Tanag 2021-11-10 10:40:37  
Lakshmi.Buukki said: »
JP bot are going to start selling ML spots now -.-

Already are on Shiva!
 Quetzalcoatl.Javarr
Offline
サーバ: Quetzalcoatl
Game: FFXI
Posts: 91
By Quetzalcoatl.Javarr 2021-11-10 10:41:43  
Not really in any real hellfire hurry on this tbh. MXP will accumulate naturally. Was kind of hoping for something else to use CP for on Master at least. At least I'm not gonna totally cringe when I have to pull a master out and twitch every time I see the CP level up animation.
 Leviathan.Thoma
Offline
サーバ: Leviathan
Game: FFXI
Posts: 5
By Leviathan.Thoma 2021-11-10 11:02:32  
So for Dyna D unlocks you have to clear 100 mobs to get the +3 unlock, but does Dyna D still require 3 people to enter? If so this seems like it will not help solo players get their relic unlocks like I was hoping. Would have been nice to be able to go in and get unlocks on days I couldn't join my LS due to real life schedule conflicts.
Offline
Posts: 12504
By Pantafernando 2021-11-10 11:06:00  
I wish the 100 kills requirement was to unlock the entire set for a job, or eventually all jobs from a char.

Kinda annoying thinking you would need 110 trips to unlock every single piece of relic. Its about time to facilitate that requirement
Offline
Posts: 4079
By RadialArcana 2021-11-10 11:08:37  
3 to enter but you can make random pugs and just go kill mobs now at least.
[+]
 Asura.Eiryl
Offline
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-11-10 11:11:02  
I just want to see screenshots of people farming swarts but getting a dozen scales instead.
[+]
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9768
By Asura.Saevel 2021-11-10 11:15:18  
Lakshmi.Avereith said: »
ScaevolaBahamut said: »
what's the rush?
*twitches thinking about mastery rank 9*

For RDM and SCH, getting ML10 is now a priority.
Offline
Posts: 1345
By Mattelot 2021-11-10 11:15:27  
Asura.Eiryl said: »
I just want to see screenshots of people farming swarts but getting a dozen scales instead.

I saw the screenshot but I guess I missed where this changed? Or was this in a previous patch?
Offline
Posts: 12504
By Pantafernando 2021-11-10 11:15:42  
I guess at this point the good thing of having the scales dropping from fodders is that you can now toss all scales being hoarded in inv as you just need a couple of minutes to get one if you need it.

In other words, inv +5/10 i guess.
[+]
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-11-10 11:22:40  
Asura.Saevel said: »
Lakshmi.Avereith said: »
ScaevolaBahamut said: »
what's the rush?
*twitches thinking about mastery rank 9*

For RDM and SCH, getting ML10 is now a priority.

Someone needs to start a "Master Levels/SJ Priority thread", because the new question everyone will start asking is "Which jobs get the most from higher support jobs that I should prioritize?"
 Asura.Eiryl
Offline
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-11-10 11:23:44  
DOES someone though, really? Really

I'm surprised it hasn't happened yet, but does it need to is there a single point of valuable information that will come from it. Or will it be the same *** with a different title.
Offline
Posts: 4079
By RadialArcana 2021-11-10 11:28:31  
People fighting over xP camps like its 2010.
[+]
Offline
Posts: 1345
By Mattelot 2021-11-10 11:32:49  
Lakshmi.Buukki said: »
Someone needs to start a "Master Levels/SJ Priority thread", because the new question everyone will start asking is "Which jobs get the most from higher support jobs that I should prioritize?"

Maybe not quite yet. It's still too early to tell and with the amount of garbage advice I've seen people spew out, we don't want to encourage premature eshitulations on advice until we have something to back it up.
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-11-10 11:38:10  
People are always going to want to know what is the best way to spend their time for the best immediate gain. Even if it is forward-thinking to a point when they do unlock the levels. I personally don't care, but you know people are going to pop up every other day asking which job they should focus on first.

I think the RDM/SCH Curaga3 that was posted was a clear example of a direct upgrade even at such a small level increase that someone would care to know.
 Asura.Eiryl
Offline
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-11-10 11:40:24  
Then what you want is a list of all the things that become available from 50-53 and maybe 54-57 in preparation of the second bump

Information not an opinion war on what to do first that devolves into the standard

Edit; I don't even want to bother posting in the now thread you willed into existence to express my disappointment.
[+]
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9768
By Asura.Saevel 2021-11-10 11:41:02  
Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM.
Offline
Posts: 1345
By Mattelot 2021-11-10 11:43:54  
Asura.Eiryl said: »
Then what you want is a list of all the things that become available from 50-53 and maybe 54-57 in preparation of the second bump

Information not an opinion war on what to do first that devolves into the standard

This.

Straight up facts, like getting Self-Destruct at /BLU51 >:D
 Shiva.Berzerk
Offline
サーバ: Shiva
Game: FFXI
user: Berzerk06
Posts: 357
By Shiva.Berzerk 2021-11-10 11:47:31  
I've compiled the list of what unlocks per job from 50-53 on page 1, here: https://www.ffxiah.com/forum/topic/56348/november-2021-version-update#3599444
[+]
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9768
By Asura.Saevel 2021-11-10 11:56:52  
Shiva.Berzerk said: »
I've compiled the list of what unlocks per job from 50-53 on page 1, here: https://www.ffxiah.com/forum/topic/56348/november-2021-version-update#3599444

How much of this is confirmed? Spells and Traits are pretty much a no brainer but abilities aren't guaranteed.
 Shiva.Berzerk
Offline
サーバ: Shiva
Game: FFXI
user: Berzerk06
Posts: 357
By Shiva.Berzerk 2021-11-10 12:01:18  
I'm just pulling from wiki, it sounds like "stance" abilities won't be useable or will be nerfed heavily but haven't tested.
 Bahamut.Justthetip
Offline
サーバ: Bahamut
Game: FFXI
user: sairasu
Posts: 972
By Bahamut.Justthetip 2021-11-10 12:05:04  
Asura.Saevel said: »
Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM.
Sadly the only one really left doing /sam is drk maybe sometimes rng? The STP +5 for drk basically changes nothing sadly.
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9768
By Asura.Saevel 2021-11-10 12:05:50  
Ok just checked, and /SCH does give 3 strat charges and a much lower recast of 1:20.
[+]
 Asura.Saevel
Offline
サーバ: Asura
Game: FFXI
Posts: 9768
By Asura.Saevel 2021-11-10 12:06:50  
Bahamut.Justthetip said: »
Asura.Saevel said: »
Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM.
Sadly the only one really left doing /sam is drk maybe sometimes rng? The STP +5 for drk basically changes nothing sadly.

WAR goes /SAM, 10% JA haste is just too big, maybe DRG but maybe not.
Offline
Posts: 84
By Bazing 2021-11-10 12:08:48  
Asura.Eiryl said: »
I just want to see screenshots of people farming swarts but getting a dozen scales instead.

Just did 1 Omen solo farm and got 2 Kin, 2 Gin and 1 Kei scale. To give you an idea.
[+]
 Bismarck.Snprphnx
Offline
サーバ: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2693
By Bismarck.Snprphnx 2021-11-10 12:08:56  
Any idea what the AF/Relic +3 changes are?
 Asura.Eiryl
Offline
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-11-10 12:13:52  
Bismarck.Snprphnx said: »
Any idea what the AF/Relic +3 changes are?

Scales drop from trash and you can kill dyna mobs instead of killing the boss. That's all.

After seeing the stf report about mercs, this makes more sense.
 Lakshmi.Avereith
Offline
サーバ: Lakshmi
Game: FFXI
user: Lilianna
Posts: 1194
By Lakshmi.Avereith 2021-11-10 12:16:31  
the dyna things are KIs you get depending on the job you're on, right?

*collects everything ever*
 Phoenix.Jakarai
Offline
サーバ: Phoenix
Game: FFXI
user: jakarai
Posts: 74
By Phoenix.Jakarai 2021-11-10 12:29:04  
Pantafernando said: »
I wish the 100 kills requirement was to unlock the entire set for a job, or eventually all jobs from a char.

Kinda annoying thinking you would need 110 trips to unlock every single piece of relic. Its about time to facilitate that requirement

but you can go in with pretty much any setup vs having to go in with a specific setup to kill zone boss.
First Page 2 3 ... 7 8 9 ... 16 17 18
Log in to post.