ScaevolaBahamut said: »
what's the rush?
November 2021 Version Update |
||
November 2021 Version Update
ScaevolaBahamut said: » what's the rush? Lakshmi.Buukki
Offline
JP bot are going to start selling ML spots now -.-
Lakshmi.Buukki said: » JP bot are going to start selling ML spots now -.- Already are on Shiva! Quetzalcoatl.Javarr
Offline
Not really in any real hellfire hurry on this tbh. MXP will accumulate naturally. Was kind of hoping for something else to use CP for on Master at least. At least I'm not gonna totally cringe when I have to pull a master out and twitch every time I see the CP level up animation.
Leviathan.Thoma
Offline
So for Dyna D unlocks you have to clear 100 mobs to get the +3 unlock, but does Dyna D still require 3 people to enter? If so this seems like it will not help solo players get their relic unlocks like I was hoping. Would have been nice to be able to go in and get unlocks on days I couldn't join my LS due to real life schedule conflicts.
I wish the 100 kills requirement was to unlock the entire set for a job, or eventually all jobs from a char.
Kinda annoying thinking you would need 110 trips to unlock every single piece of relic. Its about time to facilitate that requirement Offline
Posts: 4079
3 to enter but you can make random pugs and just go kill mobs now at least.
I just want to see screenshots of people farming swarts but getting a dozen scales instead.
Offline
Posts: 1345
Asura.Eiryl said: » I just want to see screenshots of people farming swarts but getting a dozen scales instead. I saw the screenshot but I guess I missed where this changed? Or was this in a previous patch? I guess at this point the good thing of having the scales dropping from fodders is that you can now toss all scales being hoarded in inv as you just need a couple of minutes to get one if you need it.
In other words, inv +5/10 i guess. Lakshmi.Buukki
Offline
Asura.Saevel said: » Someone needs to start a "Master Levels/SJ Priority thread", because the new question everyone will start asking is "Which jobs get the most from higher support jobs that I should prioritize?" DOES someone though, really? Really
I'm surprised it hasn't happened yet, but does it need to is there a single point of valuable information that will come from it. Or will it be the same *** with a different title. Offline
Posts: 1345
Lakshmi.Buukki said: » Someone needs to start a "Master Levels/SJ Priority thread", because the new question everyone will start asking is "Which jobs get the most from higher support jobs that I should prioritize?" Maybe not quite yet. It's still too early to tell and with the amount of garbage advice I've seen people spew out, we don't want to encourage premature eshitulations on advice until we have something to back it up. Lakshmi.Buukki
Offline
People are always going to want to know what is the best way to spend their time for the best immediate gain. Even if it is forward-thinking to a point when they do unlock the levels. I personally don't care, but you know people are going to pop up every other day asking which job they should focus on first.
I think the RDM/SCH Curaga3 that was posted was a clear example of a direct upgrade even at such a small level increase that someone would care to know. Then what you want is a list of all the things that become available from 50-53 and maybe 54-57 in preparation of the second bump
Information not an opinion war on what to do first that devolves into the standard Edit; I don't even want to bother posting in the now thread you willed into existence to express my disappointment. Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM.
Offline
Posts: 1345
Asura.Eiryl said: » Then what you want is a list of all the things that become available from 50-53 and maybe 54-57 in preparation of the second bump Information not an opinion war on what to do first that devolves into the standard This. Straight up facts, like getting Self-Destruct at /BLU51 >:D I've compiled the list of what unlocks per job from 50-53 on page 1, here: https://www.ffxiah.com/forum/topic/56348/november-2021-version-update#3599444
Shiva.Berzerk said: » I've compiled the list of what unlocks per job from 50-53 on page 1, here: https://www.ffxiah.com/forum/topic/56348/november-2021-version-update#3599444 How much of this is confirmed? Spells and Traits are pretty much a no brainer but abilities aren't guaranteed. I'm just pulling from wiki, it sounds like "stance" abilities won't be useable or will be nerfed heavily but haven't tested.
Bahamut.Justthetip
Offline
Asura.Saevel said: » Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM. Ok just checked, and /SCH does give 3 strat charges and a much lower recast of 1:20.
Bahamut.Justthetip said: » Asura.Saevel said: » Other jobs get some benefits, pretty much every DD that goes /SAM just got +5 Store TP at ML5. I know for a fact that Curaga III fundamentally changes how jobs like RDM and SCH are played, partially BRD too. Also if someone could verify if /SCH gets 3 charges and a 1:45 recharge rate now as that could really effect WHM and RDM. WAR goes /SAM, 10% JA haste is just too big, maybe DRG but maybe not. Offline
Posts: 84
Asura.Eiryl said: » I just want to see screenshots of people farming swarts but getting a dozen scales instead. Just did 1 Omen solo farm and got 2 Kin, 2 Gin and 1 Kei scale. To give you an idea. Any idea what the AF/Relic +3 changes are?
Bismarck.Snprphnx said: » Any idea what the AF/Relic +3 changes are? Scales drop from trash and you can kill dyna mobs instead of killing the boss. That's all. After seeing the stf report about mercs, this makes more sense. the dyna things are KIs you get depending on the job you're on, right?
*collects everything ever* Pantafernando said: » I wish the 100 kills requirement was to unlock the entire set for a job, or eventually all jobs from a char. Kinda annoying thinking you would need 110 trips to unlock every single piece of relic. Its about time to facilitate that requirement but you can go in with pretty much any setup vs having to go in with a specific setup to kill zone boss. |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|