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Luck of the Draw: A Corsair's Guide *NEW*
Asura.Chiaia
VIP
サーバ: Asura
Game: FFXI
Posts: 1656
By Asura.Chiaia 2019-11-06 07:07:28
Hey just wondering if Svelt. Gouriz +1 is supposed to be in both dream tier and entry level leaden sets. Eschan stone is in the top tier after Svelt in entry tier. I thought maybe orpheus sash but is that only BiS if youre close to mob? Or does the 1% at long distances still win? I'm not sure if this was touched on throughout the conversations but I dont wanna read through 60 pages for the answer lol It depends on distance. 2 pages back -> https://www.ffxiah.com/forum/topic/52018/luck-of-the-draw-a-corsairs-guide-new/58/#3446146
Fenrir.Kaldaek
サーバ: Fenrir
Game: FFXI
Posts: 1012
By Fenrir.Kaldaek 2019-11-07 16:22:16
Question on Rostam/Tauret melee leaden in Dynamis
Path A or Path B main hand?
Bard buffs and haste1.
By Sencux 2019-11-11 09:01:56
Question on Rostam/Tauret melee leaden in Dynamis
Path A or Path B main hand?
Bard buffs and haste1.
If you're going to be RA'ing, Path A. If you're going to be melee, Path B.
I have a R25/25 Path B and working on finishing my Path A (@10/25), seeing better results in a full buff situation from Path B (Faster TP/Overflow Leaden) but that's with an unfinished Path A rostam.
IMHO if you want to just do one or the other, I would suggest path A, you'll find more uses for it and will either barely lose or match the DPS from Path B in given situations.
Lakshmi.Watusa
サーバ: Lakshmi
Game: FFXI
Posts: 702
By Lakshmi.Watusa 2019-11-22 00:30:38
Has Rostam ever been added to Timers plugin? I'm trying to configure how to run dual Rostams in GS, //gs showswaps shows it's being equipped for rolls but my Phantom Rolls are still at 9:50. Wondering if I'm doing this right...
Using this code based off someone's suggestion, if anyone else recommends something less conflicting, I'm all ears.
Code sets.precast.CorsairRoll = {
main={name="Rostam",bag="Wardrobe 2"},
range="Compensator",
head={ name="Lanun Tricorne +3", augments={'Enhances "Winning Streak" effect',}},
body={ name="Lanun Frac +3", augments={'Enhances "Loaded Deck" effect',}},
hands="Chasseur's Gants +1",
legs={ name="Carmine Cuisses +1", augments={'Accuracy+20','Attack+12','"Dual Wield"+6',}},
feet={ name="Lanun Bottes +3", augments={'Enhances "Wild Card" effect',}},
neck="Regal Necklace",
waist="Flume Belt",
left_ear="Etiolation Earring",
right_ear="Odnowa Earring +1",
left_ring="Defending Ring",
back={ name="Camulus's Mantle", augments={'INT+20','Eva.+20 /Mag. Eva.+20','"Snapshot"+10','Damage taken-5%',}},
}
Then my engaged set has
main={name="Rostam",bag="Wardrobe 4"},
By SimonSes 2019-11-22 04:18:49
You can simply use in game timers to confirm if your Rostam C swap is working.
Phoenix.Beerus
サーバ: Phoenix
Game: FFXI
Posts: 26
By Phoenix.Beerus 2019-11-22 09:05:09
A buddy of mine had this same issue , he uses Selindrile's GS. To date, he has never found a work around for equipping 2 different Rostam's. Defining a bag and or Item ID never worked.
Asura.Ajirha
サーバ: Asura
Game: FFXI
Posts: 140
By Asura.Ajirha 2019-11-22 09:41:18
what about using the augments description you have when you export?
By layjinn 2019-11-22 10:25:47
At what point do Herculean Gloves surpass Carmine Gauntlets for Leaden Salute?
Also, when do Herculean Trousers pass Meg. Chausses +2 for Last Stand?
Thanks ^^
Asura.Nuance
サーバ: Asura
Game: FFXI
Posts: 397
By Asura.Nuance 2019-11-22 11:02:41
what about using the augments description you have when you export?
Exporting doesn’t spit out the augments to my knowledge
Edit: on su5 weapons anyway
Bahamut.Kludge
サーバ: Bahamut
Game: FFXI
Posts: 58
By Bahamut.Kludge 2019-11-22 12:16:20
At what point do Herculean Gloves surpass Carmine Gauntlets for Leaden Salute?
Also, when do Herculean Trousers pass Meg. Chausses +2 for Last Stand?
Thanks ^^
For Leaden, last I crunched, it was after you enter DM territory, when dual-wielding on the front line with R25 Rostam Path A and Tauret. The 6STP on the carmine is really nice for overflow TP and WS+6x-hit maintenance.
Max non-DM augs seemed to get really close, but it seemed to only win out if consideration wasnt given to overflow. Either way, we're talking about a less than 100 WSDPS difference here.
By Jetackuu 2019-11-22 13:03:43
This should definitely work.
サーバ: Asura
Game: FFXI
Posts: 28
By Asura.Superiority 2019-11-24 23:04:48
Has Rostam ever been added to Timers plugin? I'm trying to configure how to run dual Rostams in GS, //gs showswaps shows it's being equipped for rolls but my Phantom Rolls are still at 9:50. Wondering if I'm doing this right...
Using this code based off someone's suggestion, if anyone else recommends something less conflicting, I'm all ears.
Code sets.precast.CorsairRoll = {
main={name="Rostam",bag="Wardrobe 2"},
range="Compensator",
head={ name="Lanun Tricorne +3", augments={'Enhances "Winning Streak" effect',}},
body={ name="Lanun Frac +3", augments={'Enhances "Loaded Deck" effect',}},
hands="Chasseur's Gants +1",
legs={ name="Carmine Cuisses +1", augments={'Accuracy+20','Attack+12','"Dual Wield"+6',}},
feet={ name="Lanun Bottes +3", augments={'Enhances "Wild Card" effect',}},
neck="Regal Necklace",
waist="Flume Belt",
left_ear="Etiolation Earring",
right_ear="Odnowa Earring +1",
left_ring="Defending Ring",
back={ name="Camulus's Mantle", augments={'INT+20','Eva.+20 /Mag. Eva.+20','"Snapshot"+10','Damage taken-5%',}},
}
Then my engaged set has
main={name="Rostam",bag="Wardrobe 4"},
I had a dual rostam set up using this kind of code:
Code sets.weapons.RostamDP = {main={name="Rostam", bag="Wardrobe 1", priority=1}, range="Death Penalty", sub={name="Rostam", bag="Wardrobe 3", priority=2}}
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By SimonSes 2019-11-25 02:53:07
At what point do Herculean Gloves surpass Carmine Gauntlets for Leaden Salute?
Also, when do Herculean Trousers pass Meg. Chausses +2 for Last Stand?
Thanks ^^
For Leaden, last I crunched, it was after you enter DM territory, when dual-wielding on the front line with R25 Rostam Path A and Tauret. The 6STP on the carmine is really nice for overflow TP and WS+6x-hit maintenance.
Max non-DM augs seemed to get really close, but it seemed to only win out if consideration wasnt given to overflow. Either way, we're talking about a less than 100 WSDPS difference here.
You basically need something like 10%WSD with 15 mab or 40MAB with some low WSD (like 3% for example) or simply 43+MAB. That still without counting in stuff like stp on Carmine tho.
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サーバ: Ragnarok
Game: FFXI
Posts: 1488
By Ragnarok.Blindphleb 2019-11-27 01:17:23
Non-REMA magic dmg guns. Does a perfect augment Doomsday really beat a Molybdosis? How close are they? I've managed an Agi 21, Matk 18, WSD 5 Doomsday after plenty of stones and I don't know if I should keep working at it.
サーバ: Ragnarok
Game: FFXI
Posts: 15
By Ragnarok.Hammerskin 2019-11-27 07:01:54
Ragnarok.Blindphleb said: »Non-REMA magic dmg guns. Does a perfect augment Doomsday really beat a Molybdosis? How close are they? I've managed an Agi 21, Matk 18, WSD 5 Doomsday after plenty of stones and I don't know if I should keep working at it. I used doomsday with perfect augments prior to DP, and tested it vs. Moly and doomsday pulled ahead by a pretty good margin. I don't remember exact values but 7%WSD was very noticeable. I'd imagine yours still pulls ahead by quite a bit.
[+]
サーバ: Asura
Game: FFXI
Posts: 1398
By Asura.Toralin 2019-11-27 07:17:44
At what point do Herculean Gloves surpass Carmine Gauntlets for Leaden Salute?
Also, when do Herculean Trousers pass Meg. Chausses +2 for Last Stand?
Thanks ^^ Taking from other RNG thread
Both @ 3000tp Apex Crab (129)
Leaden
Herc Hands 58,858
Carmine+1 58,502
Trueflight
Herculean Gloves 47,106
Carmine +1 46,758
Carmine +1
AGI+12 MAB+42 WSD0
Hercuclean Gloves
AGI+8 MAB+17 WSD10 MACC17
In the RNG thread we generally agree 1WSD = 3-4MAB, and .8AGI=1mab
サーバ: Asura
Game: FFXI
Posts: 414
By Asura.Reichleiu 2019-11-27 09:59:59
At what point do Herculean Gloves surpass Carmine Gauntlets for Leaden Salute?
Also, when do Herculean Trousers pass Meg. Chausses +2 for Last Stand?
Thanks ^^ Taking from other RNG thread
Both @ 3000tp Apex Crab (129)
Leaden
Herc Hands 58,858
Carmine+1 58,502
Trueflight
Herculean Gloves 47,106
Carmine +1 46,758
Carmine +1
AGI+12 MAB+42 WSD0
Hercuclean Gloves
AGI+8 MAB+17 WSD10 MACC17
In the RNG thread we generally agree 1WSD = 3-4MAB, and .8AGI=1mab
So I don’t have access to the spreadsheet or any sims.. I’m on vacation and my phone - but this test needs to be done on something more relevant than apex crabs. Dyna D stats, mobs, and bosses are probably a better test. In general, when you’re receiving major mab/macc buffs, weather bonus, and geo bubbles in dynamis, the WSD usually plays a much bigger factor.
I’m obviously not sure what the numbers would be, but I would guess the gap would be even larger between the two.
By Afania 2019-11-27 10:57:27
In the RNG thread we generally agree 1WSD = 3-4MAB, and .8AGI=1mab
It depends on your entire set. Trying to make a "generalized" wsd:mab ratio is kinda misleading.
Takes 5 min to open excel and enter the number, or log on in game and test the numbers with your current set. That will be much more accurate than trying to guess which one is better with a generalized ratio.
サーバ: Asura
Game: FFXI
Posts: 1398
By Asura.Toralin 2019-11-27 11:01:56
In the RNG thread we generally agree 1WSD = 3-4MAB, and .8AGI=1mab
It depends on your entire set. Trying to make a "generalized" wsd:mab ratio is kinda misleading.
Takes 5 min to open excel and enter the number, or log on in game and test the numbers with your current set. That will be much more accurate than trying to guess which one is better with a generalized ratio. obviously, but every page someone asks whats better. so there's alwyas going to be those "bench racers" standing at Oseem asking whats better
By trinironnie 2019-11-28 12:02:05
the nodes on the first page isn't working @_@
Asura.Chiaia
VIP
サーバ: Asura
Game: FFXI
Posts: 1656
By Asura.Chiaia 2019-11-28 12:17:29
the nodes on the first page isn't working @_@ Nodes in general seem to not be auto loading atm on here but if you click the link it will load up just fine.
By Wotasu 2019-11-28 12:46:39
It seems to be a Firefox issue, clicking the Node loads it yes, but wont show itemsets. I noticed it yesterday.
サーバ: Ragnarok
Game: FFXI
Posts: 1488
By Ragnarok.Blindphleb 2019-11-28 15:01:26
It seems to be a Firefox issue, clicking the Node loads it yes, but wont show itemsets. I noticed it yesterday. Rooks said via PM:
"An older version of the javascript libraries got deployed when Scragg deployed my changes yesterday. I've notified him, and it'll be fixed when he re-runs the deploy.
Thanks for the heads up."
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By Homsar 2019-11-30 00:28:02
I'm considering taking up COR so that I have a job that's popular for endgame. Obviously this means I'm looking at getting DP, would I want to consider any other guns in it's stead or is it the clear cut leader?
Lakshmi.Watusa
サーバ: Lakshmi
Game: FFXI
Posts: 702
By Lakshmi.Watusa 2019-11-30 00:46:50
I'm considering taking up COR so that I have a job that's popular for endgame. Obviously this means I'm looking at getting DP, would I want to consider any other guns in it's stead or is it the clear cut leader?
Build a Savage set and make an Anarchy +2 for when mobs are dark resistant (Omen bosses) and you're good to go. Any other gun is pretty unnecessary once you have a DP and a Savage Blade set.
Bismarck.Xurion
サーバ: Bismarck
Game: FFXI
Posts: 694
By Bismarck.Xurion 2019-11-30 04:22:43
Fomalhaut is good for situations where you want to stay out of range + the target is dark resistant. For example, I use it for the first 5% of Ou because of the absorb buffs mechanic - my LS have me Last Stand it down to 95% whilst we're all out of range.
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By Faibel 2019-12-03 06:34:39
Relatively new COR here. In the case of melee TP / leaden salute scenario, I have a few questions:
1) I'm a bit confused why Tauret seems to be the best offhand option? Is it the combination of:
magic dmg 217,
magic attack bonus 16,
acc 40,
mag acc 40?
2) If this is the case, wouldn't Naegling also be an equal off hand option as it has the same stats?
3) Also what about rostam (any path since those bonuses don't work) off hand, how would that compare? It has:
magic dmg 217 (same),
magic attack bonus 0 (lower),
acc 50 (higher)
mag acc 50 (higher)
4) How much does the magic dmg 217 contribute to LS dmg? I have trouble adjusting this value in my dps spreadsheet
Thanks
サーバ: Ragnarok
Game: FFXI
Posts: 15
By Ragnarok.Hammerskin 2019-12-03 07:38:28
Relatively new COR here. In the case of melee TP / leaden salute scenario, I have a few questions:
1) I'm a bit confused why Tauret seems to be the best offhand option? Is it the combination of:
magic dmg 217,
magic attack bonus 16,
acc 40,
mag acc 40?
2) If this is the case, wouldn't Naegling also be an equal off hand option as it has the same stats?
3) Also what about rostam (any path since those bonuses don't work) off hand, how would that compare? It has:
magic dmg 217 (same),
magic attack bonus 0 (lower),
acc 50 (higher)
mag acc 50 (higher)
4) How much does the magic dmg 217 contribute to LS dmg? I have trouble adjusting this value in my dps spreadsheet
Thanks
1) Cor has higher native dagger skill, and dagger has lower delay so more accuracy and faster TP gain using Tauret over Naegeling.
2)See 1.
3)Oops missed this originally. I wouldn't buy a second Rostam just for the 10Macc gain tbh, especially since it puts out slightly lower numbers, but I happen to already have 1 for tp gain, and 1 for rolls so I utilize offhand Rostam mostly when max acc is required, Tauret/Naeg otherwise
4)Not sure how it calculates for weaponskills but for magic, my understanding is it adds directly to the base damage value instead of the multiplier.
サーバ: Shiva
Game: FFXI
Posts: 711
By Shiva.Eightball 2019-12-03 09:53:12
Ragnarok.Hammerskin said: »Relatively new COR here. In the case of melee TP / leaden salute scenario, I have a few questions:
1) I'm a bit confused why Tauret seems to be the best offhand option? Is it the combination of:
magic dmg 217,
magic attack bonus 16,
acc 40,
mag acc 40?
2) If this is the case, wouldn't Naegling also be an equal off hand option as it has the same stats?
3) Also what about rostam (any path since those bonuses don't work) off hand, how would that compare? It has:
magic dmg 217 (same),
magic attack bonus 0 (lower),
acc 50 (higher)
mag acc 50 (higher)
4) How much does the magic dmg 217 contribute to LS dmg? I have trouble adjusting this value in my dps spreadsheet
Thanks
1) Cor has higher native dagger skill, and dagger has lower delay so more accuracy and faster TP gain using Tauret over Naegeling.
2)See 1.
3)Not sure how it calculates for weaponskills but for magic, my understanding is it adds directly to the base damage value instead of the multiplier.
Rostam is better for Macc and acc but for highest damage numbers Tauret and Nagling will beat it for offhand.
Mdmg + is quite weak for magic WSs while MAB is quite potent.
サーバ: Asura
Game: FFXI
Posts: 3185
By Asura.Geriond 2019-12-03 10:00:01
The damage MDMG adds to magic WSs is Magic Damage * (Player MAB/Mob MDB).
Basically, it's tiny.
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