Dev Tracker - Discussion |
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Dev Tracker - Discussion
Provided the "no loot" vagary path still allows for weekly RoE's to complete, I'd say it'll be a great time-saver. Rancibus can be an exercise in tedium.
They should've changed the basic SR system instead of adding this new route.
Regardless, as long as I'm gonna get noticeably higher chances to receive the Perf SR items I need, I won't complain. Asura.Sechs said: » They should've changed the basic SR system instead of adding this new route. Regardless, as long as I'm gonna get noticeably higher chances to receive the Perf SR items I need, I won't complain. Asura.Toralin said: » Asura.Sechs said: » They should've changed the basic SR system instead of adding this new route. Regardless, as long as I'm gonna get noticeably higher chances to receive the Perf SR items I need, I won't complain. I've got Perf-1 for both, but not Perf. Got pretty much every other perf item. Oh! Lack the +1 Refresh Pants from NQ Arciela, but lol @ them. Kinda wish we could get CP outside of Adoulin areas. Apex in Bibiki Bay yes please!
Lakshmi.Buukki
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Asura.Topace said: » Kinda wish we could get CP outside of Adoulin areas. Apex in Bibiki Bay yes please! Apex Catoblepas so we can absolutely demolish them when they use Berserk. Would be epic, and I'm getting nostalgic just thinking of those camps we used to do. Thumbs down for Goblin Blagggers. Quote: Omen Light Double-Up Campaign This campaign would be good if they added bodies to the potential treasure coffers, and filled all of them with guaranteed gear or canteens. No more Gil rewards man. Also, this campaign is just overall garbage. Give us double cards. Asura.Topace said: » What kinda lack luster *** campaigns. The only one I'm interested in is the dynamis one because shards are getting expensive. That's...not this campaign though. This one just gives a Rusted/Black for every statue kill. The one we want is the PLUS campaign. https://www.bg-wiki.com/bg/Category:Adventurer_Campaigns#Statue_Crusher_Campaign Quote: Dynamis - Divergence Statue Crusher Campaign When this Monthly Adventurer Campaign is active, all players in the instance receive extra loot when any type of statue is defeated. 1st Wave: A Rusted Identification Card appears in every player's individual pool, 100% of the time. 2nd Wave: A Blackened Identification Card appears in every player's individual pool, 100% of the time. 3rd Wave: A Old Identification Card appears in every player's individual pool, 100% of the time. NOTE: This is currently unknown but expected to work in a similar fashion. This probably will drop in correspondence to an elemental "circle" fetter being killed since there are no statues in wave 3. Statue Crusher Campaign - PLUS! When this Monthly Adventurer Campaign is active, all players in the instance receive extra loot when any type of statue is defeated. 1st Wave: Every player receives ONE of the following: Rusted Identification Card, Beastmen's Medal, a Torsoshard, or a Footshard/Handshard/Headshard/Legshard in their inventory. All shard drops depend on the zone you are in (Bodies are all zones), and you only obtain shards for the current job you are playing. 2nd Wave: Every player receives ONE of the following: Blackened Identification Card, Kindred's Medal, a Voidtorso, or a Voidfoot/Voidhand/Voidhead/Voidleg in their inventory. All shard drops depend on the zone you are in (Bodies are all zones), and you only obtain shards for the current job you are playing. 3rd Wave: Every player receives ONE of the following: Old Identification Card or Demon's Medal in their inventory. NOTE: This is currently unknown but expected to work in a similar fashion. This probably will drop in correspondence to an elemental "circle" fetter being killed since there are no statues in wave 3. Anyways, the SR improvements aren't so bad unless 75% of the time it yields no results. This would be utter suck and I anticipate this will be the case, or something like it. Also, holy congestion that zone is gonna suck now. However, this part confused me: Quote: With the traditional route, in return for the downside of having foes selected randomly, you’re guaranteed to earn items for your victory. Don't you always get items in SR? What is the change here? New SR route, chance for no loot but higher chance of HQ loot... we'll have to see what this actually looks like to figure out whether or not it's an improvement, but the chance of getting crap augmented gear was so high before that it seems tough for it not to be an improvement. I do need perf. Ochux2 and perf. Samnuha Coat on my alt so I am actually looking forward to this.
Also, monthly campaigns are crap! Lakshmi.Buukki said: » Asura.Topace said: » Kinda wish we could get CP outside of Adoulin areas. Apex in Bibiki Bay yes please! Apex Catoblepas so we can absolutely demolish them when they use Berserk. Would be epic, and I'm getting nostalgic just thinking of those camps we used to do. Thumbs down for Goblin Blagggers. Quote: Omen Light Double-Up Campaign This campaign would be good if they added bodies to the potential treasure coffers, and filled all of them with guaranteed gear or canteens. No more Gil rewards man. Also, this campaign is just overall garbage. Give us double cards. Asura.Topace said: » What kinda lack luster *** campaigns. The only one I'm interested in is the dynamis one because shards are getting expensive. That's...not this campaign though. This one just gives a Rusted/Black for every statue kill. The one we want is the PLUS campaign. https://www.bg-wiki.com/bg/Category:Adventurer_Campaigns#Statue_Crusher_Campaign Quote: Dynamis - Divergence Statue Crusher Campaign When this Monthly Adventurer Campaign is active, all players in the instance receive extra loot when any type of statue is defeated. 1st Wave: A Rusted Identification Card appears in every player's individual pool, 100% of the time. 2nd Wave: A Blackened Identification Card appears in every player's individual pool, 100% of the time. 3rd Wave: A Old Identification Card appears in every player's individual pool, 100% of the time. NOTE: This is currently unknown but expected to work in a similar fashion. This probably will drop in correspondence to an elemental "circle" fetter being killed since there are no statues in wave 3. Statue Crusher Campaign - PLUS! When this Monthly Adventurer Campaign is active, all players in the instance receive extra loot when any type of statue is defeated. 1st Wave: Every player receives ONE of the following: Rusted Identification Card, Beastmen's Medal, a Torsoshard, or a Footshard/Handshard/Headshard/Legshard in their inventory. All shard drops depend on the zone you are in (Bodies are all zones), and you only obtain shards for the current job you are playing. 2nd Wave: Every player receives ONE of the following: Blackened Identification Card, Kindred's Medal, a Voidtorso, or a Voidfoot/Voidhand/Voidhead/Voidleg in their inventory. All shard drops depend on the zone you are in (Bodies are all zones), and you only obtain shards for the current job you are playing. 3rd Wave: Every player receives ONE of the following: Old Identification Card or Demon's Medal in their inventory. NOTE: This is currently unknown but expected to work in a similar fashion. This probably will drop in correspondence to an elemental "circle" fetter being killed since there are no statues in wave 3. Anyways, the SR improvements aren't so bad unless 75% of the time it yields no results. This would be utter suck and I anticipate this will be the case, or something like it. Also, holy congestion that zone is gonna suck now. However, this part confused me: Quote: With the traditional route, in return for the downside of having foes selected randomly, you’re guaranteed to earn items for your victory. Don't you always get items in SR? What is the change here? Offline
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Lakshmi.Buukki said: » Don't you always get items in SR? What is the change here? Assume they mean no delve mats, scrolls, etc. So you only get the aug gear/cipher and nothing else in this path Lakshmi.Buukki
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If that is the case then headscratcher. They say "items" though. and some of the delve mats sell for some decent gil. Removing that from traditional path when, in some cases, you can walk away with nothing, having a gil item you can select instead of a mab+1 malevolence would still be welcome.
Asura.Beatsbytaru
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smh Why are people still shocked that S-E is going to do a shitty month of campaigns before November?
Could have given us Abyssea Campaign, they better not do that ***next month.
hmm I was hoping the Vagary Change was just letting us do normal Vagary solo.
this change is kinda pointless for most people. Just makes it easier for solo'ers to get clears. We still get KI from just the single boss fight right? If so could have some use for getting all 5 KI faster to trade in for random item?
Lakshmi.Buukki said: » Don't you always get items in SR? What is the change here? I think they are just comparing the new route to the old, not saying the old one has changed. Quetzalcoatl.Xilkk said: » hmm I was hoping the Vagary Change was just letting us do normal Vagary solo. this change is kinda pointless for most people. Just makes it easier for solo'ers to get clears. It's pretty nice if the new-style vagary fulfills your weekly RoE objectives (I don't see why it wouldn't?). Nice thing to do once a week to get a few items to sell. Lakshmi.Buukki
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Cool Lockstyle. RIP Redemption. Your only redeeming characteristic has been usurped. Looks like it will pair very nicely with Composers set for DRK lockstyle. Quetzalcoatl.Xilkk said: » hmm I was hoping the Vagary Change was just letting us do normal Vagary solo. this change is kinda pointless for most people. Just makes it easier for solo'ers to get clears. Lakshmi.Buukki
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I mean, clearign 5 vagary zones as a new or returning player is kind of cumbersome. Add to that is the fact that most groups charge for the clear, so they have to pay just to gain access to empyrean reforged gear, and then pay again to upgrade it. The update is welcome, and I hope it works with the ROE so new players can also get their mats from it as well.
http://forum.square-enix.com/ffxi/threads/54507-Weekly-Announcements-and-Forum-Posts-from-September-28-October-4?p=610082#post610082
Of course... players in the jp forums wish it and the Devs dish it. Lakshmi.Buukki
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I take that back. Maybe that is not the case. This was a specific answer to the question in regards to whether the REMA augment affected all hits or the initial hit, and they confirmed it was all hits. Perhaps the change to make all WSD apply to all hits was actually intentional, to make this new REMA augment work properly. I know it's dumb but I made this thread in response to the jp forum thread one for what campaigns we would like to see so we can post which ones we want on our side of the forums.
http://forum.square-enix.com/ffxi/threads/54508-What-Campaigns-Would-You-Like-To-See Siren.Sandraa said: » http://forum.square-enix.com/ffxi/threads/19527-?p=609990#post609990 こんにちは。 レリック/ミシック/エンピリアン/イオニック/エルゴンウェポンについている、 各ウェポンスキルのダメージ+は、全段に適応されます! Hello. Relic / Mic / Empirian / Ionic / About Ergon Weapon, Damage + of each weapon skill is applied to all stages! So the WSD was intentional and will stay here. i wanted to be sure before start spend gil on the upgrades! Offline
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Oh wow, that's kinda rendered Argosy a little moot.
Still has it's uses but man. Siren.Kyte
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trying to figure out where it actually says that
It looks like a JP player asked if the new REMA augment WSD affected all hits of the WS, and SE is responding to that question.
I wouldn't be surprised if they still didn't realize all weapons were affected.. Offline
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Quetzalcoatl.Orestes said: » It looks like a JP player asked if the new REMA augment WSD affected all hits of the WS, and SE is responding to that question. I wouldn't be surprised if they still didn't realize all weapons were affected.. Even if the original intention was wsd change only applies to rema, it's still a pretty big change since entire rema and ws hierarchy is different now. Also holy *** @lionheart. Why did they even do that >.> I just feel it wasn't planned well even if it's intentional. Afania said: » Quetzalcoatl.Orestes said: » It looks like a JP player asked if the new REMA augment WSD affected all hits of the WS, and SE is responding to that question. I wouldn't be surprised if they still didn't realize all weapons were affected.. Even if the original intention was wsd change only applies to rema, it's still a pretty big change since entire rema and ws hierarchy is different now. Also holy *** @lionheart. Why did they even do that >.> I just feel it wasn't planned well even if it's intentional. I agree. I was just saying I wouldn't 100% feel safe that WSD from "all sources" was intentional just yet. This obviously confirms WSD from the new augs, but that's all I'm reading here. Not that I haven't already changed all my gearsets, but I wouldn't put it past SE. They tend to ignore most threads on their NA forums. |
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