On Healing Hands - A Comprehensive WHM Guide (V2) |
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On Healing Hands - A Comprehensive WHM Guide (V2)
Asura.Vienner
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Dia stacks with lighshot <.<
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Temper
Physical Damage Limit Afflatus Misery gives Weapon Skill damage +% based on the amount of hp cured in between Weapon skills. Thanks SE. No but really excited to see what they change here. Hopefully more exciting than RNG Offline
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White mage will be deleted and replaced with a Yagrush trust.
Literally the trust will be a Yagrush that spins and cures etc. fonewear said: » White mage will be deleted and replaced with a Yagrush trust. Literally the trust will be a Yagrush that spins and cures etc. I guess loldrk will get replaced with a scythe trust then. A scythe that can use torcleaver
Jetackuu said: » I guess loldrk will get replaced with a scythe trust then. Incoming full lineup of Animated Weapon trusts. Offline
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Leviathan.Isiolia said: » Jetackuu said: » I guess loldrk will get replaced with a scythe trust then. Incoming full lineup of Animated Weapon trusts. I'd be up for this. If you have a relic weapon etc you get your relic as a trust. So on my thf I'd have a golden spinning dagger that spams Mercy Stroke. a satalite weapon trust that mirrors the main hand currently equipped upon summoning. Bring value to those lockstyle lv.1 all job weapons.
Id be thrilled if they threw us some high tier Banish spells, Death equivalent. A whm can dream right ?
Cureskin in any stance. Works on Cura.
Misery auspice applies enlight II across all party members. No more plds complaining about auspice.
From the screenshot, it looks like a teleport animation in Misareaux Coast. Other jobs got spells so SE was like: What thing that WHM doesn't need at all can we give it? [!!] I've got it! According to the servers, teleport spell use is down -85,000%. They obviously want to teleport more places!
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I wouldn't mind a teleport escha
... white mage adjustment? Why?
Maybe S-E should adjust scholar and red mage to be more versatile so there's not one healing job way out in front of the rest. fonewear said: » White mage will be deleted and replaced with a Yagrush trust. Literally the trust will be a Yagrush that spins and cures etc. LMAO. Honestly i wouldnt mind if they gave whm more tools to allow them to do more than look at HP bars all day. As is, things can go south in the time it takes to cast a non cure and waiting on the lockout before another spell.
Give me something that ensures i can do something else, or just a general buff to melee whm would be nice. Healing only gets dull after a while, and its always the moment you go "*** it, i can go smack things with my club for a bit" that the mob decides to deal damage more than your regen can handle. Every time. Shiva.Xelltrix said: » Bardark/light pls Was wondering when you'd chime in with this. Offline
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Asura.Sirris said: » Maybe S-E should adjust scholar and red mage to be more versatile so there's not one healing job way out in front of the rest. What? WHM is THE healing. It should obviously be ahead of other jobs for healing. RDM and SCH are hybrid jobs. Beside helaing RDM can melee and debuffs with great success and also nukes quite well, at least solo MB on own SC. SCH can create skillchains and apply DoTs very well and is also not bad at nuking. Has also very potent Regen spells. WHM has mostly only cures, status removals and better raise. It obviously should be much better when he is so specialized in it and limited in everything else. Offline
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SimonSes said: » WHM has mostly only cures, status removals and better raise. And highest meva per ele via barspell+bar resist(seperate category i think?) Highest pro/shell assuming merits, boost spells, status immunity via caress, i know you said mostly just laying it all out. The other mages being able to atleast aoe heal to some decent capacity isnt too much to ask for which is the typical complaint for why whm is miles ahead, plus free cures, but loads of refresh mitigates some of that Nariont said: » SimonSes said: » WHM has mostly only cures, status removals and better raise. And highest meva per ele via barspell+bar resist(seperate category i think?) Highest pro/shell assuming merits, boost spells, status immunity via caress, i know you said mostly just laying it all out. The other mages being able to atleast aoe heal to some decent capacity isnt too much to ask for which is the typical complaint for why whm is miles ahead, plus free cures, but loads of refresh mitigates some of that I mean, sch can AoE fine with light arts strategems or /whm curaga. Its not as good as whm, but its not supposed to be. Sch is just better being blm SC person. Rdm has too many other boons to be allowed to be a good healer, else youll go back to the days of whm being redundant and useless. Problem with whm is that its a one trick pony. It can heal well, and give certain buffs. Thats about it. Offline
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I'd laugh really hard if they just shorten cast time for teleport spells. Make it happen SE.
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Bismarck.Nyaarun said: » I mean, sch can AoE fine with light arts strategems or /whm curaga. Its not as good as whm, but its not supposed to be. Sch is just better being blm SC person. Rdm has too many other boons to be allowed to be a good healer, else youll go back to the days of whm being redundant and useless. sch typically burn through its strats if it has to aoe near the same level as WHM, and rdm would need a lot more than some aoe ability to usurp all the stuff listed above, same applies to sch. Its not even a drastic thing, seen it passed around here; just drop curaga 3 to sub level and good to go, most jobs even non-healing jobs can single target fine to a point, but the aoe dmg + enfeeb game has put whm way above any alternative as far as what a single heal job can do on its own. Oh and i forgot cure skin in that list Only update whm needs is to add some weird code that makes it impossible to bot
SimonSes said: » Asura.Sirris said: » Maybe S-E should adjust scholar and red mage to be more versatile so there's not one healing job way out in front of the rest. What? WHM is THE healing. It should obviously be ahead of other jobs for healing. RDM and SCH are hybrid jobs. Beside helaing RDM can melee and debuffs with great success and also nukes quite well, at least solo MB on own SC. SCH can create skillchains and apply DoTs very well and is also not bad at nuking. Has also very potent Regen spells. WHM has mostly only cures, status removals and better raise. It obviously should be much better when he is so specialized in it and limited in everything else. Name me one other MMO with a single healer class? XIV has 3 healers. World of Warcraft has 5. The healing role has largely been relegated to alts because its balance is garbage. Shiva.Flowen said: » Only update whm needs is to add some weird code that makes it impossible to bot |
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