Chimerawizard said: »
I would not suggest using bagua hat in midcast, it's just too detrimental to keeping the luopan out. Still a great option though for idle to get bigger absorbs.
Bubble Trouble: A Geomancer Guide |
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Bubble Trouble: A Geomancer Guide
Chimerawizard said: » I would not suggest using bagua hat in midcast, it's just too detrimental to keeping the luopan out. Still a great option though for idle to get bigger absorbs. Gonna have to be honest with you GEO forum. I had no idea the neck+2 augment lowered perp cost by 25%.
I have a neck to augment. idling in luopan HP+5/tick w/ a starting 73% HP.
vs idling in luopan HP-3/tick w/ starting 98% HP. that's the real difference for a geared geo or something similar for varying gear. personally i prefer positive regen over a higher starting HP, especially when I remember EA increases perp cost too. edit: forgot I was including af3 hat in regen #s.
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[35 days between previous and next post]
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New player starting GEO -- Is the guide in the first post in this thread up to date, or are updates scattered throughout the thread? Trying to start my journey toward end game.
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For Ongo v20 specifically:
If you enter during Earthsday and have Earth weather from sch: Is Twilight Cape worth using over Ambu backpiece. If anyone has a definite answer other than "I think this..." I'd love to know. Thanks! Offline
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plain macc aside which is already huge for a fight where you want to squeeze in as much as you can while not hurting your nuke power, the loss of 30 INT alone will hurt you more, not to mention the 10 MAB. So far as i know the cape will only give you 5% for any of the bonuses activating, not a stacking bonus like 5% for single weather, another for day and such
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Nariont said: » So far as i know the cape will only give you 5% for any of the bonuses activating, not a stacking bonus like 5% for single weather, another for day and such This is mainly what I'm worried about. The macc is a big factor in the fight (more so when it came out than now at ML40). I was trying to maximize for raw damage since 40 master levels might just make up the Stat/Macc loss from cape. That being said, can anyone confirm if its a hard cap at 5% on the cape or if the day/weather stack to 10%? Offline
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Can't test it myself but jp wiki states it only adds 5% max
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Leviathan.Supernads said: » Isnt augmented Gada better than Idris for Indi spells though? Minaras84 said: » Isnt augmented Gada better than Idris for Indi spells though? Not for ones cast on yourself. However, as Geomancy+ doesn't apply to Entrusted bubbles, but Indi duration does, it's optimal to swap in an augmented Gada (or Solistice) to squeeze a little more time out of Entrust. Offline
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Apologies if I'm being a bit thick here but what would be optimal for a augmented Gada.tia
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bigboykoalas said: » Apologies if I'm being a bit thick here but what would be optimal for a augmented Gada.tia Indi eff. Dur. 11 Solstice is a good alternative instead of playing oseem rng roll roulette Offline
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Thank you ^^
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Vaerix said: » Solstice is a good alternative instead of playing oseem rng roll roulette If you're wanting to make the most of it not really, solstice is flat seconds while indi is a % increase like the reive cape Cerberus.Shadowmeld
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Nariont said: » Vaerix said: » Solstice is a good alternative instead of playing oseem rng roll roulette If you're wanting to make the most of it not really, solstice is flat seconds while indi is a % increase like the reive cape The difference is ~6 seconds in a BiS set, so it's not completely game breaking if you use the Solstice. Edit: I've found myself /nin a lot lately, so I actually made 2 Gadas for Entrust buffs
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Odin.Kingofthenorth
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I understand max is best club dd option, but I get sick of losing tp from casting geo spells. Is 269 Idris that far behind max? What would be the ws to spam if main handing Idris.
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Exudation gets a dog bonus when idris is equipped. I would try that ws first. I doubt it will be anything special.
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It's basically judgement at 2k effective if you don't run maxentius.
Odin.Kingofthenorth said: » I understand max is best club dd option Quote: Is 269 Idris that far behind max? Quote: What would be the ws to spam if main handing Idris. You can check these things and much more on the GEO spreadsheet btw. Odin.Kingofthenorth
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Max isn't? What is then?
I'll check the SS out, thanks. Odin.Kingofthenorth said: » Max isn't? What is then? I'll check the SS out, thanks. Sadly too much time has passed since when I checked and right now I don't remember which weapon was first lol, you'll have to check it yourself on the spreadsheet. I think it might have been that shitty Aeonic club with Judgement spam? Two important variables you need to consider before starting to mess up with the spreadsheet btw: 1) AM3: if it's on, Idris gets really high in the tier list. As I mentioned before though, it's not "free". Excluding situations where you can store TP before engaging, you normally have to "waste" 2 WS by saving TP up to 3k, and then do a shitty WS (Exudation) to activate the aftermath. And you would have to do this every 3 minutes. In terms of DPS this represents a cost, a loss. This means that because of this "cost" and despite AM3 being awesome, it's not always worth it. Keep in mind that the spreadsheet normally doesn't take into consideration these aspects, so before you check for Idris AM3-on numbers and exult, remember what I just said. 2) Offhand TP bonus club: if you're in a situation where you can equip this, it changes a bit the tier list of the MH option. Asura.Buffyslyph
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Is it just...azimuth x5 for m.acc/mab/m.damage now? Seems to outclass bagua everywhere.
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Depends if you have agwu's augmented or not
Asura.Buffyslyph
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I do not, so thank you.
Nyame R20 WS path in all 5 slots, Judgment WS...fotia neck and waist or something else? Bahamut.Celebrindal
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Asura.Buffyslyph said: » I do not, so thank you. Nyame R20 WS path in all 5 slots, Judgment WS...fotia neck and waist or something else? |
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