Phoenix.Iocus said: »
Offhand that Black Belt. Seems fair considering what everyone else gets from their sub.
What Job Is "missing" From A REA? |
||
What Job is "missing" from a REA?
Phoenix.Iocus said: » Offhand that Black Belt. Seems fair considering what everyone else gets from their sub. Black Belt is one of those items just like Relics that deserves to just eat Moonbow Belt and become Black Belt +1.
Just like Relics deserve to eat Primes and gain PDL aftermaths and the new WS that bear the old WS animations! (Seriously if Ragnarok could eat Helheim I would be so happy) Asura.Vyre said: » Black Belt is one of those items just like Relics that deserves to just eat Moonbow Belt and become Black Belt +1. Just like Relics deserve to eat Primes and gain PDL aftermaths and the new WS that bear the old WS animations! (Seriously if Ragnarok could eat Helheim I would be so happy) I'm all for this. REMA weapon synergy recipes level 90-100, let's go. :D Sylph.Timepassesbye said: » I agree, h2h was always in a special place because of the low delay Not sure when h2h was considered low delay, but it must have been ages ago. I guess maybe in early 75 era when people couldn't cap gear haste etc. Ever since capping 80% delay reduction is easy, most h2h options are the slowest among all melee options, including even some slowpoke scythes. Damage per delay is impressive though, but even that is not top tier if you consider empy am3 and how it works for 2h weapons (works for all hits) vs how it works for h2h. Ukonvasara is miles ahead. Tbh MNK was among the last batch of job adjustments and imho became more popular ever since so it seems to be in a good place where it's at right now.
The only complaint I keep reading is that they stuck with blunt type damage for odyssey farming so I guess they could give h2h users attachments that translates damage to slashing or piercing, don't know if that'd make them OP though since they often seem to do already good damage. Don't need another abyssea situation where MNK + Healer = unstopable force. SimonSes said: » Sylph.Timepassesbye said: » I agree, h2h was always in a special place because of the low delay Not sure when h2h was considered low delay, but it must have been ages ago. I guess maybe in early 75 era when people couldn't cap gear haste etc. Ever since capping 80% delay reduction is easy, most h2h options are the slowest among all melee options, including even some slowpoke scythes. Damage per delay is impressive though, but even that is not top tier if you consider empy am3 and how it works for 2h weapons (works for all hits) vs how it works for h2h. Ukonvasara is miles ahead. 348 delay at 75 cap using Destroyers for a "dual wield" is 174 per "weapon" plus kicks. Don't think daggers were even on that level tbh. |
||
All FFXI content and images © 2002-2025 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|