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Sortie Release - Info |
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Sortie Release - Info
Cerberus.Shadowmeld
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If you kill the 3 flans you get 2 chests (if the flan room has the bitzer).
FWIW if the Bitzer is in the Flan room and you didn't kill the 3 at the start you can kill 3 flans -> respawn Esurrient foes -> kill the other 12 and get double chest. Or you can kill all 12, respawn foes, kill three, get both chests. You don't need to kill the 3 in the first room at all.
It is slightly more muffin-efficient to kill the first 3 since you get fewer muffins after respawning foes, but you "risk" killing 3 flans for no reason if the Bitzer is in the 4 square room. To each their own, but this info has been helpful to our group to prioritize what to do. Online
Any tips on meleeing the mini-naakuals? They don't seem to be very melee friendly, or at least non-heavy magical WS friendly.
SAM 4 step 1 shots most of them. Acc requirement is def up there tho. Or just savage spam.
They die to any physical WS, SC is even better.
Asura.Warmoose said: » Can always add in F objectives. I know you mentioned EG. Go into F, do 5/5 lockstyle, have everyone move back behind WKR gate, zone back in and do nakuls. We like to pull the 1st 3 flans everytime we enter E, in the event bitzer and flan room are together. They Aeolian edge cleave down real fast. Other than that its just luck. In an ABC GEF run. We can usually guarantee these 8 if everyone is moving smoothly and communicating: G 30s stare/BOSS E boss/flans+bitzer room clear/WKR F Lockstyle+boss Then depending on time after F boss clear we deternine if WKR+H bitzer obj is in the cards or not. What's your route? I'm with a group trying to improve slowly but surely. We currently do: 1- Pull Acuex to door/rest -> aeolian / last hit magic x6 (kill Leech NM if he's by the door) 2- A boss (scission MB stone spam) 3- Run to E going thru fomors, kill Leech NM if he's in that room 4- kill 3 Flan at entrance, find and Kill Botulus LS spam from behind 5- Aeolian Edge 12 Flan hope for double chest, run back and do WKR that now spawned 6- E Boss (more stone spam, usually aeolian > savage for scission, but sch can open) 7- run to C skeletons, killing Bhoot otw, 1 person runs from B instead of C to grab the B door blue chest 8- Skillchain/Burst x6 skeles 9- C Boss, Fire> Thunder spam on the liq>fusion>light>light skillchain 10- run to G basement, find the Naraka and kill him, he dies quick and even though the metal isnt important he's worth some muffins 11- G Boss, same as C boss strat, using exenterator on cor to avoid missing (*** Important to note, we save bolster and tabula rasa for this boss, after writing this, I'm thinking maybe we can do this boss 1st, and WC to get it maybe back for E?) 12- Here we have usually ~ 15minutes left, i'm sure this can be improved... we then find the bitzer, stare for 30secs, and leave w/ a Breakga, generally on the vampyrs 13- ??? can do B boss if you have time, or hunt down the porxie + have the cor kill 3 elementals quick, or go to F and find the bitzer w/ 5/5 lockstyle.... If you're getting that much more done, either your route is very different, or we need to make major improvements (which im sure is true regardless) We do C -> Naraka -> G -> A -> E -> B -> F -> F Naakuals
Leech/Porxie/Bhoot if they're on the way. Empy and stare chests, the simple 100/300 galli chests on the way to bosses. Benefit of this NM order is that you are guaranteed a Bolster for both G and F bosses either through a WC reset on G (also gives a 2nd Rayke for faster kill) or cutting cards on the GEO immediately after WC fails. Not sure what all Warmoose's team does, mine probably wouldn't have time for flans. Dodik said: » Any tips on meleeing the mini-naakuals? They don't seem to be very melee friendly, or at least non-heavy magical WS friendly. My group kinda "just does them"; we're usually sam war cor whm brd geo, with the whm usually meleeing but the brd not. Buffs are a pretty big deal. When possible, leave ice cat for last because it can dispel all buffs on every party member at one shot. Bird and cat seem to be a little more vulnerable to magic weaponskills, the rest drop a little faster to physical ones. Valefor.Prothescar said: » We do C -> Naraka -> G -> A -> E -> B -> F -> F Naakuals Leech/Porxie/Bhoot if they're on the way. Empy and stare chests, the simple 100/300 galli chests on the way to bosses. Benefit of this NM order is that you are guaranteed a Bolster for both G and F bosses either through a WC reset on G (also gives a 2nd Rayke for faster kill) or cutting cards on the GEO immediately after WC fails. Not sure what all Warmoose's team does, mine probably wouldn't have time for flans. Do you do any Aminon runs? perhaps A> D> H> E> Aminon? My goal for my group is to be comfortable doing the NMs were doing enough to start playing around with an A day B day type situation, where we'll eventually be doing Aminon regularly. Online
Fenrir.Zenion said: » My group kinda "just does them"; we're usually sam war cor whm brd geo, with the whm usually meleeing but the brd not. Buffs are a pretty big deal. When possible, leave ice cat for last because it can dispel all buffs on every party member at one shot. Bird and cat seem to be a little more vulnerable to magic weaponskills, the rest drop a little faster to physical ones. Yeah, I'll keep skipping them seeing as I'm usually solo/low man and typically without a brd. Accuracy just not there without one, even with indi-precision from Idris Geo. Asura.Volteczero
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Valefor.Prothescar said: » We do C -> Naraka -> G -> A -> E -> B -> F -> F Naakuals Leech/Porxie/Bhoot if they're on the way. Empy and stare chests, the simple 100/300 galli chests on the way to bosses. Benefit of this NM order is that you are guaranteed a Bolster for both G and F bosses either through a WC reset on G (also gives a 2nd Rayke for faster kill) or cutting cards on the GEO immediately after WC fails. Not sure what all Warmoose's team does, mine probably wouldn't have time for flans. Thanks for the 10/10 response. All of this info is really helpful. Sorry you had to type it out while driving lol.
We don't use ranger, so I'm wondering how much of a hit that is, using a 2nd cor or 2nd sch in it's stead. I'm sure at the end of the day its very similar, just different skillchains, but likely a tad slower. Offline
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Asura.Warmoose said: » We do SCH Fire > TF on F boss with thunder hand and Leaden > SCH Distortion > RNG Wildfire for wind hand, so COR has more time to get TP and its also 3 step which is better for nukers. We are also definitely not that focused in our runs and we dont do things as optimized as you described too. Our SCH removes our statuses usually, we do Warclock/Wizard/Samurai before EFG bosses. We usually finish all 3 basement bosses with around 10-15min remaining and we usually do Flans in E for 1-2 blue caskets and blue casket in H. I also haven't used Overkill once as RNG. Just barrage and double shot after that. SO I dont think you need to be that stressed to do the run that perfectly to pull it off, because on top of not being optimal in our approach, we also talk/joke on Discord whole run, so we sometimes make mistakes because of that and we still have lots of spare time. I think the few times that something went bad was when someone aggroed few mobs close to bitzer in middle of vampires or pixies and BLM forgot to breakga or assumed its not needed and someone got left behind and died :) Do either of you do Aminon runs in parity with the afformentioned style of run? If so, how does that go? Do you swap the RNG for a RDM and have most sub /dkr?
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Asura.Dexprozius said: » Do either of you do Aminon runs in parity with the afformentioned style of run? If so, how does that go? Do you swap the RNG for a RDM and have most sub /dkr? Yeah ideally you would mix that run with doing Aminon by switching RNG to RDM and usual strategy of /drk and TP denial. Whole run would look like this. - Go do D - Get KI to enter D boss - kill D boss - Go to H and kill H boss and roaming NM - go to G and do roaming NM and blue casket from staring at bitzer - go to F and do roaming NM and blue casket from lockstyle at bitzer - go to E and kill roaming NM and kill Aminon - do whatever you want with the time you have left We only did that once tho, because Odyssey V25 came out soon after and we started doing Odyssey and just do occasional Sortie ABCEFG for now. We plan to go back to Sortie to do such mix with Aminon every other run. Asura.Dexprozius said: » Do either of you do Aminon runs in parity with the afformentioned style of run? If so, how does that go? Do you swap the RNG for a RDM and have most sub /dkr? Not sure if it's been mentioned previously but I accidentally did a helix on F boss today. The boss went unclaimed and the helix killed it, but we did not get the 10k reward etc for killing it - presumably because it went unclaimed. Ouch.
Asura.Jokes said: » Not sure if it's been mentioned previously but I accidentally did a helix on F boss today. The boss went unclaimed and the helix killed it, but we did not get the 10k reward etc for killing it - presumably because it went unclaimed. Ouch. Had something similar happen to me on boss G in PUG. Once the boss died to Helix when someone was up but boss went unclaimed for a while. The other time we DID get the 10k but because the boss died 1 second after I died (and I was the last one standing) we still got the points. On my screen when the boss died his name wasn't red anymore, but it literally happened like ~1 second after I died. From this I get that it takes a bit more than 1 second (2? 3?) to get a real reset on the hate tables, as that likely is the real source of no points if a boss dies unclaimed. Not sure what we can get out of this, client<>server communication latency or something? Boss was unclaimed on my client screen, but server-side (where the calculations happen) the boss died one nanosecond before being considered unclaimed? Asura.Jokes said: » Not sure if it's been mentioned previously but I accidentally did a helix on F boss today. The boss went unclaimed and the helix killed it, but we did not get the 10k reward etc for killing it - presumably because it went unclaimed. Ouch. Offline
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Asura.Jokes said: » Not sure if it's been mentioned previously but I accidentally did a helix on F boss today. The boss went unclaimed and the helix killed it, but we did not get the 10k reward etc for killing it - presumably because it went unclaimed. Ouch. You are not alone! lol. Taint said: » Asura.Jokes said: » Not sure if it's been mentioned previously but I accidentally did a helix on F boss today. The boss went unclaimed and the helix killed it, but we did not get the 10k reward etc for killing it - presumably because it went unclaimed. Ouch. You are not alone! lol. This is something people do exactly once, then never again lol. any tips for meleeing Triboulex?
we had 1 run where it seemed to go fine and didnt get amnesia spam the whole time but today that was not the case. is that just a positioning issue? if tank stands at max range can melees stand behind it and not get hit by the pulses? I dont think I moved at all but there were a bunch of totems all slightly unstacked around me by the time we got stage sat Just not sure what was different this run Offline
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So they are finally going to Fix some of the sortie entrandce ***?
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