Gaol: Unplayable Content Because Of Lag |
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Gaol: Unplayable content because of lag
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Posts: 55
I just started leading Sheol C farms and reading the BG Wiki it just says which item pops which NM but doesn't say anything about quantities so I assumed all are 1. On the first floor I popped an nm with 1 item, and on the next floor it said I need more than 1 item of one I tried, and then popped another with 2 items. Is it just 1 item floor 1, 2 items floor 2?
Lakshmi.Buukki
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Wrong thread for this inquiry.
https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/ So it seems it was fixed, I just entered and had next to no latency issues, Inventory loaded in 50sec~, Organizer worked as it should.
Phoenix.Amarok
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I also just entered the lobby with my 2nd char who would always get 6s lag inside and inv would take forever. Now I couldn't tell the difference between in there and a normal zone. /wave was almost instant, and both inv circles disappeared after 38s.
So quietly they might have fixed it already. The real test is a battle with 6 in the party but so far looking promising. Same, I’m in Sweden and had no noticable delay in the lobby.
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Posts: 3874
Any idea what they did? did they remove any mechanics like the trust lockout system?
They didn't even mention this in the patch notes. Offline
Posts: 165
For those who have experienced an improvement, I think it would be nice if you left positive feedback on the official forum. Create something they can point to as having a positive result from the changes to encourage support like this in the future.
https://forum.square-enix.com/ffxi/threads/57813-February-2021-FINAL-FANTASY-XI-Digest/page9 Manque said: » For those who have experienced an improvement, I think it would be nice if you left positive feedback on the official forum. Create something they can point to as having a positive result from the changes to encourage support like this in the future. https://forum.square-enix.com/ffxi/threads/57813-February-2021-FINAL-FANTASY-XI-Digest/page9 Offline
Posts: 3874
Thing I find amusing is, it's obvious now that the patch notes are made weeks before and are translated and checked for booboo errors that will make twitter outraged.
So if they do something after the fact, they literally can't add it onto the patch notes. Offline
Posts: 3874
I find it odd nobody wants to talk about this now it's fixed, as in what you think they actually did and if they also fixed Dyna D etc
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Posts: 354
They did not fix dyna D lag in my experience playing it today (full alliance).
interesting sidenote: Azuresets is swapping my spells SO much faster since this patch. it really makes you wonder what the "fix" might have been.
Kasaioni said: » They did not fix dyna D lag in my experience playing it today (full alliance). How much delay roughly in seconds before spells go off? Offline
Posts: 55
Actually, while lag is fixed for all boss fights I have been to, it is still shitty in Sheol C farming. More like 3-4 seconds lag at worst, not the 8-12 in bosses before.
It seems to get worse the more floors you go up too. GlassyCraver said: » Actually, while lag is fixed for all boss fights I have been to, it is still shitty in Sheol C farming. More like 3-4 seconds lag at worst, not the 8-12 in bosses before. It seems to get worse the more floors you go up too. I noticed more lag in C than usual as well... could it be because more people are doing it now? Offline
Posts: 3874
Isn't C the one that always takes groups and the others are almost always single / duo?
Quite possible that is just congestion lag. |
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