Testing the limits of Immunobreak-Part II
Previous testing established a maximum of 7 Immunobreaks could be triggered without Chironic Hose when starting at rank A+ (5%), but it was unclear if using Chironic Hose granted an extra rank reduction to rank D(60%). Many Apex Bats later and I believe I have reached a conclusion.
The target: Level 130 Apex Bats in Doh Gates. Enemy level verified by casting Thunder and finding the ones that took the least amount of damage.
The test: In trial 1, trigger two Sleep Immunobreaks naked on an Apex Bats. Then, land Sleep with a specified amount of magic accuracy at the bat's modified Sleep resistance rank of C-(50%) and record the results. In trial 2, trigger one Sleep Immunobreak naked, then trigger a second Immunobreak wearing only Chironic Hose. Next, land Sleep with the previously specified magic accuracy and record the results. If Chironic Hose grants an additional Sleep resistance rank reduction to rank D(60%), then the change in required magic accuracy will be evident in trial 2 and there will be a noticeable rise in hit rate. If they do not grant an additional rank, hit rate will remain consistent between the samples.
Relevant stats:
M lvl 33 RDM/NIN
Sleep Equipment:
Main: Almace Magic Accuracy Skill +255
Range: Ullr Magic Accuracy +40
Left Ear: Crepuscular Earring Magic Accuracy +10
Right Ear: Dignitary's Earring Magic Accuracy +10
Back: Sucellos's Cape INT +30, Magic Accuracy +20
Ring1: Crepuscular Ring Magic Accuracy +10
Waist: Acuity Belt +1 R15 (1st place Unity) INT +23 Magic Accuracy +15
All other slots empty
509 Enfeebling Magic skill
Job point gifts+70 Magic Accuracy
Job Points +20 Magic Accuracy
5/5 Magic Accuracy Merits Magic Accuracy +25
INT 136+108 (with Gain-INT)=244, Enemy INT 238. 244-238=Magic Accuracy +6 from dINT
Total Magic Accuracy: 990
Test Data
Trial 1: Sleep at C-(50%)
Full Duration: 96 (64%)
Partial Resist: 42 (28%)
Full Resist: 12 (8%)
Trial 2: Sleep with Chironic Hose on second Immunobreak
Full Duration: 94 (62.6...%)
Partial Resist: 41 (27.3...%)
Full Resist: 15 (10%)
Both trials turned out to be very consistent with eachother. Based on the lack of significant change in hit rate when compared to the expected
values in this Magic Accuracy table, I believe this is enough to determine that Chironic Hose does not grant an additional rank reduction which means rank C-(50%) is the cap for Immunobreak.
Bonus Testing:
While gathering data for the first trial, I found that the limit to the number of times you can reset an Apex Bats's Sleep resistance rank and still trigger an Immunobreak afterwards is 15. This means there were a total of 16 cylces of Sleep rank modification possible. Any Sleeps landed with no Immunobreaks in between had no effect on this number, nor did the total number of individual Immunobreaks triggered overall.
Some data:
Sample 1
# of Immunobreaks Prior to landing Sleep in order:
2 / 2 / 1 / 2 / 2 / 1 / 0 / 1 / 2 / 2 / 2 / 0 / 2 / 1 / 0 / 2 / 2 / 0 / 2 / 2
# of Sleep landed after 2 Immunobreaks: 12
# of Sleep landed after 1 Immunobreak: 4
# of Sleeps landed with 0 Immunobreaks : 4
# of Sleep rank modification cycles: 16
Sample 2
# of Immunobreaks Prior to landing Sleep in order:
2 / 2 / 2 / 2 / 2 / 0 / 2 / 2 / 2 / 2 / 1 / 2 / 2 / 1 / 2 / 0 / 2 / 2
# of Sleep landed after 2 Immunobreaks: 14
# of Sleep landed after 1 Immunobreak: 2
# of Sleeps landed with 0 Immunobreaks : 2
# of Sleep rank modification cycles: 16
I know this number is different from the number of times you can reset Sleep resistance rank on skeletons from personal experience, so I did some more investigating.
For this next test I cast various Immunobreakable spells on different enemies at different resistance ranks to find out how many rank modification cycles/status rank resets were possible per rank.
A+(%5): Apex Draugar-6 Sleep rank modification cycles/5 Sleep rank resets possible
B+(15%): Disheveled Naraka-10 Blind rank modification cycles/9 Blind rank resets possible
B(20%): Apex Toad-12 Poison rank modification cycles/11 Poison rank reset possible
So far I have been unable to find any suitable enemies with known A(10%) or B-(25%) negative status resistance rank to test with. Rank C(40%) is also proving to be elusive. Apex Bhoots are rank C(40%) Ice and Darkness, but are A+(5%) Paralyze and no Immunobreaks trigger for Bind, Blind or Sleep. Disheveled Naraka are rank C(40%) Ice, but no Immunobreaks trigger with Paralyze or Bind. Apex Vodoriga are C(40%) Darkness, but are C+(30%) Blind and no Immunobreaks trigger for Sleep. Interestingly, Apex Cyhiraeth are C+(30%) Darkness but Blind and Sleep Immunobreaks do not trigger. The Cyhiraeth proves that negative status effect ranks can be set higher than elemental ranks, something I have not been able to easily verify until this testing.
Putting these known values into an easy to read format would give us:
Maximum # of Immunobreak cycles/status rank reset possible by starting rank
A+(5%): 6/5
A(10%): Unknown
B+(15%): 10/9
B(20%): 12/11
B-(25%): Unknown
C+(30%): 16/15
C(40%): Unknown
I verified in the Odin HTMB on VD that his A+(5%) Sleep rank operates the same way, and am confident this can be applied to any NM as well. It should be noted that cumulative magic resistance will still take effect and shorten successive spell durations regardless.
Questions left to answer: Do the enemies listed above with C(40%) elemental ranks have negative status ranks that are higher than thier stated elemental ranks? Or, if those negative status effect ranks do match their elemental ranks, is C+(30%) rank the threshold for Immunobreak activation?