Destiny's Device - A New/Updated Rune Fencer Guide

言語: JP EN DE FR
2010-06-21
New Items
4800 users online
フォーラム » FFXI » Jobs » Rune Fencer » Destiny's Device - A New/Updated Rune Fencer Guide
Destiny's Device - A New/Updated Rune Fencer Guide
First Page 2 3 ... 19 20
 Lakshmi.Kyera
Offline
サーバ: Lakshmi
Game: FFXI
User: Celina
Posts: 72
By Lakshmi.Kyera 2026-03-12 08:12:53  
Asura.Sechs said: »
This set also caps DT.
Second earring is there for the HP+, I should probably replace it with Alabaster now that I have it, which also grants me 5% more DT meaning I could swap some other pieces probably.
10% SIRD aug on cape and R15 on Neck, of course.

If you did swap the Alabaster in, you could also swap Loricate for Moonlight or even Moonbeam Necklace to still overcap SIRD and DT.
 Cerberus.Echohawk
Offline
サーバ: Cerberus
Game: FFXI
User: echohawk
Posts: 139
By Cerberus.Echohawk 2026-03-23 23:42:39  
Ive been considering getting path c morgelai since one of my alts is almost always rdm and increasing that regen 2 potency from 23 (+1 RUN ear, R0 bunzi feet) to 48 seems really nice for the duration it has. Ofc boosting regen4 from run is also an portion when I'm being less lazy. No sch :(
But that's a hefty price tag. Does anyone with path c morgelai feel like there are semi consistent situations where morgelai made a "large" difference? I'm trying to figure out if its worth it in some way I'm not seeing, without asking is it worth it," because the answer is almost always "it depends." Already have epeolatry of it matters.
 Lakshmi.Buukki
Online
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-03-24 00:10:44  
I made a Su4 a long time ago when I played RUN more frequently. RUN doesn't really take a ton of damage anyways, but the Regen ticks add up. I think I was able to get like +80~ tick Regen IV with Embolden. RUN can also wear some pretty good idle Regen+ gear, even to tank in (Futhark Coat +4, Turms+1 Hands/Feet, Null Masque), plus you get 3 from Auto Regen trait. This is the set I use for when I self-cast my own Regen, just downgraded Sword and Earring (and I haven't upgraded head/legs to +4 yet).

ItemSet 370264

The sword is also BIS for SIRD if you're swapping weapons anyways, has a chunk of HP so you don't dip too low in your pre-midcast sets, and is the BIS for Vivacious Pulse (a nice one-time heal when needed) otherwise. I never bothered to buy the HQ2 only because I rarely play RUN to begin with, but if you want to optimize, it for sure is better than nothing. Hard to quantify "large difference", but it helps keep you HP positive and requires less frequent healing. It's also handy for times when you pop Sforzo or any damage-immunity/heal moments (Shadow Ring, Turms Mittens/Empyrean proc) and can recover some health when things go left. Wouldn't personally say it's unbelievably worth a few extra Regen health ticks (reason I went Su4 instead), but certainly has a use case.
[+]
 Cerberus.Echohawk
Offline
サーバ: Cerberus
Game: FFXI
User: echohawk
Posts: 139
By Cerberus.Echohawk 2026-03-24 03:43:41  
Oooh su4 sounds like a much better cost effective way to go actually. Thanks!
[+]
 Quetzalcoatl.Xilkk
Offline
サーバ: Quetzalcoatl
Game: FFXI
User: Xilk
Posts: 1549
By Quetzalcoatl.Xilkk 2026-04-10 20:07:06  
Thought I would share this interesting set for Rune fencer:

Helix burst set Run/Sch

ItemSet 402669
[+]
Online
By Dodik 2026-04-12 06:26:00  
Quetzalcoatl.Xilkk said: »
Thought I would share this interesting set for Rune fencer:

Helix burst set Run/Sch

ItemSet 402669

That's also a lunge burst set.

Though I prefer Acuity belt for the extra macc and int. Yes, Run can wear acuity belt, and Agwu's. Almost like the game wants Runs to magic burst.
[+]
 Lakshmi.Buukki
Online
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-04-12 06:39:36  
Lunge is not modified by INT at all. You'd also want to use Aettir for Lunge modifier bonus. Orpheus's Sash is also an option but I think pure mab/mdmg is the best modifier. And I also think Agwu's Robe is superior to Samnuha body even with the Burst damage 2 for the same reason, especially at R30
[+]
Online
By Dodik 2026-04-12 08:47:12  
Acuity belt for the macc not the int. The belt just happens to also have int on it. Also used metamorph ring for same reason.

Macc matters a lot wrt lunge bursts on Sortie basement bosses on magic setups, one of the few times Run lunge burst comes into play.
[+]
 Ragnarok.Martel
Offline
サーバ: Ragnarok
Game: FFXI
Posts: 3110
By Ragnarok.Martel 2026-04-12 13:22:39  
Lakshmi.Buukki said: »
Lunge is not modified by INT at all. You'd also want to use Aettir for Lunge modifier bonus. Orpheus's Sash is also an option but I think pure mab/mdmg is the best modifier. And I also think Agwu's Robe is superior to Samnuha body even with the Burst damage 2 for the same reason, especially at R30
Nandaka is the best lunge greatsword right now. It will utterly crush Aettir's lunge bonus via mdmg, MAB, and macc. Huuuuge macc difference. Aettir has No mdmg and no mab. There's a 62 macc skill difference between them, and a 40 macc difference on top of that.

Soulcleaver has the same Lunge bonus as Aettir, and some Mdmg and MAB, but it still loses to Nandaka by a large margin. The lunge bonus just isn't that potent

The best possible weapons would actually be Naegling+Dolichenus, but... would need DW. Ambu melee weps have, bizarrely good magical stats.
[+]
Offline
サーバ: Asura
Game: FFXI
User: Raytheon
Posts: 581
By Asura.Clintbeastwood 2026-04-13 00:14:45  
Ragnarok.Martel said: »
Ambu melee weps have, bizarrely good magical stats.

Perhaps because they were created by the great magetaru Abdhaljs?
 Quetzalcoatl.Xilkk
Offline
サーバ: Quetzalcoatl
Game: FFXI
User: Xilk
Posts: 1549
By Quetzalcoatl.Xilkk 2026-04-17 00:28:33  
modified my set slightly. forgot about warder's charm +1

it lets you keep the 40 burst damage and 19 burstII damage, but a bit more magic damage+ and MAB using friomisi and fenrir instead static earring and locus ring.

I don't really think of this as a lunge set, though ofcourse its close.

Does lunge benefit so much from magic damage+ ?
Offline
Posts: 2711
By Felgarr 2026-04-17 00:59:28  
Asura.Clintbeastwood said: »
Ragnarok.Martel said: »
Ambu melee weps have, bizarrely good magical stats.

Perhaps because they were created by the great magetaru Abdhaljs?

I want to kick his *** in a BCNM, HTBF, MT, LFG.
Online
By Dodik 2026-04-17 02:43:40  
Quetzalcoatl.Xilkk said: »
Does lunge benefit so much from magic damage+ ?

Lunge dmg is only affected by mab, burst bonuses and magic dmg afaik. The gear that has any of that and run can wear is the same.
 Asura.Minfarshaw
Offline
サーバ: Asura
Game: FFXI
Posts: 12
By Asura.Minfarshaw 2026-05-12 18:26:04  
is there a full set for Vivacious Pulse, or just the headpiece ?
 Lakshmi.Buukki
Online
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-12 22:46:48  
It's the empy head, su3/4/5gsword direct stat mod augment, and any divine magic skill gear, that modifies Vivacious Pulse.
 Carbuncle.Maletaru
Offline
サーバ: Carbuncle
Game: FFXI
User: maletaru
Posts: 4221
By Carbuncle.Maletaru 2026-05-12 23:31:36  
Lakshmi.Buukki said: »
It's the empy head, su3/4/5gsword direct stat mod augment, and any divine magic skill gear, that modifies Vivacious Pulse.

And the relevant stat, depending which runes you have on. If you really want to optimize it, you should have 7(8) different sets.
Offline
Posts: 3
By elotelo 2026-05-20 04:33:40  
just out of curiosity, is there a reason nobody (except for 1 gear set in bg wiki community guide) uses shadow ring? outlived its usefulness?
 Carbuncle.Maletaru
Offline
サーバ: Carbuncle
Game: FFXI
User: maletaru
Posts: 4221
By Carbuncle.Maletaru 2026-05-20 05:38:18  
elotelo said: »
just out of curiosity, is there a reason nobody (except for 1 gear set in bg wiki community guide) uses shadow ring? outlived its usefulness?

Matter of opinion I guess. I have it in my one (and only) idle set for RUN. It's WAY better than anything else defensively, unless your targets don't do magic damage (why are you on RUN?)

Highly recommend it.
 Bismarck.Sterk
Offline
サーバ: Bismarck
Game: FFXI
User: Llewelyn
Posts: 508
By Bismarck.Sterk 2026-05-20 06:04:29  
Depends on content/how much damage you're taking I suppose. If you're taking damage in the high hundreds or thousands, Shadow Ring's damage negation is definitely nice. If you're just taking double digit or low hundreds of damage I feel Lunette +1 would be a better choice to try and get damage taken closer to 0 (or potentially use both if you don't need DT in your other ring slot).
[+]
Online
By Dodik 2026-05-20 07:14:58  
My idle set is heavy on def. Shadow ring gets used in a purely magical dmg fight, v25s, sortie et al.

Most of the time, regular tanking, holding multiple mobs etc, def does more than either mdb or magic annul.
[+]
 Lakshmi.Buukki
Online
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-20 09:49:44  
elotelo said: »
just out of curiosity, is there a reason nobody (except for 1 gear set in bg wiki community guide) uses shadow ring? outlived its usefulness?

The ring is amazing, so idk about "nobody uses shadow ring". I pretty much have it in most of my sets, the magic damage negation (which is a lot of the damage in this game) is very high. Just depends on which set you're running with.

I have different variations of Absorb, AbsorbResist, Magic Evasion, and Magic Defense Bonus sets that I include the ring in. Some magic sets I have Lacertilian Ring + Lunette Ring +1 for a whopping 13 MDB, but sometimes I don't like the MP Draining mechanicfrom Lunette, depending on what I am fighting or what Runes I have up. Also have it in my ResistDeath set.

Its such a good ring, I almost never have it unequipped most of the time on RUN (seeing 0s is lovely). But like all things, it just depends.
First Page 2 3 ... 19 20
Log in to post.