The Last Dance III: A Dancer's Guide *New*

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The Last Dance III: A Dancer's Guide *New*
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 Asura.Topace
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By Asura.Topace 2021-07-16 22:36:15  
Bismarck.Ringoko said: »
Asura.Topace said: »
Thanks.

need to figure out how to get it to stay on during the duration instead of swapping back. Was wondering why my WS's were looking off.

Cambion touches on it briefly a few posts up.
Oh ***.

Thats what I get for not reading thanks.
 Asura.Silvannesti
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By Asura.Silvannesti 2021-07-20 04:55:32  
SimonSes said: »
I might update the node here on ffxiah and include Gleti's later today

Just curious, is this still something you are going to do? I'd be interested to look at how the new pieces from Gleti & Nyame slot into existing sets. Just back from a bit of a break, so haven't been keeping up.

cheers
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By SimonSes 2021-07-20 06:41:16  
Asura.Silvannesti said: »
SimonSes said: »
I might update the node here on ffxiah and include Gleti's later today

Just curious, is this still something you are going to do? I'd be interested to look at how the new pieces from Gleti & Nyame slot into existing sets. Just back from a bit of a break, so haven't been keeping up.

cheers

I might do it, but I kinda dont like how much bis gear for Rudra might change with and without Saber Dance and at 1000TP compered to 3000TP and with offhand you would use.

I will check soon if I can generalize something or if differences are too big to ignore them.
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By SimonSes 2021-07-20 12:10:44  
I guess done for Rudra's and Pyrrhic. Will try to update other WSs later.
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 Asura.Silvannesti
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By Asura.Silvannesti 2021-07-20 18:55:14  
SimonSes said: »
I guess done for Rudra's and Pyrrhic. Will try to update other WSs later.

Thank you.
 Fenrir.Melphina
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By Fenrir.Melphina 2021-07-20 21:13:26  
By the way, I've been meaning to mention something. There was some testing done a few pages back that suggested that building flourish only applies its bonus to the first hit of a weaponskill. If this is the case then building flourish stacks with rudra's storm just fine, but that would mean the best finishing move to stack with pyyric kleos would be ternary flourish would it not?

I bring it up because we're on the subject of updating the node and it still states that building applies to all hits of a weaponskill. If this is untrue (whether it was at one point and got changed, or had worked this way all along) then that's another point that should be touched upon. I know simons data collecting was pretty conclusive, and there have been other accounts that also supported the claim in this thread.
 Asura.Sechs
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By Asura.Sechs 2021-07-20 23:33:45  
Would that matter for tauret mh evisceration spam builds?
 Fenrir.Melphina
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By Fenrir.Melphina 2021-07-21 00:54:03  
Any multi hit really. Rudra's storm deals almost all of its damage from just the first main hand hit, so if building flourish doesn't affect the offhand swing or any multi attacks you really lose nothing. But evisceration and pyrric kleos are both replicating FTP weaponskills with many hits, so if building flourish only affects the first hit there isn't much point using it. Pyrric is a 5 hit weaponskill and evisceration is a 6 hit (because offhand gets a swing), meaning a triple attack activation would add roughly 30-40% more damage to either weaponskill if all hits connect. Even though you can get multi attack procs from gear, sabre dance, terpsi's aftermath, etc... the best finishing move would still be ternary because it guarantees the activation.

Of course if building flourish does apply the wsd to every hit of a weaponskill the whole point is moot, but from my personal experience I'm inclined to agree with what simon reported. I see similar results when I stack building flourish with pyrric. Has anyone else done any testing. I know it was brought up on one of the earlier pages in this sticky as well.
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By SimonSes 2021-07-21 02:11:55  
Fenrir.Melphina said: »
Any multi hit really. Rudra's storm deals almost all of its damage from just the first main hand hit, so if building flourish doesn't affect the offhand swing or any multi attacks you really lose nothing. But evisceration and pyrric kleos are both replicating FTP weaponskills with many hits, so if building flourish only affects the first hit there isn't much point using it. Pyrric is a 5 hit weaponskill and evisceration is a 6 hit (because offhand gets a swing), meaning a triple attack activation would add roughly 30-40% more damage to either weaponskill if all hits connect. Even though you can get multi attack procs from gear, sabre dance, terpsi's aftermath, etc... the best finishing move would still be ternary because it guarantees the activation.

Of course if building flourish does apply the wsd to every hit of a weaponskill the whole point is moot, but from my personal experience I'm inclined to agree with what simon reported. I see similar results when I stack building flourish with pyrric. Has anyone else done any testing. I know it was brought up on one of the earlier pages in this sticky as well.

WSD apply to first hit only, but attack and crit rate applies to every hit I think and those benefit Evisceration quite well, especially when attack isnt capped.

EDIT: Fixed the wrong info in the node (and updated BG wiki too), Thx Melphina for pointing this.
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 Fenrir.Melphina
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By Fenrir.Melphina 2021-07-21 07:53:32  
If attack and crit rate affect every hit of the weaponskill then building flourish is definitely better than ternion for evisceration. Pyrrhic kleos would vary based on how high your attack already is because it can't crit. Pyrrhic is basically just a stronger dancing edge that has 1 less swing but superior fTP mod and swaps the chr mod for str. Because of that Pyrric becomes an outlier where the best finishing move to stack is probably ternion. Building flourish would only give the weaponskill 20% attack boost, but a triple attack is roughly 35-40% increase in damage because you're going from 5 hits to 7 (again, factoring in offhand swing).
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By SimonSes 2021-07-21 07:58:46  
Fenrir.Melphina said: »
If attack and crit rate affect every hit of the weaponskill then building flourish is definitely better than ternion for evisceration. Pyrrhic kleos would vary based on how high your attack already is because it can't crit. Pyrrhic is basically just a stronger dancing edge that has 1 less swing but superior fTP mod and swaps the chr mod for str. Because of that Pyrric becomes an outlier, and there will be more frequent occasions where ternary flourish is the correct finishing move to stack.

Tbh imo none of them is worth using for PK. I would just save FMs/cooldown and do Climactic Rudra with Terpsi.
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 Fenrir.Melphina
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By Fenrir.Melphina 2021-07-21 08:01:31  
That's probably the best way to do it really. The difference between the damage increase is weighted against the JA delay to generate the finishing moves in the first place. Just spamming at 1K and ignoring finishing moves is going to be better. This is especially true with terpsicore because mythic aftermath can actually proc on weaponskills.
 Asura.Topace
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By Asura.Topace 2021-07-21 18:49:17  
For PK the only time you want multi attack gear is when Striking Flourish is up?
 Fenrir.Melphina
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By Fenrir.Melphina 2021-07-21 19:32:23  
Adhemar Jacket, Adhemar gloves, gleti's knife, sherida earring, gere ring, and DA on sanuna's mantle are all common sources of multi attack on PK (several plain BiS), in addition to terpsi's aftermath and sabre dance. There's plenty of opportunity to get a multi proc.
 Asura.Topace
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By Asura.Topace 2021-07-22 18:44:19  
Fenrir.Melphina said: »
Adhemar Jacket, Adhemar gloves, gleti's knife, sherida earring, gere ring, and DA on sanuna's mantle are all common sources of multi attack on PK (several plain BiS), in addition to terpsi's aftermath and sabre dance. There's plenty of opportunity to get a multi proc.
I saw the updated nodes and saw the lack of Multi attack gear and was wondering.
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