Equipviewer - Making Everything Larger

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2010-06-21
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equipviewer - making everything larger
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Posts: 27
By ceinwyn 2018-05-01 18:06:38  
anyone use equipviewer? i tried to make the view larger, and it worked to some extent.
i doubled the 128s to 256, and the 32's to 64s.

but not all the icons changed to 64s. half of them are 32x32 and the other half are 64x64. and its random which ones got larger.

looking through the code, the function used is 'setSize'.
anyone have experience with that?

thanks.
 Sylph.Reain
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サーバ: Sylph
Game: FFXI
user: dmregm
Posts: 241
By Sylph.Reain 2018-05-04 19:58:32  
Equipviewer and the icon files have been updated to allow for this.

https://github.com/ProjectTako/ffxi-addons/issues/8

https://github.com/ProjectTako/ffxi-addons/tree/master/equipviewer
necroskull Necro Bump Detected! [70 days between previous and next post]
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By Schah 2018-07-14 00:39:12  
Can anyone explain to me how to move this addon. I have installed it per directions on the read me file, but when I load it, it doesn’t show up on screen. Any help would be appreciated. Thank you.
 Sylph.Reain
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サーバ: Sylph
Game: FFXI
user: dmregm
Posts: 241
By Sylph.Reain 2018-07-14 00:55:58  
//equipviewer pos x y

e.g. //equipviewer pos 100 100
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By Schah 2018-07-14 14:20:24  
Awesome thank you very much!!
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 Asura.Chaostaru
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サーバ: Asura
Game: FFXI
Posts: 588
By Asura.Chaostaru 2019-02-16 20:05:16  
Bump, Is there a update pack for latest ambu weapons yet?
 Quetzalcoatl.Commencal
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サーバ: Quetzalcoatl
Game: FFXI
user: Scwall
Posts: 239
By Quetzalcoatl.Commencal 2019-02-17 11:45:36  
Also for Epaminondas's ring? Assuming other trove items as well.
 Ragnarok.Visper
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サーバ: Ragnarok
Game: FFXI
user: Visper
Posts: 15
By Ragnarok.Visper 2019-02-19 21:08:52  
Yes, dont get me wrong. I like white boxes, just not all white!!

Hoping the icon pack gets updated soon.
 Cerberus.Dougg
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サーバ: Cerberus
Game: FFXI
user: Dougg
Posts: 10
By Cerberus.Dougg 2019-02-20 17:20:32  
You can update them yourself by saving the small icon images from bgwiki's item header.

Just rename the image file to its item ID.

ie. Kaja lance: save https://www.bg-wiki.com/images/2/22/Kaja_Lance_icon.png into the icons folder as 21882.png.

You can find the item ID in bgwiki's link to ah.com's item page.
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 Sylph.Reain
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サーバ: Sylph
Game: FFXI
user: dmregm
Posts: 241
By Sylph.Reain 2019-02-22 13:28:33  
Tako updated the icon files yesterday.

https://github.com/ProjectTako/ffxi-addons/blob/master/equipviewer/icons.7z
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 Asura.Vienner
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サーバ: Asura
Game: FFXI
Posts: 1394
By Asura.Vienner 2019-02-22 15:54:28  
Does it make bulges larger?
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Posts: 25
By alamihgo 2019-03-07 11:02:19  
Just piggybacking off this thread -
Is there any way to incrementally update equipviewer files rather than downloading the entire package every patch?
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 Phoenix.Bunas
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サーバ: Phoenix
Game: FFXI
user: Teapo
Posts: 21
By Phoenix.Bunas 2019-05-12 03:55:20  
I was wondering if there was a way to save settings so you can run it on different places on the screen for different resolutions, for example I run mules on way less of a resolution then I so my main. Is it possible to change the pos without forcing it everytime?
 Asura.Yuush
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サーバ: Asura
Game: FFXI
Posts: 1
By Asura.Yuush 2019-05-12 09:15:10  
Phoenix.Bunas said: »
I was wondering if there was a way to save settings so you can run it on different places on the screen for different resolutions, for example I run mules on way less of a resolution then I so my main. Is it possible to change the pos without forcing it everytime?

I'm not sure if there is a way to save it for different resolutions. I personally use gearswap to do this for my alt boxes. I just add this line inside the user_setup:
Code
send_command('input //equipviewer pos 925 575')
 Asura.Chaostaru
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サーバ: Asura
Game: FFXI
Posts: 588
By Asura.Chaostaru 2019-05-12 09:33:10  
Create folders in Windower4 with all your characters names. then copy all addons/plugins into each folder, then you can have different setting for every addon that doesn't natively support multiple characters with a settings.xml file.
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