Ambuscade V1 April 2018 |
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Ambuscade V1 April 2018
Doesn't work with stoneskin up, which the RDM and BRD have, the two more important people during the initial 10~15s pull and killing of warlock.
I've seen, no ***, the following sequence of events which was hillarious. RUN runs in, runs to right pillar, BLM immediately sleepga's and nabs the BRD. The RDM was safe and curaga to wake everyone up, lullaby goes off, DD engages Warlock. Upon waking up Warlock immediately starts casting sleepga II, gets everyone except healer who starts to cast curaga. Warlock casts Death on RUN as RDM is finishing Curaga to wake everyone up. Everyone did their jobs perfectly fine, and the run was a success since we recovered. The Warlock was just being cheap and it's only happened once out of dozens of runs. Nothing too serious but something to be mindful of and not panick if it happens. Or we could just swing our e-*** around. Asura.Saevel said: » Doesn't work with stoneskin up, which the RDM and BRD have, the two more important people during the initial 10~15s pull and killing of warlock. I've seen, no ***, the following sequence of events which was hillarious. RUN runs in, runs to right pillar, BLM immediately sleepga's and nabs the BRD. The RDM was safe and curaga to wake everyone up, lullaby goes off, DD engages Warlock. Upon waking up Warlock immediately starts casting sleepga II, gets everyone except healer who starts to cast curaga. Warlock casts Death on RUN as RDM is finishing Curaga to wake everyone up. Everyone did their jobs perfectly fine, and the run was a success since we recovered. The Warlock was just being cheap and it's only happened once out of dozens of runs. Nothing too serious but something to be mindful of and not panick if it happens. Or we could just swing our e-*** around. Asura.Darian
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RUN GEO/WHM SMNx3 RDM/BLM
Conduit Thunderspark with Bolster Malaise Languor out of the gate no buffs.2 free SMNs apogee VS duelist. Swap bubbles to frailty torpor entrust languor RDM chainspell stun both SMNs conduit VS from back. 1 minute 37 seconds. Offline
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I never understood the point of posting strats that rely on SP usage for content meant to be spammed back to back. You use the SP shaving a little time which often just gets added back with the effort of having to zone to reset those SPs, unless you got mule cor sitting around to land a 6 on WC every time.
5 minutes of zone > zone use item > win
vs 5 minutes of tryharding Easy to see why people take option 1 Asura.Darian
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Asura.Eiryl said: » 5 minutes of zone > zone use item > win vs 5 minutes of tryharding Easy to see why people take option 1 This plus early on the wait times were so long the RUN could stay in Mhaura while the rest of the party resets in abyssea, go sell stuff on AH, craft a bit, kiss their grandma and then head back to Mhaura. That's what we did at least sans the grandmas. A wise man once said: "Life is a process and to be elite you must constantly pursue the moments that can be processed in parallel." -Darian hobo said: » I never understood the point of posting strats that rely on SP usage for content meant to be spammed back to back. You use the SP shaving a little time which often just gets added back with the effort of having to zone to reset those SPs, unless you got mule cor sitting around to land a 6 on WC every time. It's to troll people on here. This month almost nobody is using the SMN method, the 30s instant win isn't a thing and winning with another method is straight forward and not filled with dumb instant-lose mechanics. Asura.Darian said: » RUN GEO/WHM SMNx3 RDM/BLM Conduit Thunderspark with Bolster Malaise Languor out of the gate no buffs.2 free SMNs apogee VS duelist. Swap bubbles to frailty torpor entrust languor RDM chainspell stun both SMNs conduit VS from back. 1 minute 37 seconds. Frankly I have better damage blue AoE nuking or Bst AoE nuking than I do w/ thunderspark in non-buffed situations. if we throw malaise and other buffs in there, and sp's.. I think my bst run wild > Unleash > Pestilient plume/foul water/cursed sphere/ or corrosive ooze would work better. Granted my bst and blu are in far better shape than my smn is. I'm curious if this is just trolling or you've actually done VD on such a setup. I would think the adds would kill the avatars before they could be very effective. Quetzalcoatl.Xilkk said: » Asura.Darian said: » RUN GEO/WHM SMNx3 RDM/BLM Conduit Thunderspark with Bolster Malaise Languor out of the gate no buffs.2 free SMNs apogee VS duelist. Swap bubbles to frailty torpor entrust languor RDM chainspell stun both SMNs conduit VS from back. 1 minute 37 seconds. Frankly I have better damage blue AoE nuking or Bst AoE nuking than I do w/ thunderspark in non-buffed situations. if we throw malaise and other buffs in there, and sp's.. I think my bst run wild > Unleash > Pestilient plume/foul water/cursed sphere/ or corrosive ooze would work better. Granted my bst and blu are in far better shape than my smn is. I'm curious if this is just trolling or you've actually done VD on such a setup. I would think the adds would kill the avatars before they could be very effective. RUN/BLU holds hate very effectively. Fenrir.Cherrywine
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Asura.Alfylicious said: » Asura.Darian said: » A wise man once said: "Life is a process and to be elite you must constantly pursue the moments that can be processed in parallel." -Darian I think your bot malfunctioned. A wise man once said: Proverbs 16:27 Idle hands are the devil’s workshop. I'm guessing automated FFXI and an active window of porn can't be processed in parallel. The maw was too much for him to handle.
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This doesn't have ***to do with Ambuscade.
Asura.Darian
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kiania said: » Afked in zone and died. Surprised I didn't evolve out of eliteness and gain auto dread spikes. Offline
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Asura.Eiryl said: » Change the WHM to a RDM, dispel and silence are a straight -mother ***- to land from a GEO and you get Haste2 and stronger Dia, healing is a non-issue RDM can land everything "easily" whereas it takes 10-20 casts from a GEO to silence DRK and dispel Boss Just FYI, we used sch main healer the other day and silence typically landed in 2 casts. So RDM isn't a requirement or anything. Any mage job with a decent macc set should be able to fully debuff main and adds on VD without too much trouble. The only thing that's tough is getting Distract on the Crusader -- not immune, but extremely resistant.
You guys really didn't pay any attention to the post.
With healing being a non-issue it's better to get the benefits of a different job (RDM just offers more than WHM or SCH). It's only tough to land debuffs on GEO. Even with perfect enfeeble set available to them. Chance being chance and luck being luck. And it's near impossible for a pick-up WHM to land silence, let alone get them to even try... #justsayin' Asura.Eiryl said: » It's only tough to land debuffs on GEO. Even with perfect enfeeble set available to them. Can usually get Silence to stick on RUN and BLM in 2-3 casts w/ my GEO mule -- she doesn't have a perfect enfeeb set by any means. Boss maybe requires a couple of Immunobreaks for Silence, but it's not 20-casts or anything that extreme. Maybe 6-7. Dispels are about 75% success. If you're having trouble, it's not like Frazzle, Lang and Focus aren't available to you on that job. There was no issues silencing them with [Tachi:Gekko] as well.
[Leg sweep] was miraculous on Crusader [COR DRG SAM GEO BRD RUN] DRG,COR on Crusader While SAM obliterates Adds. Edit: in terms of speed, [SCH SCH BLM BLM GEO RUN] was as fast as Mele strat. Adds were dying in one [sc] MB Water provided dispel was on from the free SCH. -lowest time was 7 min MB and 6 min Mele. Offline
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Asura.Eiryl said: » You guys really didn't pay any attention to the post. With healing being a non-issue it's better to get the benefits of a different job (RDM just offers more than WHM or SCH). It's only tough to land debuffs on GEO. Even with perfect enfeeble set available to them. Chance being chance and luck being luck. And it's near impossible for a pick-up WHM to land silence, let alone get them to even try... #justsayin' RDM has been a great alternative healer job choice that offers more offensive benefit than whm by sacrificing some "safety net" spells like cureskin, regen IV, arise and higher aoe cures. It's been that way for long long time, not just this month. I brought it to ambuscade as healer all the time before this month and they all worked fine unless I pt with extremely reckless DD or lazy afk geo brd. Even though I have whm leveled and have gears for it, RDM has been my preferred healer job choice. just that most of the community had hard time accepting one so I prefer to use it with open minded friends mostly. The reason I post that is because some people are like "need RDM to silence vd so RDM onry this month", and that's certainly misinformed. Pretty much any mage job can, no reason to discriminate. Also have to say that sch has their own set of benefit via enmity control and tp regain. 60k ws on adds = mad hate if they have some hp left. Leviathan.Katriina said: » There was no issues silencing them with [Tachi:Gekko] as well. [Leg sweep] was miraculous on Crusader [COR DRG SAM GEO BRD RUN] DRG,COR on Crusader While SAM obliterates Adds. Edit: in terms of speed, [SCH SCH BLM BLM GEO RUN] was as fast as Mele strat. Adds were dying in one [sc] MB Water provided dispel was on from the free SCH. -lowest time was 7 min MB and 6 min Mele. This setup is neat, actually. Since invincible can be skipped via stun, bypass invincible saves A LOT of time. Sylph.Citrelautame
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Just curious anyone else notice Ambu seeming to have gotten harder?
Same group, same jobs as we did last week and struggled on D. Last week we where spamming D in about 8-9 min Define how it seemed harder. Players don't always play the same caliber day to day. off days, lazy, tired, sick, unmotivated. This can lead to lesser rolls, slower ws, hastes falling off, lacks of dias, slower cures, getting hit with counters. etc.
Sylph.Citrelautame
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dps was just gone, the blm which would drop in 4-5 ws, took about 4min and prob 15ish ws? coming from a ukon war, even w/o a brd or geo that blm should never last that long and we had both
Sylph.Citrelautame said: » dps was just gone, the blm which would drop in 4-5 ws, took about 4min and prob 15ish ws? coming from a ukon war, even w/o a brd or geo that blm should never last that long and we had both Just did a few VD and our SAM was ***and we cleared the whole thing in less than 10 minutes, so no, there was no stealth buff, something was wrong with your group/buffs. Offline
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Maybe you killed Mega before adds. IIRC adds gain levels or buffs if mega is killed first.
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Asura.Saevel said: » The Warlock is a huge *** and can often open with Sleepga's and then sleepga again if their woke up while the RDM is still trying to silence it. It has a very potent resistance to silence so will typically need 2~3 casts to land. So there exists a very small window were the BLM can just be a ***. Kinda late but just would like to share things about backline positioning and kill order. Usually we open with brd lullaby but before all NM are slept, only brd and tank would run in, everyone stay at starting corner. This prevents the oh ***moment that healer and DD randomly get hit with slow para sleep and slow down dps. Once everything slept DD kill tamer first and healer start working on silence in the order of hecteyes > warlock > duelist > reaver. Brd work on dispel spams on next adds too. And DD killer would be tamer > eyes > warlock > duelist > pug > reaver. This order buys healer time to land silence on adds so whenever DD engage next adds it's all silenced and fully dispelled. So by the time DD engage tamer eye would be silenced since it lands in 1 cast (eye likes to cast tons of ***spells that slows down dps), by the time DD engage eyes warlock should be silenced, or at least silence should land before manawall. Before warlock engaged it's slept so it's not dangerous in any way. And the list goes on, reaver should be silenced and fully dispelled by the time DD engage it. If not it can be dangerous. I personally prefer Tank DD cor geo brd healer instead of 2 DD 1 cor setup listed on bg wiki. I haven't get the chance to try no healer setup yet. The kill speed with 1 DD 1 cor 1 geo is not slower at all. Fastest VD run with above setup was 5 min 7 sec including buff time, but having extra geo help with silence cure dispel helps kill speed a TON. This is because if warlock reaver duelist isn't fully dispelled and silenced by the time DD engage it, they can be dangerous. If DD wait for it to land, it will slow down runs. Fury frailty doubles physical ws dmg in ambu, so geo definitely help more than extra DD. This ambu is 100% about how good your mage and tank is, from my experience going with very good tank and mages pushes VD clear to 5 min range including buffs, sometimes even closer to less than 5 min. Going with worse tank and support, then kill speed float between 6 to 8 min since DD suffers from random hate pull and death on adds, and adds gets more dangerous if silence dispel doesn't land on time. This ambu also has way too much main boss hate reset and hate pull on adds with 65k ws, that good tank makes HUGE difference in terms of kill speed. Oh and btw, leaden salute works on adds but not main boss, I entered solo the other day to test leaden numbers in VD and it hit 36k at 1.5k to 2k tp completely unbuffed, no wizards nor malaise. So cor should be able to solo darkness sc on adds with malaise. Sylph.Citrelautame said: » dps was just gone, the blm which would drop in 4-5 ws, took about 4min and prob 15ish ws? coming from a ukon war, even w/o a brd or geo that blm should never last that long and we had both Never witness any mechanics that buff adds. So youd have to find out what went wrong. |
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