Dev Tracker - Discussion

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2010-06-21
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Dev Tracker - Discussion
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By Torzak 2026-04-06 13:24:55  
Those turbans look largely unappealing. None of them will be a particularly preferred option for most end game areas as none of them bring any DT to the table, all of them are only 3MDB.

The Haste one might be useful for some mage jobs or new players - decent accuracy (60) and haste.

The Magic Crit II version of the Turban and the stats included makes it basically only useful for enspell with almost no other considerations that I can think of readily. And to use it effectively it looks like some strange maneuvering of other gear slots. If you're willing to do that sort of maneuvering and gear collection, you can probably manage without the Turban and make something else work better when you consider balancing Haste/DT while still boosting enspell damage output (whether through actual enspell boosts or multi attack)

The StoreTP one, again like the Haste Turban, might be useful for mage jobs or new players, as it brings 60acc and StoreTP.

We've been waiting for these besieged updates and what the currency will be used for, and I think for a LOT of the player base these hats are dead on arrival except for lockstyle options, new players, and niche to extremely niche use scenarios failing any augment system or synergy system.

So if this is it for these hats, I think that's a let down, but one I'm not surprised by.
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By Lili 2026-04-06 13:49:03  
I guess the storetp turban goes nicely with Hoxne Ampulla on mage jobs?

Going into the nichest of niches tbh
 Phoenix.Capuchin
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By Phoenix.Capuchin 2026-04-06 14:00:13  
Store TP+10 can have some niche uses.

I usually gear Quick Draw more for STP than damage, and that beats the STP+8 on Ikenga/Malignance. Lack of haste and relatively low Meva/MDEF doesn't matter for that application either.

Heh, also mildly amusing for max STP Quick Draw set... just updated mine and Ischkur Turban is right next to Iskur Gorget.
 Asura.Eiryl
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By Asura.Eiryl 2026-04-06 14:06:10  
The zero haste really is not great, there's options, just nothing super worth.

If this was 1 turban with STP Mcrit and Haste, we might be enthused.

But even with all 3 it might be a tough sell. Even as starter gear, over ambu+2
 Phoenix.Capuchin
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By Phoenix.Capuchin 2026-04-06 14:18:02  
Ischkur's Racc+60/AGI+30/STP+10 is also good for COR midshot sets. Another situation where lack of haste doesn't matter.

Main competition is:
Ikenga's - Racc+40/Ratk+40/AGI+29/STP+8, and PDL+4%. Add up to Ratk+30 and Racc+15 from augments.
Malignance - Racc+50/AGI+33/STP+8, and PDL+3%

For uncapped Ratk situations (i.e., PDL not relevant) and/or for prioritizing TP generation over ranged white damage (usually my bigger concern outside of like... AM3-up Armageddon crit sets), I'll prob be shooting in this on my COR.

So yeah, between max STP for QD AND a good ranged shooting piece, two practical COR uses that make Ischkur seem like a worthwhile addition to your pirate wardrobe.

For RNG, considerably less appealing due to relic head existing and no QD.
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 Ragnarok.Trixi
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By Ragnarok.Trixi 2026-04-06 15:06:40  
Asura.Eiryl said: »
If this was 1 turban with STP Mcrit and Haste, we might be enthused.
Future Synergy recipe 10 years from now.
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