Current Cure And Cursna Sets

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Current Cure and Cursna sets
 Ragnarok.Crunkie
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By Ragnarok.Crunkie 2017-05-04 00:29:21  
Greetings ffxi community. I'm looking to perfect my SCH sets and have been making my own 50% 500+ skill sets, but what is everybody using? What are some max sets? I've scrolled through many of the SCH guides, but a lot has not been updated. Thanks in advance for any input.
 Bahamut.Tychefm
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By Bahamut.Tychefm 2017-05-04 09:39:10  
I can share with you my selfish 50% Cure Potency, 3% Cure Potency II, 30% Cure recieved set:

ItemSet 335550

- No Weather
- No Weapon switch
- Cure IVs my own Taru Butt for 1193 in Dark Arts and 1248 in Light Arts

Hat: Cure Potency +6% (overcapped, could be 4%)
Body: Path D (5% Cure Potency)
Hands: Cure Effect Recieved 7% (overcapped could be less)
Legs: Cure Effect Recieved 7% (overcapped could be less)
Feet: Path B (20 Healing Skill)


I'm sure you could move some stuff around with Academic's pants +3 and Augmenting some different slots etc.
 Ragnarok.Crunkie
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By Ragnarok.Crunkie 2017-05-09 17:33:34  
This is currently what I'm using.

Please let me know where improvements could be made.

No Weather Cure
ItemSet 351155

Vanya: Path B
Kaykaus: Path D
Light Arts Active~
Healing Magic Skill: 554
Cure Potency: 51%
MND+132

Cursna
ItemSet 351156

Vanya: Path B
Kaykaus: Path A
Light Arts Active~
Healing Magic Skill: 534
Insta Cast: +6%

Thank you!
 
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 Asura.Tewfpick
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By Asura.Tewfpick 2017-06-08 08:41:28  
I would love some feedback on my cure set currently. I just gathered these pieces as they were easy to farm for me.

ItemSet 351799

Vanya Hood - Path B
Vanya Robe - Path B
Vanya Cuffs - Path B
Vanya Slops - Path B
Vanya Clogs - Path D
Serenity has -7% cast time +2% extra Cure Potency

I have the following bonus stats with this gear:
Cure Potency: 62 (12 over cap)
Cure Cast Time: -53%
Conserve MP: 20
Healing Skill+: 102
-Enmity: 17
MND+: 178

What should I change/improve on? Belt/range/ear I am still lacking. Probably have a MND earring sitting around somewhere...
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 Ragnarok.Blindphleb
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By Ragnarok.Blindphleb 2019-03-14 15:34:07  
Why don't these sets us the Chatoyant, Twilight cape, or obi? Is that practice outdated now?

I too would like to see what scholars are using for cure sets these days.
 Leviathan.Kingkitt
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By Leviathan.Kingkitt 2019-03-14 17:16:55  
Ragnarok.Blindphleb said: »
Why don't these sets us the Chatoyant, Twilight cape, or obi? Is that practice outdated now?

I too would like to see what scholars are using for cure sets these days.

Could probably use some tweaking, but this is what I have been using.

ItemSet 365609
 Ragnarok.Blindphleb
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By Ragnarok.Blindphleb 2019-03-15 12:23:46  
Leviathan.Kingkitt said: »
Could probably use some tweaking, but this is what I have been using.

ItemSet 365609

So the reason we don't use the cape or obi now is because of the reforged relic hands?
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By Chimerawizard 2019-03-16 02:04:59  
ItemSet 338349
Head/Legs: Path B
Body: Path D
Feet: Any Path (suggest D for WHM)
@master w/ light arts: 501 healing skill for tranquil heart.
haste +24%
Cure Potency +50(52)
Cure Potency II+20
w/ Aurastorm II
weather bonus +40% (Cap)
Enmity -42 (easily cap w/ animus minuo)
Conserve MP +27

ItemSet 363492
Master SCH, path B Vanya.
Haste +25%
Healing skill = 607
Doom removal = 51%
 Ragnarok.Blindphleb
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By Ragnarok.Blindphleb 2019-03-19 01:19:56  
Thanks, Chimera. Those look like great sets to work towards, but for designing stop gap sets, what would you suggest the stat priority be? After capping cure potency, should the priority be skill, mnd, or -enmity?
 Asura.Brennski
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By Asura.Brennski 2019-03-19 04:17:49  
For cures I would go Cure Potency > Healing skill (aim for 500) then > MND/Enmity - in free slots.

For Cursna you want Healing skill and Cursna + gear as these are the only things which effect doom/curse removal. Other than the person receiving it having cursna received gear on.
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By Chimerawizard 2019-03-19 04:40:29  
Likely a bit of each. You'll want skill the most for base power of your cures. MND to a lesser extent, and enmity- will keep you from pulling hate when a real tank isn't there and DD for some reason don't have good hybrid sets.

Noticed I went overboard with power, by assuming I'd need path A for Kaykaus. Going to edit set & post.
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