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Reisenjima T4s
Bahamut.Butmunch
サーバ: Bahamut
Game: FFXI
Posts: 101
By Bahamut.Butmunch 2019-08-05 19:16:27
if you have to zombie kill on sch then they dont know what a magic eva set is I don't play SCH but most SCH I have seen do it have died once with Helix on and got up to do another to finish it.
Bar water and poison magic eva set will block poison 100% of the time stun is a sometimes but after that swap to a DT set with regen he cant kill ya then Helix and when the aura is up MB what ever is need to break the arua (EXP. he nukes water you do thunder)
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 19:17:29
lol.
It's not the gear that makes the makes the player. Skill/Knowledge > gear for basic stuff. Kist is basic stuff.
And I have nothing to prove about soloing stuff, I do it cos I'm bored. I've already shown I can solo 75% of an Aeonic with trusts so what else is there to prove?
By Afania 2019-08-05 19:19:28
Neither do I. When you look at this game and the features it DOESN'T have, many of the addons make perfect sense. Log into any modern MMO and you can see the difference immediately by just opening a menu. The limitations on FFXI are just dated, for lack of a better term. If SE would have just made most of Windower's features native, it likely wouldn't have even been a thing.
Just another random thought on this topic.....
My biggest pet peeve with addon isnt "Im better than you because I use/dont use it" kind of ego contest, but the fact that community(especially NA/EU) often organize strategy based on members having them, then it turn into some sort of peer pressure that makes vanilla players life really hard in endgame community because they are unable to execute certain task, thus having lower value within the group as a member.
Case to the point, back when delve just came out in 2013, every NA delve group Ive joined utilized auto invite for brd cor rotations....and these groups flat out refuse to go unless someone has auto invite. When they tried to go without auto invite 80% pt will fail at brd swapping for one reason after another so eventually it became a must have thing at that time.
I was in a JP LS back then and I was impressed at how they deal with brd swapping. Before they enter they will have brd and pt lead make drop/invite macros and test them to make sure it 100% works. The drop macro will have a call stating brd is dropping, the invite macro is just /pcmd add name.
So when brd rotation happened the brd that drops will make some noise with call to warn the leader and leader just need to spam invite macro like mad to invite people back to pt.
Its really a very very small addition to the strategy, but it greatly eliminate the chance of vanilla players *** up brd rotation because they didnt notice brd dropped, or leader try to invite brd by typing names then spell wrong, or leader try to invite brd by opening menu and be 10 sec slower.
But NA pt that Ive been to just wouldnt do it, or never thought of doing it. Because they are too used to the convinience of having auto invite, to the point that they couldnt accommodate people without them.
There are countless other similar examples such as popular Ou or kei strategy and many others. There are tons of ways to organize a better pt, reduce human error and be less reliant on tools. But once community are too used to using them it gets harder to go back. then the member that dont use them will have difficulty fitting in as a result.
I guess thats also the reason why MilkPudding and Inquisition are 2 of my favorite LS. When the leaders dont use tool themselves and organize strategy base on that, its much easier to fit in as a vanilla player because no one will ask me to do things only doable with tools. On the same time things still got done efficiently as leaders come up with other solutions to solve the issue.
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Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 19:23:41
Being able to solo things on a max geared Epeo RUN doesn't mean you can consistently solo Kist on a self-proclaimed gimp RDM...
My rdm is leeched master JP lol. I barely know how the job works, but it's easy to understand if that makes sense. I ain't as smart as some people on RDM, but I know basic ***like en-spells and how to gear for stuff to a certain extent and when to use certain stuff, etc.
I understand that breaking aura removes zombie effect therefor allowing me to cure. I resist poison 9/10 times because I know when to switch to Magic evasion set.
And once again no, Just because I'm Epeo RUN doesn't matter. I could solo everything I can now with Lionheart. Epeo is an overpowered accessory that people use as an excuse for not being able to do stuff. Sure Epeo is *** amazing, doesn't mean it's the thing that makes or break a win or not.
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 19:29:34
Go watch Hunqryjack solo Kist on RDM instead he done an awesome job on doing it, I already know what I can do lol. I got nothing to prove to anyone.
If you really wanna see me solo Kist, go watch my RUN solo Kist video, hint: RDM soloes Kist easier than RUN so it's way smoother.
Bahamut.Shozokui
サーバ: Bahamut
Game: FFXI
Posts: 460
By Bahamut.Shozokui 2019-08-05 19:31:34
Ghesh.... This guy sound's like he lives on top of this "Ivory Tower".. Completely arrogant and disrespects the context of people's posts. Upon noticing this w/several other members from our groups discord(who know ppl on this server), I can say based alone on his FFXIAH forum posts he is someone who seeks great power, puts others far behind himself and seems like he could NEVER be wrong(it would hurt his "ego" too much..)
Also I have seen a few videos he posted on Twitch and he constantly down talks other members IN HIS OWN GROUP.. (one example was a couple weeks ago he spoke about how someone dreamy and rdm were poor players w/Helm NMs and needed alot of help, need to make room for others) then next stream he seems like there best buddy.. It's conflicting.. Any good leader would do there best to keep this 100% behind closed doors (not for twitch streamers to hear)it's still up for anyone willing to find it.
Bottom line my friend... you should treat everyone as if they were "better then you" and live your life that way.. the flipside is wack, and you should never downplay anyone from your own group :( .
The forums are OPEN discussion pages, and speaking in the context you are, is superiority and elitism at its best. Based on the last few dozen posts it seem's like you'r just trying to be the next best socially popular dude "ls" out there. If you are in-fact a leader, you need to take many steps back and look over how you speak down to others.
Lastly, sorry for others involved. I feel forums should be for everyone to read and adhere and personal attacks are not-welcome and I apologize in advance for my post. It's just time we patched up how our forums and topics work. Thanks all !! <3
Hey man, I'm the voice of reason. Some people want to cry, but don't realize they're hardcore cheating to begin with. GearSwap and AshitaCast make ***that isn't possible, possible. It's a 100% hardcore cheat. Play vanilla if you want to cry about ja0, anchor, etc. It was never argued that they're not marginal advantages, they are. They're not so much of an advantage that anyone using them should be considered worthless and having not accomplished anything.
"Behind closed doors" is a cop out. If you won't say something to someone's face, don't say it at all. That's literally called being a ***. Those players you're mentioning did need help, and admitting that / not living in a bubble is the first step to getting better. You can be someone's friend and say they need help and still need improvement. That's called honesty.
I like how you're bringing my linkshell dynamics into it. I work incredibly hard for every person in my linkshell, any of my members would tell you this. If I weren't a good leader, we wouldn't have the accomplishments we have today. If you think you can get 20+ people to follow you through all the *** while you're being an asshat, it's just wrong brother. You think the jokes we make to each other in conversation are disrespectful? They're jokes man. Everyone in our company knows that and finds it funny. If people didn't, they just speak up and we don't make those jokes anymore. It's basic common sense man.
You can call it egomania, but people follow confident people. You cannot be afraid to fail or be afraid to be certain in what you know. I learn everything I need to know to get things done. That's why I've been so successful. If you got the clear, got the kill, and everyone had fun it doesn't matter if your initial idea was wrong or you had to wipe a few times to get there. You don't have to be perfect to be likable / a good leader.
The best quality of a good leader is the understand every chess piece on the board better than the piece itself. If you do that, you'll understand every possible situation, make the right calls, and at the end of the day land in success.
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Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 19:38:58
The more and more you are so determined to say Kist is hard is the reason you get carried through your aeonics and then claim they're easy.
Soloing Kist isn't hard lmao. You're making it out as if it's *** impossible and requires BiS jobs, R15 rema dps and ***, like no dude, Kist is not bad, get over it.
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By Shichishito 2019-08-05 19:54:34
It was never argued that they're not marginal advantages None of them were any easier because I use ja0. Less annoying, yes, easier, no.
I learn everything I need to know to get things done. That's why I've been so successful. that and maybe a little the fact that you aren't afraid to utilize some of the more exotic 3rd party tools.
Bahamut.Shozokui
サーバ: Bahamut
Game: FFXI
Posts: 460
By Bahamut.Shozokui 2019-08-05 20:02:13
It was never argued that they're not marginal advantages None of them were any easier because I use ja0. Less annoying, yes, easier, no.
1. Those fights are not easier because of those tools. If you think so, you've either clearly never done them or you still at this point have no idea how these tools work somehow.
2. "Marginal" means "very little" or "edge case", please don't misquote me again. Marginal gains in the context of all of FFXI =/= Master Trials
I learn everything I need to know to get things done. That's why I've been so successful. that and maybe a little the fact that you aren't afraid to utilize some of the more exotic 3rd party tools.
See point #1 above.
By Shichishito 2019-08-05 20:28:33
indeed i haven't done any of the trail fights, but i have a hunch that you don't just run ja0 when it has no advantage and turn it off as soon as 2-3 seconds animation stun make the difference between win and whipe.
Bahamut.Shozokui
サーバ: Bahamut
Game: FFXI
Posts: 460
By Bahamut.Shozokui 2019-08-05 20:40:36
indeed i haven't done any of the trail fights, but i have a hunch that you don't just run ja0 when it has no advantage and turn it off as soon as 2-3 seconds animation stun make the difference between win and whipe.
That situation doesn't exist is what I'm saying. Just watch the fights. You don't run in and out, you don't engage/disengage promptly, you don't have to turn around. You can't accomplish anything that you can't do easily vanilla. Where is the huge advantage man? Using something that makes the game feel more snappy is like saying all the 60FPS players are cheating because their game runs smooth.
You aren't performing real-time dodging. You sit on the mob and melee it to death like 99% of the rest of the content in the game.
If/when you die, you raise before the next TP move because you cannot avoid and AoE by raise-sliding.
There is no magic addon that makes you go from 0 to 100 bro, so trying to diminish people like Eijin's accomplishments because he uses send commands, gearswap macros, and ja0 is ***. That's the only reason I keep going round for round with you to disprove this stupid ***. Not because I'm an "egomaniac that can't be wrong" or "I'm a mega cheater that has no skill".
By Ricon 2019-08-05 20:45:05
Ghesh.... This guy sound's like he lives on top of this "Ivory Tower".. Completely arrogant and disrespects the context of people's posts. Upon noticing this w/several other members from our groups discord(who know ppl on this server), I can say based alone on his FFXIAH forum posts he is someone who seeks great power, puts others far behind himself and seems like he could NEVER be wrong(it would hurt his "ego" too much..)
Also I have seen a few videos he posted on Twitch and he constantly down talks other members IN HIS OWN GROUP.. (one example was a couple weeks ago he spoke about how someone dreamy and rdm were poor players w/Helm NMs and needed alot of help, need to make room for others) then next stream he seems like there best buddy.. It's conflicting.. Any good leader would do there best to keep this 100% behind closed doors (not for twitch streamers to hear)it's still up for anyone willing to find it.
Bottom line my friend... you should treat everyone as if they were "better then you" and live your life that way.. the flipside is wack, and you should never downplay anyone from your own group :( .
The forums are OPEN discussion pages, and speaking in the context you are, is superiority and elitism at its best. Based on the last few dozen posts it seem's like you'r just trying to be the next best socially popular dude "ls" out there. If you are in-fact a leader, you need to take many steps back and look over how you speak down to others.
Lastly, sorry for others involved. I feel forums should be for everyone to read and adhere and personal attacks are not-welcome and I apologize in advance for my post. It's just time we patched up how our forums and topics work. Thanks all !! <3 There's a lot here, I'll be fair to this too.
Ghesh.... This guy sound's like he lives on top of this "Ivory Tower".. Completely arrogant and disrespects the context of people's posts. I mean I guess? I can think of a dozen others who were/are worse, does anyone here hold hands?
Upon noticing this w/several other members from our groups discord(who know ppl on this server) Is this a thing? your discord gathers to discuss people you don't like on ah? So this is also some 6 degrees of Kevin Bacon? People in your discord group, know people on this server, who know Shoz personally or know of him or know of people who know of people who know him? Weird flex but ok.
I can say based alone on his FFXIAH forum posts he is someone who seeks great power, puts others far behind himself and seems like he could NEVER be wrong(it would hurt his "ego" too much..) So I would guess that everyone playing a game would "seek great power" there, if you are saying that is his personality in general you are dead wrong. For the first year I was in Dreadnaught he was almost 100% behind the scenes, we pushed him to get out and hit the limelight. He played brd and whm for everything and while proud of his jobs never claimed to be the best in the shell.
Also I have seen a few videos he posted on Twitch and he constantly down talks other members IN HIS OWN GROUP.. (one example was a couple weeks ago he spoke about how someone dreamy and rdm were poor players w/Helm NMs and needed alot of help, need to make room for others) then next stream he seems like there best buddy.. It's conflicting.. Any good leader would do there best to keep this 100% behind closed doors (not for twitch streamers to hear)it's still up for anyone willing to find it. OK, the meat and potatoes! No he doesn't. We are big kids, we need to be called out for doing something wrong or poorly, that's the best way to know what to improve. We all joke, I tell him weekly how weak he is and how he's second rate etc... Nobody gets in their feelings. Your example about the pair in question, those are not their mains, those are not heavy focused and they were lacking in that one instance, the goal was to clear in a timely manner and get everyone on to something else so mistakes were made, called out, and we moved on. You say he seemed buddy buddy? Are they chained here? If its really malicious don't you think they would leave? If he genuinely thought so poorly would he continue to take them? They are newly returned after an 8 year break and they want to get caught up, they want advice and not handouts. Why hide behind closed doors? We all speak openly, even if its to him about a mistake he made. No secrets no hand holding.
Bottom line my friend... you should treat everyone as if they were "better then you" and live your life that way.. the flipside is wack, and you should never downplay anyone from your own group :( . We don't live in a world where everyone is equal, most of the time someone is better than you, our group plays in a way that we enjoy competing with each other. No one is "downplayed". Clearing everything over and over can be boring, we make a game out of it. Let us do us, you already realize its not for you. We have fun.
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By Shichishito 2019-08-05 20:47:44
Soloing Kist isn't hard lmao. You're making it out as if it's *** impossible and requires BiS jobs his statement was in relation to other T1.
if everyone had to spam 100 of each T1 you'd probably see significantly more fails vs kist than vs most of the other T1.
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 20:50:04
Soloing Kist isn't hard lmao. You're making it out as if it's *** impossible and requires BiS jobs his statement was in relation to other T1.
if everyone had to spam 100 of each T1 you'd probably see significantly more fails vs kist than vs most of the other T1.
I can 100% see this, but only because people don't understand how Kist works. If everybody knew how to break the aura and not just throw SMN at it, then everyone would find Kist so much easier.
It's just the fact of people being lazy doing no research or they suck.
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Bismarck.Sterk
サーバ: Bismarck
Game: FFXI
Posts: 309
By Bismarck.Sterk 2019-08-05 20:50:07
Learning so much about Reisenjima T4s right now.
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-05 20:53:07
Learning so much about Reisenjima T4s right now.
What is there to learn? Everyone just throws SMN at the damn things. Shame I know, but what can you do.
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By Shichishito 2019-08-05 21:24:20
That situation doesn't exist is what I'm saying. Just watch the fights. You don't run in and out, you don't engage/disengage promptly, you don't have to turn around. You can't accomplish anything that you can't do easily vanilla. raise slide brings a advantage to every fight. i've witnessed multiple times people raising at the same moment, ja0 folks sliding conveniently to save distance while the others got smashed again.
content that requires to turn to avoid gaze attacks or run to avoid aoe got rather popular in recent years. lamia ambuscade, glassy thinker or kei just to name a few.
even in old content like dynamis animation lock can be a pain if you pull too many mobs.
just do content without ja0 for a while and see if you don't encounter instances where ja0 would have saved the day.
サーバ: Asura
Game: FFXI
Posts: 710
By Asura.Chaostaru 2019-08-05 21:49:47
there's more complaining about cheating on this forum than GTA V (pc) forums. Pretty ridiculous considering this isnt a PVP game.
People cheat. who cares. It's not like its 2006 and you need to outclaim Claim bots. Most of the stuff used today doesn't affect you at all. Most are QoL cheats.
If you dont wanna use any of them fine, Just dont think that it makes you any better at the game. Same goes for if you do use them.
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Bahamut.Minimuse
サーバ: Bahamut
Game: FFXI
Posts: 195
By Bahamut.Minimuse 2019-08-06 01:49:55
I am probably the most vanilla person in the game. 17 years totally vanilla. I only recently installed Widowers to run a few mules on the same PC. Dreadnaught has no problem accommodating my vanilla-ness. I only ask that they don't make me party lead because I am too dyslexic to type or read fast. Discord makes participating easier for someone with dyslexia. The guys always accommodate my vanilla play-style and dyslexia.
As for anything Geas Fete, if I see someone having trouble, I offer to help them. Having trouble with Golden Kist and I'm on COR? I'll help kill it for you. If your LS is having difficulty and I am nearby, either Shozokui or I will offer some assistance. I only ask that you pay it forward in the future when you see someone else struggling. If you can do without our help, congratulations!
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1071
By Asura.Shiraj 2019-08-06 02:41:16
Imagine trying this hard. I'd love to have been carried through content. Who carried me through Sealed fate when I had no Epeo and not a single cure for the entire 56 minute fight? Who's backpack was I in?
You haven't been carried through aeonics is biggest load of ***i've heard of my life. You can't even dual-box good and expect people to carry your gimp *** through aeonics, I remember you hounding my *** for your 1st Aeonic which was Chango. With your shitty GEO which i'm pretty sure wasn't even 900 skill, nevermind no Idris. And a gimp COR. Yeah not carried. *** off.
Sucking up to Azz or being a friend? I'm friends with everyone who is cool with me. Although times have changed. If people I played with play good, you give them credit, I'll do that for anyone, it's called giving praise to people who deserve it so they keep it up.
If you could read you pleb. You'd have noticed that I mentioned Kist was only harder if you can't understand his mechanic, which clearly you do not since you're so adamant it's harder than other T1s.
I'm not the only one on this forum who've noticed you have selective reading.
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By Afania 2019-08-06 21:00:52
there's more complaining about cheating on this forum than GTA V (pc) forums. Pretty ridiculous considering this isnt a PVP game.
GTA 5 isnt MMO, so they dont have to deal with endgame LS adding a "how do you swap gears" tab to their application forms. Then proceed to intorrgate none GS applicant with "are you willing to learn GS?" sort of question, then follow up with rejection as soon as they answered "no".
Tl;dr: 3rd pt tool affects everybody, even in a pure pve game like ffxi.
Bismarck.Sterk
サーバ: Bismarck
Game: FFXI
Posts: 309
By Bismarck.Sterk 2019-08-06 21:06:24
By Afania 2019-08-06 21:08:16
I still see it occassionally.
Bismarck.Nickeny
サーバ: Bismarck
Game: FFXI
Posts: 2221
By Bismarck.Nickeny 2019-08-06 21:11:56
I know a few peeps who don't use GS and play amazingly well - tho they have issues with lag and maybe stops some pieces from being equipped -
Not really mandatory unless you're dealing with a go hard...
Also LOL at those two fighting over who helped who and about Soloing Kist...
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サーバ: Asura
Game: FFXI
Posts: 710
By Asura.Chaostaru 2019-08-06 21:15:34
there's more complaining about cheating on this forum than GTA V (pc) forums. Pretty ridiculous considering this isnt a PVP game.
GTA 5 isnt MMO, so they dont have to deal with endgame LS adding a "how do you swap gears" tab to their application forms. Then proceed to intorrgate none GS applicant with "are you willing to learn GS?" sort of question, then follow up with rejection as soon as they answered "no".
Tl;dr: 3rd pt tool affects everybody, even in a pure pve game like ffxi. They just have to deal with cheaters impeding there playtime with annoying hacks that literally ruin the game for those on the receiving end. None of which applies here. If a LS has those requirements then fine, dont play with them, it's totally your choice whether or not you choose agree to their terms. Find or make a ls with your own rules you agree with. Dont complain because they didnt let you in.
Didn't see a thread up here and the info on BG is all over the place so I figured I'd make a thread to summarize the NM kill strats so far for people who want to try it for themselves. Everyone is welcome to add info themselves and I'll update the OP
Albumen
Ashweed x3 + Void Grass x3 + Vermihumus + Coalition Humus
Notes:
-4x Adds spawn with the main NM
-4 More spawn at 28:00, and 4 more spawn at 26:00 for a total of 12x adds (doesn't spawn any more, may respawn if you kill them, unconfirmed)
-Adds won't hesitate to SP shortly after spawn (about 10 seconds after.) Possibly 2hs are Chainspell, Mijin Gakure, Benediction (I haven't seen a 4th one? It might be the DNC one?)
-Main NM has access to standard Korrigan moves (including Fatal Scream, Petalback Spin etc.)
-Petalback Spin causes hate reset
-Stunnable by GEO/BLM with just focus or languor.
-Main NM can do Hundred Fists (often does Terror->Hundred Fists)
-Main NM has a 5-15 second long enpetrify effect that lands semi-frequently.
Strategies
Source: Ramzus/Lyramion
The only strategies recorded thusfar have been by Lyramion/myself. I don't know the exact details of his but the underlying concept is the same so I'll just add whatever I know, he's welcome to add in points himself after he wants.
Setup: BRD/BLM GEO/BLM PLD WHM | BLM/SCH BLM/SCH BLM/SCH BLM/SCH GEO/WHM COR/WHM | SCH SCH
Buffs:
Languor, Malaise, Focus, Haste, Entrust Acumen
Tactician's Roll, Wizard's Roll, Voidstorm (II)
Part 1: Adds Spawning
BRD pops JAs before spawning it (NT, Marcato, Elemental Seal). Horde Lullaby 2 on spawn immediately before they allahu akbar you. From here on, it's basically just afk until more adds spawn. The BRD needs to pop super revit as soon as possible, and then reuse JAs at ~28:30 remaining in the fight to resleep the 4 new adds that will spawn. After that, afk again until 26:00, once all 12 have spawned, someone can wake up all the adds to wipe your ally as fast as possible.
Part 2: NM Fight
Wait for everyone to recover and for BRDs JA timers to come back up, we rotated the SCH into the BLM pt for voidstorm 2 and then moved them back out.
BRD opened with NT/Marcato/Ele Seal and pulled with Horde Lullaby II (make sure your BRD memorizes how long their Lullaby lasts with NT+Marcato and NT+Marcato+CC) then we moved the Mandragora away from all the babies and started Gravitations alternating Death in pairs. The GEO in the tank PT popped BoG Languor for now.
As soon as possible, The COR should go into the PT with the BRD and RD'd + Super Revit RD'd again to get Marc/Ele Seal/NT back up, as well as got the GEO's BoG back for another Languor. Then at some point, The tank PT GEO did bolster malaise+languor and one of the SCHs tabula rasa'd and we just Death SC'd continuously. The BRD made sure to keep track of her Lullaby timer and told me when it had <30 sec remaining, then I ele seal Breakga'd then the BRD reapplied Lullaby with NT/CC/SV/Ele Seal for an additional 6.5min for a total of 12min. At some point the COR WC'd the BRD+1st bolster to see if they'd get it back (just in case for some reason it takes more than 12 min of fighting to kill). If bolster didn't recover then our GEOs swapped PTs and continued. The GEO/BLM can stun Petalback Spin 100% of the time with just Languor or just Focus, we only got hate reset 1 time because it did it mid-cast so it got through.
Erinys
Voidsnapper x3 + Ashweed x3 + Mistmelt + Scroll of Tornado
Use THF, THF, THF, THF and THF. Every other DD is an absolute waste of time. Rudra's does 20k+ easily with either SA or TA and way shorter timers.
Buffs: Chaos, Miser, Tactician, Samurai, Frailty, Fury, Wilt, DEX/Barrier
Setup: PLD/BLU WHM, SMN, GEO (WHM was dualboxed by PLD so no /smn)
GEO THF/SAM THF/SAM THF/SAM COR/SMN /SMN
I dualbox'd GEO and did wilt/frailty in the tank pt, and DEX/Fury in the melee pt. The bubbles never wore for the most part (i did switch frailties between pt a few times and changed DEX to Barrier in tank pt) but you should never have an issue with it wearing off.
We also had all 6 members of the THF pt to get both lucid wings1/2 and we timed using them around when all THFs offloaded tp, in reality I should have saved them for when I did bolster but that's just for something to consider in the future.
We had 2 COR/SMN and a SMN rotating lullaby with SMN->COR1->SMN->COR2->SMN etc as soon as timers were up after the initial spacing out of lullabies to get a good cycle going. We opted from using BSTs to kill adds and just mewing lullabied all of them, not a single TP move went off the entire 23min fight.
I should mention that all THF were basically geared from their other jobs without actually dedicated gear (they all geared it from their BLUs/NINs etc) and they all had 0 JP. So if we were to use 3x Aeonic THF with 2100 JP we could probably get the fight down to sub 15 minutes no problem.
Onychophora
Void Crystal x3 + Void Grass x3 + Titanite x10 + Worm Mulch
Notes:
-Absorbs damage during TP moves
-Does relatively little damage, as do adds.
-Luopans soak Gorge/Disgorge damage making it a non-issue.
-Has unique TP move called Psychosis Gorge(sp?) that is an unerasable/sacrificable impact type stat reduction.
-Absorbs magic damage after casting Fire type spells below 50%, switches to absorb Physical Damage when it starts casting Earth spells
-Spawns adds after first SC, will retaliate with Doomvoid if you repeat the same SC, need to cycle some elements (not sure total amount)
-Increasing SC level causes more adds to spawn, can cycle t1 SCs.
-Main NM and babies can all Dustvoid to fully strip tank equipment, need some sort of method of immediately getting it back on so you don't die (our PLD make an equipset and macro'd it and mashed it when it did dustvoid.)
Strategy:
Source: Lyramion, Ramzus
PT1: PLD WHM SCH GEO
PT2: SCH BLM BLM BLM GEO COR
Buffs: Wizard's Roll, Tactician's Roll, Languor, Malaise, Focus, Acumen
I followed Lyra's suggestion of doing Wind->Ice->Fire->Dark->Thunder-> but I'm not sure how much it matters? If possible, Wind->Ice->Dark would probably work the best as those produced the highest damage nukes. I had BLMs self storm on every single SC so I wouldn't have to deal with it. On the wind SC I had the other SCH SC, no one except me MB'd so I could get some super powered Helix off. Without Bolster/Temp I was landing 13k Helix, with Bolster+Soldier the highest I saw was 30k.
There is very relatively little damage dealt by the NM this entire fight, GEOs should theoretically be able to full time BoG bubbles until they wear off naturally, unless they have enough regen (not sure if it's even possible to fully negate?)
During the more important SCs (Wind/Dark) we'd spam dia on the NM to force it to use a TP move before going, just to guarantee not healing it since 3x Death was doing >200k damage total. The TP feed is incredibly slow on this NM so this is a guaranteed method of being able to avoid TP dmg absorption 100% of the time if you SC immediately after it goes.
However, below 50% when it starts absorbing damage based on whether it's casting fire/earth, it starts to do multiple TP moves in a row instead of just one, so do be careful of that. We opt'd out of using silence after the first 3 landed, since it appeared to use spells almost guaranteed after silence wore which disrupted the flow of the battle. I'm not 100% certain, but I think it casts spells every 30 seconds and whether it decides to use Fire or Earth is random? It does use the same element spell multiple times in a row, though. I didn't observe enough to see whether it occurs in phases or not.
Schah
Voidsnapper x3 + Gravewood Log x3 + Leisure Table + Trump Card Case
The hardest fight in the game. Tumult Curator might be close, but he doesn't really give anything special. Anyone who wants an aeonic weapon eventually has to face this guy, who is on another level from all of the other NMs required. Even the best geared and most coordinated groups WILL lose to this guy, multiple times, before winning once.
Everything about this is a nightmare. Schah spawns a grand total of 14 adds; 7 Bhata (pawn), 2 Ashva (knight), 2 Gaja (bishop), 2 Ratha (rook), and 1 Mantri (queen). If any Bhata lives for too long (2-3 mins), it "promotes" into another Mantri. Ashva can use Banneret Charge (sets HP to 1) from 100%, which is basically an instant loss if it hits the PLD. Gaja can use Besieger's Bane (20' Terror+Zombie+Bio) from 100%, which is, again, instant loss if it hits the PLD and WHM. Every single caturae possesses knockback TP moves, and they can go into the trees and knock the PLD out of the corner. Hate is nigh impossible to hold; they WILL eventually split off from the PLD and attack others.
There are some good sides, and some key points. Bhata has less health than the other adds, and will almost always die in one SC+MB volley. Ratha does nothing special, so it can be left alone until the two Ashva/Gaja are dealt with. Mantri has FAR more health and defenses than the other adds (letting a second Mantri spawn is basically game over), but she can't use Enthrall (charmga) until 50%. Finally, don't even think of keeping the adds alive; Schah himself takes virtually no damage until they're all dead.
With all adds dead, it becomes a race against the clock. Only Death does any reasonable damage against Schah, so as many of those need to fire off as possible (hence BLM/SCH). Be careful; we have seen Schah use Besieger's Bane, Royal Decree, and Enthrall, as well as all the other caturae TP moves. We haven't seen him use Banneret Charge, but that just might be extremely rare. This is far easier to survive than with adds up, but don't let your guard down. Slack off on damage at any point, and you very well might time out.
The Corsair was dualboxed (by me). Every other job you simply cannot dualbox, too much is required. Setup was PLD/BLU WHM SCH in tank pt, then BLM/SCH BLM/SCH SCH GEO GEO COR. 1 Idris, no mage has any Amalric+1 gear. We did get lucky on Wild Card reset this time, but we have beaten him without it.
Before you start worrying about getting clears for an aeonic weapon, ask yourself if you're ever going to be able to beat this guy...because to get one, you're going to have to. Using a brew won't count either. Up for the challenge?
Teles
Void Crystal x3 + Voidsnapper x3 + Siren's Hair + Scroll of Maiden's Virelai
Notes:
-Uses SPs in random order at 79, 59, 39, 29, 19 and 9%. At 9% it will keep using SPs over and over.
-Each SP comes with a mega range aura.
-Soul voice: 1 minute silence aura and it gains access to virelai and a charm TP move called Entice. Vex/attunement will block Entice 99% of the time, but only charm buffer can block virelai reliably. Important to note that charm buffer can be dispelled easily in this fight. We had PLD use Sent. or invincible when this aura was up, but tank party will still have to rely on healing temps if HP goes too low.
-Manafont: 1 minute MDB down aura. Laughably easy to deal with if you have vex/attunement and Aegis on PLD. This is a good period to do as much damage as you possibly can.
-Invincible: 30 second 200-300/tic dia aura. Manawall can block this damage, which leaves the rest of the mage party to heal themselves. As long as no one panics and uses cures/temps, it's not too bad to deal with.
-Heavily favors using Clarsach when someone pulls hate at a distance, usually resulting in the entire backline getting 1shot.
-It's very important to pop this at a spot where the mage party can abuse terrain due to Clarsach's range. There are a few spots that work, but we settled on the spot near warp #2.
Strategy
Source: Ejiin
Tank party: PLDx2 GEOx2 WHM. Mage party: BLMx3 SCH GEOx2.
-PLD x2 was used because it has wonky hate, similar to Seiryu mechanics, where once damage is dealt to it, it will partial reset hate on its current target and chase the person who damaged it. This can be completely negated by having a 2nd tank who tries to get hate during periods when damage is done to it. Doing this, it did not chase BLM even once the entire fight.
-WHM was pulling hate a lot and wiping the backline, so we ended up having the WHM stand with the tanks.
-GEOs were used for vex/attunement/focus/wilt and entrust haste cycle for tank party, which made Teles very manageable to deal with. Focus was so the GEOs in the tank party could land dispel. GEOs in the mage party did standard mage GEO buffs/debuffs.
-Clarsach gives it many buffs, including Attack/MAB/MDB/Meva boosts, so it's a good idea to have several people on Dispel duty.
-Magic burst Death in pairs, spacing them out appropriately to avoid magic resistance mechanic to allow for 99,999 on each death.
Vinipata
Void Crystal x3 + Duskcrawler x3 + Bone Chip x10 + Scarletite Ingot
Notes:
-Spawns with 2 adds, Green Naraka has random hate, Blue one usually stays glued to the tank.
-Astral Flow at around 46 and 16, seems to be a hybrid between AF and Meikyo? Will do Sakra Storm or Yama's Judgment at the end of 4 TP move and spawn 2 more adds at the end of each AF, for a maximum of 6 adds. Will spawn a Green+Blue Naraka each time
-Meikyo Shisui at 74, 49, 24%, and spams it below 10%. Will also do Sakra Storm or Yama's Judgment as its 4th TP move.
-Yama's Judgment is 5-count doom.
-Meikyo Shisui during Raksha Stance : Judgment or Illusion > Judgment or Illusion > Vengeance > Yama's Judgment
-Meikyo Shisui during Yaksha Stance : Bliss or Damnation > Bliss or Damnation > Oblivion > Sakra Storm
-CAN BE STUNNED with elemental seal (save it for the 4th tp move of SP)
-Fairly resistant to most debuffs.
-Will heavily favor Raksha Stance which gives it -50% MDT. Can supposedly be terror/DT reset proc'd by completing a SC in the middle of the animation for a stance TP move.
-Killing adds will cause him to respawn one per TP move until he reaches his current maximum add capacity.
Strategy
Source: Papesse, Ramzus, Lyramion, Geigei
PT1: PLD RUN WHM SCH SCH BRD/BLM
PT2: BLM BLM BLM BLM GEO/WHM GEO/WHM
Buffs: Focus, Haste, Malaise, Languor, Entrust Acumen, Firestorm II
Fight is very heavily terrain dependent, Warp#2 highly recommended.
Like Albumen, this fight is highly dependent on BRD sleeps.
The mages should be positioned at the top of the hill, while the PLD tanks it at the bottom of the hill with their back facing the mages, Vinipata should be on the dirt path. Knock back makes this fight a total bitch, the PLD needs to be very alert and run immediately back to Vinipata if they get knocked back before it gets repositioned closer to the mages.
Part 1: Initial Spawn + Fighting
The BRD should open with NT CC Ele seal and sleep the adds right on pop. The PLD runs the NM down the hill, positions it. As soon as positioning is good, 1 GEO should bolster Focus+Malaise while the other does BoG Languor+Haste. The first SCH can also tabula rasa and then immediately start spamming fusion while the RUN Gamb/Raykes and the BLMs MB Firaja->Fire6. This fight is highly dependent on your ability to push Vinipata down to the next set of adds spawns.
GEOs should be helping with status ailments, particularly spamming cursna on the PLD on Yama's Judgment. Global recasts on Cursna make it hard for a single WHM to consistently remove it on time while dealing with curing+other debuffs.
As you continue to MB it down, prepare yourself at approximately 50% for Astral Flow to occur, and BLMs should change off of Firaja to just single target MBs. As soon as the AF animation goes at ~46, everyone should just gather ontop of it and wipe as soon as possible, having a good Helix II MB on it shortly before 50% is indispensable as it can whittle down a good 10% while someone zombies vinipata during recovery.
Part 2: Saccing
Right before wiping, someone needs to throw a Bio II or Dia II on Vinipata just in case to prevent it from regening while zombing. We had our GEO that used bolster sac it while we all recovered. It is highly important that you wipe TOWARDS THE DIRT PATH AS LOW AS POSSIBLE and remain there while waiting for weakness to wear, otherwise a stray TP move while saccing might wipe all of you again. When ready, get buffs up again, the BRD should this time use CC + SV ontop of the usual JAs for maximum duration sleep on adds, since the goal is to (hopefully) kill it before adds wake up this time.
Part 3: Killing it
Everyone repositions again, mages should hide at the very top of the hill in the little corner to avoid TP move on pull, BRD pulls with Horde Lullaby II again with all JA/SP while PLD stands on bottom of hill ready to flash Vinipata on pull.
Repeat the same thing, the 2nd GEO and SCH should now Bolster/TR (obviously switch bubbles on GEO so that you have Bolster Malaise+Focus again) and start SCing + Firaja/Fire6 with Gambit/Rayke. The RUN should also super revit so that they can Gambit+Rayke at low % again just to force it to 0, as <10% can get messy.
The BRD also needs to super revit before 25% to have JAs ready to immediately sleep adds 5/6 when they spawn. At that point, go back to strictly single target, and throw out another Gambit+Rayke, and hope that it dies before anything wakes up. You should IDEALLY have about 15 minutes left, but you may find that to not always be the case. If you wipe at <10% (we have at least 3 times), continue saccing it until the BRDs JA timers are up, it'll be a really bad time crunch as you have probably 3 min to finish it. You'll need to watch out too because it likes to use Meikyo frequently <10%, and when you start the fight it'll open up with 4 tp moves while repositioning, so everyone needs to stay away, as it will very easily wipe you.
This fight is very very dependent on how frequently it uses Raksha Stance. We've had fights take 12 min, and fights taken 29 min entirely because it stayed in Raksha Stance for 100% of the fight.
Zerde
Void Grass x3 + Ashen Crayfish x3 + Flan Meat x10 + Black Pudding
Notes:
-Arguably the easiest fight, is a complete Zerg.
-Spawns with 2 adds that cause an approximate 21'? 400 dmg Bio Aura. Killing the adds will drop the aura until new ones spawn.
-Frequently spawns new adds, at <50% it gains access to adds that give a doom aura.
-Auras can be avoided by everyone except for PLD+WHM by abusing terrain on Warp 2.
-Gains access to charm at <50%.
-Can be proc'd with SC+Fire MBs (?)
Strategy
Source: Ramzus, Lyramion.
PT1: RUN PLD/BLU WHM
PT2: BLM BLM BLM SCH GEO GEO
(can alternatively throw SCH into tank PT after storms and bring 4 BLM).
Buffs: Languor, Malaise, Acumen, Focus, entrust Haste, Firestorm II
1 BLM should use elemental seal before pop, and immediately stun it when its popped to avoid a 10 second stun from Just Desserts. The fight entirely relies on this opening stun.
Once positioned, the PLD uses appropriate /BLU spells (Jettatura, Geist Wall, Sheep Song etc.) when adds spawn to hold hate. Everyone should abuse the hill terrain to be a good 23' away from the NM and avoid aura. We had both of our GEOs Bolster + have the SCH TR + Embrava both PTs and just zerged it down with Firaja->Fire 6 MBs in under 2 min.
The PLD+WHM should use Charm Buffer before 50% (around 60 is pretty good) as it goes down pretty fast, and might use charm fairly fast. It has a fairly large range on it, as our WHM got hit by it on our first win, so assume that it'll probably be 20'.
Every time we've fought it, SC+MB proc'd it around 60% and made it take very massive damage (i.e. multiple 99,999 Fire MBs) which made it drop really fast, I'm not sure how easy it is to replicate this.
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