Sylph.Gutsu said: »
Wanted to post a strat for the new unity nm that drops the carby and cait sith mitts. Tried doing what papesse said and it went horribly wrong. First time i tried with just 1 pt of 6 people i had both earthern armor which i casted and bard from our ls cast scherzo. The first 2 times all three elementals did astral flow most of us took no damage. But shortly after people started to get ko'd. You either take almost no damage or you die instantly. Its good to cast earthern armor and sherzo but its not full proof you will have many people dying. So im going to list better strat and more info about the fight. He usually summons 2 elementals at the start followed by a third one shortly after. These elementals will all astral flow at the same time if left alone however if you kill them they will not use astral flow. The tonberry nm will resummon them but you have a decent amount of time to dd him down before he summons more. Usually around 20~25% of his health he will summon 3 carbuncles and they will do astral flow instead of the elementals doing it. Killed him many times and we never had any astral flows go off except for when he summons the three carbuncles. Only on one occasion did he not summon all three carbuncles but not sure why this was. So just bring couple of mages to nuke down the elementals and have the other dd focus on the NM. I would keep up earthern armor and help kill the elementals then deal damage to the NM when no elementals were up. Near the 20~25% mark you can have all but the tank back up away from the NM and wait for him to do his carby astral flow. While waiting for the carby astral flow to go off if he summons more elementals just have 1 person pick them off and take them to the group waiting in back for astral to go off. It is possible to sleep the elementals so you could try this also but i just went ahead and killed them.
My group must be incredibly lucky then, on over 40 fights Searing Light never killed us when both Earthen Armor and Scherzo are present. The only time we got killed by SL is when one buff wears off right before SL (happened once or two for us).
Our setup : PLD, SMN, BRD, GEO (Regen+Frailty) and COR (Beast+Hunter but already won without rolls)
Realmrazer/Atonement > Volt Strike (Light) takes 25-35% and up to 40-50% if Volt Strike crit.
We don't kill elementals and we never seen them use Astral Flow, only the NM. Elementals stay on the PLD 95% of time if we don't cast something on him (basically, only cure if it's really necessary, Ramuh get the hate after each SC anyway), Shock Squall if they start to attack someone else.
NM dies in 3-4 skillchains (2 min~ fight)