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Battlemod v2
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-14 15:47:55
Pushed a new update. Barrage should be fixed, as should Shadowbind and the problem where interrupted ranged attack messages would show up twice (whoops).
Paulu, what job are you playing when this happens? SMN? Is it caused by anything specific? I haven't gotten a nil error in battlemod since yesterday morning despite doing Reives and all kinds of crap with a variety of jobs.
Quetzalcoatl.Volgin
サーバ: Quetzalcoatl
Game: FFXI
Posts: 55
By Quetzalcoatl.Volgin 2013-04-14 16:09:49
Sooooooooo...
Volgin is paralysis.
Volgin is no longer curse.
Volgin is slow.
Volgin is plague.
If I am not mistaken, minor grammatical errors are present...I don't think I am a plague or a walking paralysis. I don't disagree with the slow part, though.
Shiva.Paulu
サーバ: Shiva
Game: FFXI
Posts: 776
By Shiva.Paulu 2013-04-14 16:16:06
These are on SAM so far. I'm trying to narrow down what the trigger is but it's been tricky so far. I've also seen them on BLM when I was doing Ig-Alima about an hour ago. Just to recap, the error numbers are 210 and 152.
By Velvet 2013-04-14 16:16:36
Asura.Kakashisensei said: »I had some weird things blocked in an Abbysea Altep book burn last night. The kill tracking wasn't showing up (ex. 2/5 monsters killed), and when I tried to attack a monster claimed by someone else, the error message that it was already claimed wasn't showing up either.
I had the same problem with the kill tracking. I tried to deactivate all filters but it didn't change anything
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-14 16:34:54
These are on SAM so far. I'm trying to narrow down what the trigger is but it's been tricky so far. I've also seen them on BLM when I was doing Ig-Alima about an hour ago. Just to recap, the error numbers are 210 and 152.
Okay. I put out something that will necessarily eliminate the 210 error, though it doesn't tell us what is causing it.
There's no way that line 152 can throw an error. Was it something else?
サーバ: Sylph
Game: FFXI
Posts: 15064
By Sylph.Tigerwoods 2013-04-14 16:37:51
Is there a way to change the color for just when debuffs wear off? lol would help w/ teh dual box
Shiva.Paulu
サーバ: Shiva
Game: FFXI
Posts: 776
By Shiva.Paulu 2013-04-14 17:15:26
I just saw a bunch of 152. Looked like it was from a Faithful Falcorr I was running passed. I stopped to check but the error didn't display every attack round. Only sometimes. I noticed the pet never showed a crit hit. Not sure if the pet never had a crit or maybe that's it.
Another 152 confirmed everytime I lose an utsu shadow.
サーバ: Shiva
Game: FFXI
Posts: 39
By Shiva.Ithorien 2013-04-14 17:20:38
These ones are blocked:
20,21,22,23,24,25,26,28,29,31,32,33,35,36,40,41,42,43,44,50,51,52,56,57,59,60,69,64,65,67,69,81,85,90,91,100,101,102,104,105,106,110,111,112,114,122,163,164,168,171,175,177,183,185,186,191
If you want a yellow "system message" color, I recommend 121.
Sorry I mean I'm being really dumb and have no clue how to change add to chat to anything at all. Tried adding a tag in the color XML to no avail.
Leviathan.Suljin
サーバ: Leviathan
Game: FFXI
Posts: 69
By Leviathan.Suljin 2013-04-14 17:22:00
Just grabbed this and fighting ig-alima. I have all things filtered for alliance and other, and most for party and monster other than starts casting/prepares. Why do I see ig alimas spikes dmg to every body in the alliance? (Im also in the blm pt so nobody is meleeing in my pt)?
Edit: also, I notice the chat log displays everything sooner than when it would normally on ffxi (say for instance a roll happens, or a bp goes off, etc) Is there a way to delay that so it happens when then numbers are displayed on screen? Some of them show in log now quite early and, although I'm sure I can get used to looking sooner for the numbers, I'm missing quite a bit. Any suggestions?
サーバ: Shiva
Game: FFXI
Posts: 27982
By Shiva.Spathaian 2013-04-14 19:02:48
Messing around with this on PUP.
Does this with all automaton WS.
Not that I need to know he's readying a ws before he uses it but just thought I'd share. XP
Phoenix.Maahes
サーバ: Phoenix
Game: FFXI
Posts: 7
By Phoenix.Maahes 2013-04-14 22:31:46
Is there a way to filter healing magic cast on others but not yourself. For example if I turn healing to true for party and alliance I cannot see any healing magic casted upon myself, so I can toggle that on but now I see everyone's cures.
If this exists already I apologize but can someone tell me the correct settings for it?
Also, when party or alliance members are paralyzed what is the appropriate setting to filter that?
Thanks!
Quetzalcoatl.Volgin
サーバ: Quetzalcoatl
Game: FFXI
Posts: 55
By Quetzalcoatl.Volgin 2013-04-14 23:43:34
Ugh. Annoying grammar errors are annoying. Can you fix that please?
Ragnarok.Gunit
サーバ: Ragnarok
Game: FFXI
Posts: 370
By Ragnarok.Gunit 2013-04-15 01:56:25
Why is my filter folder empty? Do I need to make the files myself from nothing? Or am I missing something?
Odin.Cealy
サーバ: Odin
Game: FFXI
Posts: 22
By Odin.Cealy 2013-04-15 02:51:40
I'm having the issue that the name of my character and the monster's are reversed. So the text would say: The monster's shadows are absorbed etc. or the monster parries, when it's my character that does this.
サーバ: Asura
Game: FFXI
Posts: 670
By Asura.Izilder 2013-04-15 05:24:55
faithfullFalcor (pet jug)
readies Choke Breath = spring water
readies backheal = barracuda dive
[+]
Bismarck.Cailyn
サーバ: Bismarck
Game: FFXI
Posts: 4
By Bismarck.Cailyn 2013-04-15 07:30:04
One issue I'm having is that in my spellcast scripts (Motenten's) there are a number of addtochat messages for set toggles. It seems that Battlemod is filtering these messages out and I cannot see a filter setting to allows them to show.
Phoenix.Innina
サーバ: Phoenix
Game: FFXI
Posts: 83
By Phoenix.Innina 2013-04-15 10:03:56
One issue I'm having is that in my spellcast scripts (Motenten's) there are a number of addtochat messages for set toggles. It seems that Battlemod is filtering these messages out and I cannot see a filter setting to allows them to show.
These ones are blocked:
20,21,22,23,24,25,26,28,29,31,32,33,35,36,40,41,42,43,44,50,51,52,56,57,59,60,69,64,65,67,69,81,85,90,91,100,101,102,104,105,106,110,111,112,114,122,163,164,168,171,175,177,183,185,186,191
If you want a yellow "system message" color, I recommend 121.
Change ur addotchat colors to something thats not blocked. Was covered a page back.
By Ophannus 2013-04-15 10:29:55
Ophannus readies Stadiver.
Hien readies .
Something is amiss with Wyvern Breaths
Bismarck.Snprphnx
サーバ: Bismarck
Game: FFXI
Posts: 2691
By Bismarck.Snprphnx 2013-04-15 10:45:01
Also got the blank spot when using a Warp Cudgel last night.
Snprphnx uses a .
I think it happened when using an RCB as well.
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-15 11:07:12
The major error that's getting reported at the moment (nil error, wyverns, pets, automatons WSing with the wrong name) has to do with the way I'm detecting pets. I must be detecting them wrong, and I'm going to have to change it if I want the problem to go away. It might be a few days while I figure out how I can detect them better, though.
By Ophannus 2013-04-15 11:21:14
Occasionally getting temp items or mining/harvesting results won't show in the log. Did meebles last night, the one where you have to mine for ores. Sometimes I would mine but nothing in my log(not even a "You were unable to mine anything") but upon checking my inventory, I received the item, just wasn't shown in my log, same for when we proc White/Red in VW, sometimes wont get the "Received temp items" message
サーバ: Shiva
Game: FFXI
Posts: 39
By Shiva.Ithorien 2013-04-15 11:21:32
One issue I'm having is that in my spellcast scripts (Motenten's) there are a number of addtochat messages for set toggles. It seems that Battlemod is filtering these messages out and I cannot see a filter setting to allows them to show.
These ones are blocked:
20,21,22,23,24,25,26,28,29,31,32,33,35,36,40,41,42,43,44,50,51,52,56,57,59,60,69,64,65,67,69,81,85,90,91,100,101,102,104,105,106,110,111,112,114,122,163,164,168,171,175,177,183,185,186,191
If you want a yellow "system message" color, I recommend 121.
Change ur addotchat colors to something thats not blocked. Was covered a page back.
My problem was not knowing how. Tried everything that makes sense to me and I can't get this added in. Byrth, please layman this to a HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE person like me plz.
Bahamut.Bojack
サーバ: Bahamut
Game: FFXI
Posts: 2076
By Bahamut.Bojack 2013-04-15 11:23:11
I love how when you /check stuff now it shows the level of any non-NMs lol.
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-15 11:23:50
Take:
Quote: <addtochat color="135">TP Variable: $VAR-TP</addtochat> and change it to
Quote: <addtochat color="121">TP Variable: $VAR-TP</addtochat>
サーバ: Shiva
Game: FFXI
Posts: 39
By Shiva.Ithorien 2013-04-15 11:40:08
Take:
Quote: <addtochat color="135">TP Variable: $VAR-TP</addtochat> and change it to
Quote: <addtochat color="121">TP Variable: $VAR-TP</addtochat>
Settings.XML? Colors.XML? I quite literally cannot find a single place with this tag in any of your files. I promise I'm not being annoying just to be an ***. Do I have to mod all my Spellcast XMLS?
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-15 11:46:47
Oh, sorry. It's not my files that you have to change. I cannot block any fewer text colors than I already do or messages will come through in duplicate. You need to change the spellcast xml.
Open it up, do control-F for "addtochat" and change the numbers to 121 if you want a yellow. If you're interested in a different color, use //bm colortest to look at FFXI's color palette. Spellcast only goes up to 254, so you can choose anything below that. If you see a color you like, check the list posted in the OP (at the bottom) and make sure it isn't being blocked because it's actually a battle message.
サーバ: Shiva
Game: FFXI
Posts: 39
By Shiva.Ithorien 2013-04-15 11:49:46
Oh, sorry. It's not my files that you have to change. I cannot block any fewer text colors than I already do or messages will come through in duplicate. You need to change the spellcast xml.
Open it up, do control-F for "addtochat" and change the numbers to 121 if you want a yellow. If you're interested in a different color, use //bm colortest to look at FFXI's color palette. Spellcast only goes up to 254, so you can choose anything below that. If you see a color you like, check the list posted in the OP (at the bottom) and make sure it isn't being blocked because it's actually a battle message.
Haha I just literally lightbulbed as you wrote this. I was thrown off because I haven't used a color in the tag ever, just the regular <addtochat>. I'll mess with this when I'm home. Thanks for the thorough explanation.
Cerberus.Mindi
サーバ: Cerberus
Game: FFXI
Posts: 602
By Cerberus.Mindi 2013-04-15 12:18:10
sry if this was awnsered before.. but can i change the text "style" i dont want those arrows and stuff, i only downloaded it because silence is broken for windower 4 + Windwos XP right now those colors (my game crashed after i did //bm colortest and wanted to large the window and i dont have "small window size clients (640x480)" i think) but i have the chat window at 50% width
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6137
By Lakshmi.Byrth 2013-04-15 12:26:27
You can make up custom lines in settings.xml, or you can turn off custom battle messages by flipping <condensebattle> to "false".
Honestly I haven't tested it much with <condensebattle> off, but I think it should work? >.>! Let me know if it doesn't!
OH GOD! I CAN SEE FOREVER! - You need to change your filters (battlemod/data/filters/filter-<job>.xml). I have intentionally set it up so that the default filters are all-off because I figure it's worse if you miss messages that you were expecting than if you see things you weren't expecting. See the "Settings Files" part of the Readme below.
In anticipation of a lot of people having problems with this, I have made this thread to answer questions. First, here is the Readme file:
Readme said: Author: Byrth
Version: 2.0
Date: 13/4/13
Battlemod, packet version
Abbreviation: //bm
Commands:
* help - shows a menu of these commands in game
* colortest - Shows the 509 possible colors for use with the settings file
* reload - Reloads the settings file
* unload - unloads Battlemod
* condensebuffs - Condenses Area of Effect buffs, Default = True
* condensebattle - Condenses battle logs according to your settings file, Default = True
* cancelmulti - Cancles multiple consecutive identical lines, Default = True
* oxford - Toggle use of oxford comma, Default = True
* commamode - Toggle comma-only mode, Default = False
* targetnumber - Toggle target number display, Default = True
* colorful - Colors the output by alliance member, Default = True
Purpose: To allow chat log customization.
Installation Instructions (from the Windower 4 Launcher):
* 1 Start your copy of Windower 4 and select the "Addons" menu up top in the Launcher.
* 2 Click the icon next to "Battlemod"
* 3 Log in to the game!
* 4 Alter the settings as you wish. ("//bm colortest" will let you see the color options and )
* 5 If you have changed the settings, you can use "//bm reload" to load them in game.
Settings Files:
The settings files for battlemod are composed of 3 to 25 xml files (depending on how much you like unique filters). XML files can be opened with Notepad, edited, and saved. If you are going to "Save As..." an xml from Notepad, be sure to change "Text Documents (.txt)" to "All Files" file type and make sure the file ends in ".xml"
* data/settings.xml - contains basic flags that control the features of the program.
* data/colors.xml - contains all the color codes relevant to the program, which can be adjusted using colors from the colortext command.
* filters/filters.xml - contains the chat filter settings and is explained more thoroughly therein.
* filters/filters-<job>.xml - Several examples are provided, but these are specific filter files that will load for your individual jobs. You can use this to, for instance, make sure your healing jobs can always see damage taken (by unfiltering the <monsters></monsters> section or make sure your zerg jobs don't have to see the entire alliance's damage spam.
Known Issues:
* Counters, Spikes, and Retaliations are the wrong color for some reason.
* The "__damage" colors don't do anything, but have been left in the settings file for potential future uses.
* Using //bm colortest and then expanding your chat log on small window size clients (640x480) can cause crashes. (Your guess is as good as mine)
* AoE buffs only use the first message response, so if it has no effect on the user then it will appear to have no effect on everyone even if it did.
* The settings files are much larger and more complicated than v1. (Sorry, it's because there's more options)
* This plugin bypasses and renders invalid all chat filters other than its own.
Secondly, Battlemod attempts to re-create every interaction message (event_action) and other battle messages (event_action_message). I have been testing it for two weeks, but I have not done everything and (more importantly) I do not use every job. There are three major probable and unknown errors:
1) Battle text is showing up as say-color. - This means that I did not see the message while testing battlemod.
2) I'm blocking a message that should display. - This could be anything from your Time remaining in Dynamis to your Mandau's Enpoison effect.
3) I'm failing to display something properly. - If you see ${field} in your text, if something is missing, if the spacing is weird, etc.
If you find an error, please tell me:
1) What the exact text was (if possible)
2) What color it should be (Grey, Yellow, etc.) if the color was wrong
3) If there's an error in the console, the exact line number and message.
These add_to_chat colors are blocked by battlemod:
These ones are blocked:
20,21,22,23,24,25,26,28,29,31,32,33,35,36,40,41,42,43,44,50,51,52,56,57,59,60,69,64,65,67,69,81,85,90,91,100,101,102,104,105,106,110,111,112,114,122,163,164,168,171,175,177,183,185,186,191
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