Just in case some DRGs out there didn't notice(the ones who did, disregard this), the new Leg/Feet pieces which you can buy with Bayld are pretty much best in slot for Stardiver(especially the feet, since they offer STP which may allow you to 2x Pyrosoul Ring instead of Rajas, or ease up a tiny bit of your STP in your TP set if you decide to keep Rajas in)
^Beats AF3+2 legs by a wide margin. (STR+7 and Attack+2)
^Beats perfectly augmented Heca+1. (DEX+7 Accuracy+6 STP+5)
(Assuming you get Attack+6 Polearm+4 which ~10 Attack/~4Acc
You acquire these pieces by getting 33,000 Balyd. Bayld is acquired through quests(200~1000) or by doing Rieves(0~3k+ each). Takes about 5-10 hours total to get both pieces.
Can't you get STR+4 on heca+1 along with att/polearm skill? Which makes them pretty close, albeit these are much cheaper (see:free) and easier to attain than perfect augs. And I guess then the STP makes these wins, but it's by a very small margin.
STR+4 6 Attack and 4 Polearm skill is ~ equivalent to:
STR11 DEX4 Attack9 Acc3
Hecatomb+1 is significantly weaker, more expensive, and harder to obtain than Karieyh Sollerets. In 45 Tatter attempts, the closest I ever got to 'perfect' augments for DRG was STR+4 Scythe Skill+3 Attack+6.
The +11 DEX and 10 acc combined is about 18 acc. Heca+1 is only 4 DEX, 4 polearm skill, about 7 acc. So the new feet add roughly 10 more acc to Stardiver over Heca, which is always welcome(especially in endgame where acc probably wont be capped without at least one SV Madrigal).
The feet are also pretty much the best for Drakesbane(I say this because I'm assuming that 99% of DRGs even most with Ryunohige can't afford the ~300m pricetag of Huginn Gambieras for now). These also double as a decent vanilla Jump piece for when Wyvern is down as well as probably the best 2 pieces in slot for Sonic Thrust and Camlann's Torment.
I know this was an issue for THF at 75, but isn't it true that if you SA or WS in Heca gear it slows your DoT since the slow% is calculated into your next attack round after the WS. So if you WS in full heca, your next swing is delayed by that slow gear? Anyway what I'm driving at is did the slow6% on heca feet affect our first swing after a Stardiver and if so, it makes Karieyh even better
I know this was an issue for THF at 75, but isn't it true that if you SA or WS in Heca gear it slows your DoT since the slow% is calculated into your next attack round after the WS. So if you WS in full heca, your next swing is delayed by that slow gear? Anyway what I'm driving at is did the slow6% on heca feet affect our first swing after a Stardiver and if so, it makes Karieyh even better
THF had that Issue on SA/TA cause those are just normal Melee hits with a JA buff UP. So yeah, slow+ gear sucks on SA/TA. But WS != Melee hit.
Pretty sure that a WS works just like a JA. Adds 2 seconds of JA delay, then Melee timer resumes based on last melee hit haste. As long a a melee round doesn't go off in that Slow, then it shouldn't affect anything. Which shouldn't happen, since you've got 2 seconds post ws to get PT gear on again before the melee timer even resumes.
You're actually more likely to have that kinda problem with a melee round firing while in post WS breath gear, durng a high haste situation. Personally, I disable post WS breath gear whenever I have Marches or embrava.
If I aftercasted in them I'd end up TP'ing them. <,<;
I set a 0.7 midcast delay and equip breath gear on the midcast. Then set a 1.8 aftercast delay. At lower haste levels(haste spell+25% gear.) this gets you an enhanced elemental breath then swaps back to TP gear before melee continues.
Can you pastebin your drg.xml or paste the part of the script showing how to do that? Sounds useful for those of us who wanna squeeze every last dps out of the job.
well yeah. PLD's at 2.2k lines. soooo much situational ***. <,< Also a lot of outdated stuff that doesn't see much use. But once I've added functionality, I'm reluctant to remove it, even if it's not being used much.
Thats my current set (Since I didn't want to remake it to show you the best set). Drachenhorn and Huginn Gamb would be better than what I have there. When you have lots of attack buffs, then Wanion belt and Light Gorget. On higher tier stuff like Legion, you want AF3+2 body and Caudata Belt instead of Wanion Belt.
Just in case some DRGs out there didn't notice(the ones who did, disregard this), the new Leg/Feet pieces which you can buy with Bayld are pretty much best in slot for Stardiver(especially the feet, since they offer STP which may allow you to 2x Pyrosoul Ring instead of Rajas, or ease up a tiny bit of your STP in your TP set if you decide to keep Rajas in)
^Beats AF3+2 legs by a wide margin. (STR+7 and Attack+2)
^Beats perfectly augmented Heca+1. (DEX+7 Accuracy+6 STP+5)
(Assuming you get Attack+6 Polearm+4 which ~10 Attack/~4Acc
You acquire these pieces by getting 33,000 Balyd. Bayld is acquired through quests(200~1000) or by doing Rieves(0~3k+ each). Takes about 5-10 hours total to get both pieces.