A Scholar's Education (Guide)

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A Scholar's Education (Guide)
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By Steroid800 2019-12-14 22:23:23  
Anybody able or willing to repost their healing / regen sets?
 Leviathan.Kingkitt
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By Leviathan.Kingkitt 2019-12-14 23:21:33  
Steroid800 said: »
Anybody able or willing to repost their healing / regen sets?

Regen Set:
Telchine augmented with Regen Pot+
Bookworm's Cape augmented with Regen Pot+
*Swap Arbaetal Bracers +1 for Perp.
ItemSet 370198

Cure Set:
ItemSet 365609
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By Chimerawizard 2019-12-15 01:18:11  
more examples, with the new gear.

*Regen pot+3 or enhancing duration+10
ItemSet 328282
max duration:~ HP+108/tick for 327 seconds.
max potency:~ HP+120/tick for 234 seconds.
dur. + perp w/ arb.+1:~ HP+108/tick for 775 seconds.
pot. + perp w/ arb.+1:~ HP+117/tick for 596 seconds.
edit: can swap to ambu cape & telchine hat for max duration, 79hp/tick for 380 seconds; w/ perpetuance & arb.+1 hands: 904s.
More edits:
Asura.Sechs said: »
Regen potency bonus on Musa is +25, not +25%.
are 120 & 117 correct? I did it as (64*1.15)+back+musa+telchine. I can't think of a method to lower it further.

ItemSet 338349
ItemSet 369252
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By Steroid800 2019-12-15 03:07:14  
Thank you both!
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By geigei 2019-12-15 03:26:16  
Chimerawizard said: »
dur. + perp w/ arb.+1:~ HP+103/tick for 775 seconds (258 ticks; HP+26,574)
You sure about this? i'm getting 89hp.
Potency we're close enough (115).
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By Chimerawizard 2019-12-15 03:47:26  
geigei said: »
Chimerawizard said: »
dur. + perp w/ arb.+1:~ HP+103/tick for 775 seconds (258 ticks; HP+26,574)
You sure about this? i'm getting 89hp.
Potency we're close enough (115).
Maybe I understood something incorrectly?
Asura.Sechs said: »
Regen potency bonus on Musa is +25, not +25%.
I definitely understood incorrectly.
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By geigei 2019-12-15 03:58:15  
My bad, it was 79hp, tested in game.
With ambu cape/ttelchine hat yes, now it's ok.
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2019-12-15 04:03:26  
Damn, 115...makes me want to get a Musa...
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By geigei 2019-12-15 04:04:30  
Bismarck.Snprphnx said: »
Damn, 115...makes me want to get a Musa...
Do it, makes whm looks like a trust in some fights.
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By Chimerawizard 2019-12-15 04:16:14  
brain doesn't work well at 4am; my assumption about musa was wrong from the start. spoiler'd useless post.
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By geigei 2019-12-15 04:20:16  
Stop confusing me please.
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By Chimerawizard 2019-12-15 15:55:59  
geigei said: »
My bad, it was 79hp, tested in game.
With ambu cape/ttelchine hat yes, now it's ok.
is your musa not r25? 64*1.25=80
if it's not 25, that explains why the nubers always seem 1 off.
if it is 25, are we not getting an actual 25% potency boost?
 Asura.Sechs
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By Asura.Sechs 2019-12-15 16:59:52  
Regen potency bonus on Musa is +25, not +25%.
[+]
 Asura.Doryl
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By Asura.Doryl 2019-12-16 08:00:37  
Musa is 25%
I'm at 96hp/tic (with light arts)

64(base) + 50%(from gears) = 96
Gears are : 25% from Musa + 15% from Arbatel Bonnet +1 + 10% from Bookworm cape
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By geigei 2019-12-16 08:35:40  
Musa is straight 25, not percentage.

 Asura.Sechs
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By Asura.Sechs 2019-12-16 09:05:37  
In Doryl's defense, the in-game augment text got patched a few months ago.
It said 25% before that. (it still was just +25, it was simply a translation error I guess?)
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By geigei 2019-12-16 09:10:26  
Also, regen+embrava = 200hp/tic lulz.
 Asura.Doryl
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By Asura.Doryl 2019-12-17 17:44:37  
i said it's 25% because i tested it, not from augment text !

I have exactly 50% boost in my regen V from the base effect (64)

and only 3 pieces gives boost (head15/back10/staff??)

I don't need to be an expert to deduce what is augment for Musa...
 Asura.Outlawbruce
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By Asura.Outlawbruce 2019-12-17 20:09:24  
Su5 rune GS. That actually says 25%. So embrava regen + 25% looking at 250 regen?
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2019-12-17 21:23:01  
Simple test

Regen V + only Musa

Is it’s +25, you’ll get 89
If it’s +25%, you’ll get 80
 Asura.Sechs
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By Asura.Sechs 2019-12-18 02:15:18  
Considering they went as far as to change the text from "25%" to "25" I doubt it's 25%, but hey, what do I know, it's SE we're talking about after all.

Considering multiple people where whining about real numbers not corresponding to the expected values, it sounds pretty much likely that value being +25 instead of 25% is the culprit of the difference, no?

Would love some more detailed tests of course, so we can finally clear this doubt.
Have the old +X% pieces been tested btw?
 Asura.Doryl
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By Asura.Doryl 2019-12-18 08:14:51  
OK, i did many tests.

Without light arts :
Base = 40hp/tic
Base + Musa(max) = 65hp/tic
Base + Bookworm's cape(max) = 50hp/tic
Base + Arbatel Bonnet +1 = 47hp/tic
Base + Musa(max) + Bookworm's cape(max) = 75hp/tic
Base + Arbatel Bonnet +1 + Musa(max) + Bookworm's cape(max) = 82hp/tic

With light arts :
Base = 64hp/tic
Base + Musa(max) = 89hp/tic
Base + Bookworm's cape(max) = 74hp/tic
Base + Arbatel Bonnet +1 = 71hp/tic
Base + Musa(max) + Bookworm's cape(max) = 99hp/tic
Base + Arbatel Bonnet +1 + Musa(max) + Bookworm's cape(max) = 106hp/tic


It seems there's is a bad translation on the Arbatel bonnet +1
It's not 15%, but a flat 7hp additive
and if you go on the bg page of the original Abyssea head SCH :
Svnt. Bonnet +2
we can see that each regen tiers spell win 1 hp/tic, with 5hp/tic for Regen V.
I think they augmented the Arbatel Bonnet lvl109 with +6hp/tic and the 119 with +7hp/tic
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 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2019-12-18 08:45:04  
You are a gentleman and a scholar
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By geigei 2019-12-18 09:04:19  
Asura.Outlawbruce said: »
Su5 rune GS. That actually says 25%. So embrava regen + 25% looking at 250 regen?
I'm getting 227.
 Asura.Outlawbruce
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By Asura.Outlawbruce 2019-12-18 09:32:29  
geigei said: »
Asura.Outlawbruce said: »
Su5 rune GS. That actually says 25%. So embrava regen + 25% looking at 250 regen?
I'm getting 227.

Interesting. So su5 on Run isn't a % either. Or it is and plugged into the equation before all the other bonuses or something?
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By geigei 2019-12-18 09:58:02  
It works on regen not embrava.
 Lakshmi.Aesyr
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By Lakshmi.Aesyr 2019-12-21 03:16:02  
Hey guys, new to scholar and returning player from post-abyssea and I have no idea how to gear early. None of the sets in the op load for me, and can't find many (if any) other resources online.

I am early into gearing, probably only Escha NMs/NQ Ambu level, but just looking for info as to what I should be working towards (before Reforge+3, merlinic+1 and all the other stuff I see in the late sets).

Any help much appreciated, currently getting my AF/relic/emp upgraded to +1 and rocking NQ jhakri lol.
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By Chimerawizard 2019-12-21 03:53:45  
work on missions, reforging/HQ af/relic/empy & Domain Invasion accessories.
work on +1/2 the ambu gear and getting job points.
work on +2/3 af/relic, accessories, and buy some abjuration gear.
spin the Oseem wheel of dissapointment.

Might suggest a faster solo job like BLU for early game since most stuff now requires a ton of gil to buy and BLU is probably one of the best jobs for the task.

https://www.bg-wiki.com/bg/A_Scholar%27s_Continuing_Education

It's out of date, but still something.
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 Lakshmi.Aesyr
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By Lakshmi.Aesyr 2019-12-21 05:33:10  
Chimerawizard said: »
work on missions, reforging/HQ af/relic/empy & Domain Invasion accessories.
work on +1/2 the ambu gear and getting job points.
work on +2/3 af/relic, accessories, and buy some abjuration gear.
spin the Oseem wheel of dissapointment.

Might suggest a faster solo job like BLU for early game since most stuff now requires a ton of gil to buy and BLU is probably one of the best jobs for the task.

https://www.bg-wiki.com/bg/A_Scholar%27s_Continuing_Education

It's out of date, but still something.

Thanks for that - have caught up on missions already!

I am also playing BLU and RUN, and this is my '3rd' in line job just to compliment those with some range & magic.
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By Felgarr 2019-12-24 19:00:26  
Can someone post an update to date Helix set? With Skrymir Cord +1 available, that is a LOT of magic damage available in the waist slot (I believe, only +9 was available previously).



What does the best Helix set look like today? Let's say you max out Magic Damage with an NQ/HQ Skrymir Cord, I presume you'd be able to add more INT/MAB/Conserve MP(?) elsewhere?

Thanks!
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