The Pirates' Lair: A Guide To Corsair |
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The Pirates' Lair: A Guide to Corsair
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so im sure this answer is somewhere in the 50 pages of this but im not sure, with leaden, i know SE adjusted it so the ilvl of gun now affects damage, but does your overall ilvl also affect macc and damage and such? if thats the case its not always ideal to just throw any old mab piece into your WS set.
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bump.... just to see if any1 knows the answer lol
Did they ever add the thing to give COR 3 rolls?
Quetzalcoatl.Suteru said: » Did they ever add the thing to give COR 3 rolls? Negative. How much racc should I go for on mithra difficult? Is, as much as humanly possible the correct answer? Does the same go for WSing, or can you forgo some racc there?
Odin.Xami said: » How much racc should I go for on mithra difficult? Is, as much as humanly possible the correct answer? Does the same go for WSing, or can you forgo some racc there? Likely on Normal+ yeah, as much as you can get both shooting and weapon skilling. Are the PR rings still broken? When they came out, if you wore one and rolled an 11, you never lost that 11 bonus of 20 second recast and never gain bust status, even if you let all rolls drop.
Bismarck.Snprphnx said: » Are the PR rings still broken? When they came out, if you wore one and rolled an 11, you never lost that 11 bonus of 20 second recast and never gain bust status, even if you let all rolls drop. Yeah pretty sure they were fixed almost immediately. dedrummer000 said: » so im sure this answer is somewhere in the 50 pages of this but im not sure, with leaden, i know SE adjusted it so the ilvl of gun now affects damage, but does your overall ilvl also affect macc and damage and such? if thats the case its not always ideal to just throw any old mab piece into your WS set. Valefor.Sehachan said: » dedrummer000 said: » so im sure this answer is somewhere in the 50 pages of this but im not sure, with leaden, i know SE adjusted it so the ilvl of gun now affects damage, but does your overall ilvl also affect macc and damage and such? if thats the case its not always ideal to just throw any old mab piece into your WS set. But the additional magic accuracy from ilevel weapons will factor in; so don't disregard that in areas where resists may be an issue. Macc sure, but I think the doubt was only about the ilvl itself. But then again there's only ilvl gear in the best set among the slots that receive it, so there isn't even much risk.
Bismarck.Ramyrez said: » Odin.Xami said: » How much racc should I go for on mithra difficult? Is, as much as humanly possible the correct answer? Does the same go for WSing, or can you forgo some racc there? Put everything you can find in this game for MR VD. It's more evasive than HM. With prelude+ hunter it's unlikely to cap racc, if you have RDM for eva down and SV double prelude maybe there's a chance to, I haven't do AA forever and I haven't try such setup. What's better for QD/Wildfire/Leaden on Atoyac, Magic Atk Bonus or Magic Damage?
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Is Aurore Beret still best head for snapshot seeing that you can augment the WKR heads with snapshot +2 now?
Heimdel said: » Is Aurore Beret still best head for snapshot seeing that you can augment the WKR heads with snapshot +2 now? Also, last i saw iuitl can have snapshot up to +3 I think it's augmented Iuitl the highest possible.
Quetzalcoatl.Suteru said: » What's better for QD/Wildfire/Leaden on Atoyac, Magic Atk Bonus or Magic Damage? Valefor.Sehachan said: » I think it's augmented Iuitl the highest possible. Quetzalcoatl.Suteru said: » What's better for QD/Wildfire/Leaden on Atoyac, Magic Atk Bonus or Magic Damage? I'm curious, why MAB over Magic Damage? I've been away for a while and am not sure how one is calculated over the other. Siren.Kyte
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+MDmg is calculated after fTP (but before MAB/Affinity/Weather/Day), which is where Wildfire gets a lot of its potency.
Math.
Leaden salute damage: Quote: {[2 * (Your AGI – Enemy INT)]} + fTP * {[152+(WeaponLevel-99)] * 2.45 + (AGI)]} * mab * staff bonus * day/weather bonuses Wildfire damage: Quote: {5.5 * [152+(WeaponLvl-99)*2.45 + (AGI * 0.6)] + [2 * (Your AGI-Enemy INT)]} * mab * staff bonus * day/weather bonuses Magic Damage+ adds to the expression in curly brackets. You will find that for Leaden Salute and Wildfire, adding 15 to that term is a really small change, whereas multiplying that term with (mab + 0.1) has much more impact. For completeness, Quick Draw damage: Quote: floor[2*(Gun base dmg+bullet dmg)+damage gear]*(staff bonus)*(day/weather bonuses)*mab The gap is not as big here, but MAB+10 will have more impact than MDMG+15, as well. Unless you're doing weird things in your gun/ammo slots. Offline
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Valefor.Sehachan said: » I think it's augmented Iuitl the highest possible. Quetzalcoatl.Suteru said: » What's better for QD/Wildfire/Leaden on Atoyac, Magic Atk Bonus or Magic Damage? Ah ya but wanting save invo and not spend lot money trying get the snapshot augment which would be the best between the pink head and wkr head with snapshot augment. Just saw a bow augmented with ws damage, I think it's safe to assume gun could be as well? That would erase all debate about Doomsday vs Hgafircian.
Does WIldfire benefit from bonuses given to piercing dmg (for mobs like birds, or delve nms), or its restrict to just magic bonuses?
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Pantafernando said: » Does WIldfire benefit from bonuses given to piercing dmg (for mobs like birds, or delve nms), or its restrict to just magic bonuses? Thanks. Magic only, same with Leaden Salute. Last Stand benefits from piercing damage bonus though. Anyone noticing Mirke QD time reduction is broken under /lockstyle?
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I'm new to corsair and I'm wondering how a last stand weaponskill set looks like
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Thank you so much :)
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