Quote:
Does not affect Double Attack or Auto Refresh
For srs, though, curious if that includes Triple Attack since it's technically gained through setting DA.
The Beast Within -- A Guide To Blue Mage |
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The Beast Within -- A Guide to Blue Mage
Too OP. Please nerf.
Quote: Does not affect Double Attack or Auto Refresh For srs, though, curious if that includes Triple Attack since it's technically gained through setting DA. Shiva.Larrymc said: » O M G Can I be reading this Blue job gift correctly? "Job Trait Bonus" Increase Job Traits gained from equipped blue magic by 1. Does not effect Gilfinder, Double Attack, or Auto Refresh. Did we just get *every* job trait boosted by 1 tier??? Just tested with accuracy and attack bonus... got 22 for only setting tier 1 traits... so looks like we get +1 to all the traits. Shiva.Larrymc said: » Did we just get *every* job trait boosted by 1 tier??? Odin.Brocovich said: » Just tested with accuracy and attack bonus... got 22 for only setting tier 1 traits... so looks like we get +1 to all the traits. Odin.Llewelyn said: » Should see if that includes Dual Wield! Odin.Llewelyn said: » Odin.Llewelyn said: » Should see if that includes Dual Wield! was about to post my test results... rly nice for things like salvage or dynamis. guess we get critical attack bonus II too... wonder how it works for triple attack one thing i just noticed when removing all store TP for my test: looks like we need only 4 trait points to activate the job trait now just removed fantod and still had store TP with only sudden lunge... and got counter trait with only o. counterstance Odin.Brocovich said: » Odin.Llewelyn said: » Odin.Llewelyn said: » Should see if that includes Dual Wield! was about to post my test results... rly nice for things like salvage or dynamis. guess we get critical attack bonus II too... wonder how it works for triple attack one thing i just noticed when removing all store TP for my test: looks like we need only 4 trait points to activate the job trait now just removed fantod and still had store TP with only sudden lunge... and got counter trait with only o. counterstance Either way this seems wayyyy too good compare to everyone's gifts lol. I'm playing with STP4 atm... Tiz/bura 78TP per hit - 156 a round before multihits... Are we samurai now?!/s It probably just gives you +8 trait points as long as you have one relevant spell set.
just did some tests with other traits... looks like it doesn't work with other traits... killer traits (4) didn't give the traits, however sudden lunge alone gave me store TP
TP without any store TP: 58 TP TP with only sudden lunge: 63 TP TP with sudden + fantod: 66 TP TP with sudden + fantod + tail slap: 66 TP TP with sudden,fantod,tail slap, sickle slash: 69 TP Sylph.Traxus said: » It probably just gives you +8 trait points as long as you have one relevant spell set. this could be possible, ya I just confirmed this behavior by testing the Accuracy job trait & <checkparam>
4 job trait points, give you the Tier 1 version of the trait. 8 gives you Tier 2 version 16 gives you Tier 3 version 24 gives you Tier 4 version 32 gives you Tier 5 version Edit: Up to the cap of the trait. Does not work on traits capped at Tier 1 perhaps like killer traits? Odin.Brocovich said: » just did some tests with other traits... looks like it doesn't work with other traits... Did you try with any other traits? Killer stuff might just be capped at t1 and not work with the gift. looks like it only work with spells with multiple traits tho
killer effects and rapid shot didn't work for me Odin.Llewelyn said: » Too OP. Please nerf. Quote: Does not affect Double Attack or Auto Refresh For srs, though, curious if that includes Triple Attack since it's technically gained through setting DA. Triple Attack T1 is 5% Triple Attack T2 is 6% Not remotely overpowered. Tested Tourbillion on Ashen Tiger in Kamihr Drifts in melee gear, nothing special, no added blue accuracy.
1) It landed. 2) It lasted 90 seconds. extremely strong gift. opens up a lot of set points/slots and possibilities.
also, 90s is max at 1000TP. it goes up to 2 mins at 3000. unsurprisingly, this should mean every broken spell now works. 33% DEF down mmm
also #2, doubt triple attack is affected. Treasure Hunter, which is a product of Gilfinder, isn't. Triple Attack probably the same deal. Not that it matters, things like acc bonus, crit attack bonus, dual wield, and store tp being affected is already monumental. heh, pretty cool. Let's just all be clear this is not overpowered and is what BLU deserves, right guys? Be happy and no braggy so that we'll keep these updates.
Caitsith.Mahayaya said: » heh, pretty cool. Let's just all be clear this is not overpowered and is what BLU deserves, right guys? Be happy and no braggy so that we'll keep these updates. Well, after our single-hit-WS-DD-overlords got 2 WS-DMG +10% pieces we don't have to think about BLU being overpowered... Even more Rudras/Fudo only.... Edit: looks like the WS-DMG is a misstranslation. they work like they used to do The issue with the following blue magic spells wherein the accuracy of their additional effects was incorrect.
Wild Oats / Sandspin / Hecatomb Wave / Maelstrom / Barbed Crescent / Tourbillion you have no idea how happy I am to see this under Resolved Issues after 3 years I'm liking this cheap Counter Trait, 2 points for Asuran Claws for a 10% counter? I'll take it.
Siren.Kyte
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Hrrrm, debating on spending the points I saved up on CA SC% or Unbridled buff duration (i.e. Harden Shell).
I'd say Chain Affinity. 10% boost to an already short duration buff isn't much. Only other duration buff is to Verve for a 10% boost to its 15 minute Aquaveil and to that short duration attack/mab boost. Maybe if we had more buffs there it would be worthwhile but right now it just seems meh.
If the UL damage gift works on UW that could be pretty good.
Yeah, the verbiage makes it sound like it does.
"Increases the damage dealt by blue magic usable under the effects of Unbridled Learning." All those spells usable from Unbridled Learning are also usable in Wisdom. I've got it 10/10 if anyone wants me to test it out. Not sure what spell/mob best to use to test it though. Well, just tried on Bight Uragnite outside of Adoulin with UL and UW while it was out of its shell. Both hit for 6265 so I'm going to guess it applies to UL and UW.
UL damage is good especially for Uproot, as that's our strongest nuke(does 6k+ with clubs for 88mp compared to 5.8 with crashing thunder for like 3x the cost).
Caitsith.Mahayaya said: » Well, just tried on Bight Uragnite outside of Adoulin with UL and UW while it was out of its shell. Both hit for 6265 so I'm going to guess it applies to UL and UW. Either that or the JP doesn't work at all! Can anyone check if fast cast now goes to t3 (15>20%), or store TP to t4 (20>25)? Skillchain bonus and magic burst bonus still need to be tested as well (they never were), but that seems like a pain in the ***. Sylph.Traxus said: » Caitsith.Mahayaya said: » Well, just tried on Bight Uragnite outside of Adoulin with UL and UW while it was out of its shell. Both hit for 6265 so I'm going to guess it applies to UL and UW. Either that or the JP doesn't work at all! Can anyone check if fast cast now goes to t3 (15>20%), or store TP to t4 (20>25)? Skillchain bonus and magic burst bonus still need to be tested as well (they never were), but that seems like a pain in the ***. Reraise Recast:
So yeah, 4 tiers, not sure if it's still 0.5 for the first tier or not.
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