That's awesome. I thought my LS leader told me once that they replace each other.
That surely helps with CP momentum!
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That's awesome. I thought my LS leader told me once that they replace each other.
That surely helps with CP momentum! For Monster Rearing, if a monster doesn't have an evolution item (Ex. Baby Lizard > Lizard) how do you evolve it? Just keep feeding? I'm doing that now and it's 3-star and it won't squirm/shudder.
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I wish I knew the answer to Shindo's question.
I do have another that I've wondered since I've been back. Back in 75, some gear had "Adds "Refresh" effect" which would give passive 1MP/tic. I noticed some of that gear when reforged now says, for example "Refresh +2". Does that work differently? Fenrir.Shindo said: » For Monster Rearing, if a monster doesn't have an evolution item (Ex. Baby Lizard > Lizard) how do you evolve it? Just keep feeding? I'm doing that now and it's 3-star and it won't squirm/shudder. Yes, You just keep feeding it the stuff it likes so the mood doesnt drop and it'll grow up/evolve on it's own Mattelot said: » I wish I knew the answer to Shindo's question. I do have another that I've wondered since I've been back. Back in 75, some gear had "Adds "Refresh" effect" which would give passive 1MP/tic. I noticed some of that gear when reforged now says, for example "Refresh +2". Does that work differently? Rechecking BG, SE have been trying to change gear name to make them more explicit to its effect. Im not sure if they managed to hit every gear but aparently if its "add refresh" is the passive trait, and if its "refresh potency+" is enhancement for spell. Recently they changed phalanx gear too. Before it was phlanx +x, now its phalanx received+x Mattelot said: » I wish I knew the answer to Shindo's question. I do have another that I've wondered since I've been back. Back in 75, some gear had "Adds "Refresh" effect" which would give passive 1MP/tic. I noticed some of that gear when reforged now says, for example "Refresh +2". Does that work differently? I think it was sometime around early 2014 when began showing actual trait values with newly released equipment going forward, all the better than having trying to figure out the vague values of "Adds X trait effect" Offline
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Bismarck.Zuidar said: » Mattelot said: » I wish I knew the answer to Shindo's question. I do have another that I've wondered since I've been back. Back in 75, some gear had "Adds "Refresh" effect" which would give passive 1MP/tic. I noticed some of that gear when reforged now says, for example "Refresh +2". Does that work differently? I think it was sometime around early 2014 when began showing actual trait values with newly released equipment going forward, all the better than having trying to figure out the vague values of "Adds X trait effect" ooooh, good catch on the RDM AF+3 body. Ok, I wish they would have just went back and changed the old wordings to "Refresh +1" to avoid the confusion. Thanks Do reisenjima temp items affect the master and pets if used?
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Master only, vorseals affect both though
Fastest way to level monster rearing?
Really no tips or tricks to it. No shortcuts. If you have or can get a jubilee shirt that's the only thing that speeds it up.
There was a trick to keep killing and restarting but i forgot what to do (for rank up fast i mean)
kk wanted to work on Ygnas...everything is rank 6/7 but didn't realize rearing had to be also >_<. So basically daily i feed / interact with his pet?
Pantafernando said: » There was a trick to keep killing and restarting but i forgot what to do (for rank up fast i mean) You can get a new mob, pet/feed/kill and get a new one, but theres a limit to how many new mobs you can start a day, one per day to start so no speed boost But I guess that counts if the goal is rank, not raise. If the only goal is get ygnas faster: Quote: Feeding and Collecting have no bearing on ranking up. It is based solely on "Times Cared for a creature". Talk to the Moogle -> learn about the garden -> Other tidbits. Interactions such as pet, yell, poke, stare, etc are the only thing that matters. As a result, at rank 5, you can "Pet" 3 animals, release 2 of them and then get 2 more, and "pet them". This allows for 5 "pets" a day, making rank 5->6 and 6->7 only take 4 days per rank instead of 7. You will get no "cheers", but will rank up faster. Asura.Eiryl said: » Pantafernando said: » There was a trick to keep killing and restarting but i forgot what to do (for rank up fast i mean) You can get a new mob, pet/feed/kill and get a new one, but theres a limit to how many new mobs you can start a day, one per day to start so no speed boost But I guess that counts if the goal is rank, not raise. If the only goal is get ygnas faster: Quote: Feeding and Collecting have no bearing on ranking up. It is based solely on "Times Cared for a creature". Talk to the Moogle -> learn about the garden -> Other tidbits. Interactions such as pet, yell, poke, stare, etc are the only thing that matters. As a result, at rank 5, you can "Pet" 3 animals, release 2 of them and then get 2 more, and "pet them". This allows for 5 "pets" a day, making rank 5->6 and 6->7 only take 4 days per rank instead of 7. You will get no "cheers", but will rank up faster. What are the Buff IDs for Haste and Haste II?
Anyone ever try BLM su5 staff with Mana Wall? Just curious if Mana wall has a cap or if you could be invincible
Siren.Itachi said: » Anyone ever try BLM su5 staff with Mana Wall? Just curious if Mana wall has a cap or if you could be invincible Asura.Doryl said: » I tested staff and totally useless... Current max manawall bonus without staff is 95% 50+20(jp)+15(feet)+10(back) After many tests on staff, i saw there is a cap for manawall at 95%, so the only use of this staff is to unlock empy feet. Unfortunately, it's preferable to use a nuke staff and lock feet than use this staff with nuke feet. Asura.Geriond said: » What are the Buff IDs for Haste and Haste II? GearInfo does that automatically for you including all forms of haste (haste/marches/MG/samba/JA haste, etc.) but some people find it too laggy. I personally love it so would suggest to give it a try. Well that's a disappointment. I was hoping to be able to use the Cancel addon (or plugin, I forget) to cancel Haste if one of my trusts cast Haste I on me and I didn't catch which one it was.
Thanks. Asura.Eiryl said: » Siren.Itachi said: » Anyone ever try BLM su5 staff with Mana Wall? Just curious if Mana wall has a cap or if you could be invincible Asura.Doryl said: » I tested staff and totally useless... Current max manawall bonus without staff is 95% 50+20(jp)+15(feet)+10(back) After many tests on staff, i saw there is a cap for manawall at 95%, so the only use of this staff is to unlock empy feet. Unfortunately, it's preferable to use a nuke staff and lock feet than use this staff with nuke feet. Very expensive test but their sacrifice was not in vain lol For anyone with Ygnas, where is he in the Trust list? WHM so where is he in order (of autosort) aka; where would his spell go
He's better than all WHM trusts other than Yoran-Oran and maybe Pieuje.
Asura.Eiryl said: » where is he in order (of autosort) Ragnarok.Martel
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Interesting, thanks. Just had that curiosity for quite a while, but not enough to finish those dumb tasks.
Ragnarok.Martel
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I put off Ygnas/+1 ring for a looong time myself. I just wanted nothing to do with mog garden *** and was pissed they gated combat related rewards behind farmville XI
Finally pushed myself into is after considering the usefulness of the Sylvie UC trust and how Ygnas would let me change from Yoran. Anyone know what causes azuresets to be slow?
Ragnarok.Martel
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Asura.Dexterm said: » Ygnas is not better than all WHM trusts if you are doing things where you have multiple mobs slept. He has a tp move that wakes ***up and dot’s them. Can’t use him in dyna D farming if you multibox. I'd really appreciate both AoE WS toggles and a just plain trust ws toggle(looking at you Qultada....) Although it could be an issue in the case of trusts with AoE restorative WS like Selh'teus. |
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