Drk Resolution GS / Builds |
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Drk Resolution GS / Builds
1 skill = 1 acc until 200, 201+ is .9 acc per skill.
You know what we need in this game? A ????ing board with all the stats delivered (acc, haste, store tp etc...) that would be awesome!!
Using ffxicalc because I'm lazy.
98+26 DEX (pretty sure this is right, added +15 from bravers in) 435 Skill 55 Accuracy (Ragnarok, Gorget, Belt) = 559 Accuracy. I'm unsure of what exactly stalwarts gives but it's a lot more than 10 accuracy I can guarantee that. So capped accuracy without Diabolic Eye, Aggressor, or Bale+2 legs. Also Coercion = 10 accuracy. Discipline = 3 more DEX. Valiant = 15 more DEX and 5 more accuracy. Add that in and you get: 588 accuracy before Stalwarts. Asura.Failaras said: » Using ffxicalc because I'm lazy. 98+26 DEX (pretty sure this is right, added +15 from bravers in) 435 Skill 55 Accuracy (Ragnarok, Gorget, Belt) = 559 Accuracy. I'm unsure of what exactly stalwarts gives but it's a lot more than 10 accuracy I can guarantee that. So capped accuracy without Diabolic Eye, Aggressor, or Bale+2 legs. Also Coercion = 10 accuracy. Discipline = 3 more DEX. Valiant = 15 more DEX and 5 more accuracy. Add that in and you get: 588 accuracy before Stalwarts. I honestly didn't use atmacite or stals, never claimed to have. Kin37ix your arms are too short, go work on 4 month old content. Why wouldn't you use atmacite in VW?
I like Bale Cuirass +2.
It makes it easy to identify who will lose the parse because their accuracy is ***. Shiva.Galbir said: » Why wouldn't you use atmacite in VW? I was mathing it out using suspected stats from a VW mob, nothing more or less. I see, given the addition of Atmacites do you agree with the new math and that you should always be capped acc on Qilin?
Bale cuirass+2 is still a pretty silly body to use, unless you basicly just started gearing drk and dont have anything else.
These days if you have Ragnarok, you should atleast work on 6hitting it, and Bale+2 does'nt really have a place in those builds as far as I've seen. Shiva.Galbir said: » I see, given the addition of Atmacites do you agree with the new math and that you should always be capped acc on Qilin? With atmacite and temps, yes. Back to the question at hand, is it worth carrying Whirlwind dires and Bale+2 legs? (.06-1% increase when acc/att are capped 1-8% loss when they aren't) I'm sticking with a firm no. Valefor.Prothescar said: » Around 569~ in this case. Hit Rate = 75 + floor((Accuracy - Evasion) / 2) - 2 * (Defender's Level - Attacker's Level) Approximation ofc, unless I missed where Qilin's stats are concrete atm. 120VIT and AGI is extraordinarily high for a monster that low. Isn't it 4 * (Defender's Level - Attacker's Level)? I'm pretty sure its a 4 acc penalty per level unless I'm reading something wrong. That would bring Qilin's final eva up to 589 putting the player at 74.5% (588) acc before stalwarts. Carbuncle.Gilder said: » Valefor.Prothescar said: » Around 569~ in this case. Hit Rate = 75 + floor((Accuracy - Evasion) / 2) - 2 * (Defender's Level - Attacker's Level) Approximation ofc, unless I missed where Qilin's stats are concrete atm. 120VIT and AGI is extraordinarily high for a monster that low. Isn't it 4 * (Defender's Level - Attacker's Level)? I'm pretty sure its a 4 acc penalty per level unless I'm reading something wrong. That would bring Qilin's final eva up to 589 putting the player at 74.5% (588) acc before stalwarts. I remember the same. it is 4 accuracy, but your formula was designed to add %, so 4 accuracy is just 2%, which is right.
Formula should have been: 4 * (Defender's Level - Attacker's Level)/2 Which is the same thing Ah okay, I see where I got confused. I assumed he hadn't added AGI to the 485 evasion estimate. So 485+44(level correction)=529 and you'd need an additional 40 acc to cap so 569 just like he said, makes sense now.
It is pretty easy to 6 hit /sam now with Phorcys, which I don't see it mentioned in your list of gears.
If you are talking about /war, then yes, 6 hit is almost impossible and not worth it. Tho you still need to aim for 7 hit. nvm, just saw your comment on speedhacking, and no, you don't need to speed hack to get those gears. My group only uses .dat swap for lamp floor and I am 4/5 on phorcys in about 25 runs, not the best, but you definitely don't need speed hack. You can speed hack by using powder boots, which each members in my group carry 3-5 pairs each person. If .dat swap bothers you, then you will have slightly more difficult time, but you can still do it with a good group. Neo nyzul gear might not be something everybody have yet, but it's far from impossible to get.
It might take awhile, but it should be something everybody caring for their jobs try to do. So the whole "you should atleast work on a 6hit" basicly means, do Neo Nyzul, and don't give up becuse you did'nt clear it in the first 5 tries Edit: 6\32ish 100 clears or so with my group, no clipper used Also, in regard to nyzul, we had 3 clears and 6 100 floors in about 25 runs. However, we were 0 for the first 13 or so runs. So our record lately has been 6/12 in reaching 100 and 3/12 in clear. Last 4 runs we got to 100 3 times and cleared 1 time, and our jumps were 18 (clear with about 1:30 to go), 20 (got to 100 with about 1:10 left but WS was restrict.... got it down to 30% and timed out, f u SE), 19 (got to 100 with 40 sec left, timed out at 20%), and 15 (everyone was falling asleep). So this is definitely not something impossible without speed hack. Setup was drk drk sam blu sch sch.
ITT: Phorcys gear is full retard
Kin37ix said: » Kinetix said: You have to have Neo Head/Legs to 5 hit correctly Then work on those two items, and don't pretend like they'r impossible to get. Make your good proper 6hit and become a better DRK. Lakshmi.Rearden said: » ITT: Phorcys gear is full retard It is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE but I haven't felt excited upon completing an event in a while. I think beating Airship BC in CoP before it was nerfed gave me that, beating Maat as Drk back then gave me that, and some other things when this game used to be kinda hard, but haven't in a while. Cerberus.Kvazz said: » Bale cuirass+2 is still a pretty silly body to use, unless you basicly just started gearing drk and dont have anything else. These days if you have Ragnarok, you should atleast work on 6hitting it, and Bale+2 does'nt really have a place in those builds as far as I've seen. Kin37ix said: » Cerberus.Kvazz said: » Bale cuirass+2 is still a pretty silly body to use How did I change my argument? Unless you don't have anything else, Bale +2 is good. But you should atleast work on a 6hit, and then it becomes useless as a TP body. I really don't understand why you'r arguing this >_>
I basicly said "Bale is fine until you can 6 hit with Neo gear." in the first post I posted. You'r just repeating it trying to make it sound less silly due to not even wanting to try to get other gear that makes it fairly useless. Edit: Is "silly" some extremely offensive word in ameraica or something? |
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