Leviathan.Quetzacoatl said:
Gilgamesh.Tweeek said:
Leviathan.Quetzacoatl said:
So WTF, did non-crit jobs get shafted again?
lulz will be had.
New Update - Critical Hit Rate And Damage Cap Inc |
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New Update - Critical Hit Rate and Damage Cap Inc
Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. Nabis said: so any info on new crt dmg cap? <3 Bismarck.Hsieh said: Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. You guyes act like SAM and DRK etc cant crit at all. It's a buff to all melees(+ranged), it just makes some job able to spike even higher >_> So yes, it's a bigger buff for some jobs, but it is in fact a buff to all dds. Cerberus.Kvazz said: Bismarck.Hsieh said: Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. You guyes act like SAM and DRK etc cant crit at all. It's a buff to all melees(+ranged), it just makes some job able to spike even higher >_> So yes, it's a bigger buff for some jobs, but it is in fact a buff to all dds. With people playing every single job nowadays, everyone is winning. Bismarck.Raistlinratt
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Gilgamesh.Hunewearl said: Cerberus.Kvazz said: Bismarck.Hsieh said: Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. You guyes act like SAM and DRK etc cant crit at all. It's a buff to all melees(+ranged), it just makes some job able to spike even higher >_> So yes, it's a bigger buff for some jobs, but it is in fact a buff to all dds. With people playing every single job nowadays, everyone is winning. Since when does everyone play every single job? Mnk, Thf, Nin, War, Whm, Blm, Brd, Blu. there are no other jobs! lol. I rarely if ever play anything other than mnk or nin. If my goal is to DD, i don't see why I would get on a job that can't do as much damage as say nin, mnk, thf, or war. Outside of abyssea might be different (seems like new content is new abyssea...). Why take a dragoon to something and have him do 50k damage when you could take a thief and do just as much (if not more) and get TH11. Its utility, usefulness that decides what jobs we go nowadays. Bismarck.Raistlinratt said: Since when does everyone play every single job? Mnk, Thf, Nin, War, Whm, Blm, Brd, Blu. there are no other jobs! lol. I rarely if ever play anything other than mnk or nin. If my goal is to DD, i don't see why I would get on a job that can't do as much damage as say nin, mnk, thf, or war. Outside of abyssea might be different (seems like new content is new abyssea...). Why take a dragoon to something and have him do 50k damage when you could take a thief and do just as much (if not more) and get TH11. Its utility, usefulness that decides what jobs we go nowadays. The cap has been raised but new ways to reach that cap havent come about. it may just be a way to help out crit gear when razed ruins is already on every dd. unless a drastic amount of new gear or abilities come out to buff up to the cap it's just something to be mindful of. Off Topic: you have no idea how satisfying it is for me to see blu on the short list after so much rejection at colibris. Bismarck.Raistlinratt said: Gilgamesh.Hunewearl said: Cerberus.Kvazz said: Bismarck.Hsieh said: Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. You guyes act like SAM and DRK etc cant crit at all. It's a buff to all melees(+ranged), it just makes some job able to spike even higher >_> So yes, it's a bigger buff for some jobs, but it is in fact a buff to all dds. With people playing every single job nowadays, everyone is winning. Since when does everyone play every single job? Mnk, Thf, Nin, War, Whm, Blm, Brd, Blu. there are no other jobs! lol. I rarely if ever play anything other than mnk or nin. If my goal is to DD, i don't see why I would get on a job that can't do as much damage as say nin, mnk, thf, or war. Outside of abyssea might be different (seems like new content is new abyssea...). Why take a dragoon to something and have him do 50k damage when you could take a thief and do just as much (if not more) and get TH11. Its utility, usefulness that decides what jobs we go nowadays. As for your job thing well, I personally still use the good old "things are situational", even in Abyssea. With a narrowminded view like this you can't understand other people's point of view. Then comparing a DRG to a THF where TH is relevant and assuming it's either DRG or THF, seriously, lol. Let's compare a fully decked Masamune SAM with a naked Kannagi NIN, I'll obviously pick the NIN, I mean come on, it's a NIN, he's forced to beat the SAM in pure damage even in this situation. Critical damage now caps at +100%
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With Sanguine Scythe DD with high enough crit rate (RR,GH,SS) could now have +30% damage output, +20% hp and +20 Enmity... now all job can tank with a WHM cure bombing...
I don't know where is going with this cap raise.... >_> Do I see people complaining about a dmg increase across the board in abyssea?
Outside it won't be much of a change outside of RNG and THF (and Almace peoples). So... what's the cap on dDex now?..
Alexander.Meowryu said: So... what's the cap on dDex now?.. EDIT: Total critrate cap appears to have been upped from 95% to 100%. Fenrir.Nightfyre said: Alexander.Meowryu said: So... what's the cap on dDex now?.. EDIT: Total critrate cap appears to have been upped from 95% to 100%. if that's the only change how can the 5% difference justify changing how we all play i.e. switching atmas. I would think if something was the best at 100% it would be pretty damn close to the same @ 95% Cerberus.Kvazz said: Bismarck.Hsieh said: Leviathan.Quetzacoatl said: Gilgamesh.Tweeek said: Leviathan.Quetzacoatl said: So WTF, did non-crit jobs get shafted again? lulz will be had. You guyes act like SAM and DRK etc cant crit at all. It's a buff to all melees(+ranged), it just makes some job able to spike even higher >_> This ninja-buff (no pun intended) is starting to get progressively annoying :\ Gilgamesh.Tweeek said: Fenrir.Nightfyre said: Alexander.Meowryu said: So... what's the cap on dDex now?.. EDIT: Total critrate cap appears to have been upped from 95% to 100%. if that's the only change how can the 5% difference justify changing how we all play i.e. switching atmas. I would think if something was the best at 100% it would be pretty damn close to the same @ 95% Fenrir.Nightfyre said: Gilgamesh.Tweeek said: Fenrir.Nightfyre said: Alexander.Meowryu said: So... what's the cap on dDex now?.. EDIT: Total critrate cap appears to have been upped from 95% to 100%. if that's the only change how can the 5% difference justify changing how we all play i.e. switching atmas. I would think if something was the best at 100% it would be pretty damn close to the same @ 95% This might net some greater value to cavaros mantle, brave grip and properly augmented blitzer poleyn and champion's galea Lakshmi.Mabrook said: You're fDEX is used in the calculation of critical hit damage now? Odin.Sheelay said: This might net some greater value to cavaros mantle, brave grip and properly augmented blitzer poleyn and champion's galea Yeah, I don't see the crit rate being as effective as the chance to bump dmg further up as long as we keep fighting Abyssea mobs. We may start seeing RR/SS/Apoc Atma builds now
Is this rate in Crit worth changing some Armor in Blade:Hi to include DEX? Maybe even the Iga neck (over hopetorque)
Bismarck.Rinomaru said: Is this rate in Crit worth changing some Armor in Blade:Hi to include DEX? Maybe even the Iga neck (over hopetorque) Guess i can swap my shitty Tumbler Trunks for Byakko's because i am missing Ambushers
Gilgamesh.Hunewearl said: Bismarck.Raistlinratt said: Since when does everyone play every single job? Mnk, Thf, Nin, War, Whm, Blm, Brd, Blu. there are no other jobs! lol. I rarely if ever play anything other than mnk or nin. If my goal is to DD, i don't see why I would get on a job that can't do as much damage as say nin, mnk, thf, or war. Outside of abyssea might be different (seems like new content is new abyssea...). Why take a dragoon to something and have him do 50k damage when you could take a thief and do just as much (if not more) and get TH11. Its utility, usefulness that decides what jobs we go nowadays. As for your job thing well, I personally still use the good old "things are situational", even in Abyssea. With a narrowminded view like this you can't understand other people's point of view. Then comparing a DRG to a THF where TH is relevant and assuming it's either DRG or THF, seriously, lol. Let's compare a fully decked Masamune SAM with a naked Kannagi NIN, I'll obviously pick the NIN, I mean come on, it's a NIN, he's forced to beat the SAM in pure damage even in this situation. Personally It's just HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE how some game mechanics force us to adopt narrow-minded point of views, especially for those who do the situational ***'s situational mindset. Also, lol @ the idea of balance being that everyone's playing something that's useful. Going back on this:
Cerberus.Kvazz said: You guys act like SAM and DRK etc cant crit at all. Give me a scenario where each of them can and keep up the pace with other jobs. This is excluding jobs with Empyreans/Relics/Mythics, by the way, and with DRK using Great Sword and Scythe (f@#% Axes they look dumb on DRK), because obviously I'm missing out on something. The removal of the dDex cap and the 100% crit dam cap are changing a lot of things... not for Kannagi ninjas maybe, but for those lolninjas who still make use of Jin, there might be different gear and atma combinations right now.
For example, stuff like Loki's and Cavaros (or even the AF3 neck) now have a higher relevance imho, since you don't have the 50% damage cap anymore. Same for Sanguine Scythe. I dunno, in the end I liked the versatility of Gnarled Horn... I'm really confused at the moment. These "uncap" changes are really confusing me atm and in all honesty I don't really think they were that necessary, wonder why they implemented them. Not like Criticals weren't broken enough already (at least inside Aby). dDEX cap hasn't been removed :(
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