Eh... 1208 Ice Shot, Wat?! |
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Eh... 1208 Ice Shot, wat?!
QD is indeed broken, had a 5 on wizard's roll, staff/atmas obviously, ascetic's tonic (didn't have gambir on me ><), wasn't even icesday and got this;
>.> Mytoy, the triple damage comes from the "Augments Quick Draw" SET bonus from having all +2 pieces. The bonus on Nvrch.+2 is "Enhances Quick Draw effect", which gives a 20% boost to elemental dmg of the same element used in a 15 sec window after QD =P with the augment you mentioned I'd be doing 3.8kish, I wonder how high it can get with a SCH like people mentioned, or even a SMN using MAB =o
Gilgamesh.Mytoy said: Ah. My bad. Maybe it is broken, then. But what thing in Abyssea isn't? We got these 1k Ice shots, 5k Freeze II MBs, Razed Ruins atma, etc. It's madness, I tell you. I love it Antaress. Keep it up
Asura.Antaress said: QD is indeed broken, had a 5 on wizard's roll, staff/atmas obviously, ascetic's tonic (didn't have gambir on me ><), wasn't even icesday and got this; >.> Asura.Antaress said: Mytoy, the triple damage comes from the "Augments Quick Draw" SET bonus from having all +2 pieces. The bonus on Nvrch.+2 is "Enhances Quick Draw effect", which gives a 20% boost to elemental dmg of the same element used in a 15 sec window after QD =P with the augment you mentioned I'd be doing 3.8kish, I wonder how high it can get with a SCH like people mentioned, or even a SMN using MAB =o I think it's 2/5 for set bonus and then bonus is accumulative. Asura.Riddick said: I love it Antaress. Keep it up Asura.Antaress said: QD is indeed broken, had a 5 on wizard's roll, staff/atmas obviously, ascetic's tonic (didn't have gambir on me ><), wasn't even icesday and got this; >.> thanks, sure will :D The set bonus activates about 1%-ish at 2/5, I think. The theory is that having 5/5 would then activate more. Nothing conclusive, mostly since 3/5 at best now. BG has 54 pages of completed armor/sets.
oh nice... I can't test that tho, only have feet atm...
btw, updating, tried with ascetic's gambir this time: gonna try sometime on icesday with a SMN, should be fun w maybe with a sch using weather spell, smn with shiva out, blm in pt for a super XI roll, and a blu using a spell like fantod, and atma of the beyond/undying. wonder what numbers we'd get
Bismarck.Snprphnx said: maybe with a sch using weather spell, smn with shiva out, blm in pt for a super XI roll, and a blu using a spell like fantod, and atma of the beyond/undying. wonder what numbers we'd get Having so many ppl in the pt just for some 5k dmg per shot doesn't sound too efficient ._. Ragnarok.Afania said: Bismarck.Snprphnx said: maybe with a sch using weather spell, smn with shiva out, blm in pt for a super XI roll, and a blu using a spell like fantod, and atma of the beyond/undying. wonder what numbers we'd get Having so many ppl in the pt just for some 5k dmg per shot doesn't sound too efficient ._. But the SCH can nuke aswell, and the SMN can dd with shiva, and the blm can nuke, so it would just make a epic "blm pt" actually :P But yeah, kinda inefficient xD WOULD STILL MAKE A COOL SCREENSHOT! Offline
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Cerberus.Kvazz said: Ragnarok.Afania said: Bismarck.Snprphnx said: maybe with a sch using weather spell, smn with shiva out, blm in pt for a super XI roll, and a blu using a spell like fantod, and atma of the beyond/undying. wonder what numbers we'd get Having so many ppl in the pt just for some 5k dmg per shot doesn't sound too efficient ._. But the SCH can nuke aswell, and the SMN can dd with shiva, and the blm can nuke, so it would just make a epic "blm pt" actually :P But yeah, kinda inefficient xD WOULD STILL MAKE A COOL SCREENSHOT! who cares about pt efficiency when getting a good SS? may as well target a magic weak mob, like Licorice.
Phoenix.Wackatramp
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Bismarck.Snprphnx said: who cares about pt efficiency when getting a good SS? may as well target a magic weak mob, like Licorice. I see bums are hurting. It's okay son, take a seat. It's still only Thursday. Leviathan.Popebenedict
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Pirates Uniting To Gather Some Booty:
x6 corsairs, assume 1k average dmg per shot. 2 shots per player x 6 players x 7 "rounds" of shotting (use 2hr ability after each round) x 1000 dmg = 84,000 dmg. Well coordinated, could be performed in less then 30 seconds. Pretty much any NM = dead Also might get lucky with some random deals. Also with af3 boots the shots will get progressively stronger
Leviathan.Popebenedict
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Quote: Also might get lucky with some random deals. Also with af3 boots the shots will get progressively stronger While correct, the idea behind the strategy would be to just get it done and get it done fast, so doing something that could or could not work would make things less efficient. I mean, with the same logic, mathematically speaking this group of 6 cors could keep the 2 hour rotation up infinitely (since 2/6 of the 2 hours should reset everyone elses, etc etc) Also, I'm assuming most of these higher number shots are already including AF feet. I thought wild card couldn't restore other wild cards? And the higher number shown here maybe... but those were probably after only 1 QD. Each one I believe is another 10% irrc
Bahamut.Dasva said: I thought wild card couldn't restore other wild cards? And the higher number shown here maybe... but those were probably after only 1 QD. Each one I believe is another 10% irrc it cant, but it can reset QD timers. so each pt member gets 14 shots off. but can they live long enough to do the full rotation? Bismarck.Snprphnx said: Bahamut.Dasva said: I thought wild card couldn't restore other wild cards? And the higher number shown here maybe... but those were probably after only 1 QD. Each one I believe is another 10% irrc Leviathan.Popebenedict
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Quote: Well yeah I know that. It's just the other guy said soemthign about keeping it up infinitely My mistake. I have never really thought of looking up or testing this, I just assumed it reset all 2 hours in the party but your own. As for "living long enough", assuming you are /rdm for Matk bonus, I'm sure the SS/blink could keep you alive long enough to last 30 seconds (save the fact hate would be bouncing). If you are in abyssea, just use a dmg or magic nullification potion thing from Bastion. Leviathan.Popebenedict said: Quote: Well yeah I know that. It's just the other guy said soemthign about keeping it up infinitely My mistake. I have never really thought of looking up or testing this, I just assumed it reset all 2 hours in the party but your own. As for "living long enough", assuming you are /rdm for Matk bonus, I'm sure the SS/blink could keep you alive long enough to last 30 seconds (save the fact hate would be bouncing). If you are in abyssea, just use a dmg or magic nullification potion thing from Bastion. Can have a RDM chainspell stun as well. |
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