FFXIAH.com

言語: JP EN DE FR
2010-06-21
New Items
users online
THF Job Basics
For the Shinies! A Guide for Thief

Last updated Feb 2024!



Introduction
Hiya! So I noticed people are posting guides for jobs, and I was like ME TOO :3 I ended up creating this back in March 2013, and although it's been a long, bumpy ride, I learned a ton about THF. Hopefully you will too!

I stopped playing around 2014, and this guide straight up died :(

But I'm kinda back? I at least want this guide to be better than useless. I can't be a THF authority - I haven't played in 10 years and I don't know claw from tail anymore. But I need to write down how to return to competent THFness, so I might as well do it here! So this will now be a THF's Returner's Guide, compiling multiple sources to streamline the path to endgame.

Sources!
Rogues' Gallery: the current endgame THF guide.
A Rogue's Guide to the Precious: last updated in late 2020
Endgame Progression Guide: not specific to THF, but a valuable source of information on what happens at 99.

OK, let's get started!

Section I. Thief Basics

Traits and Abilities

Merits and Job Points

Merits Group 1
Flee Recast
Shorten recast time by 10 seconds.
Skip!
Flee doesn't have enough utility to merit cooldown reduction.
Hide Recast
Shorten recast time by 10 seconds.
Skip!
Hide doesn't have enough utility to merit cooldown reduction.
Sneak Attack Recast
Shorten recast time by 2 seconds.
0-5/5
Your remaining merits go between Sneak Attack and Trick Attack cooldown. Whatever works for you!
Trick Attack Recast
Shorten recast time by 2 seconds.
0-5/5
Triple Attack Rate
Increase triple attack rate by 1 percent.
5/5
We want as much triple attack as we can get! Takes us from 6% base to 11% before job gifts.
Merits Group 2
Assassin's Charge
Triples your next attack. Recast: 5 min. Additional merits each increase chance of quadruple attack by 5%.
Skip!
Assassin's Charge is out of favor since our TP generation is much quicker than it used to be. Getting a small weaponskill bonus isn't worthwhile when it's only every 5 minutes.
Feint
Next attack greatly reduces enemy evasion. Recast: 2 min. Additional merits increase chance of TH level up by 25%.
5/5
More evasion reduction when used with relic pants, and better chance of TH gain! Both are extremely useful.
Aura Steal
Adds a Dispel effect to Steal. Each merit increases chance of absorbing dispelled effect by 20%. Somehow does not add up to 100%.
1-5/5
At least one to get the Dispel effect. Add more at your leisure if you really like stealing effects!
Ambush
Grants +3 accuracy bonus per merit to melee and ranged attacks from behind an enemy.
0-4/5
Put remaining merits here. I guess we have actual tanks these days, sounds nice! Back in my day bosses would spin constantly but I'm an old cat ;;


Job Points
you get all of these, but some are more useful than others
I've ordered them by general importance per sub-category
listed effect is after all 20 tiers are bought, divide by 20 for effect per tier
DPS Gain
Triple Attack Increases physical attack of Triple Attack by 20.
Sneak Attack Increases DEX bonus to Sneak Attack by 20%.
Trick Attack Increases AGI bonus to Trick Attack by 20%.
Conspirator Increases physical accuracy while under Conspirator by 20.
Party Utility
Despoil Steals 40% of target's TP when using Despoil.
Bully Increases intimidation chance of Bully by 20%.
Steal Reduces recast time of Steal by 40 seconds.
Larceny Increases duration of effects stolen with Larceny by 20 seconds.
Survival
Mug Steals HP equal to 100% of DEX and AGI when using Mug. Does not work on undead.
Perfect Dodge Increases magic evasion when using Perfect Dodge by 60.


Job Gifts
you also get all of these! Some important bonuses at:
80/405/980/1805 total Job Points: TH proc chance +5-7%
125/450/1050/1900 total Job Points: triple attack +2%
550 total Job Points: reduce Dual Wield attack delay by 5%
this changes equipment loadouts!
2100 total Job Points: you are now the shiny
Superior 5 Can equip items marked as Superior 5 (Su5).
Physical Defense Bonus Increases physical defense by 28.
Physical Attack Bonus Increases physical attack by 50.
Physical Evasion Bonus Increases physical evasion by 70.
Physical Accuracy Bonus Increases physical accuracy by 36.
Magic Evasion Bonus Increases magic evasion by 36.
Magic Accuracy Bonus Increases magic accuracy by 36.
Treasure Hunter Bonus Increases chance of TH increasing on hit by 23%.
Max Treasure Hunter Value Increases maximum TH value by 2, to a cap of 14.
Triple Attack Chance Increases triple attack chance by 8%, for a total of 19% with merits.
Critical Damage Bonus Increases critical damage dealt by 8%, for a total of 22%.
Dual Wield Effect Reduces Dual Wield attack delay by 5%, for a total of 30%.

Author: Malizia
Date Created: 2014-08-03 15:42:33
Date Last Modified: 2024-03-06 02:17:29
Updates: 20
Bytes: 22996