I was really hoping the multi-hit path would eventually be the ideal zerg weapon for drk. Howerver, even with the adjustment to last resort the 2-4 hit trial will not beat any of the previous drk zerg weapons (m-cris k-club etc)
If it was 2-6 hit it might come close to beating m-cris (@ 25% delay reduction it is roughly 2x the delay of m-cris). I am somewhat disappointed a double handed weapon gets the same number of hits a single handed weapon gets.
Unless you just want to WS spam this really does not justify going through one of the longest trial paths.