FF8 AI Remake

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2010-06-21
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FF8 AI remake
 Asura.Karppa
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サーバ: Asura
Game: FFXI
User: Karppa
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By Asura.Karppa 2026-05-17 03:14:54  
YouTube Video Placeholder
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By Pantafernando 2026-05-17 05:46:48  
That Quistis

She wants, and she wants it NAO.

Somehow, when she says GF, I cant help but think she is trying to say girlfriend.

She wants to do a "junction" with Squall, that is for sure.
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By Pantafernando 2026-05-17 05:59:43  
There were many mistakes through the video, but the only one I genuinely laugh was the telephone scene:



The doctor left the room to call Quistis, but the telephone was in the room.

Plus, WTF is this phone?
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By Pantafernando 2026-05-17 06:02:41  
Overall, I feel if there a proper direction and finer control of the aspects, I think you can get pretty interesting results with this.

I mean, I geuinelly enjoyed watching this, though mostly because it is FF8.

Im not unbiased, but I dont think I ever feel this was a bore or unwatchable.

Haters gonna hate, but this is my non aggressive comment on that.
 Asura.Bertana
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By Asura.Bertana 2026-05-17 06:35:03  
it's certainly a neat thought experiment if taken at face value
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By Tarage 2026-05-17 06:55:54  
Stupid as *** and I legitimately hope everyone involved gets cancer.
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 Asura.Sensarity
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By Asura.Sensarity 2026-05-17 07:06:26  
slop
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By Althor 2026-05-17 07:10:56  
didn't watch the whole thing, but isn't 11min a lot longer than most AI content made now? or is that just single-scene?
 Shiva.Thorny
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サーバ: Shiva
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User: Rairin
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By Shiva.Thorny 2026-05-17 07:51:54  
Althor said: »
isn't 11min a lot longer than most AI content made now?
A lot of AI content is a single prompt output that produces one continuous piece. This type of content is relatively short due to the limits of the context window.

Agentic models use a series of prompts to generate and patch together pieces using 'skills' (interfaces for the model to act in a determinative manner). There is also the possibility of human involvement in editing. There's basically no length limit aside from what you're willing to spend on compute for models of this kind, you can add more agent layers to create and combine multiple scenes and keep each scene within one context window's limits.

As far as the actual video, FF8 was my favorite offline FF and I still only made it like 30 seconds. Repeating the same dialogue and the flat tones and mismatched lip movements, ugh. That's not to say the tech can't eventually reach a point where it's viable.

My guess is a transition toward a model where the AI creates 3D assets and builds an intermediary format that controls the camera, placement, and tunables like lip movement/dialogue, then another tool is used to render the final scene. A model like that would allow much easier fine tuning and localization than the current method (which is mostly just repeating and praying your output is usable enough to patch together).
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