I kinda want SE to reintroduce ‘racial benefits to certain jobs’:
Like, ‘if you’re Taru you by default do 70% more MB II damage’.
December 2025 Version Update |
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December 2025 Version Update
I kinda want SE to reintroduce ‘racial benefits to certain jobs’:
Like, ‘if you’re Taru you by default do 70% more MB II damage’. Shiva.Thorny said: » Either the prices normalize naturally or ambitious folks pay the few bucks to race change. Win for SE either way, no big deal. I haven't really seen anyone do a spreadsheet/sim quality breakdown of how the sets effect jobs, though. So, at this point there's probably not even a huge difference in perceived value of the 5 sets and people are probably fine with 1:1 trades with friends. I was kinda planning to at least make some comments, but it needs to be look at from every job perspective, not from every group of jobs perspective (unless sometimes when it's about idle set). So it would take a lot of time to to only assume, but really compare stuff. Maybe I will start tomorrow. Fellas, whats gonna affect the prices of these race shards more:
The correlation between jobs to race used here or percentage of the playerbase playing each race? How many Jewel of Aff. will come from limbus boxes when ~7% of the playerbase is galka? Bahamut.Senaki said: » I kinda want SE to reintroduce ‘racial benefits to certain jobs’: Like, ‘if you’re Taru you by default do 70% more MB II damage’. Hell *** no. Carbuncle.Nynja said: » Fellas, whats gonna affect the prices of these race shards more: The correlation between jobs to race used here or percentage of the playerbase playing each race? How many Jewel of Aff. will come from limbus boxes when ~7% of the playerbase is galka? That's hilarious. I also recently found the ugliest hume female: ![]() Seriously though, how fast can you change back to your old race if you decide to switch? I wouldn't (because I'm Elvaan, the best race in the game), but for folks who might be less fortunate... Bahamut.Senaki said: » I kinda want SE to reintroduce ‘racial benefits to certain jobs’: Like, ‘if you’re Taru you by default do 70% more MB II damage’. id be fine if they just reverted it back to the old racial differences, only HP/MP really mattered anyway and we got enough to cover those without much issue Just race change when you want to farm a new armor set.
*SE Logic* Asura.Dexprozius said: » Just race change when you want to farm a new armor set. *SE Logic* I mean we have this from 2014
![]() http://www.playonline.com/ff11us/guide/development/census/12/index.html So assuming the numbers haven't changed too much we're looking at at least 4 tarus for every galka which makes it hard to just trade for what you need. It's not like the trade ratio is 10:1...2:1 is really not that bad. You can easily get the shards you want, at least to uncurse a piece or 10 of armor.
No shard (in a logical world) will ever be more than 2x the value of any other shard. For the longest time the price of Heroism Aggregates was 10x the cost of Heroism Crystals, theres nothing logical about Vana'Diel
My all character galka stocks rising, nice.
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