May 2025 Update |
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May 2025 Update
can a mod please merge this thread into mine?
The omen changes make me happy I have so many damn cards right now.
The omen changes make me happy I have so many damn cards right now.
5:1 of the same job card is still a stupid trade requirement. It should be 5:1 of any job, or 3:1 of the same. Average card run is 3 cards per entry. Even if you're sitting on four cards, you might as well just go in on the other job you want the cards for and get 3 cards.
Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15.
It was strange though. Gulool was seemingly invincible. waffle said: » Gulool was seemingly invincible. Did he have invincible on? 5k exemplar is pretty good for still only i109. Sylph.Funkworkz said: » can a mod please merge this thread into mine? That's not something I can actually do, unless you mean lock this thread and point people at the other one. I began the quest for Evisceration on a mule a few months ago, and have been casually working towards it while doing monthly RoE stuff. I wonder if the change applies to those that were already in progress during the update, or if we have to start again from scratch to get the updated values. I am aware the update just dropped today and we don't even know how they changed it yet. I'd really appreciate anyone with any spare time to test this. Thanks.
(I'd test it myself but I have a busy few days ahead.) Rooks said: » Sylph.Funkworkz said: » can a mod please merge this thread into mine? That's not something I can actually do, unless you mean lock this thread and point people at the other one. Would make sense. I think when it comes to looking for this information in the future, people will not generally look through both threads for information, so it would be good if there was one true source (plus Funk always does the monthly, don't mess up the flow) Dodik said: » Did he have invincible on? waffle said: » Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15. It was strange though. Gulool was seemingly invincible. I noticed he took little damage from me the other day at level 10. They might have overtuned him a bit. Tarage said: » waffle said: » Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15. It was strange though. Gulool was seemingly invincible. I noticed he took little damage from me the other day at level 10. They might have overtuned him a bit. Any chance that the beastmen bosses have a [-% Damage Taken] conditional maybe in relative to the morale? Where was the morale bar at when you were dealing damage to Gulool? Unrelated, do you think Prishe's Teardrop will be part of the synthesis recipe for upgrading the boots? Otherwise I don't know what purpose it serves.
Sylph.Pve said: » Tarage said: » waffle said: » Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15. It was strange though. Gulool was seemingly invincible. I noticed he took little damage from me the other day at level 10. They might have overtuned him a bit. Any chance that the beastmen bosses have a [-% Damage Taken] conditional maybe in relative to the morale? Where was the morale bar at when you were dealing damage to Gulool? This was prior to the update, there was no morale gauge. He just wasn't taking any damage. I pulled one of the remaining NMs away to try to kill it and it spawned Hydra on me and killed me, so I'm not sure if he has a shield until all the other NMs are dead or not. Wish they would do something about all the extra Omen scales I have. The next time they sought player feedback I was going to suggest allowing the player to trade in Omen scales for additional job cards, now I’m thinking a better use for them would be using scales to trigger additional Omen rolls for a free floor.
How about a stack for a drop, all 5 stacks for a single OU drop. It still take 3+ months of farming to gather this amount, so not crazy.
That would be way too smart of a thing to do for it to happen :p
how about trading a scale to get the respected bead so you can pop ou faster
Tarage said: » waffle said: » Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15. It was strange though. Gulool was seemingly invincible. I noticed he took little damage from me the other day at level 10. They might have overtuned him a bit. I killed him in like 5 WS the other day, maybe less. Might be some condition he was under causing him to be invincible or something, but it's not always true because he was a fat joke for me at lvl 10 not long ago. Carbuncle.Maletaru said: » Tarage said: » waffle said: » Did a level 11 besieged. It gives 5k exemplar now. I hope they double each time so it hits 80k at level 15. It was strange though. Gulool was seemingly invincible. I noticed he took little damage from me the other day at level 10. They might have overtuned him a bit. I killed him in like 5 WS the other day, maybe less. Might be some condition he was under causing him to be invincible or something, but it's not always true because he was a fat joke for me at lvl 10 not long ago. Same experience with it dying in few weaponskills so I wonder if there's more into this high damage resist mode. Leviathan.Horadrius said: » Wish they would do something about all the extra Omen scales I have. The next time they sought player feedback I was going to suggest allowing the player to trade in Omen scales for additional job cards, now I’m thinking a better use for them would be using scales to trigger additional Omen rolls for a free floor. I really don't understand how or why the Besieged bosses suddenly start taking damage. It seems to possibly be timed to the percentage of enemies left, I'm not sure. Whatever it is, they only seem to start taking damage like a minute before everyone just warps away, so the window for killing them is incredibly small. I don't know if this is intentional or not.
Tarage said: » I really don't understand how or why the Besieged bosses suddenly start taking damage. It seems to possibly be timed to the percentage of enemies left, I'm not sure. Whatever it is, they only seem to start taking damage like a minute before everyone just warps away, so the window for killing them is incredibly small. I don't know if this is intentional or not. waffle said: » Tarage said: » I really don't understand how or why the Besieged bosses suddenly start taking damage. It seems to possibly be timed to the percentage of enemies left, I'm not sure. Whatever it is, they only seem to start taking damage like a minute before everyone just warps away, so the window for killing them is incredibly small. I don't know if this is intentional or not. |
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