Quetzalcoatl.Tomasello said: »
time your last resort for engagement
AKA don't fight anything 20% of the time. As long as you can ask the enemies for a quick time out every few minutes, it's solid!
DRK/SAM Is Trash - A Safe Place For Unpopular Opinions From The Ffxiah Mob! |
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DRK/SAM is trash - A safe place for unpopular opinions from the ffxiah mob!
DRK/SAM is trash - A safe place for unpopular opinions from the ffxiah mob!
Quetzalcoatl.Tomasello said: » time your last resort for engagement AKA don't fight anything 20% of the time. As long as you can ask the enemies for a quick time out every few minutes, it's solid! Bahamut.Celebrindal
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Bahamut.Celebrindal said: » Cheesesteak w/ mushroom and jalapeno. Carbuncle.Maletaru said: » Quetzalcoatl.Tomasello said: » time your last resort for engagement AKA don't fight anything 20% of the time. As long as you can ask the enemies for a quick time out every few minutes, it's solid! I mean, I guess if I had fictional capped hasso haste like you it wouldn't be an issue... If you're not timing your LR pop even for the attack buff, you're part of the problem. Asura.Pergatory said: » DRK/THF y'all done forgot about SATA baby. Party like it's 2003! There was none of this haste capping, delay capping nonsense back then. You got your Haste 1 and said "thank you, sir." Then proceeded to miss 3 attack rounds in a row while munching on Mithkabobs. Melee Meth from your local miserable Red Mage. And Sneak Attack Spinning Slash to close light was a real thing. Bahamut.Celebrindal said: » Cheesesteak w/ mushroom and jalapeno. Jalapeno? God you people are savages.... I could (Souleater) sub right now.
Best thread we had in ages
Asura.Saevel said: » And Sneak Attack Spinning Slash to close light was a real thing Watching the mob's HP melt away in an instant was so satisfying, knowing I could do this all day without pulling hate or losing half of my HP (I was one of those crazy DRKs who set up their parties to close SC's with a Souleater Guillotine, but I was a bit reasonable about it and had a PLD buddy who Covered my *** till he could grab the hate back) and making everyone in the pt lose their *** Ragnarok.Zeig said: » Best thread we had in ages Asura.Saevel said: » And Sneak Attack Spinning Slash to close light was a real thing Watching the mob's HP melt away in an instant was so satisfying, knowing I could do this all day without pulling hate or losing half of my HP (I was one of those crazy DRKs who set up their parties to close SC's with a Souleater Guillotine, but I was a bit reasonable about it and had a PLD buddy who Covered my *** till he could grab the hate back) and making everyone in the pt lose their *** I remember losing my ***over breaking 1k damage (or was it 10k? it's been so long) for the first time with a SATA+Souleater+Guillotine in Caedarva Mire. Good old days. Ragnarok.Primex said: » a returning player from 2006 Ironically, 2006 was when I took my first long break (till Dec 2010, barring a month of play in 2008, having finished college & wanted to mess with BLU and the DRK group 2 merits) Cerberus.Kylos said: » breaking 1k damage (or was it 10k? ...the fact that you view 10k as a small number frightens me to ask about the current dmg thresholds the game has right now Ragnarok.Zeig said: » Has to be 1k. ...the fact that you view 10k as a small number frightens me to ask about the current dmg thresholds the game has right now Back when 1k was the norm as seen with the steel cyclone: The Vista and Ventrilo gives you an idea how old that Guillotine is lol. DRK 4 lyfe!!! Everyone was floored so I took a screenshot. Thought I broke the game.... Ragnarok.Zeig said: » Ragnarok.Primex said: » a returning player from 2006 Ironically, 2006 was when I took my first long break (till Dec 2010, barring a month of play in 2008, having finished college & wanted to mess with BLU and the DRK group 2 merits) Cerberus.Kylos said: » breaking 1k damage (or was it 10k? ...the fact that you view 10k as a small number frightens me to ask about the current dmg thresholds the game has right now 1k was my initial thought but it felt so low I had to question my memory, lol. I have two core memories from that era that I'll hold onto forever.
Getting Rampage at level 56, and being invited to a Lesser Colibri party by Japanese players, and ending the party at level 61 with a Mighty Strikes Rampage for 1276 damage. Being 75 in Sea, fighting Jailer of Love. Using Mighty Strikes Steel Cyclone at 300% TP to deal 2254 damage, and JoL was Boosted by Fluorescence since the PLD was tanking it on the hood edge, and I pulled hate and got melee'd for like 1700+ damage and died. Come back in today's standards with today's calculations, and a level 75 DRK can SA Cross Reaper Byakko for like 7894 Offline
Bringing back memories of "Using Souleater! Need heals!" followed by a very dead drk for the umpteenth time.
Quetzalcoatl.Tomasello said: » Ragnarok.Zeig said: » Has to be 1k. ...the fact that you view 10k as a small number frightens me to ask about the current dmg thresholds the game has right now Back when 1k was the norm as seen with the steel cyclone: The Vista and Ventrilo gives you an idea how old that Guillotine is lol. DRK 4 lyfe!!! Everyone was floored so I took a screenshot. Thought I broke the game.... That... seems kind of low to me. seeing 1k-1.5k guillotines and rampages seemed pretty normal/standard to me back then. Ragnarok.Zeig said: » Ragnarok.Primex said: » a returning player from 2006 Ironically, 2006 was when I took my first long break (till Dec 2010, barring a month of play in 2008, having finished college & wanted to mess with BLU and the DRK group 2 merits) Cerberus.Kylos said: » breaking 1k damage (or was it 10k? ...the fact that you view 10k as a small number frightens me to ask about the current dmg thresholds the game has right now All SE did was inflate the monsters HP values to match our WS output values. Anyone remember what update this change was made? I'm curious to read the update notes.
It's a bunch of updates and power creep, not really one specific update
Practically everything mechanically from era was altered. Like, STR:ATT was 2005~, pdif/defense mattering was 2011~, the big ws overhaul was 2015~ They all add up. Level correction is in there somewhere. (just trying to recall from memory, I'm not going searching) "He won't recover from this!"
Weapon Bashes for 400 dmg..... Shiva.Humpo said: » That... seems kind of low to me. seeing 1k-1.5k guillotines and rampages seemed pretty normal/standard to me back then. For example, this Guillotine set on an average generated EM, but I forced capping attack and accuracy only gets an average 932 damage. Even this might be an overestimate, I don't remember what the mods were at 75 but I used 30% STR and 50% MND here, I could go back and look at really old versions on wiki, though. ItemSet 391671 Edit: Changing to 25%/25% from 2008 wiki info gives a slightly different set that will average 907 damage. Asuran was the best WS in situations like that and could reach those numbers more easily. Ramuh.Austar said: » Shiva.Humpo said: » That... seems kind of low to me. seeing 1k-1.5k guillotines and rampages seemed pretty normal/standard to me back then. Lost of people forget how harsh LCF was to melee damage back then. Ragnarok.Primex
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Siren.Bruno said: » I also miss the creative uses of auto-translate shouts in jeuno. <I see> <Shiva> <Jerkin> <Ifrit> <Backhand Blow> <Job> <can I have it?> I wonder what that stuff translated into Japanese? Ragnarok.Primex
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Ragnarok.Zeig said: » I'd be curious about what the hell happened with their life to have brought them back here after 17 years lol wait.. I forgot.. is FFXVI out? i need to go and finally buy a PS5 edit: NVM, not an open world game, pure linear. SE wtf you doing. |
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