20th Anniversary Expectations...

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20th anniversary expectations...
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 Asura.Briko
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By Asura.Briko 2022-05-02 07:57:36  
14 didn't kill 11.

WotG killed 11.

The slow trickle of cutscene heavy story over 3 years with the most meaningful endgame additions being tied to and attributed to the previous expansion (ZNM, mythics).

They need to reboot the game and skip the wotg expansion for an alternate timeline where the dev team gives a ***after toau.

If you believe in string theory, there is an alternante timelime where PlayOnline is the "facebook" of that reality :) be thankful its not this one.
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 Lakshmi.Stepth
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By Lakshmi.Stepth 2022-05-02 08:01:15  
Are we almost at the point where we discover that taste in MMOs is subjective? Maybe that’ll be the big announcement on the stream.
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By Draylo 2022-05-02 08:16:23  
Yeah WoTG when they started on XIV... that game has been the bane of XIs existence. So sad to imagine its downfall being a bunch of ERping cat boys.
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By axetofall 2022-05-02 08:24:17  
Draylo said: »
Yeah WoTG when they started on XIV... that game has been the bane of XIs existence. So sad to imagine its downfall being a bunch of ERping cat boys.

you are delusional
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By Draylo 2022-05-02 08:30:10  
Another sock account to block
 Asura.Specialkid
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By Asura.Specialkid 2022-05-02 08:51:41  
I keep looking at stuff like this:

And in my head, I'm like "I want this. I want more of this. It's XI-2, and I would be happy with this." I have seen the documentary videos, I've seen how much of a dumpster fire XIV 1.0 is, and current XIV just bores me to death, story be damned. I know nothing about the experience of playing the horror that is 1.0, and if 17 year old me at the time tried playing and spending what money I had on this, I would've shunned MMOs forever.

Yall still posting absolute dreams instead of expectations? Well my dream is 1.0 done *** correctly. Actually listening to fans like they did in 2.0. But that is a pipe dream.

My actual expectations are a new Chemist Job, maybe a surprise expansion based on what VR has been alluding numerous times to. It most likely won't happen, and the only real content they're putting out is probably that Granblue Fantasy crossover that they announced a while back and never advertised.
 Asura.Briko
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By Asura.Briko 2022-05-02 09:05:00  
XIV 1.18-1.23 was actually the framework for a good unique spiritual successor to XI.

But they scrapped it all for ARR, keeping only a few visuals.
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By axetofall 2022-05-02 09:55:10  
Asura.Briko said: »
XIV 1.18-1.23 was actually the framework for a good unique spiritual successor to XI.

But they scrapped it all for ARR, keeping only a few visuals.

Meh I'd say it was just framework for an absolute trash game which is why it failed miserably. The 1.0 to XI comparisons are pretty shallow. It looked nice though.
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By RadialArcana 2022-05-02 09:55:45  
https://www.siliconera.com/this-is-how-ffxi-prishe-will-look-in-granblue-fantasy/?utm_source=rss&utm_medium=rss&utm_campaign=this-is-how-ffxi-prishe-will-look-in-granblue-fantasy
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By Seun 2022-05-02 10:06:36  
It's probably more accurate to say that Rapture killed WotG. We knew that SE was working on XIV prior to WotG launch. Many of us suspected that resources were pulled away from XI to XIV. It didn't help that ACP, MKD and ASA came along looking like a cash grab but I'm pretty sure we had already started bleeding at that point...
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By RadialArcana 2022-05-02 10:14:51  
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 Lakshmi.Stepth
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By Lakshmi.Stepth 2022-05-02 10:44:16  
Not digging the mask to be honest. Like the color though.
 Shiva.Thorny
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By Shiva.Thorny 2022-05-02 10:53:32  
FFXIV 1.0 had more elements of XI than current FFXIV by far, and I found it tolerable enough to make it to level 50 and clear some content. It lacked the depth of customization that XI had and wasn't really a proper sequel, but it was closer.

My biggest complaint is that they made it exceedingly hard to excel in any way. You couldn't low man because the light party and full party accuracy buffs were all but necessary for fights, so even things that you could engage with less than the requisite number of people were not likely to be killed. Respawns were processed on fixed intervals, rather than relative to the time the mob died, so it didn't matter if you cleared a camp in 30 seconds or 2 minutes, you'd get the same exp because the mobs respawned every 2:30.

ARR doubled down on all of these elements, completely eliminating the majority of planning and preparation's impact. You still need coordination for the more difficult fights, but it's not in any way like XI, where the coordination and prep work are such a heavy component that the fights themselves are basically an afterthought if you've adequately prepared.

There's not anything inherently wrong with any of this, but it's not the environment that XI provides, and I don't like it. I don't blame SE specifically for being money grubbing sobs and designing for the lowest common denominator, that's how every company is now. I just wish they weren't.
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By Draylo 2022-05-02 10:55:38  
1.0 had some nice animations though, they were weighty and expressive. Now days they just constantly nod and look very stiff.
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By Mattelot 2022-05-02 11:05:00  
I wouldn't ever expect FFXIV to be like FFXI. Some games are just products of their time. Several games I've played in my time have had sequels or "sequels" but they're not even close to being as good as what OG players wanted. Tribes, Unreal and MTG just to name a few.

As mentioned, SE is a business. Some can find ways to make good profit without stepping out of the boundaries which made them what they are while some will abandon all dignity for a little extra money.
 Asura.Briko
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By Asura.Briko 2022-05-02 12:01:24  
1.0 and 1.18 are night and day different...

1.18-1.23 was very much a solid mmo in a shitty game engine.

Everyone playing at that time expected the ARR reboot to take the gameplay of 1.23 and just rebuild the world and game in a new engine without the massive copy/paste zones.

Most people who remenice of the pre ARR are talking about 1.18-1.23

1.18 for those that dont know is when they completely gutted and overhauled the class system and added the job quests. You auto attacked to build TP to use weaponskills. Those weaponskills had follow up skills that, if executed in the correct sequence, did not coat tp, or reduced tp cost. There was no rigid rotations like 2.0, there were actual unique stats on equipment, the pld body emhanced cover for example. While the 4 dungeons and 3 raids were instanced, they were not class locked, and you could actively chamge your strategy depending on what your group needed. There was also an actual economy in the game since the materia system didn't have stat caps, so you could just meld away in theroy making something with 5x tier 4 materia... though if you failed, the item and all materia are lost.
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 Ifrit.Showmo
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By Ifrit.Showmo 2022-05-02 12:35:39  
Asura.Briko said: »
1.0 and 1.18 are night and day different...

1.18-1.23 was very much a solid mmo in a shitty game engine
Asura.Briko said: »
Most people who remenice of the pre ARR are talking about 1.18-1.23
Pretty much this. Whenever you hear about the "dumpster fire" that was pre-ARR XIV, most of the recounts are from early 1.0 when the game was highly unstable with very questionable design choices, lacked content, and still had the time-gating fatigue system, along with several other issues. By the time 1.18 rolled around, the majority of the playerbase had dropped off and never returned, so a lot of recounts tend to be centered around the early 1.0s experience.

That's not to say 1.18-1.23 was perfect; it still had several issues, but it was much more playable and the content rolling out was actually enjoyable. It wasn't a 1:1 FFXI successor, but for sure it was the closest thing resembling FFXI-like elements in an MMO, even to this day.
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 Asura.Briko
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By Asura.Briko 2022-05-02 13:24:18  
Odin.Stayfresh said: »
The anniversary is going to have nothing to do with FFXIV.
Wishful thinking :)
 Lakshmi.Stepth
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By Lakshmi.Stepth 2022-05-02 13:53:33  
Odin.Stayfresh said: »
The anniversary is going to have nothing to do with FFXIV.

The Spriggan crossover event will be made permanent. Enjoy!
 
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 Valefor.Esdain
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By Valefor.Esdain 2022-05-02 15:24:29  
how its gonna be. https://www.youtube.com/watch?v=fk6omPlM8bwp
 Bahamut.Negan
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By Bahamut.Negan 2022-05-02 15:50:44  
Valefor.Esdain said: »
YouTube Video Placeholder
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By Musashi232 2022-05-02 16:38:44  
Final Fantasy 11 Mobile compatible / Switch + expansion, with new ui and jobs,
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 Bahamut.Negan
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By Bahamut.Negan 2022-05-02 16:49:51  
Musashi232 said: »
new ui
I agree with this
 Valefor.Prothescar
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By Valefor.Prothescar 2022-05-02 17:04:08  
That chocobo ugly as *** ngl
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 Valefor.Seravey
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By Valefor.Seravey 2022-05-02 17:09:22  
Also XI was better when Tanaka was around prove me wrong
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 Fenrir.Velner
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By Fenrir.Velner 2022-05-02 17:24:20  
Valefor.Seravey said: »
Also XI was better when Tanaka was around prove me wrong

The game is in the best state it has ever been in and Tanaka is not involved.
 Asura.Eiryl
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By Asura.Eiryl 2022-05-02 17:29:05  
People may be happy that the game is irrevocably broken and imbalanced but that is far from being in a good state.

And half the active population being bots ain't super hot either.
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By Musashi232 2022-05-02 17:38:46  
Fenrir.Velner said: »
Valefor.Seravey said: »
Also XI was better when Tanaka was around prove me wrong

The game is in the best state it has ever been in and Tanaka is not involved.

yes flash and provoke not working at level 99 pre Adoulin
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