Asura.Geriond said: »
I don't think attributes change with V level.
They do actually. Each Vengeance level is basically a level up so the stats go up accordingly.
Odyssey R25 Confirmed ATM Now Maybe 30?... |
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Odyssey R25 Confirmed ATM Now Maybe 30?...
Asura.Geriond said: » I don't think attributes change with V level. They do actually. Each Vengeance level is basically a level up so the stats go up accordingly. Sylph.Brahmsz said: » Asura.Geriond said: » I don't think attributes change with V level. They do actually. Each Vengeance level is basically a level up so the stats go up accordingly. I’ve had some discussion with people about this previously. I’m certain the mob is primarily gaining an Ilvl increase, but the most notable thing is a sharper increase in M.evasion, evasion, and HP. Wondering if HP increase is a % increase for each Vlvl. Sylph.Brahmsz said: » Asura.Geriond said: » I don't think attributes change with V level. They do actually. Each Vengeance level is basically a level up so the stats go up accordingly. Unless we can give actual values then it's useless to say either way. We really do need testing at V0/5/10 to get a pattern. Lakshmi.Buukki
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Odin.Senaki said: » but the most notable thing is a sharper increase in M.evasion, evasion, and HP. Are you sure? It was said that their defensive stats stay exactly the same on each Veng, minus the HP. Lakshmi.Buukki
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Asura.Saevel said: » Yes if I went in with trusts on a job with low attack and used Req with a bleh WS set I would do 6~7K, which would be "crap damage", but would also be above what a physical WS should do on Ongo. Or it could of done 1~2K which would of indicated resisted damage. It's why we need actual conditions and numbers. Asura.Saevel said: » Requiescat did like 500~600 damage while Expacian was doing 2.4K and CDC was somewhere around 1.8K, so definitely being reduced. Unbuffed Leaden was doing 10~15K but could occasionally be resisted down to 5~7.5K, Diablos was doing 10~13K and we weren't optimized for it. So what were the actual conditions? What buffs did you use? Did you try magical WS, like Earth Crusher, Cataclysm? Did you use Tomahawk? Did you try superbuffing piercing WS, like Impulse Drive, Last Stand? You mentioned Leaden was dealing decently high numbers, was it optimized with Malaise/Mab buffs? https://luteff11.livedoor.blog/archives/58179576.html
Apparently they get +4 in stats and -1 DT per veng level. V20 Ongo should have 425 INT and -20% DT. Reumped looks the same to me with a quick glance.
https://gist.github.com/Chiaia/a2445e31e3e4186f9d6df9b371a16c5c Carbuncle.Papesse said: » https://luteff11.livedoor.blog/archives/58179576.html Apparently they get +4 in stats and -1 DT per veng level. V20 Ongo should have 425 INT and -20% DT. No big change in the end, but the -20% DT is gonna be tough? Wonder if they got other stats bumped too (evasion, meva, etc) Can't wait to see if all of the V20 NMs inherit V15 Bumba's ability to spend TP at will.
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NMs on V20 summon adds.
U Bnai summoned another Acuex at 75%, add completely ignore the person on top of the hate list. Even using Caper Emissarius did not get hate back onto the tank. congrats Buukki, hope you made some bets on the adds prediction
Ruaumoko said: » NMs on V20 summon adds. U Bnai summoned another Acuex at 75%, add completely ignore the person on top of the hate list. Even using Caper Emissarius did not get hate back onto the tank. Please tell me this is a joke. . . dear sweet heavens the Devs have no chill. Ruaumoko said: » No joke. Did you guys kill it? Is it only the one add? Offline
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V20 U Bnai done, 4464 RP for a charged Amplifier. That was for a V15 charge, not a V20 charge so the amount will be higher if you somehow do x3 V20's.
Ignore the add and brute force the NM. Adds completely ignore the tank and attack anyone who does anything, seems it's like Chigre hate mechanics. Your backline must turtle up in DT or they're going to get dropped. Accession Aquaveil helped a lot with spell interruptions. Lakshmi.Buukki
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Valefor.Prothescar said: » congrats Buukki, hope you made some bets on the adds prediction That was Guyford. Apparently he works at SE and enjoys terrorizing us with these things The add also had en-silence and I was constantly popping echo drops as WHM.
Asura.Aburaage
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Shadowbind works on the add, I'm assuming RDM bind would work also
did it have more hp and ***lol?
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RDM bind works on adds.
Gogmagog V20 HP
Player1 599221(44.0%), Player2 522392(38.3%), Player3 194135(14.2%), Player4 36312(2.7%) Skillchain(Player1) 9985(0.7%) Player5 568(0.0%) Total: 1,362,613 Dia 3 and Foe Requiem were also on it but that's not a ton of HP. Add check as a NM so shouldn't be charm-able. Dealan-dhe V20 HP Player1 674818(47.1%), Player2 326802(22.8%), Player3 145596(10.2%), Skillchain(Player2) 129493(9.0%) Skillchain(Player1)63904(4.5%), Player4 62341(4.4%), Skillchain(Player3) 27021(1.9%), Skillchain(Player4) 2767(0.2%) Total: 1,432,742 Dia 3 and Foe Requiem were also on it but that's not a ton of HP. Did the add hit as hard as the main NM? Did you see if the add had low enough HP for killing it to be feasible?
Did the NM SP at 75% still? 4464 RP for a charged amplifier is lower than would have been expected based on the previous pattern (would have been 6336), which is concerning. Asura.Geriond said: » 4464 RP for a charged amplifier is lower than would have been expected based on the previous pattern (would have been 6336), which is Asura.Geriond said: » Did the add hit as hard as the main NM? Did you see if the add had low enough HP for killing it to be feasible? Did the NM SP at 75% still? 4464 RP for a charged amplifier is lower than would have been expected based on the previous pattern (would have been 6336), which is concerning. "Expected" in this case is based on the V15 charge value. If they nerfed the V15 charge now that V20 is out, or V15 charges are nerfed on higher V levels, that's part of what's concerning.
Asura.Geriond said: » "Expected" in this case is based on the V15 charge value. If they nerfed the V15 charge now that V20 is out, or V15 charges are nerfed on higher V levels, that's part of what's concerning. Gonna hold out hope that these adds are just mechanics for T1/T2 since they had nothing before and we aren't gonna get fetters + adds *** us in the *** on T3 and Bumba, then again this is SE who loves a fetter and loves an add...
Up until now, a V15 x3 charge was a +800% boost to RP gain, which would result in 6336 on a V20 if the previous pattern held.
The most natural extension to that would have been that a V20 x3 charge would be a higher bonus (like +1000% or something), but SE seems to have done something that's resulting in lower RP, whether that be flat nerfing charge values, having lower charges be weakened when used at a higher V level, reducing the base RP for higher V levels, or something else. |
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