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Meeble Ambuscade V1
By tyalangan 2021-04-02 08:54:15
BG Ambuscade Archive:
https://www.bg-wiki.com/ffxi/Ambuscade_Archive#Meeble
Old thread:
https://www.ffxiah.com/forum/topic/53534/ambuscade-vol1-april-2019/
Key Items:
Videos:
Logical NIN & RDM Solo E / Group Strategies: https://youtu.be/L-uCTyQ9X3I
Sironeko BLU Solo E (JP): https://youtu.be/eizdLeuPowo
Kaggra RDM Solo N (JP): https://youtu.be/OS_9oIspF58
Key Notes:
Bozzetto Breadwinner:
Possesses Guard and Counter
Summons 1-4 Bozzetto Urchins throughout the fight.
Bozzetto Urchins roam the arena invisible, any Warble move summons them to appear and fight.
Urchins may be slept with Lullaby, but wake up every time the Breadwinner uses a Warble move.
Urchins will use Hundred Fists and Souleater.
Urchins are strong, but have low HP.
A good couple of weapon skills or a skillchain should be enough to take one out.
If silenced, the Breadwinner's range on any Warble will be reduced, thus calling in less, if any Urchins at all.
A WHM or GEO with magic accuracy food/equipment is suggested for landing silence.
Bozzetto Urchins may be slept, but will wake up every time any Warble is used by the Bozzetto Breadwinner.
Uses the following moves:
Two-Hour ability Hundred Fists: Used once at 50% health. Lasts 45 seconds.
Gale Spikes: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.
Thrashing Assault: Physical Damage 4-hit damage and Defense Down. Absorbed by 4 shadows.
Drill Claw: Physical Damage Damage, Max HP Down (-75%), and Max TP Down.
Fire Meeble Warble: AoE Element: Fire Magical Damage Damage, Plague (-50 MP and -300 TP/tic), and Burn (-50 HP/tic).
Blizzard Meeble Warble: AoE Element: Ice Magical Damage Damage, Paralysis, and Frost (-50 HP/tic).
Aero Meeble Warble: AoE Element: Wind Magical Damage Damage, Silence, and Choke (-50 HP/tic).
Stone Meeble Warble: AoE Element: Earth Magical Damage Damage, Petrification, and Rasp (-50 HP/tic).
Thunder Meeble Warble: AoE Element: Thunder Magical Damage, Stunning them and inflicting Shock (-50 HP/tic).
Water Meeble Warble: AoE Element: Water Magical Damage Damage, poison, and Drown (-50 HP/tic).
Any Barspell of the corresponding element will negate the damage and status effects of the Warbles.
Bozetto Housemaker
At some point in the battle, Bozetto Housemaker will run out from it's corner/edge, TP move the party, and run back (usually well below 50% on Bozzetto Breadwinner)
Uses Earthshaker, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans).
Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).
Bozzetto Housemaker will always target whoever has the most "hate" from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.
Strategies:
Very Difficult:
Standard PT:
WHM silences Boss to limit adds.
BRD/WHM will react to Warble moves with the corresponding barspell moves and run away from group when Housemaker aggroes.
The Tank and DDs should zerg boss asap.
Standard PT Ignore Barspells:We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
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By Foxfire 2021-04-02 09:05:05
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サーバ: Asura
Game: FFXI
Posts: 4
By Asura.Pataruru 2021-04-02 11:05:09
The names of each elemental warble have been changed as follows:
Fire Meeble Warble = Words of Bane
Blizzard Meeble Warble = Sigh
Aero Meeble Warble = Pierce Vitals
Stone Meeble Warble = Lateral Slash
Thunder Meeble Warble = Light of Pennance
Water Meeble Warble = Vertical Slash
Tonberry TP moves hmm..
Bahamut.Brixy
By Bahamut.Brixy 2021-04-02 11:09:03
That's an issue caused by battlemod not being updated yet. It reads TP moves from last month.
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1075
By Asura.Shiraj 2021-04-02 11:13:48
It's not battlemod.
Here is a link i found in discord of regular chat lot.
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Bahamut.Brixy
By Bahamut.Brixy 2021-04-02 11:17:50
Oh wow lol. Spaghetti coding strikes again then? Not sure how they would even mess that up.
Asura.Eiryl
By Asura.Eiryl 2021-04-02 11:18:10
It happens every single month. I mean really, every time.
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By Foxfire 2021-04-02 11:24:36
yeah, this has always been a thing. it gets fixed within the first few days, usually.
Lakshmi.Buukki
By Lakshmi.Buukki 2021-04-02 11:39:25
Found a useful JP wiki resource which gives a little bit of info on various bosses. NM has 1.6m HP, Geomancy works with no nerf (we already knew this), boss has Guard + Counters.
For NA players, this was a standard AFAC month. Avatars can't be in front or take hate or you will get guarded and its basically a loss. Ifrit Flaming Crush IIRC, Rayke/Gambit yada. Basically impossible for PUG WHM to respond to the bar element this month in time unless using an addon or something. But not a super hard fight this month.
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サーバ: Shiva
Game: FFXI
Posts: 273
By Shiva.Larrymc 2021-04-02 11:57:48
I could be wrong but I remember the ready time for these TP moves being alot longer. Not only is the text wrong but I think the ready time is also that of the tonberry moves.
Edit: Nope - its just my reflexes were slower ...
Lakshmi.Buukki
By Lakshmi.Buukki 2021-04-02 12:04:12
You can still outrun the Housemaker and just have your BRD or something eat the AOE. But the barspell react thing was like 2 second react time, it wasn't really easy without a very good whm
Bahamut.Belkin
サーバ: Bahamut
Game: FFXI
Posts: 474
By Bahamut.Belkin 2021-04-02 12:08:01
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
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By RadialArcana 2021-04-02 12:46:41
Main code goes 12 uses 45, then an extra outside translation file converts those numbers to words. 45=sigh, 46=words of bane etc.
They just forgot to copy and paste the new JA text to this months ambuscade translations file.
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By Mystil 2021-04-02 14:09:59
Anyone have a react for this?
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1075
By Asura.Shiraj 2021-04-02 14:11:55
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Cerberus.Rizla
サーバ: Cerberus
Game: FFXI
Posts: 71
By Cerberus.Rizla 2021-04-02 14:13:02
Thanks alot!
By Kasaioni 2021-04-02 14:34:15
I remember someone saying they just used the bar spell for the worst debuff (I assume barstone for petrify, and then divine caress paralyze), and used esuna for everything else. Not sure how you'd deal with the house maker in that situation though, guess everyone except the tank would have to run or something.
Edit: Looks like you have someone else go /whm and not stack with the group, while baiting the housemaker (presumably by casting barspells on themselves so that the housemaker goes for them).
Bahamut.Kwech
サーバ: Bahamut
Game: FFXI
Posts: 37
By Bahamut.Kwech 2021-04-02 14:40:15
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
This.
Also, we had a few runs where it popped more than 1 add and we started talking about what anyone did differently. I remarked that I had changed my runes because I was doing 3x Tenebrae by habit, and swapped to a mix of elements.
After swapping back to 3x Tenebrae never saw more than 1 add.
It's an easy fight so due to variance we might have just gotten unlucky? but I've been tinfoil hatting this ever since.
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サーバ: Odin
Game: FFXI
Posts: 1184
By Odin.Senaki 2021-04-02 14:41:48
Anyone have a react for this?
Bruh... really? Can't play the game have to use react to win?
Asura.Shiraj
サーバ: Asura
Game: FFXI
Posts: 1075
By Asura.Shiraj 2021-04-02 14:45:00
Anyone have a react for this?
Bruh... really? Can't play the game have to use react to win?
React is nice for multiboxers. While I mentioned it's doable without react on previous thread, react is still the main addon used to multibox this.
I mean I couldn't control 4 characters for running away, WSing and tank as well as do barspells at same time, just unreasonable, react is good for that.
[+]
サーバ: Asura
Game: FFXI
Posts: 31
By Asura.Bladework 2021-04-02 15:48:31
How are we supposed to know which bar spell to cast and what's the point other than to prevent the status effects?
I ready to make some key binds but I'm missing something here.
Asura.Eiryl
By Asura.Eiryl 2021-04-02 15:50:08
It's just a lot of damage and 2+ seconds of petra/stun/para can lead to unrecoverable losses.
Not so much the act, but the pile on of hundred fists, counters, adds etc
サーバ: Odin
Game: FFXI
Posts: 73
By Odin.Kingofthenorth 2021-04-02 16:16:18
So... did SE fix the error with text?
サーバ: Shiva
Game: FFXI
Posts: 273
By Shiva.Larrymc 2021-04-02 16:19:36
The names of each elemental warble have been changed as follows:
Fire Meeble Warble = Words of Bane
Blizzard Meeble Warble = Sigh
Aero Meeble Warble = Pierce Vitals
Stone Meeble Warble = Lateral Slash
Thunder Meeble Warble = Light of Pennance
Water Meeble Warble = Vertical Slash
Tonberry TP moves hmm.. Thanks for this post.
Just did a bunch of VD - I was on sch + brd dual box. Just sang on brd then kept him close in without engaging. Put up P&S + Regen 5, adlodiquim and animus minus.
Changed my chat filters so I only see the mob TP moves.
On SCH - stared at the chat log, waiting for the NM and used the appropriate bar spell (had macro for each one - and memorized the mapping from Tonberry!!! TP moves to bar spell).
Setup was PLD SCH BRD COR MNK MNK.
Fights were 3-4 min.
1) Don't stand behind the PLD
2) Watch out for the housekeeper - if it comes for you move away.
I don't use lua/react is not needed, but does take fast reflexes and focus.
Quetzalcoatl.Jakey
サーバ: Quetzalcoatl
Game: FFXI
Posts: 300
By Quetzalcoatl.Jakey 2021-04-02 16:53:26
The names of each elemental warble have been changed as follows:
Fire Meeble Warble = Words of Bane
Blizzard Meeble Warble = Sigh
Aero Meeble Warble = Pierce Vitals
Stone Meeble Warble = Lateral Slash
Thunder Meeble Warble = Light of Pennance
Water Meeble Warble = Vertical Slash
Tonberry TP moves hmm.. Thanks for this post.
Just did a bunch of VD - I was on sch + brd dual box. Just sang on brd then kept him close in without engaging. Put up P&S + Regen 5, adlodiquim and animus minus.
Changed my chat filters so I only see the mob TP moves.
On SCH - stared at the chat log, waiting for the NM and used the appropriate bar spell (had macro for each one - and memorized the mapping from Tonberry!!! TP moves to bar spell).
Setup was PLD SCH BRD COR MNK MNK.
Fights were 3-4 min.
1) Don't stand behind the PLD
2) Watch out for the housekeeper - if it comes for you move away.
I don't use lua/react is not needed, but does take fast reflexes and focus.
I would suggest renaming the barspell macros for the tonberry move you need to use them with as an easy reference.
Fight is otherwise very fast and easy, kind of silly that one person has to "focus" so much while everyone else has such an easy time, we killed it so fast housekeeper never was a threat.
[+]
サーバ: Asura
Game: FFXI
Posts: 153
By Asura.Aldolol 2021-04-02 18:24:41
Anyone noticed the boss just not giving a *** about being silenced and spawning the Urchins anyways? I literally just re-silenced it here in this screenshot, it said couldn't project, then spawned the adds anyways?
Asura.Bippin
サーバ: Asura
Game: FFXI
Posts: 1086
By Asura.Bippin 2021-04-02 19:00:32
It can summon adds when silenced, silence just seems to lower the chance.
Phoenix.Logical
サーバ: Phoenix
Game: FFXI
Posts: 519
By Phoenix.Logical 2021-04-02 19:44:17
Here is the video for this months Intense Ambuscade with both solo and party strategies and some solo examples. Hope this helps others, have a great month all!
YouTube Video Placeholder
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By tallica 2021-04-02 20:55:15
It definitely spawns adds randomly while silenced. Usually happens near end of fight.
Asura.Eiryl
By Asura.Eiryl 2021-04-02 20:59:03
Quote: Bozzetto Urchins roam the arena invisible, If silenced, the Breadwinner's range on any Warble will be reduced. If this is how it works (allseeingeye?) then it makes perfect sense.
Warble calls any meeble from 20 yalms, and 10 yalms instead if silenced, never 0 yalms. (random numbers) Pulling it closer to a wall eliminates up to 75% of the field it can call from
BG Ambuscade Archive:
https://www.bg-wiki.com/ffxi/Ambuscade_Archive#Meeble
Old thread:
https://www.ffxiah.com/forum/topic/53534/ambuscade-vol1-april-2019/
Key Items:
Videos:
Logical NIN & RDM Solo E / Group Strategies: https://youtu.be/L-uCTyQ9X3I
Sironeko BLU Solo E (JP): https://youtu.be/eizdLeuPowo
Kaggra RDM Solo N (JP): https://youtu.be/OS_9oIspF58
Key Notes:
Bozzetto Breadwinner:
Possesses Guard and Counter
Summons 1-4 Bozzetto Urchins throughout the fight.
Bozzetto Urchins roam the arena invisible, any Warble move summons them to appear and fight.
Urchins may be slept with Lullaby, but wake up every time the Breadwinner uses a Warble move.
Urchins will use Hundred Fists and Souleater.
Urchins are strong, but have low HP.
A good couple of weapon skills or a skillchain should be enough to take one out.
If silenced, the Breadwinner's range on any Warble will be reduced, thus calling in less, if any Urchins at all.
A WHM or GEO with magic accuracy food/equipment is suggested for landing silence.
Bozzetto Urchins may be slept, but will wake up every time any Warble is used by the Bozzetto Breadwinner.
Uses the following moves:
Two-Hour ability Hundred Fists: Used once at 50% health. Lasts 45 seconds.
Gale Spikes: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.
Thrashing Assault: Physical Damage 4-hit damage and Defense Down. Absorbed by 4 shadows.
Drill Claw: Physical Damage Damage, Max HP Down (-75%), and Max TP Down.
Fire Meeble Warble: AoE Element: Fire Magical Damage Damage, Plague (-50 MP and -300 TP/tic), and Burn (-50 HP/tic).
Blizzard Meeble Warble: AoE Element: Ice Magical Damage Damage, Paralysis, and Frost (-50 HP/tic).
Aero Meeble Warble: AoE Element: Wind Magical Damage Damage, Silence, and Choke (-50 HP/tic).
Stone Meeble Warble: AoE Element: Earth Magical Damage Damage, Petrification, and Rasp (-50 HP/tic).
Thunder Meeble Warble: AoE Element: Thunder Magical Damage, Stunning them and inflicting Shock (-50 HP/tic).
Water Meeble Warble: AoE Element: Water Magical Damage Damage, poison, and Drown (-50 HP/tic).
Any Barspell of the corresponding element will negate the damage and status effects of the Warbles.
Bozetto Housemaker
At some point in the battle, Bozetto Housemaker will run out from it's corner/edge, TP move the party, and run back (usually well below 50% on Bozzetto Breadwinner)
Uses Earthshaker, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans).
Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).
Bozzetto Housemaker will always target whoever has the most "hate" from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.
Strategies:
Very Difficult:
Standard PT:
WHM silences Boss to limit adds.
BRD/WHM will react to Warble moves with the corresponding barspell moves and run away from group when Housemaker aggroes.
The Tank and DDs should zerg boss asap.
Standard PT Ignore Barspells:We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
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