Warder Of Love-Baetyl Pendant Drop Rate |
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Warder of Love-Baetyl Pendant drop rate
I’ve been trying to obtain this pendant for over 2 weeks now but I’m 0/52 as of right now. I’ve seen plenty of jackets and torques but this pendant doesn’t seem to exist. Anyone else having any issue an getting this drop?
The item you want from the warder is the one that wont drop.
Kill it for someone else for a torque, youll get a pendant. I've been trying for the baetyl for... an entire year off and on. When I was farming my torque I tossed at least 5 of those. It's just bad luck. It's just random. Keep trying until you get it.
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Really? I got two in the course of two days.. I'm sorry man =(
Asura.Eiryl said: » The item you want from the warder is the one that one drop. Kill it for someone else for a torque, youll get a pendant. I've been trying for the baetyl for... an entire year off and on. I live by this. I hate goin after a single item cause I know it’s probably not going to drop. Team up with someone else who wants a different item and I tend to see better results. I spent a solid week in sky makin incanters torque. Just ***luck sometimes. I can’t even get the m’fer to pop.
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I went 2/30, sorry man....Only reason I fought him 30 times to get the torque to drop :(
Leviathan.Comeatmebro
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Not many kills recorded, so big uncertainty there.
Leviathan.Comeatmebro
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Small, but they are unbiased and accurate records. This is a bunch of people who are throwing hard #s on something they almost certainly didn't record.
Considering all the drops are R/E, the accuracy is somewhat questionable.
Db is only good for farmable drops. The only thing I use it for is like which mob has the best drop rate for silk thread etc.
R/E items have at least 2 issues. If solo it cannot drop if you have it. skewing rate. and if you're in a group of 6 all 6 record a drop, again skewing the rate. In the end you could say it's still within variance. Still not something you should ever really rely on for anything that isnt a common drop. Also, I have personally killed Love more times than are recorded, just by myself, and don't have the pendant, so my 0% drop rate is more reliable. Lakshmi.Buukki
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Sylph.Darkside said: » I can’t even get the m’fer to pop. First world problems in this thread. I second this comment. Leviathan.Comeatmebro
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Asura.Eiryl said: » and if you're in a group of 6 all 6 record a drop, again skewing the rate. It is true that it can't drop if you own it and it's rare/ex, but it's also possible they account for that. I don't think they do, though. Asura.Eiryl said: » Also, I have personally killed Love more times than are recorded, just by myself, and don't have the pendant, so my 0% drop rate is more reliable. I just happen to be extremely unlucky. It's 100% accurate.
Random is random. (though ffxi random is about the furthest *** thing you can possibly get from actually being random...) Drop rate isn't player dependent. It could drop every single pop the time after I kill it and still maintain the posted % I could alternate kills with someone else 1000 times, and never get the drop, while they got it 100% of the time. If you aren't the person to kill it 8 times in a row, drop rate is meaningless. I mean look at http://www.ffxidb.com/zones/291/albumen you -seriously- think only 16 of them have been killed ever? I've been bitching about ffxidb being inaccurate for quite a while. Quote: As of the 19 February 2015 update. :( I’ve gotten three of these from ANV I thought it was common drop in escha don’t give up!
I sugest you to 1) get as much rare enemy vorseal you can, 2) bring a dedicated thf for th, 3) ask help and spend some time killing naga raja before the farming. There are blessing for th and for rare enemy and its not common people to spam naga raja, but i personally think its worth spending some few mins for that (dont even need much player or gear, just lots of selthus).
Ah, who knows? do an /itemsearch "Baetyl Pendant" just to be safe. Sometimes gob toss you so many items you dont even notice.
Asura.Eiryl said: » If you aren't the person to kill it 8 times in a row, drop rate is meaningless. Offline
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Leviathan.Comeatmebro
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Asura.Eiryl said: » I mean look at http://www.ffxidb.com/zones/291/albumen you -seriously- think only 16 of them have been killed ever? I've been bitching about ffxidb being inaccurate for quite a while. Just because you don't understand statistics doesn't mean others around you don't. Using the probability of occurance and total number of samples, you can get a pretty good idea of the real range for the droprate. This is why it's so easy to assume people's droprates are faked: they're completely out of line with statistics, to the point these people would have had more chance of winning the lottery in some cases. Offline
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Leviathan.Comeatmebro said: » Asura.Eiryl said: » I mean look at http://www.ffxidb.com/zones/291/albumen you -seriously- think only 16 of them have been killed ever? I've been bitching about ffxidb being inaccurate for quite a while. Just because you don't understand statistics doesn't mean others around you don't. If you calculate margin of error using occurance% and number of kills, you can get a pretty good idea of the real range for the droprate. This is why it's so easy to assume people's droprates are faked: they're completely out of line with statistics, to the point these people would have had more chance of winning the lottery in some cases. Have you ever been wrong... ? I mean why do other people even bother to post when you have all the answers. Leviathan.Comeatmebro
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95% chance baetyl droprate is between 7% and 18.2% based on sample.
1 - .07 = 93% chance of it not dropping 93 ^ 144 = .000028943069786482730252495424220653 Chance of going 0/144 on a 7% droprate is 1/34,550. Chance of going 0/144 on a 12.6% droprate(which the sample indicates) is 1/264,456,167. Chance of going 0/144 on a 18.2% droprate(which is equally likely as an error when compared to 7%) is 1/3,660,363,965,898. It's not hard to see why the statistics are more trustworthy than posts, people have a tendency to exaggerate their misfortune. Even with the margin of error being so wide in this case, Eiryl is claiming to be over 2 standard deviations from the mean and others are claiming to be over 1 standard deviation. Let's not forget this is using the independant of TH value that isn't accounting for when it already is in possession of the person killing warder. It only goes up from there. fonewear said: » Have you ever been wrong... ? I mean why do other people even bother to post when you have all the answers. Offline
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Leviathan.Comeatmebro said: » 95% chance baetyl droprate is between 7% and 18.2% based on sample. 1 - .07 = 93% chance of it not dropping 93 ^ 144 = .000028943069786482730252495424220653 Chance of going 0/144 on a 7% droprate is 1/34,550. Chance of going 0/144 on a 12.6% droprate(which the sample indicates) is 1/264,456,167. Chance of going 0/144 on a 18.2% droprate(which is equally likely as an error when compared to 7%) is 1/3,660,363,965,898. It's not hard to see why the statistics are more trustworthy than posts, people have a tendency to exaggerate their misfortune. Even with the margin of error being so wide in this case, Eiryl is claiming to be over 2 standard deviations from the mean and others are claiming to be over 1 standard deviation. Let's not forget this is using the independant of TH value that isn't accounting for when it already is in possession of the person killing warder. It only goes up from there. You forgot to carry the one. Offline
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We need more lectures on statistics cause that will surely increase the OP drop rate.
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Asura.Geriond said: » Wow such a comeback did you think of that yourself. Or did you use a statistical analysis to come up with it. Offline
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Asura.Geriond said: » Sounds like you have some unresolved anger issues ...I'd get that checked out. |
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