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Dev Tracker - Discussion
サーバ: Bahamut
Game: FFXI
Posts: 1820
By Bahamut.Celebrindal 2024-12-21 05:24:29
Northlands to upgrade relic armor. Dreamlands to upgrade relic accessories(remember those?) and Volte for continuity. Bring the rest of the JSE up to empyrean standards at least.
I'd still love to see a separate inventory added, even if it's only for slips. The bloat is real. slips should have been KIs and not physical items from day one. Not a fix for everything, but an easy and damn good start.
Phoenix.Iocus
サーバ: Phoenix
Game: FFXI
Posts: 1647
By Phoenix.Iocus 2024-12-21 08:20:28
They already teased cloud of darkness for the next htbf. They haven't made you get a gem to do Siren and she doesn't drop anything from her previous fight that still gets used today so that's on the table. Provenance Watcher has never been touched again even if it's not SoA.
I'm also very good with them doing a much harder version of Sinister Reign for SoA. I don't care that they made a Master trial that fails to motivate the majority of players to even step foot into it because there are no rewards. Feel free to make it the training wheels for the Master Trials...but again with gear and rewards.
Ilvl Limbus is hopefully the beginning of them giving us a mini 75 era where everything is side grades and the ceiling is r30 ody gear and Empy+3. NEO NEO NYZUL isle to make ambu +3 upgrades and trick people into doing tokens? EINHERJAR HELL MODE since we never got to go fight in Valhala, new gear purchasable with ichor? There is plenty of interest for Dreamland zones for Dynamis for relic upgrades. They should go back and actually make something of Campaign and the various battlefields since Wings never really got a time to shine on it's endgame and the beastmen models are very good.
I see what they put out as the possible road map for this year as a lot more attractive, ambitious, and achievable than the last couple years.
By LightningHelix 2024-12-21 11:18:42
oh my god please give us Neo Neo Nyzul Isle
I don't even care if the rewards are good just make it give like ten percent more tokens and give me an excuse to do that stuff again because everything about Nyzul other than lamp floors is fun as hell
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Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 4108
By Carbuncle.Nynja 2024-12-21 11:57:22
considering NNI gave *** for tokens, what makes you think NNNI will be good tokens? if it even gives tokens.
Phoenix.Iocus
サーバ: Phoenix
Game: FFXI
Posts: 1647
By Phoenix.Iocus 2024-12-21 14:41:03
I don't think NNNI will be good for tokens.
At the time, NNI gave *** for tokens AND some of the best armor in the game. Plenty of repeat attempts to do some of the work of doing a) yet another god damn mythic or b) someone's first !(*)mythic(*)! while having a different primary objective. A thing can be more than 1 thing.
Nyzul is RNG actually being fun instead of it just being a menace. It's nice when the only luck in the game isn't just bad luck.
By Seun 2024-12-21 15:15:41
Bahamut.Celebrindal said: »Northlands to upgrade relic armor. Dreamlands to upgrade relic accessories(remember those?) and Volte for continuity. Bring the rest of the JSE up to empyrean standards at least.
I'd still love to see a separate inventory added, even if it's only for slips. The bloat is real. slips should have been KIs and not physical items from day one. Not a fix for everything, but an easy and damn good start.
Easier for who?
We don't develop the game so we're ignorant to the details, but I'd imagine that slips are already a compromise for not having to gut and recreate the KI system to accommodate.
Could it be easier/faster? Sure. Is that worth the cost of developers working on that instead of more HTMBs, more ilvl revamps, ect.? Not so sure.
By Pantafernando 2024-12-21 15:22:11
oh my god please give us Neo Neo Nyzul Isle
I don't even care if the rewards are good just make it give like ten percent more tokens and give me an excuse to do that stuff again because everything about Nyzul other than lamp floors is fun as hell
I heard a friend of a friend of mine saying that SE will add NNNI with extra 10% tokens over the old Nyzul, but now each floor is lamps, with at least 6 lamps, and the floor is filled with lv150 mobs that gives no exp or EP upon defeat.
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By Dodik 2024-12-21 16:08:43
There is the old AF storage system with npcs, which is worse than slips. It only lets you store full sets and can't be searched.
The slips could definitely be improved.
* Storing variants nq +1 +2 +3 requires separate slips, which makes no sense.
* These separate slips all take up space.
If the variants could all be stored under one slip that would remove a lot of fuff.
By Seun 2024-12-21 16:33:10
If the variants could all be stored under one slip that would remove a lot of fuff.
I feel like this just shifts the clutter from our inventory to the slip. I get that most people use tools to facilitate storage, but anyone who doesn't would probably not want to fish through dozens of pages of items to find what they need.
The event item storage was better than the AF storage NPC. I wish they'd gone that route instead, but at the very least we should have a better way to organize slips.
By Dodik 2024-12-21 16:43:51
There are already multiple pages to go through if you have alot of the NQs, for example. The menu system sucking is an issue of its own.
The point of the slips is to reduce strain on inventory. Having slips take up 26+ slots on their own is counter-productive.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-21 18:03:58
The point of the slips is to reduce strain on inventory. Having slips take up 26+ slots on their own is counter-productive.
Wait...you guys actually have all 26 slips? What in the world are you guys hoarding? What is in your Mog safes, storage, and locker? I have 12 slips and have never found a reason to get any of the others. Frankly I have no idea what's on most of my slips because I never actually use that gear.
I have ~50 open spaces in Safe/Storage/Locker and I use Storage exclusively for Plutons/Beitetsu/etc even though they should clearly be on a mule, because I've got the extra space and I'm not using it.
This on top of the fact that I dedicate an entire inventory system (case) to nothing but crafting materials and I have about 20 spaces taken up with subcraft gear.
Are people really running out of (non-wardrobe) space? HOW?! Do you have 4 storage spaces' worth of lockstyle gear or something? Are you hoarding forbidden keys?
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Lakshmi.Buukki
By Lakshmi.Buukki 2024-12-21 18:10:34
Carbuncle.Maletaru said: »The point of the slips is to reduce strain on inventory. Having slips take up 26+ slots on their own is counter-productive.
Wait...you guys actually have all 26 slips? What in the world are you guys hoarding? What is in your Mog safes, storage, and locker? I have 12 slips and have never found a reason to get any of the others. Frankly I have no idea what's on most of my slips because I never actually use that gear.
I have ~50 open spaces in Safe/Storage/Locker and I use Storage exclusively for Plutons/Beitetsu/etc even though they should clearly be on a mule, because I've got the extra space and I'm not using it.
This on top of the fact that I dedicate an entire inventory system (case) to nothing but crafting materials and I have about 20 spaces taken up with subcraft gear.
Are people really running out of (non-wardrobe) space? HOW?! Do you have 4 storage spaces' worth of lockstyle gear or something? Are you hoarding forbidden keys?
How many jobs on one character do you play actively? I don't have 26 slips, but I do have a handful plus other stuff that doesn't fit on slips. I'm constantly struggling for inventory space, and I have all wardrobes
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Asura.Eiryl
By Asura.Eiryl 2024-12-21 18:15:57
Carbuncle.Maletaru said: »hoarding
The answer in the question
サーバ: Asura
Game: FFXI
Posts: 882
By Asura.Iamaman 2024-12-21 18:18:34
I guess I'm more surprised to hear people doing endgame content aren't having inventory issues. I have one wardrobe filled with weapons alone (and it's full)
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Asura.Eiryl
By Asura.Eiryl 2024-12-21 18:19:58
I have one wardrobe filled with weapons alone (and it's full)
That you haven't used in 6 years, but can't drop or mule.
That's why you don't build 80 rema for fotm.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-21 18:20:21
Carbuncle.Maletaru said: »The point of the slips is to reduce strain on inventory. Having slips take up 26+ slots on their own is counter-productive.
Wait...you guys actually have all 26 slips? What in the world are you guys hoarding? What is in your Mog safes, storage, and locker? I have 12 slips and have never found a reason to get any of the others. Frankly I have no idea what's on most of my slips because I never actually use that gear.
I have ~50 open spaces in Safe/Storage/Locker and I use Storage exclusively for Plutons/Beitetsu/etc even though they should clearly be on a mule, because I've got the extra space and I'm not using it.
This on top of the fact that I dedicate an entire inventory system (case) to nothing but crafting materials and I have about 20 spaces taken up with subcraft gear.
Are people really running out of (non-wardrobe) space? HOW?! Do you have 4 storage spaces' worth of lockstyle gear or something? Are you hoarding forbidden keys?
How many jobs on one character do you play actively? I don't have 26 slips, but I do have a handful plus other stuff that doesn't fit on slips. I'm constantly struggling for inventory space, and I have all wardrobes
10, but I'm not sure how relevant that is for locker space...are you storing your jobs' equipment in your safe? Do you need slip 07 to play another job...?
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-21 18:21:20
I guess I'm more surprised to hear people doing endgame content aren't having inventory issues. I have one wardrobe filled with weapons alone (and it's full)
I'm referring to non-wardrobe space, because slips don't take up wardrobe space. There are LOADS of slips that don't contain useful gear (like AF+1 slips, relic+1 slips, unreforged). Who has a need for all the slips?
Slip 01 - Salvage armor, Nyzul armor, Einherjar equipment, assault equipment
Slip 04 - base AF
Slip 05 - AF+1
Slip 06 - base relic
Slip 07 - Relic +1
Slip 08 - base empyrean
Slip 09 - empy+1
Slip 12 - relic armor-1
If you have any of these slips, you have a problem IMO. There are others that are EXTREMELY questionable, but nobody has a good reason to keep any of this crap.
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By Dodik 2024-12-21 18:28:20
Hoarding is not a problem!
I don't have all of them, maybe 16. And all safes/locker/case/sack/satchel are usually full.
Wtf would you not keep base af. You want to have to re-get that stuff?
Lakshmi.Buukki
By Lakshmi.Buukki 2024-12-21 18:31:09
Carbuncle.Maletaru said: »Carbuncle.Maletaru said: »The point of the slips is to reduce strain on inventory. Having slips take up 26+ slots on their own is counter-productive.
Wait...you guys actually have all 26 slips? What in the world are you guys hoarding? What is in your Mog safes, storage, and locker? I have 12 slips and have never found a reason to get any of the others. Frankly I have no idea what's on most of my slips because I never actually use that gear.
I have ~50 open spaces in Safe/Storage/Locker and I use Storage exclusively for Plutons/Beitetsu/etc even though they should clearly be on a mule, because I've got the extra space and I'm not using it.
This on top of the fact that I dedicate an entire inventory system (case) to nothing but crafting materials and I have about 20 spaces taken up with subcraft gear.
Are people really running out of (non-wardrobe) space? HOW?! Do you have 4 storage spaces' worth of lockstyle gear or something? Are you hoarding forbidden keys?
How many jobs on one character do you play actively? I don't have 26 slips, but I do have a handful plus other stuff that doesn't fit on slips. I'm constantly struggling for inventory space, and I have all wardrobes
10, but I'm not sure how relevant that is for locker space...are you storing your jobs' equipment in your safe? Do you need slip 07 to play another job...?
I'm storing gear wherever I can fit it, safe, locker, including upwards of 30 self-sent dboxed gear I have to cycle through every time I get paid. Inventory struggles are real if you're juggling jobs
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By Nariont 2024-12-21 18:31:33
Wtf would you not keep base af. You want to have to re-get that stuff?
Presumably you'd reforge it and just keep that slip
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-21 18:32:45
Wtf would you not keep base af. You want to have to re-get that stuff?
Allow me to answer your question with a question:
If it's a good piece of AF, why haven't you reforged it? If it's not good, why would you need to keep it?
Do you have 5 pieces of AF sitting around for every job you aren't playing just in case you decide to play them later? I'm not really sure what the scenario is here. For my characters if the AF is good, I have the reforged+3 piece, if it's not good, I don't have the piece and would have no problem tossing it.
IDK, that might actually be a slip I kept just in case but I don't think I have any AF for my jobs that isn't reforged or useless, or both..
By Dodik 2024-12-21 18:42:03
I have AF for jobs I don't play. Can't toss it, might want to play it one day (unlikely). Idk if it's useful or not, don't play the job.
Don't want to reforge, that ***costs gil.
My main char is on 9 fully geared jobs now I think. And yeah it's spilling over into inventory, case, satchel, you name it.
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By Seun 2024-12-21 18:43:55
Carbuncle.Maletaru said: »If it's a good piece of AF, why haven't you reforged it? If it's not good, why would you need to keep it?
This.
I have 13 slips. I think I only really use 11 of them, but I kept proc weapons to help other people who may need it. Long since dropped the slips that hold +1 and +2 armor because it's all bee upgraded to +3.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-21 18:54:36
To clarify my 10 job thing: I don't store any gear that any of my jobs use on any slip, npc, or in any non wardrobe space. I only have 6 active wardrobes, and all of those jobs are ready for any endgame content they could need. My other character has 9.5 jobs, 7 wardrobes (not full), nothing stored, nothing in any non-wardrobe space.
If you're running out of mog locker space and dboxing 30 items, you're holding on to a lot of ***you don't need, not taking advantage of storage options, and/or you're "playing" 22 jobs which i think is highly unrealistic.
If I were to use slips to store all my jse, ambu gear, etc I'll bet I could get down to 4 wardrobes for 10 jobs.
edit: I checked for JSE+Ambu armor, I could store 86 items from my wardrobes. I currently have 36 open slots in my wardrobes, so if I wanted to go down to 4 wardrobes I'd need to look for other storable items, or I'd have 34 items in my inventory. Obviously still 0 equipment items in Satchel, Sack, Case, Locker, Storage, Safe, or Safe 2 (560 spaces), or delivery box.
Open invite: send me an excel file of your storage spaces, I'll mark all the crap you don't need. Or do it yourself, you messes.
By Dodik 2024-12-21 19:29:54
Alright misters so rich you don't have any +1s or +2s cause they're all upgraded >.>.
Us plebs store nqs.
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By Seun 2024-12-21 21:29:20
Alright misters so rich you don't have any +1s or +2s cause they're all upgraded >.>.
Us plebs store nqs.
Because it's been that long, 8 years since we could upgrade AF to +3? I think Dyna D came out the following summer? It's more a matter of persistence than pockets at this point. Plus that was all during the sparks era when gil wasn't hard anyway. Sorry to anyone who missed out on the gil fountain.
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By Felgarr 2024-12-22 03:17:26
I spent a lot time reforging gear to +3, just to keep all my AF on slips 25,27 and 30. I then threw away 15/16/17/18/20/21.
But then you have all JSE necks, Rank 15 REMA weapons, ambu back pieces... even ambu cape materials. I have about 15 capes worth of materials from ambu farming. You should be allowed to store 255 of each Abdhaljs Thread/Dust/Sap, etc...
I have all Sinister Reign gear with capped augments that I cannot delivery box of store. (Got them all trying for a 2nd capped malevolence, which I never got).
There are solutions but SE isn't going to improve inventory woes, anytime soon.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-22 03:56:34
If you're willing to stare directly into a camera and say "Sure, it's useless junk now, but what if I need it in the future" I'll bet you can get a spot on Hoarders. Maybe even your own episode.
By LightningHelix 2024-12-22 05:21:53
Carbuncle.Maletaru said: »Wtf would you not keep base af. You want to have to re-get that stuff?
Allow me to answer your question with a question:
If it's a good piece of AF, why haven't you reforged it? If it's not good, why would you need to keep it?
Impish Box farming!
This is me memeing but I guess half the THF AF does lose its +Steal when it goes to 119 +2 and then you can't storage slip it on the same slip with everything else that's +3. I guess. (this poor hat loses it immediately)
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 2702
By Carbuncle.Maletaru 2024-12-22 05:44:36
Carbuncle.Maletaru said: »Wtf would you not keep base af. You want to have to re-get that stuff?
Allow me to answer your question with a question:
If it's a good piece of AF, why haven't you reforged it? If it's not good, why would you need to keep it?
Impish Box farming!
This is me memeing but I guess half the THF AF does lose its +Steal when it goes to 119 +2 and then you can't storage slip it on the same slip with everything else that's +3. I guess. (this poor hat loses it immediately)
Touché sir, though unless there's another piece of useful AF, you lose the space either way, just replacing the Bonnet with a Slip 04.
The other AF loses its Steal+ but they were already beaten out by other Steal+ pieces anyway, so only the hat is ever worth memeing about (from THF AF set)
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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