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Provenance Watcher (Asura) |
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Provenance Watcher (Asura)
I actually have wanted to do this for a long time.
Asura.Alfylicious said: » My question is this: How many people do I need to defeat provenance watcher with ease? Hmm the big problem is that his resistance is hard coded, you can't bypass it through sheer strength. So you need to either get someone to stun all his spells, or get people to kill the fetters which can get messy quick. A single party of iLevel 119 folk should be able to burn him down really fast. Asura.Saevel said: » Asura.Alfylicious said: » My question is this: How many people do I need to defeat provenance watcher with ease? Hmm the big problem is that his resistance is hard coded, you can't bypass it through sheer strength. So you need to either get someone to stun all his spells, or get people to kill the fetters which can get messy quick. A single party of iLevel 119 folk should be able to burn him down really fast. I do vaguely recall this working back when Provenance was more relevant, but I've actually been attempting to solo this on BLU recently and despite both wikis stating it, stunning his spells hasn't been preventing the Fetters from spawning for me. I did see in Mischief's SCH solo that his stuns were preventing them, so I'm at a loss here. Anyone else have this issue? He is still getting spells off, some of them are virtually unstunable like Dia / Holy. If he gets a spell off then a fetter pops, each fetter gives him increaseing -DT until the fetter is destroyed.
1 Fetter = -50% DT 2 Fetters = -80% DT 3 Fetters = -99% DT I believe we were originally supposed to kill the fetters as they spawned, but their aoe aura's are so debilitating that it takes too long and the loss of DPS on the watcher just makes the fight run too long, temps run out and you die. Nowadays a GEO could prolly Vex + Fraility to lock out his status ailments / damage and then have melee's beat him down while stunning his spells. The magic weak fetters are easily one shotable by any nuker, so it's just the magic resistant ones that present a problem. Asura.Saevel said: » He is still getting spells off, some of them are virtually unstunable like Dia / Holy. If he gets a spell off then a fetter pops, each fetter gives him increaseing -DT until the fetter is destroyed. Yeah, those spells are too fast to even worry about. Higher tier spells and Comet/Meteor are the ones I'm stunning, getting the "casting is interrupted" message and all, but still having Fetters spawn on me. Thankfully they usually go down in one nuke or WS. It's the constant Amnesia/Muddle, Terror, and Weakness moves at low HP are what ultimately do me in. Asura.Alfylicious said: » All finished! Thank you to everyone that came! ˆˆ Shame you aren't on Siren. =P Congrats on your win. |
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