Hexed/cursed Re-cursing Travesty

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Hexed/cursed re-cursing travesty
 Sylph.Safiyyah
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By Sylph.Safiyyah 2015-08-07 15:13:44  
Soraishin said: »
I'm kinda wondering why they decided the new Rhapsodies KI should make all abyssea abyssites always change colors but the regular abyssites outside are still random conversions. As someone who farms Ethereal Squama all day every day this was a slap to the face.

Unrelated to the OP but along these lines- Abyssea KIs should have been made 100% too, not just color change. You can solo colorless souls faster now than you can other Empy upgrade items.
By Soraishin 2015-08-07 15:42:20  
Sylph.Safiyyah said: »
Soraishin said: »
I'm kinda wondering why they decided the new Rhapsodies KI should make all abyssea abyssites always change colors but the regular abyssites outside are still random conversions. As someone who farms Ethereal Squama all day every day this was a slap to the face.

Unrelated to the OP but along these lines- Abyssea KIs should have been made 100% too, not just color change. You can solo colorless souls faster now than you can other Empy upgrade items.

Topic is about outside abyssites which directly related to hexed gear. Not sure what you were going on about.
 Sylph.Safiyyah
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By Sylph.Safiyyah 2015-08-07 15:51:20  
Soraishin said: »
Sylph.Safiyyah said: »
Soraishin said: »
I'm kinda wondering why they decided the new Rhapsodies KI should make all abyssea abyssites always change colors but the regular abyssites outside are still random conversions. As someone who farms Ethereal Squama all day every day this was a slap to the face.

Unrelated to the OP but along these lines- Abyssea KIs should have been made 100% too, not just color change. You can solo colorless souls faster now than you can other Empy upgrade items.

Topic is about outside abyssites which directly related to hexed gear. Not sure what you were going on about.

Saw your whining, was just making the point that all KI color changes and all KI drops should have been made 100%. If they were revamping old content to make it more accessible a total overhaul would have made sense. Instead we just get 100% conversion of colored abyssites inside of Abyssea, which is nice for the 1% of the population who wants to make an Ochain or 99 Daur, but is useless for farming Voidwalker NMs or AF3 109 upgrade items, which more people want.

Carry on.
By Soraishin 2015-08-07 16:15:59  
seems you get touchy when someone points you out for ... pointing out things that didn't happen.
Sylph.Safiyyah said: »
Soraishin said: »
Sylph.Safiyyah said: »
Soraishin said: »
I'm kinda wondering why they decided the new Rhapsodies KI should make all abyssea abyssites always change colors but the regular abyssites outside are still random conversions. As someone who farms Ethereal Squama all day every day this was a slap to the face.

Unrelated to the OP but along these lines- Abyssea KIs should have been made 100% too, not just color change. You can solo colorless souls faster now than you can other Empy upgrade items.

Topic is about outside abyssites which directly related to hexed gear. Not sure what you were going on about.

Saw your whining, was just making the point that all KI color changes and all KI drops should have been made 100%. If they were revamping old content to make it more accessible a total overhaul would have made sense. Instead we just get 100% conversion of colored abyssites inside of Abyssea, which is nice for the 1% of the population who wants to make an Ochain or 99 Daur, but is useless for farming Voidwalker NMs or AF3 109 upgrade items, which more people want.

Carry on.

Seems you didn't read either, you just reiterated my whole point in more words than it took me...
 Ragnarok.Slyshen
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By Ragnarok.Slyshen 2015-08-07 16:21:43  
Ulthakptah said: »

An army of crafting mules should not be a requirement to get these items.

It's either that or you find someone who can do it for you. Why do you think so many people have multiple mules? To finish high-end content without having to wait around for people to join, let alone hoping those people are experienced enough to beat it. You do what you gotta do to get things done or you obviously don't want it bad enough.
 Asura.Ccl
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By Asura.Ccl 2015-08-07 16:36:33  
Fenrir.Sathicus said: »
Odin.Sheelay said: »
Leviathan.Protey said: »
Bismarck.Firedemon said: »
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.

It's not unrealistic at all. The NQ is quite easy to get, and with SE unlocking crafting caps soon, everyone will be able to craft everything themselves. So what this last update did was make it so crafters already in place have something (at least until everyone is able to have all crafts), and make it so the "hey, look at me" crowd has something to shoot for. Because let's face it, with alluvion skirmish gear, none of the new abjuration gear is even remotely necessary.

The fact NQs don't get augments from Nolan is already a big disappointment which further boosts the "need" for HQs.

On the crafters' side, sure, if mats become somewhat available, some people will have something to do with their hard earned skill levels. On the other side though, I don't see myself hopping on crafts or considering capping one just because the whole process got marginally easier.

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

The NQ absolutely get augments from Nolan. Where did you read this? We have NQ 119 Koenig body in our group already and someone posted 119 NQ Iaso Boots, both with augments.

NQ Koenig with augments is arguably better than Tartarus Mail. Took less than 48 hours to get.

So...

What are those augment ? I can't find them on bg wiki
 Fenrir.Sathicus
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By Fenrir.Sathicus 2015-08-07 16:52:06  
I highly doubt they're on BG wiki yet. First week of content the place to go is to actual BG forums. Escha thread.
[+]
 Leviathan.Stamos
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By Leviathan.Stamos 2015-08-07 17:11:22  
Wonder if is like the other augments where a/b/c are the same for all the pieces. Or all have specific
 Asura.Ccl
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By Asura.Ccl 2015-08-07 17:26:15  
Fenrir.Sathicus said: »
I highly doubt they're on BG wiki yet. First week of content the place to go is to actual BG forums. Escha thread.

ok found them thx, actually getting NQ is fine augment on HQ will prolly be the same
 Odin.Sheelay
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By Odin.Sheelay 2015-08-08 04:06:19  
Ragnarok.Slyshen said: »
Ulthakptah said: »

An army of crafting mules should not be a requirement to get these items.

It's either that or you find someone who can do it for you. Why do you think so many people have multiple mules? To finish high-end content without having to wait around for people to join, let alone hoping those people are experienced enough to beat it. You do what you gotta do to get things done or you obviously don't want it bad enough.

Ulthakptah mentioned a critical aspect of the game. It is supposed to be a game where multiple players join in to achieve common goals, not a solo game, and I think most people complaining about having nothing to do in game also have a strong attachment to this point, being unable to even get an event going (such as Unity) after shouting for a while.

Of course you could build mules and dual/tri-box the game to its' near fullest, but aside from the effort being extremely punitive in such a scenario (having to split time/resources into multiple chars for multiple reasons), you would be negating the basic purpose of a mmporpg: playing with friends or making new ones.

That aside, to get back to the real topic, a simple fix to the current hexed/cursed system would be lowering the synthesis tier when using old -1 cursed gear and removing the Umbral marrow ingredient.

These changes would probably be enough of a fix for most players and leave farmers/crafters/players with better perspectives, as aiming for HQs would not sound as crazy stupid as it currently does. More people would go "You know what? I think I'm going to HQ these, for better gear/epeen or whatever", aka more mats needed (better farming perspective for farmers), more synthesis attempts (more work for crafters) and more happy players (more goals to strive for, better rewards etc.).
 Sylph.Snk
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By Sylph.Snk 2015-08-08 21:25:54  
Leviathan.Protey said: »
Odin.Sheelay said: »
Leviathan.Protey said: »
Odin.Sheelay said: »

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

Odin.Sheelay said: »
I must've misread previous posts then.

So... the other points still stand.

Edit: Is there some more info on the augments? I am trying to look on BG but can't seem to find any. Nvm, found it.

It's your opinion that they are not worth pursuing. If it's not worth pursuing, then just don't get it. If you want the better gear, then go through the rigmarole of getting it. Simple as that.

I'd rather ask SE to fix the issue than go by it at this time and state of the game, so let's agree to disagree then. Simple as that.

I hope that SE doesn't listen to people like you. People like you try and ruin the game for the rest of us. Really can't stand people like you, such pathetic behavior. You suck so bad at the game that you beg for a game that is already easy to be made easier. Instead of leaving one or two things for some of us to strive for, you have to destroy everything that is in this game. Learn2Play and SuckLess.

Could you be anymore salty then this?
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