Hexed/cursed Re-cursing Travesty

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Hexed/cursed re-cursing travesty
By Soraishin 2015-08-06 16:00:36  
I feel like when I convert a clear abyssite to colorful then yellow in under 20 minutes its as if Verthandi knows and even w/ TH she jus says naw you too fast , no squamas for you.
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By Bismarck.Firedemon 2015-08-06 16:35:10  
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.
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By Leviathan.Protey 2015-08-06 20:14:51  
Bismarck.Firedemon said: »
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.

It's not unrealistic at all. The NQ is quite easy to get, and with SE unlocking crafting caps soon, everyone will be able to craft everything themselves. So what this last update did was make it so crafters already in place have something (at least until everyone is able to have all crafts), and make it so the "hey, look at me" crowd has something to shoot for. Because let's face it, with alluvion skirmish gear, none of the new abjuration gear is even remotely necessary.
[+]
By Soraishin 2015-08-06 20:17:24  
I won't lie, this update is bout to make me filthy rich, from the supplier point of view, its holiday season.
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By Odin.Sheelay 2015-08-06 20:52:04  
Leviathan.Protey said: »
Bismarck.Firedemon said: »
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.

It's not unrealistic at all. The NQ is quite easy to get, and with SE unlocking crafting caps soon, everyone will be able to craft everything themselves. So what this last update did was make it so crafters already in place have something (at least until everyone is able to have all crafts), and make it so the "hey, look at me" crowd has something to shoot for. Because let's face it, with alluvion skirmish gear, none of the new abjuration gear is even remotely necessary.

The fact NQs don't get augments from Nolan is already a big disappointment which further boosts the "need" for HQs.

On the crafters' side, sure, if mats become somewhat available, some people will have something to do with their hard earned skill levels. On the other side though, I don't see myself hopping on crafts or considering capping one just because the whole process got marginally easier.

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.
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By Fenrir.Sathicus 2015-08-06 21:02:29  
Odin.Sheelay said: »
Leviathan.Protey said: »
Bismarck.Firedemon said: »
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.

It's not unrealistic at all. The NQ is quite easy to get, and with SE unlocking crafting caps soon, everyone will be able to craft everything themselves. So what this last update did was make it so crafters already in place have something (at least until everyone is able to have all crafts), and make it so the "hey, look at me" crowd has something to shoot for. Because let's face it, with alluvion skirmish gear, none of the new abjuration gear is even remotely necessary.

The fact NQs don't get augments from Nolan is already a big disappointment which further boosts the "need" for HQs.

On the crafters' side, sure, if mats become somewhat available, some people will have something to do with their hard earned skill levels. On the other side though, I don't see myself hopping on crafts or considering capping one just because the whole process got marginally easier.

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

The NQ absolutely get augments from Nolan. Where did you read this? We have NQ 119 Koenig body in our group already and someone posted 119 NQ Iaso Boots, both with augments.

NQ Koenig with augments is arguably better than Tartarus Mail. Took less than 48 hours to get.

So...
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By Odin.Sheelay 2015-08-06 21:04:07  
Fenrir.Sathicus said: »
Odin.Sheelay said: »
Leviathan.Protey said: »
Bismarck.Firedemon said: »
I think a big issue with this, is the fact that most of the hexed gear is few and far between as it is. With the game on it's last stretch, the amount of crafters will also dwindle away, leaving hexed pieces, evenn NQ, quite rare. Now add in the fact that the AH supply on a lot of items will also be slim to none, and you now have a system that falls flat on it's face.

There's really no challenge involved in this like another poster already said, it's just an absolute unrealistic implementation of obtaining new gear.

It's not unrealistic at all. The NQ is quite easy to get, and with SE unlocking crafting caps soon, everyone will be able to craft everything themselves. So what this last update did was make it so crafters already in place have something (at least until everyone is able to have all crafts), and make it so the "hey, look at me" crowd has something to shoot for. Because let's face it, with alluvion skirmish gear, none of the new abjuration gear is even remotely necessary.

The fact NQs don't get augments from Nolan is already a big disappointment which further boosts the "need" for HQs.

On the crafters' side, sure, if mats become somewhat available, some people will have something to do with their hard earned skill levels. On the other side though, I don't see myself hopping on crafts or considering capping one just because the whole process got marginally easier.

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

The NQ absolutely get augments from Nolan. Where did you read this? We have NQ 119 Koenig body in our group already and someone posted 119 NQ Iaso Boots, both with augments.

NQ Koenig with augments is arguably better than Tartarus Mail. Took less than 48 hours to get.

So...

I must've misread previous posts then.

So... the other points still stand.

Edit: Is there some more info on the augments? I am trying to look on BG but can't seem to find any. Nvm, found it.
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By Leviathan.Protey 2015-08-06 22:35:47  
Odin.Sheelay said: »

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

Odin.Sheelay said: »
I must've misread previous posts then.

So... the other points still stand.

Edit: Is there some more info on the augments? I am trying to look on BG but can't seem to find any. Nvm, found it.

It's your opinion that they are not worth pursuing. If it's not worth pursuing, then just don't get it. If you want the better gear, then go through the rigmarole of getting it. Simple as that.
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By Odin.Sheelay 2015-08-07 03:05:03  
Leviathan.Protey said: »
Odin.Sheelay said: »

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

Odin.Sheelay said: »
I must've misread previous posts then.

So... the other points still stand.

Edit: Is there some more info on the augments? I am trying to look on BG but can't seem to find any. Nvm, found it.

It's your opinion that they are not worth pursuing. If it's not worth pursuing, then just don't get it. If you want the better gear, then go through the rigmarole of getting it. Simple as that.

I'd rather ask SE to fix the issue than go by it at this time and state of the game, so let's agree to disagree then. Simple as that.
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By Leviathan.Protey 2015-08-07 03:14:27  
Odin.Sheelay said: »
Leviathan.Protey said: »
Odin.Sheelay said: »

As for alluvion skirmish, several HQ cursed/hexed pieces offer good improvements without even considering the augments we still don't know much of. Nothing's necessary, not even alluvion skirmish for that matter, but if some gear beats alluvion, why should I bother with it or feel satisfied with it?

The only real problem is accessibility. With the current system, the whole hexed/cursed armor is just not worth pursuing.

Odin.Sheelay said: »
I must've misread previous posts then.

So... the other points still stand.

Edit: Is there some more info on the augments? I am trying to look on BG but can't seem to find any. Nvm, found it.

It's your opinion that they are not worth pursuing. If it's not worth pursuing, then just don't get it. If you want the better gear, then go through the rigmarole of getting it. Simple as that.

I'd rather ask SE to fix the issue than go by it at this time and state of the game, so let's agree to disagree then. Simple as that.

I hope that SE doesn't listen to people like you. People like you try and ruin the game for the rest of us. Really can't stand people like you, such pathetic behavior. You suck so bad at the game that you beg for a game that is already easy to be made easier. Instead of leaving one or two things for some of us to strive for, you have to destroy everything that is in this game. Learn2Play and SuckLess.
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By Asura.Sechs 2015-08-07 03:39:39  
Don't think there's any necessity to enter into personal offense now.
We're just discussing stuff in a videogame.
You have all rights to disagree with Sheelay but your last post was way beyond that, Protey.

To get back in topic: I absolutely agree with having one or two hard things for hardcore players to be looking at.
Let's make it even 3 or 4.
I think it's actually healthy for everyone and not just for those few hardcore players pursuing them.
But here we're talking about over 85% of this patch's drops, it's a bit beyond the numbers we were talking about.


If Escha Ru'aun will be another failure (as in: 90% of player base won't even bother with it) let's not start to wonder why.
I sure don't hope for that to happen again, but surely I wouldn't be particularly surprised if that were to happen.
I can totally understand how the current situation could kill the drive/motivation for some players.
This doesn't necessarily make them casuals or players who suck at their jobs or who do not know how to play.
And in all honesty even if they were casuals they would still have all rights to complain just like me and you.
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By Cerberus.Tidis 2015-08-07 03:42:04  
Asura.Sechs said: »
Don't think there's any necessity to enter into personal offense now.
We're just discussing stuff in a videogame.
You have all rights to disagree with Sheelay but your last post was way beyond that, Protey.
That attitude is pretty standard for him, does it all the time on the OF as well.
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By Cerberus.Lasareth 2015-08-07 03:43:03  
Poor attitudes aside, SE as a business will do what keeps more players for them. Whether it's more fun for the grinders or not is largely irrelevant.
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By Asura.Azriel 2015-08-07 03:51:27  
Tbh someone had to stand up and say it, one or another way and i totally understand not everyone has the time for a Gendermainstream-Diversitylike wording. PPLs asking easy ***to make easier suck period. And in every other post his main argument is "state of the game". You realise new ppl read this here too? And all you contribute is "***sucks because state of the game - game dying".
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By Asura.Sechs 2015-08-07 03:58:56  
That's a valid point Azriel, but surely there has to be a better and more well thought compromise between the excesses we've seen in this patch.
One one hand you have a fun event that gives you awesome gear already augmented (too easy/too generous) on the other hand you have a highly punishing event with a low effort:reward ratio which heavily involves crafters and a plethora of gatings (need to farm old rare mats > need to craft old cursed gear > need to farm new rare mats > need to craft new cursed gear > need to farm new abj > Need to farm/buy eschalixirs).

And let's not talk about the kick in the balls for people who already have/farmed the old HQ, requiring more abjs and umbral marrows to desynth (and still get a very low HQ rate for the new gear).


I'm sure you can see the excess in these 2 directions, and I'm sure a lot of us can agree that a better compromise somewhere in between would have been healtier for the game and for the player base, regardless of the current state of the game.



Besides, we also cannot forget the fact that standards have changed greatly, wether we like or not we cannot hide our head under the sand and pretend this is 2005.
Players have been "spoiled" for a long time, you can't expect to go back to the old ways and have players be happy about that.

Take it with a metaphor.
If you have to constantly move between points and you are used to move with a very old Fiat 500 which goes very slowly, probalby you won't complain too much because you're used to that and it's the max speed/comfort that's ever been available to you.
But then someone gives you a free Ferrari for several years and you get used to move between points with that.
After some time SE arrives and takes away your Ferrari all of a sudden and gives you back the 500.
Will your perspective be the same after this process?
I doubt it.


In this example the "error" probably is in the fact that they never should've given you a Ferrari. But once they did, taking it away all of a sudden (when too much time has passed) isn't always the best solution.
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By Asura.Azriel 2015-08-07 04:01:21  
Asura.Sechs said: »
Take it with a metaphor.
If you have to constantly move between points and you are used to move with a very old Fiat 500 which goes very slowly, probalby you won't complain too much because you're used to that and it's the max speed/comfort that's ever been available to you.
But then someone gives you a free Ferrari for several years and you get used to move between points with that.
After some time SE arrives and takes away your Ferrari all of a sudden and gives you back the 500.
Will your perspective be the same after this process?
I doubt it.


Don't get used to "free ***that is better then what you earned yourself" - and be glad you had a Ferrari for sometime ;)
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By Leviathan.Protey 2015-08-07 04:14:44  
Excuse me for wanting to prevent people from destroying what little there is left to do in this game. The NQ cursed gear is perfectly acceptable and yet that isn't good enough for the lazy/bad players. They want everything and don't want to put any legitimate effort into obtaining things. So if SE implements their whining, then it ruins it for those of us that actually want to play the game instead of just having things handed to us. And like I said before, people who go beg for a game to be made easier are pathetic. By doing so you are saying you suck so bad at this game that it has beaten you. The sad thing is that this game is already easy. I don't know how anyone (especially if you are male) can hold your head up while conducting yourselves in such a manner. I know I would be incredibly ashamed of myself if I were to do so.

@Sechs: Also, it's not even remotely close to 85% of the items from this patch. There are only 55 HQ cursed gear. There are 229 equippable items in this patch. That's about 24%. But if you count all of the gear in the game.... it's an extremely low # (I'd hazard a guess of something like .0001%). And not all of those 55 HQ cursed gear are difficult to get because some of them have very cheap ingredients for crafting (the Eschite Ore may or may not be expensive, the market hasn't been established yet).

As to my so-called attitude: I don't like people who try and change a game because they are too lazy/bad players. So I call all of you out on it because your attempts will cause the ruination of the game (what little hasn't been ruined already by the lot of you complainers).
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By Cerberus.Tidis 2015-08-07 04:34:24  
What's so amazing about getting lucky on getting +1 pieces? In the end it's all going to come down to whether people have the gil to be able to afford it.

It's not even a matter of challenge or skill as it sounds like people are already getting the new abjurations so your arguments about lack of effort, laziness and bad players are so far off the mark.

The difference between NQ/HQ is whoever has lots of gil to spend.
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By Sylph.Feary 2015-08-07 04:34:51  
its not like s.e going to listen.. they have and never will. even when a update goes our direction it was already their original plan.

in over a decade, the only thing that has true changed thier outlook was that of RME,

so we can *** and whine to each other about either others views til it get personal. either way, imo

the only flaw is this system is the availability of the syn mats.

so im waiting to see what s.e has a planned in its entirety. with a level/difficult increase comes with a simliar increase in items. what use to be rare is no longer because the new mobs are the same levels of the past high mobgs. basically what happen when abyssea/vw come out and nms/chests/etc where spamming high level rare items in to economy. like siren's hairs/wyvern scales/dragon bloods ingots ores. all ***that were main syn mats. plummeted and were readily available.

maybe the caskets they added will eventually become that in some way and by november's update it will have settled itself. remember this is a still a 3 part mini-expansion.

they are also planning to remove sub craft caps etc. alot can be planned in regards to this very concern.
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By Asura.Azriel 2015-08-07 04:47:41  
If you can't accumulate the gil/mats needed for the gear you aim for - you are lazy/bad/ignorant and did not put enough effort in it. Bad player here doesn't mean you don't know game mechanics and you can't beat XYZ mob, it means you are so bad - you don't even put enough effort in it to farm your gil/mats together - in whatever way.
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By geigei 2015-08-07 04:48:20  
Recipe for vexed nails?
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By Cerberus.Tidis 2015-08-07 04:51:48  
Asura.Azriel said: »
If you can't accumulate the gil/mats needed for the gear you aim for - you are lazy/bad/ignorant and did not put enough effort in it. Bad player here doesn't mean you don't know game mechanics and you can't beat XYZ mob, it means you are so bad - you don't even put enough effort in it to farm your gil/mats together - in whatever way.
Lol ok, keep rolling around in your gil telling yourself how good a player you are because of all that gil you can make.

From the looks of it, we're going back to how it was getting abjurations @75. The NQ was good enough but the HQ was just that bit better with a nice shiny white box on top.
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By Asura.Azriel 2015-08-07 04:55:20  
Cerberus.Tidis said: »
Asura.Azriel said: »
If you can't accumulate the gil/mats needed for the gear you aim for - you are lazy/bad/ignorant and did not put enough effort in it. Bad player here doesn't mean you don't know game mechanics and you can't beat XYZ mob, it means you are so bad - you don't even put enough effort in it to farm your gil/mats together - in whatever way.
Lol ok, keep rolling around in your gil telling yourself how good a player you are because of all that gil you can make.

From the looks of it, we're going back to how it was getting abjurations @75. The NQ was good enough but the HQ was just that bit better with a nice shiny white box on top.


And you keep thinking one PoV makes a whole character :D My horizont is brighter then just one aspect - one aspect seems enough for you to judge tho


And yeah - Thats exactly what i was thinking too - NQ is cool. But HQ Blood Body just had that 1 INT and 1MND more in it for 30M :DDD
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By Asura.Sechs 2015-08-07 05:03:56  
Considering the prices of HQ legion items back in the days I think it's optimistic to expect the majority of HQ 119 items to go for 30m.
Hope to be proved wrong! Would be more than glad. Bit early to tell in the end, gonna depend on the availability of old cursed gear and mostly on the new mats (Eschite Ore or w/e it's called)
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By Asura.Azriel 2015-08-07 05:10:16  
Considering Dalmatica -1 allways was around 30M until late synergy augmentes added even then dropping to 10M since "Quick cast is not worth it" while doing VW to net us mats - and seeing how "easy" gil is to come by now if you rly try to farm it i am optimistic too so far. ***also comes from goblin boxes - i personaly got like 5 old abjuration gear + 3 Legion pieces NQ and 2 Legion abjurations in the last month. Not taking into account mats to make those.

VW's can be soloed and every Pil-Farmer knows how to get their ***together for AH-reforged Relic/AF/Empy - so should you by now :)


Regarding Legion pieces in bazaars up for 60M - get it for 60M or force a price dump - markets are like that /shrug/.
By Aelius 2015-08-07 12:06:46  
Protey has been topicbanned from this thread. No need to respond to him any longer within this thread.

May I remind everyone that personal attacking is not tolerated. You can attack the content all you want but if you start attacking a person directly, then feel our wrath.
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By Ramyrez 2015-08-07 12:21:21  
Asura.Azriel said: »
My horizont is brighter then just one aspect -

Polishing brass on the Titanic, man. Let's curb your smugness a little. Bragging about your "bright horizon" in a game that's about to end content updates altogether is a bit like telling people you're investing in Blackberry. That ship has sailed.

As for me, I'll work casually toward HQs, synthing things with my own characters and having LS mates synth them for me vs. buying NQs on the AH, but chances are that this will end up like old Legion abjuration sets; making NQs that are worthwhile and then sitting on entire sets of abjurations waiting for HQs.

It's a flawed system. This isn't casuals vs. hardcores.

It's reasonable vs. unreasonable, and it's not a reasonable system. There's not challenge or difficulty in it. Just how you grind for your gil to buy mats.

But this element has always been in the game, and you go along with it or not. I prefer other systems for good gear, but it's not like most of these sets are game-breaking. Chances are you'll be fine in 119 AF/AF2/Empy and/or augmented Skirmish gear through the end of the game.~
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By Soraishin 2015-08-07 12:33:29  
I'm kinda wondering why they decided the new Rhapsodies KI should make all abyssea abyssites always change colors but the regular abyssites outside are still random conversions. As someone who farms Ethereal Squama all day every day this was a slap to the face.
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By Odin.Ladyrikku 2015-08-07 12:35:29  
I did some thinking.

Regardless if you use a HQ or NQ 75/99 Cursed item to try for a 119 Cursed item HQ, the result is still a 1% chance to get a HQ.

You have a 10% chance to get a HQ Lv75/99 cursed item, then with that you have another 10% chance to HQ off that.
Result is 1% chance to get HQ.

If you used NQ instead, the chance of getting a 119 HQ off that is probably also not far off from 1%.

So in the end, using a HQ or NQ really doesn't matter anymore.

Now the only question is how to get so much materials that is gate-locked behind events no one ever do anymore, or from NMs that have shitty mechanics and crappy drop rates (I'm looking at you VNM).
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By Ulthakptah 2015-08-07 15:10:06  
I don't see how people can say the people who don't like this system are lazy or bad players. If it was just a matter of paying for it with gil it would be fine, but that is not the issue. I can have max gil but that won't change the availability of the item. The issue is it is out of our hands.

You only get one main craft. If the item you want is not on that list you are ***out of luck and have to just pray someone on your server has it, and is willing to invest in making the HQ. I personally don't know any bonecrafters. How am I supposed to get a Jinxed Jacket? The crafting soft cap should have been removed along with this update.

An army of crafting mules should not be a requirement to get these items.
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