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FFVII Remake... It's official! (Discussion)
Sylph.Jrpg
サーバ: Sylph
Game: FFXI
Posts: 161
By Sylph.Jrpg 2015-12-06 21:37:54
Bismarck.Dracondria said: »IGN says the same thing
Quote: Square Enix has announced that Final Fantasy VII Remake will be released in multiple parts.
According to Square, Final Fantasy VII Remake will be "told across a multi-part series, with each entry providing its own unique experience."
No additional details were provided, including any kind of price or release timing for part one.
The Final Fantasy VII remake was first announced at E3 and we recently heard the original composer won't be involved.
this is the darkest timeline
サーバ: Bismarck
Game: FFXI
Posts: 33979
By Bismarck.Dracondria 2015-12-06 21:41:57
this is the darkest timeline
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By Jassik 2015-12-06 21:48:53
Yeah I wasn't a fan of Vanille but I'm sure SE wanted her to have that accent like that for whatever reason.
It's not uncommon for placeholders to be recorded for storyboarding purposes then never replaced as an oversight. English VO on a lot of originally JP stuff is pretty poorly dubbed as well, and they rarely do any correction in the animation. Advent Children is a good example, actually. There's a number of times when the voices just plain don't line up to the mouths. Don't even get me started on Cait Sith's terribad English accent.
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サーバ: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2015-12-06 21:50:40
Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
By Jassik 2015-12-06 21:51:47
Valefor.Prothescar said: »Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
Well, then it's a terrible Irish accent that sounds like a terrible English accent that's done by someone who is neither and sucks at both.
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Cerberus.Conagh
サーバ: Cerberus
Game: FFXI
Posts: 3189
By Cerberus.Conagh 2015-12-06 21:54:11
Valefor.Prothescar said: »Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
Well, then it's a terrible Irish accent that sounds like a terrible English accent that's done by someone who is neither and sucks at both.
Didn't it sound more scottish....?
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サーバ: Bismarck
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By Bismarck.Dracondria 2015-12-06 21:56:28
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Bahamut.Ravael
サーバ: Bahamut
Game: FFXI
Posts: 13640
By Bahamut.Ravael 2015-12-06 22:02:11
Valefor.Prothescar said: »Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
Well, then it's a terrible Irish accent that sounds like a terrible English accent that's done by someone who is neither and sucks at both.
Didn't it sound more scottish....?
The name Cait Sith is derived from a Scottish legend, so maybe that had something to do with it. I just figured the crazy accent was to mask the fact that it was Reeve... but yeah, I didn't like it in Advent Children either way.
By Draylo 2015-12-06 22:48:36
I liked it actually, maybe I'm not that picky with them. I still feel people are being armchair VA specialists because I don't see the issue.
Cerberus.Conagh
サーバ: Cerberus
Game: FFXI
Posts: 3189
By Cerberus.Conagh 2015-12-06 22:52:34
Valefor.Prothescar said: »Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
Well, then it's a terrible Irish accent that sounds like a terrible English accent that's done by someone who is neither and sucks at both.
Didn't it sound more scottish....?
The name Cait Sith is derived from a Scottish legend, so maybe that had something to do with it. I just figured the crazy accent was to mask the fact that it was Reeve... but yeah, I didn't like it in Advent Children either way.
The Cu Sith? That's predominantly Scottish but also has an Irish Heritage.
But the fact he says "Aye Laddy" is very Stereotypical Scottish.
Bahamut.Ravael
サーバ: Bahamut
Game: FFXI
Posts: 13640
By Bahamut.Ravael 2015-12-06 23:24:36
I liked it actually, maybe I'm not that picky with them. I still feel people are being armchair VA specialists because I don't see the issue.
I didn't mind the rest of the main cast voices too much and I thought some were rather good, but the idea of such a strong accent being used for extended dialogue makes me shudder a tad. It's not that I hate the stereotypical Scottish accent, as I had no problem with it in Shrek. Cait Sith just sounded... off. /shrug
inb4 Mike Myers as Cait Sith
Siren.Kyte
サーバ: Siren
Game: FFXI
Posts: 3332
By Siren.Kyte 2015-12-06 23:46:59
Valefor.Prothescar said: »Don't even get me started on Cait Sith's terribad English accent.
It's a terrible English accent cuz he's supposed to be Irish.
Well, then it's a terrible Irish accent that sounds like a terrible English accent that's done by someone who is neither and sucks at both.
Didn't it sound more scottish....?
The name Cait Sith is derived from a Scottish legend, so maybe that had something to do with it. I just figured the crazy accent was to mask the fact that it was Reeve... but yeah, I didn't like it in Advent Children either way.
The Cu Sith? That's predominantly Scottish but also has an Irish Heritage.
But the fact he says "Aye Laddy" is very Stereotypical Scottish.
Cat Sìth, not the Cu Sith- that's more of a wolf thing.
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Game: FFXI
Posts: 19647
By Valefor.Prothescar 2015-12-07 01:02:07
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By Kalila 2015-12-07 01:53:31
Looking forward to the remake, but how would a game like FF7 work with episodes, where you can travel the world map and enter areas?
Now that I think about it, how did it work with 3 disks anyways. I guess each disk had unique content that was only available on that disk, but then there was content that you could access at any point on any of the disks.
So... I suppose it can work like PS1 disks did. I just hope its like the disks, where its the same playthrough, and not a new game each episode.
If each episode is a new playthrough it wouldn't be the worst thing, but it would just feel wrong to me.
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サーバ: Bismarck
Game: FFXI
Posts: 33979
By Bismarck.Dracondria 2015-12-07 01:55:05
Now that I think about it, how did it work with 3 disks anyways. I guess each disk had unique content that was only available on that disk, but then there was content that you could access at any point on any of the disks.
Pretty sure you could only get so far on each disc and then once you get to the next disc new things open up in areas where you've already been
I think it would work just fine
サーバ: Asura
Game: FFXI
Posts: 13
By Asura.Spyderhawk 2015-12-07 01:55:58
Anyone else kinda bummed it isn't turn-based like the original.. I am :(
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By Kalila 2015-12-07 01:58:17
They are reusing the ATB system, they just are making it real time instead of turn based.
It's a remake but it is adding its own charm, so I would recommend giving it a fair chance before shaming it.
Bahamut.Ravael
サーバ: Bahamut
Game: FFXI
Posts: 13640
By Bahamut.Ravael 2015-12-07 02:00:33
Now that I think about it, how did it work with 3 disks anyways. I guess each disk had unique content that was only available on that disk, but then there was content that you could access at any point on any of the disks.
You're pretty much right. There was a lot of data shared between discs, and things that were no longer necessary like main story FMV cutscenes were removed to make space for the next ones.
サーバ: Asura
Game: FFXI
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By Asura.Spyderhawk 2015-12-07 02:01:38
I would recommend giving it a fair chance before shaming it. Oh i'm gonna play it regardless, even if it complete ***. Tifa AND Aerith in HD? #nobrainer
Bahamut.Ravael
サーバ: Bahamut
Game: FFXI
Posts: 13640
By Bahamut.Ravael 2015-12-07 02:09:40
I would recommend giving it a fair chance before shaming it. Oh i'm gonna play it regardless, even if it complete ***. Tifa AND Aerith in HD? #nobrainer
Aeris/Aerith in HD interests me. Tifa got a fair amount of screentime and a full fight scene in Advent Children, as well as complete move sets in games like Dissidia and Ehrgeiz. Since FFVII, Aeris often doesn't even get all of her face shown in AC, exists in Dissidia only as an assist, and does practically no fighting in any other media she's been in. It's time to see the flower girl actually busting some skulls in HD with that staff of hers.
サーバ: Asura
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By Asura.Spyderhawk 2015-12-07 02:11:07
That special moment in your childhood when you carefully hit the eject button and took out the Disk like you were a *** surgeon and ever so gently placed Disk 2 into the tray.. and prayed to the Almighty Bahamut.
RE: Also applies to MGS1:Tactical Espionage
Cerberus.Tidis
サーバ: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2015-12-07 02:13:34
Ok I'm gonna chime in here and mention...
It's not turn based, it's the ATB system, active time battle, you never took it in turns to fight, anyone who pumped a lot of speed into their characters on FF7 would realise this.
FFX was turn based, the more agility you had, the more turns you got, you could wait there for infinity and the monster would not get a turn until you were done with your own.
Christ.
サーバ: Asura
Game: FFXI
Posts: 13
By Asura.Spyderhawk 2015-12-07 02:18:04
It's not turn based, it's the ATB system, active time battle, you never took it in turns to fight, anyone who pumped a lot of speed into their characters on FF7 would realize this.
Ah yeah, my bad, i remember the time/limit bar fill up on screen now, sorry its been 12 years since I've actually played the game. My apologies master.
By Pantafernando 2015-12-07 02:18:25
Interviewer: "why to make FF7 remake multiparts?"
Phoenix.Erics
サーバ: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2015-12-07 04:00:48
It's not turn based, it's the ATB system, active time battle, you never took it in turns to fight, anyone who pumped a lot of speed into their characters on FF7 would realise this.
FFX was turn based, the more agility you had, the more turns you got, you could wait there for infinity and the monster would not get a turn until you were done with your own.
Christ.
I'm assuming you mean even if you are selecting an option the monsters bar is still charging/can attack while you decide what you are doing. There was an option to disable this and make it "turn based" while you were able to plan out what you should do in harder situations or when you were low on hp from too many chain battles away from town. ff12 had it too that i know of where the game kind of pauses while deciding what you're doing, all under options. If they include this option in the remake i wont have any issue with what ever kind of system they add.
Leviathan.Chaosx
サーバ: Leviathan
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Posts: 20284
By Leviathan.Chaosx 2015-12-07 04:50:19
I'm currently looking more towards this release of FFX for PC. I have the original VII disks and the steam version, which I never played through yet to see if the graphics work properly during the mini games. I might give that a play through soon.
Let me know when there's a Chrono Cross Remastered and Remade (PC of course) and then I'll be sure to get excited.
Hell, I would even welcome any new type of battle system.
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Cerberus.Tidis
サーバ: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2015-12-07 05:00:39
I'm currently looking more towards this release of FFX for PC. I have the original VII disks and the steam version, which I never played through yet to see if the graphics work properly during the mini games. I might give that a play through soon.
Let me know when there's a Chrono Cross Remastered and Remade (PC of course) and then I'll be sure to get excited.
Hell, I would even welcome any new type of battle system. If there is finally an EU version of Chrono Cross I'll be happy.
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2015-12-07 05:55:21
Bismarck.Dracondria said: »IGN says the same thing
Quote: Square Enix has announced that Final Fantasy VII Remake will be released in multiple parts.
According to Square, Final Fantasy VII Remake will be "told across a multi-part series, with each entry providing its own unique experience." Don't like.
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Bismarck.Leneth
By Bismarck.Leneth 2015-12-07 07:28:05
Unfortunately Tidus' laugh will forever remain sculpted in history as one of the most horrific moments in a videogame. Assuming you mean the scene after the Blitzball Cup, I was fine with it as it was supposed to be a forced laugh. Yuna just introduced him into the always smiling duty of the guardians. The honest laughing of these two started at the end when the scene already blacks out
At least that is my impression of this scene.
Asura.Ina
サーバ: Asura
Game: FFXI
Posts: 17912
By Asura.Ina 2015-12-07 07:48:29
Videogames imo suffer from a different problem: the dialogues are often discontinued, like if every sentence was on its own and they tend to lack fluidity. Often times that's because that's how it is for video game voice acting, particularly in games with branching conversations. The VAs are given their lines to say, told something of the context and how it should be said ie sad/angry and then it's synced up to to the CS. You could have 2 characters who had a conversation in the game but their VAs were never in the same room at any point.
Im not sure which one seems more appropriate at this point'
A friend sent me this link. Never heard of the source but i couldn't find anything to suggest it was a satire site or something of the sort.
Published 6-15-2015
Quote: Report: Final Fantasy VII is Getting a PS4 Remake for its 20th Anniversary
Final Fantasy VII is arguably the most often-requested remake, and longtime fans may be getting their wish. According to Siliconera's sources, Square Enix is remaking Final Fantasy VII for PlayStation 4 in honor of its upcoming 20th anniversary. This is said to be a full remake, and not the previously-announced port. Cloud will have a more modern style, similar to his look in Dissidia Final Fantasy or Final Fantasy VII: Advent Children. Square Enix has not confirmed this report at this time, but an announcement could be coming soon.
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