Ok So I was wondering if I sub dnc or nin will I get the bonus stats on my offhand weapon?
Edit: Also if you do get the bonus stats on the weapon wouldn't it be worth it to say sub /dnc for runs for the +167 Magic Accuracy from the 2nd sword?
Question About RDM/DNC Or /NIN |
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Question About RDM/DNC or /NIN
Ok So I was wondering if I sub dnc or nin will I get the bonus stats on my offhand weapon?
Edit: Also if you do get the bonus stats on the weapon wouldn't it be worth it to say sub /dnc for runs for the +167 Magic Accuracy from the 2nd sword? Siren.Kyte
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The +magic accuracy skill does not take effect when in the offhand and the +combat skill only applies to that hand. Everything else is shared.
Ah ok so my idea went down the drain lol.
Thank you for answering my question. magic damage+ from the offhand adds up though.
Bismarck.Ihina said: » magic damage+ from the offhand adds up though. Wait for real? So I could go Anahera Saber/Eminent wand and have 204 magic damage? For low tier nuke spam, that's probably your best bet, for higher tiers, you lose way too much from not being able to /sch and use weather/affinity effects.
I'm more considering Sanguine Blade damage, which far surpasses CDC already in certain things like skirmish III for instance.
Lakshmi.Kyera said: » I'm more considering Sanguine Blade damage, which far surpasses CDC already in certain things like skirmish III for instance. I can't imagine any group wanting you to melee, it that situation you're costing your party more than you're helping them with that setup. Phoenix.Demonjustin
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Odin.Jassik said: » For low tier nuke spam, that's probably your best bet, for higher tiers, you lose way too much from not being able to /sch and use weather/affinity effects. Looks to be the best set for Dual Wielding I think. That would be 11 INT, 26 MAB, and 210 Magic Damage. This should be 1 higher on INT, 4 lower on MAB, and 12 higher on Magic Damage, all without counting a grip or augments. So this would put it above the other set for nuking anyways, especially since the staff can get upwards of 25 MAB as an augment. Leviathan.Comeatmebro
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disregard, didn't read thread title
Phoenix.Demonjustin
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Odin.Jassik said: » Lakshmi.Kyera said: » I'm more considering Sanguine Blade damage, which far surpasses CDC already in certain things like skirmish III for instance. I can't imagine any group wanting you to melee, it that situation you're costing your party more than you're helping them with that setup. for the dw clubs....can't sanguine blade, and accuracy could be an issue. basically the same for the staff but accuracy will definitely be an issue.
Since when did 111+99 = 200?
Phoenix.Demonjustin
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Odin.Jassik said: » for the dw clubs....can't sanguine blade, and accuracy could be an issue. basically the same for the staff but accuracy will definitely be an issue. That being said, I understand the goal which seemed to be talked about in the end was melee, at which point I can't say it's smart to really try to do both at once. If you're doing any piece of content you should just gear to melee or magic, trying to do both will just make you mediocre at both, whereas if you focus on nuking you can at least do great DMG on specific targets. Using the Sword with the Club is not going to be good for your melee since you will gimp Accuracy with a Club, at the same time using the Sword for nuking is just bringing down your nukes by using a weapon hardly designed for it. Creaucent Alazrin said: » Since when did 111+99 = 200? |
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