Ark Angels II / Divine Might II (Discussion) |
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Ark Angels II / Divine Might II (Discussion)
/nin works fine and is more idiot proof, but earthen armor+scherzo eliminate any threat from WS. 2MNK/WAR without the casting time of shadows is going to do more damage than 3MNK/NIN.
Phoenix.Dramatica said: » /nin works fine and is more idiot proof, but earthen armor+scherzo eliminate any threat from WS. 2MNK/WAR without the casting time of shadows is going to do more damage than 3MNK/NIN. I do not dispute any of this, as the logic is sound and you are absolutely correct. It's more of...you have 30 minutes. If you can't drop the Galka in 30 minutes I'd say the issue stretches beyond the subjob selection. Unless we're talking divine might, then this point you raise has more merit. Still very do-able with /nin, and narrows the chances of accidents/incidents to a minimum, considering the varied attacks the 5 of them throw at you. Yeah, simply from a time efficiency point of view if you had the means to safely kill it like that.
Leviathan.Comeatmebro
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Sylph.Peldin said: » Why not use /nin? GK weaponskills are best mitigated by shadows. Also, easier to go with 3rd MNK instead of SMN. One more person to bounce hate between and one more person to deal damage. not saying there's anything wrong with /nin, but it's certainly more prone to sudden death if you fail to blink a ws.. /war is just a maintenance game, if your healers can keep up you can't lose(protip: i'm not advocating berserk, /sam might even be better, but shadows cripple dps and they certainly aren't necessary on galka) bouncing hate becomes irrelevant when death risk disappears, the only way you lose with smn setup is if you can't maintain mp(no gjall or brd and smn being lazy) still willing to do a run and ss next time i'm on mnks, but hardly seems necessary at this point Phoenix.Dramatica said: » /nin works fine and is more idiot proof, but earthen armor+scherzo eliminate any threat from WS. 2MNK/WAR without the casting time of shadows is going to do more damage than 3MNK/NIN. Dragonfall doesn't always trigger EA/scherzo and can do a decent amount of damage, followed up with a double attack round could potentially do well over 2k in a short peroid, but its very unlikely. Using 3 mnk/nin I have cleared the battlefield in 9m47, which includes doing songs after entering. I'm sure 2 mnk/war is perfectly fine but I don't see it being faster than that. We could just use 3 mnk/war but healer is always 2-3 boxed, we also don't bother with ichi since it hurts dps too much. Carbuncle.Killkenny said: » Phoenix.Dramatica said: » /nin works fine and is more idiot proof, but earthen armor+scherzo eliminate any threat from WS. 2MNK/WAR without the casting time of shadows is going to do more damage than 3MNK/NIN. Dragonfall doesn't always trigger EA/scherzo and can do a decent amount of damage, followed up with a double attack round could potentially do well over 2k in a short peroid, but its very unlikely. Using 3 mnk/nin I have cleared the battlefield in 9m47, which includes doing songs after entering. I'm sure 2 mnk/war is perfectly fine but I don't see it being faster than that. We could just use 3 mnk/war but healer is always 2-3 boxed, we also don't bother with ichi since it hurts dps too much. It might be faster, but again, you have 30 minutes. If you're killing it in under 10, I'd just keep doing what you're comfortable with. I'm advocating /nin. So yes, obviously.
Leviathan.Comeatmebro said: » Sylph.Peldin said: » Why not use /nin? GK weaponskills are best mitigated by shadows. Also, easier to go with 3rd MNK instead of SMN. One more person to bounce hate between and one more person to deal damage. not saying there's anything wrong with /nin, but it's certainly more prone to sudden death if you fail to blink a ws.. /war is just a maintenance game, if your healers can keep up you can't lose(protip: i'm not advocating berserk, /sam might even be better, but shadows cripple dps and they certainly aren't necessary on galka) bouncing hate becomes irrelevant when death risk disappears, the only way you lose with smn setup is if you can't maintain mp(no gjall or brd and smn being lazy) still willing to do a run and ss next time i'm on mnks, but hardly seems necessary at this point I'd like to see your SS just because I always find alternative strategies interesting to observe. I don't dispute your strategy at all, I'm assuming you're talking about just the GK BC, and not Divine Might II. If you're doing DMII, I'd be even more interested to see SS of setup/drops/etc, since that's all our LS does as an event. We break apart and do the individuals too, but if it's an LS event it's DM all the way baby! Leviathan.Comeatmebro
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It's not my normal strategy, I primarily use RNGs(I have 119 annihilator on 5 of my own characters and my duo buddy has 4 of them). It's a working strategy that I suggested for someone who asked, as MNKs are much more plentiful than relic rngs or ochain PLDs. I used it before we had the RNGs.
I'm not arguing it's better. Leviathan.Comeatmebro said: » It's not my normal strategy, I primarily use RNGs(I have 119 annihilator on 5 of my own characters and my duo buddy has 4 of them). It's a working strategy that I suggested for someone who asked, as MNKs are much more plentiful than relic rngs or ochain PLDs. I'm not arguing it's better. We do the RNG strat too, it's just really effective. I'm noticing people seem to think I'm arguing or disputing their claims, I'm not. I'm certainly not arguing your idea is worse. :P pchan said: » Quote: You can absolutely win with a THF on VD too Boxes dropping and THF AF enough proof for you? http://i15.photobucket.com/albums/a369/Fival1/img_20140114_133508_zps18bcfa6a.png~original http://i15.photobucket.com/albums/a369/Fival1/img_20140114_122701_zps0dfc1d3f.png~original MR then HM next. Asura.Fiv said: » pchan said: » Quote: You can absolutely win with a THF on VD too Boxes dropping and THF AF enough proof for you? http://i15.photobucket.com/albums/a369/Fival1/img_20140114_133508_zps18bcfa6a.png~original http://i15.photobucket.com/albums/a369/Fival1/img_20140114_122701_zps0dfc1d3f.png~original MR then HM next. stick to mnk/blu Didn't get a good screenshot of MR, will go do it again.
HM(forgot about mijin gakure and died at the end): http://i15.photobucket.com/albums/a369/Fival1/img_20140114_165827_zps5963ca7c.png~original I see a taru as your pld. Clearly shopped.
wait, I just want to make sure...so everyone is basically saying there are multiple ways to win these fights, not just one way?
amazing... and Fiv, take off that horrible green outfit, put that conqueror back on and do work! Asura.Echandra said: » wait, I just want to make sure...so everyone is basically saying there are multiple ways to win these fights, not just one way? amazing... and Fiv, take off that horrible green outfit, put that conqueror back on and do work! My conq got tired of doing all the work, gotta let some monks win the parse. Offline
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Leviathan.Kidnoftle said: » I see a taru as your pld. Clearly shopped. MR, no deaths, etc.
http://i15.photobucket.com/albums/a369/Fival1/img_20140114_191553_zps8a1abea6.png~original http://i15.photobucket.com/albums/a369/Fival1/img_20140114_191600_zps7a886df8.png~original 12:57 kill time according to parse, cause ya, someone forgot the key item and we waited for them to get and come back. 16min clear time too! and had to wait for the cor to go back and get KI. smh clearly all shopped
Oh btw, if you larceny manafont from TT, he can't cast meteor, but don't larceny the other 1hrs, cause those actually make him stop moving.
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Asura.Fiv said: » Oh btw, if you larceny manafont from TT, he can't cast meteor, but don't larceny the other 1hrs, cause those actually make him stop moving. This is how I know you're a BS artist. Everyone and their cousin knows Manafont is a 2hr ability. How can there be "other" 1hrs, when you haven't established a first one? Have things devolved sooo far in the past 3 years that they've changed recasts on 2hr specials? Fiv's a known troll who goes on about 1hrs, ilvl 119 gear and Ark Angel fights. I don't know what he's talking about.
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What's an "ilvl"? :D
Leviathan.Comeatmebro said: » It's not my normal strategy, I primarily use RNGs(I have 119 annihilator on 5 of my own characters and my duo buddy has 4 of them). It's a working strategy that I suggested for someone who asked, as MNKs are much more plentiful than relic rngs or ochain PLDs. I used it before we had the RNGs. I'm not arguing it's better. Thanks a lot for the feed back, and other people's feed back too. I'm looking for setup with highest win rate(and include a COR in pt cuz I don't have other useful AA job :D), wasn't worry about getting fastest clear. I don't too much trouble finding RNG, it's 3~4 song BRD and well geared PLD I have trouble with. I guess 3~4 song BRD is required for VD? And what's the optimal SJ for PLD in VD AA fights? Ragnarok.Afania said: » And what's the optimal SJ for PLD in VD AA fights? For VD fights, especially mithra, you'd want a BRD and at least one other source of racc, so either cor or geo.
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