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SE wants you to bring along "gimp" players...
Bismarck.Bloodbeat
サーバ: Bismarck
Game: FFXI
Posts: 420
By Bismarck.Bloodbeat 2013-06-24 05:12:59
Valefor.Prothescar said: »Relatively certain that Matsui never inteded for everyone to be capable of killing delve naakuals straight out the gate, I recall him saying only the top players would be capable of it and the horizontal/lateral progression that would be added later (Skirmish 2, new Wildkeeper reives) is intended to make it "easier" for the others to clear the fights.
Doesn't matter if you give the bads who are incapable of killing the easy delve NMs for their KIs all the gear in the world, they won't likely be capable of completing top tier boss fights anyway and quite frankly shouldn't be rewarded for being bads.
People who have the capability of completing the "entry level" fights but can't due to there not being enough of their kind left to do the fights to begin with are unfortunate casualties, but it was an inevitability. It'll be much harder for them to get to the stage that other competent players are at, but not impossible.
The only true way to combat the issue is by increasing the ability of the poor players who are incapable of simple tasks like buying sushi and stunning TP moves, but that isn't something that a developer can do very easily or at all, and dumbing down content just for those sorts of people is not an acceptable solution. Having fights that require some modicum of skill and coordination is a refreshing change of pace from the last several years of content that we have seen.
So we'll take everyone's subscription fees to fund develop content for this tiny part of the player base?
Seems like good business sense to me...
サーバ: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-06-24 05:16:07
The portion of the playerbase that's capable of buying food and playing their jobs properly is larger than you'd think I imagine. It's not like there's only a couple of groups killing delve bosses out there.
That aside, other people have plenty to do. Instead of complaining about not being able to skip everything and reach the final plateau for instant gratification, they should be improving themselves to not suck and gear up properly. Practice stun rotations on lesser delve NMs (and even in legion). Learn to play your jobs properly like the rest of us have and one day you'll be able to do it too.
Coddling the people who can't play their jobs properly and can't be bothered to gear properly is only exacerbating the ultimate issue. Nerfing content and putting dumbed down battles into the game is counter intuitive.
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 05:17:13
I understand that much. I'm just still on the side of the fence that says the only good things that came out of the 4-29 update were the job alterations.
I'm sure on paper, Delve looked perfectly fine, but I've had more game-related headaches and "*** it"-moments in the last 2 months than I've had in the last 3 years. As I said before, it's turning into 2006-7 ToAU days all over again, and the game is worse because of it.
I'd just like to make progress with people I actually enjoy playing with over random strangers and/or elitist mercs.
By Enuyasha 2013-06-24 05:21:35
I understand that much. I'm just still on the side of the fence that says the only good things that came out of the 4-29 update were the job alterations.
I'm sure on paper, Delve looked perfectly fine, but I've had more game-related headaches and "*** it"-moments in the last 2 months than I've had in the last 3 years. As I said before, it's turning into 2006-7 ToAU days all over again, and the game is worse because of it. I've actually had more rage filled rants in the last two days about this subject than i have in all 11 years of playing this game >_>'
I did not enjoy being out of the loop on events,i did not like non-progression, and i definitely did not like being talked down to because of my gear when there was partially nothing i could do about it. I would VERY much like for the game not to go that direction again.
サーバ: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-06-24 05:22:40
I'd just like to make progress with people I actually enjoy playing with over random strangers and/or elitist mercs.
Then temper them into a capable fighting force, teach them what they have to do, show them what they have to improve. That's how you'll get things done, and it will be much more satisfying having conquered a legitimate threat than having a giant fiery trex roll over and play dead while you stab it in the *** a bunch of times. It's what I've been doing over the last couple of weeks, and we're on the cusp of reaping the rewards of that labor.
My only issue with the current way that XI is moving is that content/gear level systems suck *** *** and there's no place in XI for one, especially not one with as steep of an incline as theyve been pushing.
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By R3G1STRY 2013-06-24 05:35:32
I understand that much. I'm just still on the side of the fence that says the only good things that came out of the 4-29 update were the job alterations.
I'm sure on paper, Delve looked perfectly fine, but I've had more game-related headaches and "*** it"-moments in the last 2 months than I've had in the last 3 years. As I said before, it's turning into 2006-7 ToAU days all over again, and the game is worse because of it. I've actually had more rage filled rants in the last two days about this subject than i have in all 11 years of playing this game >_>'
I did not enjoy being out of the loop on events,i did not like non-progression, and i definitely did not like being talked down to because of my gear when there was partially nothing i could do about it. I would VERY much like for the game not to go that direction again.
Right now, there's a lot you can do on your own (well, sort of... you may have to deal with a couple days of incompetent *** from shout groups) to get up to par and able to tackle current content. I think it took me three full days (playing maybe 2 hours a day, and of those two hours I was probably solely paying attention to the game for about thirty minutes) to level and gear MNK up to a better geared job than any of my other DDs. Doing something like GEO would take even less time, and it's almost a guaranteed slot with current party setups.
The problem is having enough competent people to tackle the "harder" content.
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 05:38:49
I've actually had more rage filled rants in the last two days about this subject than i have in all 11 years of playing this game >_>'
Should see how I felt when I saw how much it costs to play RNG now with every reDRK buying up all the Damascus ingots.
I think it took me three full days (playing maybe 2 hours a day, and of those two hours I was probably solely paying attention to the game for about thirty minutes) to level and gear MNK up to a better geared job than any of my other DDs.
Not everyone likes starting a job from scratch just to be considered relevant. I leveled COR at the behest of my LS, and farming up situational/macro gear is only slightly less boring than hoping I can type a /tell fast enough to get my SAM into a DD slot in Morimar.
By Enuyasha 2013-06-24 05:40:03
I understand that much. I'm just still on the side of the fence that says the only good things that came out of the 4-29 update were the job alterations.
I'm sure on paper, Delve looked perfectly fine, but I've had more game-related headaches and "*** it"-moments in the last 2 months than I've had in the last 3 years. As I said before, it's turning into 2006-7 ToAU days all over again, and the game is worse because of it. I've actually had more rage filled rants in the last two days about this subject than i have in all 11 years of playing this game >_>'
I did not enjoy being out of the loop on events,i did not like non-progression, and i definitely did not like being talked down to because of my gear when there was partially nothing i could do about it. I would VERY much like for the game not to go that direction again.
Right now, there's a lot you can do on your own (well, sort of... you may have to deal with a couple days of incompetent *** from shout groups) to get up to par and able to tackle current content. I think it took me three full days (playing maybe 2 hours a day, and of those two hours I was probably solely paying attention to the game for about thirty minutes) to level and gear MNK up to a better geared job than any of my other DDs. Doing something like GEO would take even less time, and it's almost a guaranteed slot with current party setups.
The problem is having enough competent people to tackle the "harder" content. Yea, im leveling GEO atm, the only barrier is skill and gil really for me. And that most GEOs right now are the LSleaders best friend and that spot is auto filled >_>'
And as for MNK: I dont have space to 5/5 Shijin Spiral, or that would be my ultimately only real option.
I've actually had more rage filled rants in the last two days about this subject than i have in all 11 years of playing this game >_>'
Should see how I felt when I saw how much it costs to play RNG now with every reDRK buying up all the Damascus ingots.
Im actually gearing RNG vicariously through NPCs til delve ammo comes out >_> Then i have a pimp RNG with almost free ammo.
サーバ: Siren
Game: FFXI
Posts: 2020
By Siren.Lordgrim 2013-06-24 05:43:31
Hello Siren !! Just putting it out there that my Event shell is Recruiting. We are looking for folks who want to be active and are bored of just sitting in a social link shell. Here is a list of what we do and our start up times.
we mainly start our events at 8pm est or edt they can also be as early as 6pm est or edt. Our events normally last between 2hrs-4hrs max.
Events; VW all paths includeing Providence Watch, Einherjar Old and New, Legion, Limbus Old and New, Arch Dynamis Lord, Big Kills like Absolute Virtue, Pandamonium Warden. Salvage old and new, Delve and Fracture Delve, Nyzul isle, Meebles, SCNM's, KSNM99's ( includeing pop HNM)Dynamis, Sky gods, Sea Jailers,Brennar,In-house ballista, Garrison,Eco-warriors ! whew thats alot i would say.
We do it all, we love challange we do old school and the new content nothing is limited. We rotate our events and most times do a couple events a night.
I do not mind if you are new to events you do not need a relic or empy i am willing to teach you and help you learn about the content and experiance it.
Ask Myself or Finalcure, Robthunder, Nehi In-game for more details or PM here on ffxiah.com / If you are not from Siren and are looking to jump servers to a active shell PM as well. Thank you for your time
i had to copy and paste that to this topic because i didn't know how to quote it from siren forums,lol
anyways to respond to this topic title. I do not mind taking New adventures along for the ride. In fact i actually love the fact that new adventures responded to my shout for recruitment because they wanted to be part of something. It thrills me to share the experience i don't hide anything i share strategy and inform them well of what to expect and experience the unknown together.
Now i am sure alot of north american and europe shells notice how fast JP shell accomplish things. Its not about personal greed. Its about Community and accomplishing a goal as a whole. Our cultures and ways of playing ffxi are vastly different.
Us old time players should not set our standards to high from folks who are just getting to event stages of the game. Do we all forget where we started from? Do we all forget the players who helped us when we started? " SE wants us to bring along gimp players " i say why not is that to much to ask of us ? I say no because we were all gimp once. Please learn to share the experience.
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サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 05:48:34
Im actually gearing RNG vicariously through NPCs til delve ammo comes out >_> Then i have a pimp RNG with almost free ammo.
Knowing SE though, they're likely to be single ammos with a dumb gold "R" in the upper corner, making them completely pointless. If they're something competent like quivers/pouches that dispense 99 with say a 12hr cooldown, we'll know we've all died and are no longer in reality.
By Enuyasha 2013-06-24 05:51:56
Im actually gearing RNG vicariously through NPCs til delve ammo comes out >_> Then i have a pimp RNG with almost free ammo.
Knowing SE though, they're likely to be single ammos with a dumb gold "R" in the upper corner, making them completely pointless. If they're something competent like quivers/pouches that dispense 99 with say a 12hr cooldown, we'll know we've all died and are no longer in reality. A dispensible like the conguest wouldn't be very keen for me :( What if i run out of a stack and the cooldown is still up D:
but yea, if they are just flashy unlimited shot items, that would infuriate me to the edge of doing the unspeakable :<
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 05:56:33
Though I guess with Matsui it's more like "OP or nothing"
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Carbuncle.Chibiclone
サーバ: Carbuncle
Game: FFXI
Posts: 95
By Carbuncle.Chibiclone 2013-06-24 06:01:57
Valefor.Prothescar said: »Relatively certain that Matsui never inteded for everyone to be capable of killing delve naakuals straight out the gate, I recall him saying only the top players would be capable of it and the horizontal/lateral progression that would be added later (Skirmish 2, new Wildkeeper reives) is intended to make it "easier" for the others to clear the fights.
Doesn't matter if you give the bads who are incapable of killing the easy delve NMs for their KIs all the gear in the world, they won't likely be capable of completing top tier boss fights anyway and quite frankly shouldn't be rewarded for being bads.
People who have the capability of completing the "entry level" fights but can't due to there not being enough of their kind left to do the fights to begin with are unfortunate casualties, but it was an inevitability. It'll be much harder for them to get to the stage that other competent players are at, but not impossible.
The only true way to combat the issue is by increasing the ability of the poor players who are incapable of simple tasks like buying sushi and stunning TP moves, but that isn't something that a developer can do very easily or at all, and dumbing down content just for those sorts of people is not an acceptable solution. Having fights that require some modicum of skill and coordination is a refreshing change of pace from the last several years of content that we have seen.
I understand that, and frankly don't even care if I ever kill a mega boss, but the problem is that depending on the jobs/gear you have you can't even get into plasm farm groups, or even into (the few that still occur) field fights to get KIs to be able to buy gear even if you could get into a farm group.
On carby it's pretty much just brd/cor/empy pld you see needed in shouts for pure plasm, and at least the past few days the only nm farms I see are 5+boss in morimar, seems 1-4(5) morimar frature groups are a thing of the past already, and you can't get into the 5+boss groups unless you kick ***.
[+]
サーバ: Ragnarok
Game: FFXI
Posts: 585
By Ragnarok.Presidentobama 2013-06-24 06:06:35
Hello Siren !! Just putting it out there that my Event shell is Recruiting. We are looking for folks who want to be active and are bored of just sitting in a social link shell. Here is a list of what we do and our start up times.
we mainly start our events at 8pm est or edt they can also be as early as 6pm est or edt. Our events normally last between 2hrs-4hrs max.
Events; VW all paths includeing Providence Watch, Einherjar Old and New, Legion, Limbus Old and New, Arch Dynamis Lord, Big Kills like Absolute Virtue, Pandamonium Warden. Salvage old and new, Delve and Fracture Delve, Nyzul isle, Meebles, SCNM's, KSNM99's ( includeing pop HNM)Dynamis, Sky gods, Sea Jailers,Brennar,In-house ballista, Garrison,Eco-warriors ! whew thats alot i would say.
We do it all, we love challange we do old school and the new content nothing is limited. We rotate our events and most times do a couple events a night.
I do not mind if you are new to events you do not need a relic or empy i am willing to teach you and help you learn about the content and experiance it.
Ask Myself or Finalcure, Robthunder, Nehi In-game for more details or PM here on ffxiah.com / If you are not from Siren and are looking to jump servers to a active shell PM as well. Thank you for your time
i had to copy and paste that to this topic because i didn't know how to quote it from siren forums,lol
anyways to respond to this topic title. I do not mind taking New adventures along for the ride. In fact i actually love the fact that new adventures responded to my shout for recruitment because they wanted to be part of something. It thrills me to share the experience i don't hide anything i share strategy and inform them well of what to expect and experience the unknown together.
Now i am sure alot of north american and europe shells notice how fast JP shell accomplish things. Its not about personal greed. Its about Community and accomplishing a goal as a whole. Our cultures and ways of playing ffxi are vastly different.
Us old time players should not set our standards to high from folks who are just getting to event stages of the game. Do we all forget where we started from? Do we all forget the players who helped us when we started? " SE wants us to bring along gimp players " i say why not is that to much to ask of us ? I say no because we were all gimp once. Please learn to share the experience.
I know this guy. I endorse him and all who join his LS for excitement.
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 06:09:16
Ragnarok.Presidentobama said: »I know this guy. I endorse him and all who join his LS for excitement.
Well endorse him to post this stuff on his server's own forum instead of an only tangentially related topic in "General"
In reply to the part actually related: It's an East vs. West philosophy difference. A lot of NA/EU players don't like feeling involuntarily held back or needlessly considered "inferior" by arbitrary difficulty. We all get the sense of accomplishment from winning a hard fight, but many aren't quick to reexperience annoyances they thought had already been solved.
Valefor.Sapphire
サーバ: Valefor
Game: FFXI
Posts: 1832
By Valefor.Sapphire 2013-06-24 06:13:36
Valefor.Prothescar said: »Doesn't matter if you give the bads who are incapable of killing the easy delve NMs for their KIs all the gear in the world, they won't likely be capable of completing top tier boss fights anyway and quite frankly shouldn't be rewarded for being bads. I had this arguement the other day with someone that told me trying to organize legion runs as another way to work on raid coordination was a waste of time.
Got players that are delve geared and can kill 1-4 NM's in fracture, but can't even clear Hall of Mul aren't ready for delve megabosses, too many deluding themselves about their skill and coordination level.
Everyone wants to jump to the endgame when they really aren't ready for it, frustrating as hell. Scarcity of solid and committed(capped skill+proper sets+magic merits etc) backline job players is really the biggest problem on our server.
Cerberus.Mindi
サーバ: Cerberus
Game: FFXI
Posts: 602
By Cerberus.Mindi 2013-06-24 06:24:09
Ragnarok.Presidentobama said: »I know this guy. I endorse him and all who join his LS for excitement.
Well endorse him to post this stuff on his server's own forum instead of an only tangentially related topic in "General"
well as far as i understand he "quoted" this from his old (nov 2012) posting in the siren subforum to show that he is up to helps new players i guess, to support what he wrote in the 2nd half of his posting. (not that it makes much more sense lol, still doesnt belong here lol)
Well its allways been that you have to be X job to enjoy Y content, thats nothing new. Infact the "Range" of wanted jobs for delve is quite high, its just that those wanted Jobs noone wants/can play (WHM, SCH, BRD with 3/4 Songs, GEO, RDM (dunno if all take one, i saw a few in Delve Farm and Boss runs), PLD, COR) Everyone want to sit on his Delve-weapon-DD and does not accept to play anything else. A Normal Farm run you have more DD spots, and if you complain about "I cant get my DD into a Delve-Farm" then you can still start your own shout.
By Squish 2013-06-24 06:34:40
Valefor.Prothescar said: »Doesn't matter if you give the bads who are incapable of killing the easy delve NMs for their KIs all the gear in the world, they won't likely be capable of completing top tier boss fights anyway and quite frankly shouldn't be rewarded for being bads. I had this arguement the other day with someone that told me trying to organize legion runs as another way to work on raid coordination was a waste of time.
Got players that are delve geared and can kill 1-4 NM's in fracture, but can't even clear Hall of Mul aren't ready for delve megabosses, too many deluding themselves about their skill and coordination level.
Everyone wants to jump to the endgame when they really aren't ready for it, frustrating as hell. Scarcity of solid and committed(capped skill+proper sets+magic merits etc) backline job players is really the biggest problem on our server.
I agree with you...been a long time since I was doing "end game".
I did all that stuff back at 75 cap and remember being in the first LS to kill AV and etc...(wall trick).
Anyway, I see really well geared players now...that do not understand basic alliance rules/truths.
Nothing like PUG Plasm farming and having a random DD not near his party...but to him...as long he doesn't die, he didn't screw up.
Nevermind hes a non BRD buffed or COR buffed melee. NVM that our room was getting cleared w/o him (so he adds nothing). NVM his party is struggling to not be overrun.
Many "End Game" LS's now lack the solidarity to complete the tougher stuff.
TBH I am unsure how I feel about this though. I realize the PUG scene and the "end game" scene can be very different (and should be), but it does make me miss the coordination...
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サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 06:37:07
Honestly, given my usual available playtimes, learning Kanji would serve me better than leveling any job.
[+]
サーバ: Siren
Game: FFXI
Posts: 2020
By Siren.Lordgrim 2013-06-24 06:40:52
Ragnarok.Presidentobama said: »I know this guy. I endorse him and all who join his LS for excitement.
A lot of NA/EU players don't like feeling involuntarily held back or needlessly considered "inferior" by arbitrary difficulty. We all get the sense of accomplishment from winning a hard fight, but many aren't quick to reexperience annoyances they thought had already been solved.
So what i get out of what your saying is that NA/EU are lazy to repeat doing things and only like to do things Once? i for one and my members are not one for lazyness we repeat the accomplishment and try our best to meet the standard for accomplishing new development from SE. Learn to share the experience.
By Enuyasha 2013-06-24 06:43:45
Ragnarok.Presidentobama said: »I know this guy. I endorse him and all who join his LS for excitement.
A lot of NA/EU players don't like feeling involuntarily held back or needlessly considered "inferior" by arbitrary difficulty. We all get the sense of accomplishment from winning a hard fight, but many aren't quick to reexperience annoyances they thought had already been solved.
So what i get out of what your saying is that NA/EU are lazy to repeat doing things and only like to do things Once? i for one and my members are not one for lazyness we repeat the accomplishment and try our best to meet the standard for accomplishing new development from SE. Learn to share the experience. We arent being lazy when we are rejected because our sets arent the optimal one in the guides here but are adequate enough but still dont get invited. Nor, are we lazy when the group is already 15/18 with a LS leaders frands.
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-06-24 06:48:51
make friends with and/or become a ls leader
shocker, the people who put forth the effort to organize groups can do what they want
on most servers, getting any clear lower than t6 is just a matter of politely asking the linkshells that farm beads when they farm and if you could join/assist for a KI
[+]
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 06:49:34
Annoyances referring to situations and scenarios that had since been corrected, and are seemingly worming their way back in.
Leviathan.Comeatmebro said: »Brown-nose your way up
ftfy
And just because you can "do what you want" doesn't mean you're necessarily helping anything.
By Enuyasha 2013-06-24 06:53:15
Annoyances referring to situations and scenarios that had since been corrected, and are seemingly worming their way back in.
Leviathan.Comeatmebro said: »Brown-nose your way up
ftfy
And just because you can "do what you want" doesn't mean you're necessarily helping anything. Yea, cause we should totally have to send nudez to the LS leader to get ***done right :|
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-06-24 06:56:52
i'm helping myself do content instead of crying that nobody else will help me do content
you don't need to brown nose to be on good terms with people that do runs, if you're talking t6 then you need a bit of gear set up and some luck with squeezing in due to the nature of a run.. but very few groups that farm beads will refuse to let someone get a t1-t5 KI
feel free to come to leviathan and i'll give you dates you can come participate and obtain any of the 6 base KIs
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 06:58:07
I'd like to say the only difficulty I have getting into a DD-slot is if I can type a /tell fast enough.
And, as I can only speak towards Sylph's tendencies during my usual playtimes, there's usually overlapping shouts asking for the same BRD/COR/PLD/WHM. Starting as shout in the middle of that trying to fight over the same jobs just slows every group down.
サーバ: Siren
Game: FFXI
Posts: 2020
By Siren.Lordgrim 2013-06-24 06:58:19
Valefor.Prothescar said: »Doesn't matter if you give the bads who are incapable of killing the easy delve NMs for their KIs all the gear in the world, they won't likely be capable of completing top tier boss fights anyway and quite frankly shouldn't be rewarded for being bads. I had this arguement the other day with someone that told me trying to organize legion runs as another way to work on raid coordination was a waste of time.
Got players that are delve geared and can kill 1-4 NM's in fracture, but can't even clear Hall of Mul aren't ready for delve megabosses, too many deluding themselves about their skill and coordination level.
Everyone wants to jump to the endgame when they really aren't ready for it, frustrating as hell. Scarcity of solid and committed(capped skill+proper sets+magic merits etc) backline job players is really the biggest problem on our server.
I agree with you...been a long time since I was doing "end game".
I did all that stuff back at 75 cap and remember being in the first LS to kill AV and etc...(wall trick).
Anyway, I see really well geared players now...that do not understand basic alliance rules/truths.
Many "End Game" LS's now lack the solidarity to complete the tougher stuff.
TBH I am unsure how I feel about this though. I realize the PUG scene and the "end game" scene can be very different (and should be), but it does make me miss the coordination...
This is what i mean by Learn to Share the experience. If you have the " know how to do" why are you holding back info from that person making a mistake possibly ruining an entire run. You will get Coordination if you explain clearly.
サーバ: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-24 06:59:33
If you have the " know how to do" why are you holding back info from that person making a mistake possibly ruining an entire run. You will get Coordination if you explain clearly
Because too often, attempts to help are met with "OMG I KNOW HOW TO PLAY MY JOB STFU!!!" So you stop trying after a while. There's only so much you can do with some people.
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-06-24 07:01:15
Because too often, attempts to help are met with "OMG I KNOW HOW TO PLAY MY JOB STFU!!!" So you stop trying after a while. if you aren't abrasive about it and do it in tell to not humiliate them, almost everyone will consider advice and many will heed it
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By Enuyasha 2013-06-24 07:02:32
If you have the " know how to do" why are you holding back info from that person making a mistake possibly ruining an entire run. You will get Coordination if you explain clearly
Because too often, attempts to help are met with "OMG I KNOW HOW TO PLAY MY JOB STFU!!!" So you stop trying after a while. There's only so much you can do with some people. Ehh, i only get like that when someone contradicts me on something i very well know alot about. Like when someone tells me protect/shell dont get the enhanced duration from perpetuance. Or that /nin works on everything as a solid strategy.
...but it just doesn't happen very often.
I'm sure you've heard: Why redo an NM for a KI you already have?
Does the following make sense?
Multiply the xp/cruor/gil/plasm for every person who doesn't have the KI/Kill? So, 18 people go fight Ceizak T5 and 6 people don't have the KI, then maybe he'll drop 6 x 1000 plasm = 6k plasm? (as an example)
Thoughts?
-Felgarr
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