im getting the error at startup :
lua -- C:\Program Files (x86)\Windower4\addons\AutoRA\AutoRA.lua:115: attempt to compare nll number
It crashes in game when i try to use it as well
AutoRA Problems |
||
|
AutoRA problems
im getting the error at startup :
lua -- C:\Program Files (x86)\Windower4\addons\AutoRA\AutoRA.lua:115: attempt to compare nll number It crashes in game when i try to use it as well You can get the same basic functionality using Spellcast.
Make a spellcast file, call it Socrates_RNG.xml (or put RNG.xml in a folder called Socrates) and add nothing but: Code xml <?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.30"
debug="false"
/>
<variables>
<var name="AutoRA">1</var>
<var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks -->
</variables>
<sets />
<rules>
<if spell="Ranged">
<if advanced='("$AutoRA"="1")'>
<aftercastdelay delay="$AutoRADelay" />
<command when="aftercast">input /ra <t></command>
</if>
</if>
</rules>
</spellcast>Alternatively, if you already use Spellcast - then just add the portion in the <rules></rules> section, along with the 2 variables. Sylph.Hitetsu said: » You can get the same basic functionality using Spellcast. Make a spellcast file, call it Socrates_RNG.xml (or put RNG.xml in a folder called Socrates) and add nothing but: Code xml <?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.30"
debug="false"
/>
<variables>
<var name="AutoRA">1</var>
<var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks -->
</variables>
<sets />
<rules>
<if spell="Ranged">
<if advanced='("$AutoRA"="1")'>
<aftercastdelay delay="$AutoRADelay" />
<command when="aftercast">input /ra <t></command>
</if>
</if>
</rules>
</spellcast>Alternatively, if you already use Spellcast - then just add the portion in the <rules></rules> section, along with the 2 variables. And how do i use this in game Download Spellcast
Create a file in: Windower/plugins/Spellcast/ called Socrates_RNG.XML and paste all that stuff into it Load Spellcast in game Fire off a Ranged Attack, it'll repeat a Ranged Attack every 1.5 seconds. If you want it to do a Ranged Attack after every action, I'd recommend changing the delay to around 2.5 or higher, and remove: Code xml <if spell="Ranged"> </if> With that addition in spellcast can you do something like <ifTP=100 changespell= "Refulgent Arrow" ifrangedequip="Bow"> and something similar for guns and whatnot?
(didnt mean to hijack your post, but AutoRA crashed me after i tried to use it once and i've never touched it again.) Should be able to. I had a whole AutoRNG Spellcast setup for levelling my RNG when it was like, 10 >_>.. So I'm basing this off educated guesswork, but it should work:
Code xml <?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.30"
debug="false"
/>
<variables>
<var name="AutoRA">1</var>
<var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks -->
<var name="AutoWS">1</var>
<var name="WS">Refulgent Arrow</var>
<var name="$WS2">Last Stand</var>
<var name="RefillAmmo">Crossbow Bolt</var>
</variables>
<sets />
<rules>
<if spell="Ranged|$WS">
<if advanced='("$AutoRA"="1")'>
<aftercastdelay delay="$AutoRADelay" />
<command when="aftercast">input /ra <t></command>
</if>
<if advanced='("%EquipAmmo"=="empty")'>
<equip when="precast">
<ammo>$RefillAmmo</ammo>
</equip>
<addtochat color="121">No Arrows! Equipping $RefillAmmo..</addtochat>
<if advanced='("$AutoRA"="1")'>
<command>input /ra <t></command>
</if>
</if>
<if mode="and" TPGT="99" advanced='("$AutoWS"="1")'>
<if EquipRange="Crossbow|Gun">
<changespell spell="$WS2" />
<addtochat color="121">Wrong Weapon Equipped => Swapping $WS to $WS2.</addtochat>
</if>
<changespell spell="$WS" />
</if>
</if>
</rules>
</spellcast>You can have my babehs sir!
No worries :P I'm headed to bed, so if it doesn't work then toss me a PM and I'll see what I can do in the morning!
Sorry for the necrobump. But I keep getting the error,
"AutoRA Cannot start - No Ammo Equipped." But I do have ammo equipped! Is the ammo equipped from a wardrobe? I use Mote's gearswaps and I think the COR one would detect ammo but it wouldn't work if it was in a wardrobe.
Not familiar with the addon, but likely to check for equipped ammo but only be searching the inventory bag and not the wardrobes. (as a theory anyways). Should be simple to test. Fenrir.Brimstonefox said: » Is the ammo equipped from a wardrobe? I use Mote's gearswaps and I think the COR one would detect ammo but it wouldn't work if it was in a wardrobe. Not familiar with the addon, but likely to check for equipped ammo but only be searching the inventory bag and not the wardrobes. (as a theory anyways). Should be simple to test. Nope it's in my inventory. |
||
|
All FFXI content and images © 2002-2026 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|
||